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Roma box art

Roma

Game ID: GID0270498
Collection Status
Description

Rome is in a state of emergency, the Senate and the Guard are embroiled in fierce arguments, the people are divided. Many roads lead to Rome, whether you decide to use powerful cards such as the Tower and the Praetorian Guard to protect the power and victory points you have, or instead prefer to use the Consul and the Tribune to skilfully pull the strings behind the scenes. Whoever succeeds in using their connections and manages to play their cards cleverly will at the end deserve their victor's laurels.

Roma features unique card and dice play. Players place cards at "dice stations" numbered 1-6. The player uses dice rolled each turn to activate dice stations to use the card that has been placed at a station. Card effects guide your tactical actions in the game through manipulating cards in play, providing money or granting victory points.

In each game of Roma, there are a fixed amount of victory points in play, once all victory points have been collected, the player who has the most victory points wins the game.

Can be combined with its sequel game, Arena: Roma II, with varying play options.

Integrates with:

Arena: Roma II

Year Published
2005
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–5 of 5
Video hkGq7m27a4c Unknown Channel top_10_list at 3:58 sentiment: positive
video_pk 62160 · mention_pk 154693
Unknown Channel - Roma video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful world and artwork
  • Engaging area-control with thematic flavor
Cons
none
Thematic elements
  • territory control and conquest
  • desert/lands exploration with area control
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players move via cards and control various lands; pieces on the map determine scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a co-op game where you're going to be trying to ascend the mountain
  • I like this small box it's nice and pretty
  • there is a lot of math involved with this and a lot of thinking
References (from this video)
No references stored for this video.
Video oPwVTqx_gRw Calvary rules teach at 0:05 sentiment: positive
video_pk 60428 · mention_pk 152825
Calvary - Roma video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear rules and setup
  • Engaging drafting and contract mechanics
  • Compelling trophy-based scoring with suits bonuses
Cons
none
Thematic elements
  • Contract fulfillment, set collection, and trophy-based scoring
  • Card game set in a competitive market where players draft and fulfill contracts to score points
  • abstract, light thematic flavor with trophy-driven scoring
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — Players take up to three number cards from a market to build their hand and contracts.
  • contract fulfillment — Players must meet the requirements on contract cards to score points.
  • contracts — Players must meet the requirements on contract cards to score points.
  • market management — Market refreshes after each turn, with a cap on hand size and market composition.
  • scoring tableau and bonuses — Completed contracts are placed in a personal scoring tableau; suit bonuses add points and certain cards are set aside for end scoring.
  • set collection — Players collect sets of numbers or suits to fulfill contracts.
  • trophy-driven scoring — Trophy tokens determine end-game bonuses; most trophies in a category yield points.
  • wildcard joker — A joker card can substitute for any card in a contract; joker is returned to the box when used or provides endgame bonus if unused.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the goal of Romi is to score the most points by fulfilling contracts, claiming trophies, and obtaining suit bonuses
  • the Joker's return to the box after it's used if it's not used it will provide an extra point at the end of the game
  • the player with the most points wins
References (from this video)
No references stored for this video.
Video KzfJqLIM5lw The Board Game Garden general_discussion at 14:02 sentiment: positive
video_pk 39327 · mention_pk 118533
The Board Game Garden - Roma video thumbnail
Click to watch at 14:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Light-hearted take on area control
  • Eye-catching artwork
Cons
  • Some players may prefer heavier euros
  • Theme may not be for everyone
Thematic elements
  • empire-building through exploration and expansion
  • antique/ancient Rome with a dreamlike aesthetic
  • storybook/artsier historical fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control territories and influence regions
  • set collection — collect cards and use their powers to progress
  • set collection / card-driven actions — collect cards and use their powers to progress
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the board game garden
  • i am the rose in the board game garden
  • we plant this garden and hopefully it will grow
  • thank you so much for joining the board game garden
  • i would absolutely love to see your answers to these questions
  • the board game community is so engaging and passionate
References (from this video)
No references stored for this video.
Video Ye3dYvsX2fE Meeple Mountain general_discussion at 0:56 sentiment: positive
video_pk 29931 · mention_pk 87838
Meeple Mountain - Roma video thumbnail
Click to watch at 0:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique nose-based gameplay in a small box
  • Strong replayability through four distinct game types within Aroma
  • Educational component via included essential oil cards
  • Fast play time (~20 minutes) makes it accessible
  • High engagement with bluffing and deduction mechanics
Cons
  • Smell-based play can be unpredictable across players and sessions
  • Reliance on memory and lip-serve bluffing may be challenging for some
  • Potential difficulty for colorblind players if color cues are relied upon
  • Limited theme integration beyond scent identification
Thematic elements
  • olfactory exploration and social deduction centered on essential oil categories (plants, trees, citrus, floral).
  • A scent-based competitive tabletop experience where players identify essential oil scents and contend with bluffing and deduction mechanics.
  • edutainment; instructional with a focus on quick rounds and multiple play modes
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and bluffing — Players claim what scent they believe an oil is and persuade a challenger to accept or dispute the claim.
  • bluffing — Players claim what scent they believe an oil is and persuade a challenger to accept or dispute the claim.
  • deduction — Challengers decide whether the speaker's claim is true, based on the observed scent and game context.
  • memory — Cheat sheets map scents to numbers; players must remember which oils have been identified and removed.
  • memory/recall — Cheat sheets map scents to numbers; players must remember which oils have been identified and removed.
  • multi-path win conditions — Victory can be achieved by advancing on the track or by correctly identifying and removing all of a player's oils.
  • Variable Set-up: Player — Each player starts with a set of five oils in a shared pool; not all oils belong to the active player, increasing uncertainty.
  • variable setup/secret ownership — Each player starts with a set of five oils in a shared pool; not all oils belong to the active player, increasing uncertainty.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a nose-based board game where you will be competing against your opponents to quickly identify various types of essential oils
  • it's a really fun game type it's quick it plays in about 20 minutes it's super fast
  • there's nothing like this out there in the market right now
  • this is the discovery game type for aroma
  • there's a lot packed into this very tiny box and that is aroma in a nutshell
  • i really enjoyed that
References (from this video)
No references stored for this video.
Video WCJV5jvO0kk JonGets Games general_discussion at 20:08 sentiment: positive
video_pk 11552 · mention_pk 33959
JonGets Games - Roma video thumbnail
Click to watch at 20:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cool twists on work placement with value-based decisions
  • Engaging map with variable action availability per round
  • Research and engine-building feel dynamic and tense
Cons
  • Downtime can be notable, especially with heavier rules
  • Advanced variant adds more complexity and may be overkill for some groups
Thematic elements
  • Expansion and influence across territories
  • Historical Rome; influence and resource management in a developing empire
  • Euro-style with territorial control and worker/value choice
Comparison games
  • Yokohama
Mechanics (from transcript analysis)
  • card_drafting_and_resource_scheduling — Certain cards can be drafted; timing and sequencing matter for long-term engine building.
  • territory_control_and_influence — Three central territories and five surrounding areas influence end-game scoring via wealth and control.
  • variable_value_workers — Five workers with values 1–5 are placed; value dictates which actions you can take and the payoff.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There were eight new pledges to the campaign over the last month and that's just awesome to see
  • This third year has been huge for the channel; the studio really changes things
  • Annotations can no longer be added to YouTube videos probably forever
  • Klingon on close captioning is a neat idea for board gaming channels
  • I ended up liking this game quite a bit; it’s a cool core game with strong mechanics
References (from this video)
No references stored for this video.
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