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Roma box art

Roma

Game ID: GID0270498
Game Info
Year
2005
Collection
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Description

Rome is in a state of emergency, the Senate and the Guard are embroiled in fierce arguments, the people are divided. Many roads lead to Rome, whether you decide to use powerful cards such as the Tower and the Praetorian Guard to protect the power and victory points you have, or instead prefer to use the Consul and the Tribune to skilfully pull the strings behind the scenes. Whoever succeeds in using their connections and manages to play their cards cleverly will at the end deserve their victor's laurels.

Roma features unique card and dice play. Players place cards at "dice stations" numbered 1-6. The player uses dice rolled each turn to activate dice stations to use the card that has been placed at a station. Card effects guide your tactical actions in the game through manipulating cards in play, providing money or granting victory points.

In each game of Roma, there are a fixed amount of victory points in play, once all victory points have been collected, the player who has the most victory points wins the game.

Can be combined with its sequel game, Arena: Roma II, with varying play options.

Integrates with:

Arena: Roma II

Description

Rome is in a state of emergency, the Senate and the Guard are embroiled in fierce arguments, the people are divided. Many roads lead to Rome, whether you decide to use powerful cards such as the Tower and the Praetorian Guard to protect the power and victory points you have, or instead prefer to use the Consul and the Tribune to skilfully pull the strings behind the scenes. Whoever succeeds in using their connections and manages to play their cards cleverly will at the end deserve their victor's laurels.

Roma features unique card and dice play. Players place cards at "dice stations" numbered 1-6. The player uses dice rolled each turn to activate dice stations to use the card that has been placed at a station. Card effects guide your tactical actions in the game through manipulating cards in play, providing money or granting victory points.

In each game of Roma, there are a fixed amount of victory points in play, once all victory points have been collected, the player who has the most victory points wins the game.

Can be combined with its sequel game, Arena: Roma II, with varying play options.

Integrates with:

Arena: Roma II

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 19
This page: 19
Sentiment: pos 14 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–19 of 19
Video qfymWzZi9F8 The Board Game Garden Top List at 5:46 sentiment: positive
video_pk 99361 · mention_pk 276756
The Board Game Garden - Roma video thumbnail
Click to watch at 5:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable area majority mechanics
  • Good player interaction
  • Has an expansion that the host wants to play
Cons
  • Haven't played with the expansion yet
Thematic elements
  • Area majority
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players aim to have the majority on cards, which are then flipped to reveal new crew members. The game involves placing polyomino shapes onto a board made of cards.
  • Set Collection — Players collect cards and artifacts to gain victory points.
  • Tile Placement — Polyomino shapes representing crew members are placed onto squares on game cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have accepted that games are going to, you know, move quite a bit.
  • it really truly shows how much we can change as gamers throughout the years, and that that's okay.
  • I am purely judging the games on if I enjoy them multiplayer.
  • I am just a girl that loves puzzles.
  • It is truly not my top 100 games of all time. It is really just my top 100 games as of right now in 2026.
References (from this video)
No references stored for this video.
Video fhMos63XPuQ Rolling Dice & Taking Names Analysis at 10:58 sentiment: positive
video_pk 93459 · mention_pk 253665
Rolling Dice & Taking Names - Roma video thumbnail
Click to watch at 10:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dexterity game with strategy.
  • Simple to learn.
  • Builds tension.
  • Can lead to collaborative play.
Cons
  • Hanging cats on cords can be difficult.
  • Can end abruptly with a fall.
Thematic elements
  • Cats hanging on telephone poles
Comparison games
none
Mechanics (from transcript analysis)
  • dexterity — Placing dowels connected by cord onto a circular board while adhering to placement rules and avoiding contact with other elements.
  • Push Your Luck — The game continues until someone knocks it over, creating tension.
  • team play — Players work in teams to place dowels and hang cats on cords.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The board is laid out in such a way that it's one of those I'm not going to try to explain what it is you take an action but what was so cool is on the board the steps of each action of where you put your piece tells you exactly what you get to do with that action so there's no reference sheet that you're looking at it's written directly on the board which is nice
  • The publisher's thing is being able to create combos where if you do this I get to do this and do that and do that and make a real rewarding turn
  • It's very simple all you got to do is make it so that a dial is in each of the colors so for example if you did red and green one dial must be standing on green one must be standing on red but the thing is the rope that goes between them Well it can't touch anything and each of the team members has to put down a dial
  • I got to say right now grits look gross
  • it's like cake batter that fell on the floor and got sand in it
  • my teeth hurt it doesn't even touch my lips but I can feel it in my lips I'm starting
  • I'm starting to get quite uncomfortable
  • I feel like I got a lump in my throat right now
References (from this video)
No references stored for this video.
Video zaZDkMvIXCE The Dice Tower Unboxing at 10:37:32
video_pk 93406 · mention_pk 253571
The Dice Tower - Roma video thumbnail
Click to watch at 10:37:32 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Roman
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hello everybody. Welcome to the Dice Tower most boring unboxings in the world
  • This is a box made by AEG.
  • Well, that looks interesting.
  • I reviewed Pirate King before. This is a nicer box for it for sure.
  • The embargo is as of the moment that I opened it.
  • Rocket Ranchers, herding cats in space.
  • Sushi Go Party! is a fun little game. It's quick.
  • This is a fun little game, it's quick.
References (from this video)
No references stored for this video.
Video D8an7bRsahQ JestaThaRogue Rules Teach at 0:09 sentiment: mixed
video_pk 91166 · mention_pk 244409
JestaThaRogue - Roma video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • cooperative, storybook adventure experience
  • can be played with or without a campaign
  • rich setup with Nexus and clue mechanics that drive exploration
Cons
  • setup can be fiddly and time-consuming
  • rules can be dense and the page-based narrative adds complexity
  • negative outcomes exist (e.g., flatline or Prime ID defeat) that end the game
Thematic elements
  • cooperative puzzle-solving and narrative-driven exploration within a surreal, dreamlike hospital environment
  • tormented mind of a coma patient, exploring various coma zones to confront demons and free the patient
  • storybook/adventure with campaign elements and modular page progression
Comparison games
none
Mechanics (from transcript analysis)
  • avatar and inventory management — manage character slots, health, starting items, and equipment across a multi-slot board
  • Campaign — game supports both campaign progression and standalone play from the same core system
  • Campaign vs standalone play — game supports both campaign progression and standalone play from the same core system
  • clue and clue cards — collect clue cards to identify the Prime ID and navigate the Nexus toward victory
  • Combat: Dice — place threat dice on a track and resolve combats with enemy cards and dice rolls
  • Deduction — collect clue cards to identify the Prime ID and navigate the Nexus toward victory
  • dice and resource management — draw and roll dice to gain clarity and perform actions on character cards
  • group tasks and cooperation — team-based tasks require multiple players to contribute dice to succeed
  • Player Board | Main Board — manage character slots, health, starting items, and equipment across a multi-slot board
  • search and item acquisition — search spaces to acquire items or trigger events linked to the adventure book
  • threat and enemy encounter — place threat dice on a track and resolve combats with enemy cards and dice rolls
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cooperative a storybook adventure game
  • the game itself can be played with or without a campaign at any time
  • setup can be a bit fiddly
  • defeat the randomly chosen Prime ID to free the doctor and win the game now
  • this is called the Nexus
  • if you uncover and remove the last health token from the Prime ID you win
References (from this video)
No references stored for this video.
Video s8DDOE3V8XY Getting Games Discussion at 32:43
video_pk 89894 · mention_pk 239474
Getting Games - Roma video thumbnail
Click to watch at 32:43 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • tribal landscape building and hunter focus
  • pneumatic tribe; nomadic exploration
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it looks like this is a 60 to 120 minute game
  • the balance between workers (which are warriors) and resources (which are livestock) are two sides of the same coin
  • the more of uh one thing that you do the less of the other thing
  • this is the next game coming out from delicious games
References (from this video)
No references stored for this video.
Video Q-TzxPHRSpA Meeple University Top 5 List at 23:40 sentiment: positive
video_pk 88104 · mention_pk 231413
Meeple University - Roma video thumbnail
Click to watch at 23:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute components and thematic charm
  • Engaging room-building and mission structure
Cons
  • Can be weightier/heavier for some players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card-driven actions — Cards dictate actions and affect scoring and exploration.
  • room-building — Progress through missions by constructing and exploring rooms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game of pure negotiation
  • you hang these little bird pieces on elastic telephone wires
  • like escape room puzzle in the Box type of thing
  • the cards are great so cute the pieces are cute this cheese worth points
  • the turns are really quick you are limited to do the next action depending on what action you take before that
  • it's a Euro with high interaction
References (from this video)
No references stored for this video.
Video VkSXXVWTYqc Chairman of the Board Discussion at 7:16 sentiment: positive
video_pk 85999 · mention_pk 221684
Chairman of the Board - Roma video thumbnail
Click to watch at 7:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanically simple
  • Pleasant to play
  • Thoroughly enjoyed the most recent play
  • Growing on the host
  • Clean evergreen
  • Simple, easily approachable card game
  • Still engaging
Cons
  • Contracts change, so waiting too long can mean someone else gets it.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — A drafting style game where players complete contracts.
  • contract fulfillment — Players cash in collected cards against contracts.
  • End game scoring — End game scoring is based on trios, pairs, and straights.
  • Set Collection — Players aim to collect sets of cards (same suits or same numbers) to fulfill contract requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is where I talk about all of the games that I have played over the last couple of weeks
  • Lorenzo and I think this was the first time I've ever played the game at four players I think three is the sweet spot if I'm honest
  • this is still one of the best engine builders out there I love this game I think it is terrific and it is still a top 10 for me
  • I think my strategy was mainly based on the buildings here so I got quite a few buildings down and I manag to push right to the top of the building track
  • for me this is one of the kind of modern Euro greates because it's just so well refined and so well polished and every time I play it I'm just left impressed
  • this one I always say is probably one of the cleanest examples of having a lot of things going on in such a streamlined system
  • it really is an efficiency puzzle because there's only like two rounds and there's very little slack and very little kind of room for or you know to make mistakes or you know not be efficient
  • I would say maybe the longevity isn't quite there
  • this one I'm definitely encourage you pick up if you want to try something a bit different I'm definitely being overlooked and underrated because it's a very well-designed game
  • this one I always compare to the famous coloretto works almost identically to be honest except the scoring system is different
  • it feels like a a clean Evergreen and if you want a simple easily easily approachable card game in your collect that pretty much anybody can play actually it's it's super simple but still engaging
  • splitter a game I've not played a lot recently actually but I always Advocate this little roll and white
  • it's really good fun extremely punishing actually if you make a mistake
  • Rat Jack a game I speak quite highly of when I when I first played it and reviewed it I still really like this game
  • if you like those kind of pushy luck black Jack style games but with a lot more interaction and some take that then rat Jack is a good one to look at
  • I have to admit I was very I would even say lukewarm I was quite cold in it to be honest I didn't get a lot of enjoyment from it
  • I did I still did not enjoy this one I think it's a little bit too fussy and a bit too fiddly
  • I'm not a big fan of this build a poah hand system and based on these cards because you don't know what's going to come out next and you don't really know what to you know to work towards
  • I find the um the symbology very tiny and it's not the most comfortable to look at
  • I find it a a little bit too swingy and too luck dependent
  • it kind of just feels like the game is playing you
References (from this video)
No references stored for this video.
Video w-endCHv5PU Rob's Tabletop World Discussion at 41:40 sentiment: positive
video_pk 83361 · mention_pk 209848
Rob's Tabletop World - Roma video thumbnail
Click to watch at 41:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • rare
  • hard to get your hands on
  • expensive
  • host owns sealed copies
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Go look up Europa. You're talking almost $400, $500 a game.
  • my first edition Blood Bowl is rare.
  • My Warhammer is worth a ton.
  • First edition of Space Hulk is worth a lot.
  • It's It's literally tasteless [ __ ]
  • Tastes like the color white. If white paste had a flavor, like white diarrhea [ __ ]
  • I will cut you out of my life without even thinking without even thinking if that's what you want to do
  • You either figure it out and see that these people aren't here for you. You're just entertainment for them. Or I'll just take you from this world.
  • You get it out of your system or I'm not gonna let you kill your mother, I'm gonna kill you.
  • I think the most important thing is is that you never give up on your family, on your children, on your grandchildren, and you give everything that you got.
  • All I want written on my damn gravestone is I wish I was up there reading this.
  • If in all these years I helped somebody, you want to know something? That's worth more than all the subscriptions, all the views, and all the [ __ ] YouTube YouTuber influencer [ __ ] that you can have.
References (from this video)
No references stored for this video.
Video RBxgAec_loQ Zilla Blitz Discussion at 2:47
video_pk 83006 · mention_pk 208638
Zilla Blitz - Roma video thumbnail
Click to watch at 2:47 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Centered around male activity in combat.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The X Encounter guys, you know, they had a big old statue. you know, burning it, you know, and Herman sucks and [clears throat] they hated it so bad and said, "This is the worst thing in wargaming ever."
  • The people they hated it. They hated it. And they told me, but by the way, these are war gamers. They all told me they hated it [laughter] to my face.
  • It's a labor of love, but a lot of lot of time spent.
  • If you've never been to a historical board game conference before come. I mean it it it transforms the hobby and this type of conference because it's small and people are friendly and people are going to reach out and ga the work you do at SD Hiscon to make it a welcoming experience for everybody and the accessibility to get into games at tables and the way people can sign up for games beforehand the way you can schedule things the questions you can ask I I can't tell you you know how much that changes the hobby to be able to do that I went to the SD Hiscon in San Diego ago my first conference ever three years ago and it abs it just completely changes because you make friends that you're then going to play games with on in other places and then you know people at the online convention it it just exponentially makes the hobby better and there is no better conference I would say here and then circle DC is another one of my favorites but same type of experience look if you can't get to the SD His in in Minnesota or San Diego you know that's another one to look at but try to lean into one of these things because it will completely change your board gaming experience.
  • And I I might be making this up, but I I think it's true that if I'm un the the only confirmed month without ever having any snowfall in Minnesota is July. So, I think we're safe.
References (from this video)
No references stored for this video.
Video hkGq7m27a4c Board Gaymes James Top List at 3:58 sentiment: positive
video_pk 62160 · mention_pk 154693
Board Gaymes James - Roma video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful world and artwork
  • Engaging area-control with thematic flavor
Cons
none
Thematic elements
  • territory control and conquest
  • desert/lands exploration with area control
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players move via cards and control various lands; pieces on the map determine scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a co-op game where you're going to be trying to ascend the mountain
  • I like this small box it's nice and pretty
  • there is a lot of math involved with this and a lot of thinking
References (from this video)
No references stored for this video.
Video oPwVTqx_gRw kovray Rules Teach at 0:05 sentiment: positive
video_pk 60428 · mention_pk 152825
kovray - Roma video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear rules and setup
  • Engaging drafting and contract mechanics
  • Compelling trophy-based scoring with suits bonuses
Cons
none
Thematic elements
  • Contract fulfillment, set collection, and trophy-based scoring
  • Card game set in a competitive market where players draft and fulfill contracts to score points
  • abstract, light thematic flavor with trophy-driven scoring
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players take up to three number cards from a market to build their hand and contracts.
  • contract fulfillment — Players must meet the requirements on contract cards to score points.
  • Contracts — Players must meet the requirements on contract cards to score points.
  • market management — Market refreshes after each turn, with a cap on hand size and market composition.
  • scoring tableau and bonuses — Completed contracts are placed in a personal scoring tableau; suit bonuses add points and certain cards are set aside for end scoring.
  • Set Collection — Players collect sets of numbers or suits to fulfill contracts.
  • trophy-driven scoring — Trophy tokens determine end-game bonuses; most trophies in a category yield points.
  • wildcard joker — A joker card can substitute for any card in a contract; joker is returned to the box when used or provides endgame bonus if unused.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the goal of Romi is to score the most points by fulfilling contracts, claiming trophies, and obtaining suit bonuses
  • the Joker's return to the box after it's used if it's not used it will provide an extra point at the end of the game
  • the player with the most points wins
References (from this video)
No references stored for this video.
Video ANdZ7CQBQ2I Gaming with Edo & Jessica Discussion at 0:11 sentiment: mixed
video_pk 43010 · mention_pk 130838
Gaming with Edo & Jessica - Roma video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Interesting decisions arising from forced plays
  • Compact, quick rounds suitable for casual play
  • Clear, approachable core loop with tactile card interaction
Cons
  • Rules can be non-intuitive for new players
  • May feel shallow to players seeking deeper strategy
Thematic elements
  • card suits and values drive action and layout
  • abstract card-based game centered on shedding a hand with directional play
  • abstract strategy with evolving direction
Comparison games
  • Uno
Mechanics (from transcript analysis)
  • card_driven_directional_play — Certain cards (e.g., Ace/Jack/King) influence or force actions on other players, shaping strategy.
  • draw_and_discard — If you cannot play, you draw; drawn cards can be played if possible, continuing the cycle.
  • Hand Management — Players manage a hand of cards, aiming to discard all cards by playing toward a directional flow.
  • hand_management — Players manage a hand of cards, aiming to discard all cards by playing toward a directional flow.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically a deck of cards
  • these are hex pieces made to look like cubes
  • it's light games and probably more visually splendid than they are deeper
  • I wouldn't consider any of these to be fantastic but they're super cool
References (from this video)
No references stored for this video.
Video KzfJqLIM5lw The Board Game Garden Discussion at 14:02 sentiment: positive
video_pk 39327 · mention_pk 118533
The Board Game Garden - Roma video thumbnail
Click to watch at 14:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Light-hearted take on area control
  • Eye-catching artwork
Cons
  • Some players may prefer heavier euros
  • Theme may not be for everyone
Thematic elements
  • empire-building through exploration and expansion
  • antique/ancient Rome with a dreamlike aesthetic
  • storybook/artsier historical fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control territories and influence regions
  • Set Collection — collect cards and use their powers to progress
  • set collection / card-driven actions — collect cards and use their powers to progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the board game garden
  • i am the rose in the board game garden
  • we plant this garden and hopefully it will grow
  • thank you so much for joining the board game garden
  • i would absolutely love to see your answers to these questions
  • the board game community is so engaging and passionate
References (from this video)
No references stored for this video.
Video I3q-ZBQw6Ko Board Game Garden Top 10 List at 5:41 sentiment: positive
video_pk 35504 · mention_pk 105979
Board Game Garden - Roma video thumbnail
Click to watch at 5:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • playable with others and solo-friendly (to an extent) through shared map flow
  • spacious board feel that reduces punishing moments
  • easy to teach relative to its depth
Cons
  • no solo variant mentioned by the speaker
Thematic elements
  • area majority and polyomino placement on a shared map
  • Ancient Rome, central grid map with six cards
  • strategic puzzle concept with a classic setting
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players vie to maximize their color presence on a card to gain control.
  • Polyomino — Villager tiles provide polyomino shapes to be placed on the map.
  • polyomino placement — Villager tiles provide polyomino shapes to be placed on the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to get to the table
  • drafting brings me Comfort
  • the leaves and different things on the front just give me that warm fall vibe
  • the best out of the series in my opinion
  • I could play over and over again
References (from this video)
No references stored for this video.
Video SKr1aRR9M1A The Board Game Garden Monthly Overview at 13:30 sentiment: positive
video_pk 32773 · mention_pk 238156
The Board Game Garden - Roma video thumbnail
Click to watch at 13:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible area-control with light footprint
  • The card-character mechanic adds interesting depth
Cons
  • Short, compact game may feel lightweight for some
  • Rule familiarity can be a hurdle at first play
Thematic elements
  • City-building, placement, and polyomino shapes
  • Ancient Rome with map-based area majority
  • Light, accessible strategy
Comparison games
  • Lords of Waterdeep
  • Gaia Project
Mechanics (from transcript analysis)
  • area majority / area control — Place chips on the map to gain control of cards and points.
  • Card drafting / polyomino placement — Collect character cards and place shapes to earn points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Lawson's varnak is such a fantastic game it's one of our favorites.
  • Roxley sent us Brass Birmingham to try—huge shout out to them; this game is great.
  • I'm getting really into solo gaming and it's just so therapeutic to me.
References (from this video)
No references stored for this video.
Video Ye3dYvsX2fE Meeple Mountain Discussion at 0:56 sentiment: positive
video_pk 29931 · mention_pk 87838
Meeple Mountain - Roma video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique nose-based gameplay in a small box
  • Strong replayability through four distinct game types within Aroma
  • Educational component via included essential oil cards
  • Fast play time (~20 minutes) makes it accessible
  • High engagement with bluffing and deduction mechanics
Cons
  • Smell-based play can be unpredictable across players and sessions
  • Reliance on memory and lip-serve bluffing may be challenging for some
  • Potential difficulty for colorblind players if color cues are relied upon
  • Limited theme integration beyond scent identification
Thematic elements
  • olfactory exploration and social deduction centered on essential oil categories (plants, trees, citrus, floral).
  • A scent-based competitive tabletop experience where players identify essential oil scents and contend with bluffing and deduction mechanics.
  • edutainment; instructional with a focus on quick rounds and multiple play modes
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Players claim what scent they believe an oil is and persuade a challenger to accept or dispute the claim.
  • bluffing — Players claim what scent they believe an oil is and persuade a challenger to accept or dispute the claim.
  • Deduction — Challengers decide whether the speaker's claim is true, based on the observed scent and game context.
  • Memory — Cheat sheets map scents to numbers; players must remember which oils have been identified and removed.
  • memory/recall — Cheat sheets map scents to numbers; players must remember which oils have been identified and removed.
  • multi-path win conditions — Victory can be achieved by advancing on the track or by correctly identifying and removing all of a player's oils.
  • Variable Set-Up: Player — Each player starts with a set of five oils in a shared pool; not all oils belong to the active player, increasing uncertainty.
  • variable setup/secret ownership — Each player starts with a set of five oils in a shared pool; not all oils belong to the active player, increasing uncertainty.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a nose-based board game where you will be competing against your opponents to quickly identify various types of essential oils
  • it's a really fun game type it's quick it plays in about 20 minutes it's super fast
  • there's nothing like this out there in the market right now
  • this is the discovery game type for aroma
  • there's a lot packed into this very tiny box and that is aroma in a nutshell
  • i really enjoyed that
References (from this video)
No references stored for this video.
Video 0vlOEgGjHQI Board Game Garden Discussion at 8:38 sentiment: positive
video_pk 28504 · mention_pk 83652
Board Game Garden - Roma video thumbnail
Click to watch at 8:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact for its scope; fits well in a small box with other minis
Cons
none
Thematic elements
  • city-building and resource management
  • classical-themed strategy
  • non-narrative
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I managed to fit 17 games into this one ticket to ride box
  • this is insane to me
  • I'm trying to think of you know a well-rounded collection here
  • it's a wonderful world would be 11
References (from this video)
No references stored for this video.
Video E9291YDrVWA Board Game Garden Top 100 List at 9:47 sentiment: positive
video_pk 28268 · mention_pk 82869
Board Game Garden - Roma video thumbnail
Click to watch at 9:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • short, thematically rich, and visually appealing
  • art by Ryan Lockett and concise engine within a small footprint
  • interesting take on area majority with polyomino shapes
Cons
  • area majority/area control elements may not appeal to everyone
Thematic elements
  • area majority / control with polyomino-like placement
  • Ancient Rome with city-building and control mechanics
  • thematic, compact design with tactile token placement
Comparison games
none
Mechanics (from transcript analysis)
  • area majority / area control — Tokens placed on a central map to gain control of cards; most on a card wins it.
  • coin economy with ongoing benefits — Coins are earned to purchase items and gain ongoing abilities.
  • Polyomino — Character cards provide shapes to place tokens on the board.
  • polyomino-shaped placement — Character cards provide shapes to place tokens on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a long time since I've played this one but it is one that I like continuously think about
  • Nana is the Japanese version
  • this is a wonderful card game that is so much fun
  • I really enjoy the art and the world Ryan Lockett has created
  • Above and Below has a special place in my heart
References (from this video)
No references stored for this video.
Video WCJV5jvO0kk Getting Games Discussion at 20:08 sentiment: positive
video_pk 11552 · mention_pk 33959
Getting Games - Roma video thumbnail
Click to watch at 20:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool twists on work placement with value-based decisions
  • Engaging map with variable action availability per round
  • Research and engine-building feel dynamic and tense
Cons
  • Downtime can be notable, especially with heavier rules
  • Advanced variant adds more complexity and may be overkill for some groups
Thematic elements
  • Expansion and influence across territories
  • Historical Rome; influence and resource management in a developing empire
  • Euro-style with territorial control and worker/value choice
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • card_drafting_and_resource_scheduling — Certain cards can be drafted; timing and sequencing matter for long-term engine building.
  • territory_control_and_influence — Three central territories and five surrounding areas influence end-game scoring via wealth and control.
  • variable_value_workers — Five workers with values 1–5 are placed; value dictates which actions you can take and the payoff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There were eight new pledges to the campaign over the last month and that's just awesome to see
  • This third year has been huge for the channel; the studio really changes things
  • Annotations can no longer be added to YouTube videos probably forever
  • Klingon on close captioning is a neat idea for board gaming channels
  • I ended up liking this game quite a bit; it’s a cool core game with strong mechanics
References (from this video)
No references stored for this video.
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