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Seaside box art

Seaside

Game ID: GID0279823
Game Info
Year
2024
Players
1-5
Age
8+
Playtime
20 min
Collection
Your Tier
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Description

Seaside is a game that features only wooden tokens, and being lightweight and super portable, can be played everywhere. Bring it along on your next adventure!

The sun is shining, as a light, salty wind sends cottony clouds scudding across the sky. Sandpipers filling their bellies with strange insects, crabs hiding under piles of rocks, seashells washed up on the sand, curling waves that break along the beach. Nature in its simplest beauty.

One token at a time, create your Seaside with the elements the sea sends your way. The goal of the game is to have the highest stack of tokens.

How to play:

Put all tokens in the Bag and mix them up. The Play area is divided into 2 spaces: The sea (central area) and the Seaside (area in front of each player)

On your turn, draw a token from the Bag, look at it secretly, choose the side that interests you and apply its effect. Once you have chosen the side of the token you'd like to play, it will remain like that for the rest of the game.

Once you've applied the token's effect, your turn is over; pass the Bag to the player on your left.

There are two types of tokens:

Tokens with a blue design are thrown into the sea

Tokens with a white design are placed on your Seaside

If you pick a token with a blue design and throw it into the sea, you immediately take another turn. Your turn ends when you pick a token with a white design and put it on your Seaside.

The key to the game lies in the interaction among the various elements of Seaside’s ecosystem. The Sandpiper allows you to fetch Isopods from the Sea. The more Beaches you have, the more Shells you can collect from the Sea. Having one Rock does nothing, but the second one you place allows you to collect all the Crabs from the Sea... and even steal one from another player! Finally, Waves wash across the Beach tiles and flip them over.

As soon as the bag is empty, the game is over. Stack up all the tokens from your Seaside, and the player with the highest stack wins!

—description from the publisher

Description

Seaside is a game that features only wooden tokens, and being lightweight and super portable, can be played everywhere. Bring it along on your next adventure!

The sun is shining, as a light, salty wind sends cottony clouds scudding across the sky. Sandpipers filling their bellies with strange insects, crabs hiding under piles of rocks, seashells washed up on the sand, curling waves that break along the beach. Nature in its simplest beauty.

One token at a time, create your Seaside with the elements the sea sends your way. The goal of the game is to have the highest stack of tokens.

How to play:

Put all tokens in the Bag and mix them up. The Play area is divided into 2 spaces: The sea (central area) and the Seaside (area in front of each player)

On your turn, draw a token from the Bag, look at it secretly, choose the side that interests you and apply its effect. Once you have chosen the side of the token you'd like to play, it will remain like that for the rest of the game.

Once you've applied the token's effect, your turn is over; pass the Bag to the player on your left.

There are two types of tokens:

Tokens with a blue design are thrown into the sea

Tokens with a white design are placed on your Seaside

If you pick a token with a blue design and throw it into the sea, you immediately take another turn. Your turn ends when you pick a token with a white design and put it on your Seaside.

The key to the game lies in the interaction among the various elements of Seaside’s ecosystem. The Sandpiper allows you to fetch Isopods from the Sea. The more Beaches you have, the more Shells you can collect from the Sea. Having one Rock does nothing, but the second one you place allows you to collect all the Crabs from the Sea... and even steal one from another player! Finally, Waves wash across the Beach tiles and flip them over.

As soon as the bag is empty, the game is over. Stack up all the tokens from your Seaside, and the player with the highest stack wins!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 27
This page: 27
Sentiment: pos 19 · mix 4 · neu 2 · neg 0
Mentions per page
Showing 1–27 of 27
Video DwgujXAqK6M Watch It Played News at 8:17 sentiment: positive
video_pk 88178 · mention_pk 231872
Watch It Played - Seaside video thumbnail
Click to watch at 8:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Collecting tokens and earning points by drawing tokens out of a bag and applying their effects.
  • Beach
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Drawing tokens out of a bag.
  • Push Your Luck — A push your luck set collection game.
  • Set Collection — A push your luck set collection game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Crew: Mission Deep Sea is one of the greatest games of all time
  • Dominion style deck builder
References (from this video)
No references stored for this video.
Video 0Zsl0JiC4fo Getting Games Games Radar Vlog at 28:17 sentiment: positive
video_pk 88045 · mention_pk 231020
Getting Games - Seaside video thumbnail
Click to watch at 28:17 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Has 'Keeper DNA', a game the host considers exceptional.
  • Shared benefits for players can be an enjoyable mechanic.
  • Designer is known for making enjoyable games.
Cons
  • Not coming out until later in the year, with limited details expected soon.
Thematic elements
  • Harbor trade and village development
Comparison games
  • Keeper
  • Key Flow
Mechanics (from transcript analysis)
  • action selection — Players choose harbors to resolve based on worker placement.
  • Dice Rolling — The lead player uses a die to move a boat into a harbor.
  • Set Collection — Gaining resources, animals, access to markets, etc. are mentioned as benefits.
  • Worker Placement — Players place workers into harbors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tiny Epic Game of Thrones it's a 2024 game it says assume the role of a mighty House of the Seven Kingdoms
  • players utilize an Innovative limited action dice mechanism M to strategically choose cards such as plot whisper event March and sail with the options to follow other players actions
  • players will yield an immense amount of Power with their respective houses through a versatile hand of multi-use cards that allow players to plot against the influential houses of Westeros orchestrate grandio events and partake in exhilarating battles
  • Worms span I'm being factious this is like one of the most talked about games over the last few weeks this is a reimplementation of wingspan all about dragons
  • Build a cavernous Sanctuary for Dragons of all shapes and sizes
  • your player board starts out small they're caves and at the beginning of the game your cave is Tiny I think there's only room for one Dragon but as you play through the game you can dig out your cave allowing you to put more dragons in there
  • Wormspan looks cool I like dragons I think they're cool I think the artwork looks neat
  • I'm intrigued like wingspan is one of the more popular games to come out in the last seven years and here is a follow-up game with a new theme and some new mechanics I want to see how this one goes
References (from this video)
No references stored for this video.
Video XXuVjRZ_p7s kovray Discussion at 20:42 sentiment: positive
video_pk 87468 · mention_pk 228666
kovray - Seaside video thumbnail
Click to watch at 20:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we will link the BGG preview list down below so you can also explore and read about all the different games
  • you have to come in with an open mind
  • we're excited and do a lot give us that pra to a lot of games
References (from this video)
No references stored for this video.
Video jyoU4sEjsxo Man vs Meeple Discussion at 3:47 sentiment: positive
video_pk 86700 · mention_pk 225382
Man vs Meeple - Seaside video thumbnail
Click to watch at 3:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple
  • Easy to learn
  • Offers a lot of game for the price
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players pull tokens from a bag, with both sides of the tokens having different powers.
  • Push Your Luck — Players pull chips from a bag and decide what to do with them, with the game ending when the bag is empty.
  • Stacking — Players stack their collected chips to determine the winner.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Most Wonderful Time of the Year as some might say it is the holiday season and we are back with a holiday gift guide
  • This is for uh the gamer in your life if you're a gamer and want to bring other people into gaming or if you are married to father of son of somebody in your life games and you have no idea what to get them watch this video
  • I've got one more if you're a gamer get yourself a gift you deserve it you do deserve it
  • Nana probably the most game I've played in the last 18 months multiple times maybe veil of Eternity uh side note get that too
  • This is a game and I would say Trio nana I don't usually would say everyone could have these games in your collection these games I I these are borderline everyone could have these in if you like fun if you like games at all they're cheap these are really easy games to have
  • This is one of my personal favorite games of the year
  • This is definitely a party game in the vein of like if you like Jenga this is a much better and and more fun and unique more exciting version of that same sort of experience
  • These are for family but they're also sort of Gateway games that could be games easier to learn games newer Gamers
  • It's like go fish but if you get it wrong too many times everyone blows up
  • This is for the board gamer The Gamer gamer what many of you have waited for
  • It's true the first one I want to bring up is arcs and this is a uh it's the talk of the Year I'll be honest
  • This is for the campaign Adventurer board gamer in your life
  • Two-player games we wanted to talk about two-player games I know a lot of people are always looking for something to play with their significant other
  • King of Tokyo duel is so easy to learn it's yatsi basically so if you can learn yatsi I more complicated of course a little bit but if you can teach yatsi you can teach this and it's a better game it's going to be more engaging than yatsi to any child that you play with because again Giant Monsters
  • This is a streamlined campaign game I don't think this is a game that's going to require an hour of setup before every game like so which those games are great too I I just don't have time for that kind of investment
References (from this video)
No references stored for this video.
Video ruot2bjYNpg Man vs Meeple Top List at 25:02 sentiment: positive
video_pk 86586 · mention_pk 224495
Man vs Meeple - Seaside video thumbnail
Click to watch at 25:02 · YouTube ↗
Overall sentiment (raw)
Highly positive
Pros
  • Easy to play and set up
  • Can't imagine anyone not enjoying it
  • Satisfying scoring mechanism
Cons
none
Thematic elements
  • collecting bugs with chips
  • beach
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — on your turn you're drawing a chip out of that disc and or out of the bag and every one of those chips has two sides that have different powers
  • Set Collection — it's going to collect all the bugs that are out there so chips are going to be coming over to you
  • Tile Placement — some of the chips are going to go out into the middle some of the chips are going to go in your own little sort of Beach area
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is a bag of chips and once everyone's done this is the beauty to score
  • this is what title blades is and why it's so high on my list is because it does exactly what I want in a in a in a Dungeon Crawl type game it's it's actually top tier to me
  • fantastic game really really love fantastic game
  • this game feels right every time like everything feels right
  • I think seti is a is a perfect game I actually have played my first game where I'm like I'm not necessarily sure there's anything wrong with this game
  • has some of the best dice mechanics and mechanisms in gaming in my opinion
  • they did revive which was one of our fav always always a fave of mine
References (from this video)
No references stored for this video.
Video jaWuwh8vptM Where There's A Wilz, There's a Play Top 10 List at 21:55 sentiment: positive
video_pk 85886 · mention_pk 220970
Where There's A Wilz, There's a Play - Seaside video thumbnail
Click to watch at 21:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very quick to teach
  • sharp, elegant push-your-luck decisions
Cons
  • requires custom board elements (not included in basic set)
Thematic elements
  • disc-drafting with two-sided discs and sea/shore decisions
  • beach and sea; shells, crabs, mollusks
  • quick, strategic, mini-building of a seaside collection
Comparison games
none
Mechanics (from transcript analysis)
  • end-of-round push — placing discs yields continued turns; end-of-round decisions matter
  • pulling and placing discs — discarding to sea or beach sections to collect items
  • two-sided discs — choose side to resolve disc effects; affects risk/reward
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this is really interesting and so much fun.
  • This game is so unique and so much fun.
  • The push your luck aspect in this comes in determining what you're going to do with your disc.
References (from this video)
No references stored for this video.
Video o-SMz66PoD0 Where There's A Wilz, There's a Play Top 10 List at 51:01 sentiment: positive
video_pk 85821 · mention_pk 220704
Where There's A Wilz, There's a Play - Seaside video thumbnail
Click to watch at 51:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • portable and approachable
  • fun stack-building mechanic
Cons
none
Thematic elements
  • seasonal seaside collection with stacks
  • beach/ocean-themed set collection
  • light, approachable
Comparison games
none
Mechanics (from transcript analysis)
  • set collection with push-your-luck elements — collect tokens on sea/beach themes and balance stacks for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a flip and write game where you are creating a castle.
  • I really like this game. I think this is a really good followup because cover your assets.
  • Patchwork Doodle is kind of like a followup to the original Patchwork.
  • The creatures are adorable.
  • I like the colors. They're pretty. They're really nice.
References (from this video)
No references stored for this video.
Video u9JeSRkvLNk Watch It Played Top 10 List at 0:23 sentiment: positive
video_pk 85778 · mention_pk 220522
Watch It Played - Seaside video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong dice placement with multiple routes to victory
  • Artwork and table presence noted as appealing
  • Warmth and cozy feel of the game
  • Excited about trying the game
Cons
none
Thematic elements
  • economic/work placement and routing of workers across harbors, farms, markets, quarry, wheat fields and forests
  • busy island with 12 harbors
Comparison games
  • Keyflower
Mechanics (from transcript analysis)
  • area_interaction — Other players can piggyback on dice placement, influencing harbor benefits.
  • dice_placement — Dice placement used to direct workers to boats and determine where workers end up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I demoed this and it's the best game in the Key series since Keyflower.
  • Keyflower is just frankly a miraculous game. It's so fun.
  • I'm very excited about trying this one.
References (from this video)
No references stored for this video.
Video aR_cP_LgN8Q Where There's A Wilz, There's a Play Top 10 List at 47:57 sentiment: positive
video_pk 85255 · mention_pk 218143
Where There's A Wilz, There's a Play - Seaside video thumbnail
Click to watch at 47:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • super lightweight and portable
  • great filler with good components
Cons
  • light on depth; short sessions
Thematic elements
  • cooperative/collection and area control via tokens
  • beach/ocean environment
  • lightweight filler
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Draw token, choose a side (blue or white) to affect Sea or Seaside; a blue side allows another turn; a white side goes to your seaside and ends turn.
  • bag-drawn tokens with two sides — Draw token, choose a side (blue or white) to affect Sea or Seaside; a blue side allows another turn; a white side goes to your seaside and ends turn.
  • collection and set-building — Players aim to build the largest stack of tiles and complete related scoring requirements by using shells, crabs, and other sea-related elements.
  • Set Collection — Players aim to build the largest stack of tiles and complete related scoring requirements by using shells, crabs, and other sea-related elements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a quick game. Makes you think.
  • This is Stamp Swap... Automa Factory knocked it out of the park this with this one because what the Automa does, they're going to rate them based on the rarity of them.
  • The artwork in this game is phenomenal.
  • This game is a wordplay game, and every word matters when you're trying to do this.
  • I really enjoy this game. It It was a lot of fun.
  • Wonderlust Discover the World… a travel planning game.
  • In Cities you are building the best city.
  • The windmill rotates and you choose which side you are going to do things from.
References (from this video)
No references stored for this video.
Video 1GVYqX36FnA UndeadVikingVideos Discussion at 2:28:36 sentiment: positive
video_pk 84135 · mention_pk 213470
UndeadVikingVideos - Seaside video thumbnail
Click to watch at 2:28:36 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Gives vibes of Tua
  • Looks good
Cons
none
Thematic elements
none
Comparison games
  • Tua
Mechanics (from transcript analysis)
  • Dice Placement — It looks like it's a dice placement because I can see dice spaces on the board.
  • dice worker placement — It looks like it's a dice placement because I can see dice spaces on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Factions that win that have their own abilities that have their own winning combinations.
  • It's too heavy for me.
  • Yeah, it sounds absolutely amazing.
  • Yep. And nobody knows it exists.
  • I played Circadian First Light and I liked it.
  • Scrolling through this thing with you said with the 300 responses and the people arguing about this game and I s there and it's like it's so amusing. The best part about it is you have these people arguing about Marxism and and uh and democratic socialism everything like that and then you have the people that are just trying vainly to get answers about the mechanics of the game. How does this work with the tricks when you do the thing? And it's just people going back and forth about, you know, screaming about uh, you know, like like how they're going to fix the world or whatever, which I I get it, you know, just it's it's who doesn't do that? But that's that's the part it it reminds me of.
  • I watched in disbelief as businessmen voted for a repeat bankrupt, laborers for a boss infamous for stiffing his workers. Evangel evangelicals for a serial adulter for an admitted sexual assaulter. Patriots for a draft dodger who would sell his country's secrets for trivial gain. educated men for an ignoramus. But they did so with fierce gladness in their hearts because what their chosen one had done was open Pandora's box. Yes, the old one filled with the ancient calamities of race hatred and rage and cruelty and blood lust and infinite greed. and tell them that these things were the remedy for all of their grievances, that all their anger was justified, and most important, none of what ailed them was their own fault or ever had been.
  • That is like the best paragraph I've ever uh Greg Isles in his book Southern Man.
  • That is that is one of the that is uh yeah that was that is one of that is poetry.
  • I played it and I could not remember anything. And that's it was such a quarter eater because they would like you'd be dead and it would like make you repeat the the move again and be like, 'Okay, is it left or right or up or down?' And you hit the button.
  • No, it was free play, but it was like I played it and I'm like, 'Man, I really loved this back in the day and now I don't like it at all.'
  • Everything but the ninjas is easy. The ninjas were like the the the And the ninjas just went on and on and on. You had to defeat like a thousand of them. It felt like
  • Happy birthday, Bruno.
  • It's just a It's just a It's just a virtual reality pinball.
  • The elbow back. It was the most powerful move in the game.
References (from this video)
No references stored for this video.
Video 1GVYqX36FnA UndeadVikingVideos Discussion at 3:18:31 sentiment: other
video_pk 84135 · mention_pk 213485
UndeadVikingVideos - Seaside video thumbnail
Click to watch at 3:18:31 · YouTube ↗
Overall sentiment (raw)
Unknown
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Factions that win that have their own abilities that have their own winning combinations.
  • It's too heavy for me.
  • Yeah, it sounds absolutely amazing.
  • Yep. And nobody knows it exists.
  • I played Circadian First Light and I liked it.
  • Scrolling through this thing with you said with the 300 responses and the people arguing about this game and I s there and it's like it's so amusing. The best part about it is you have these people arguing about Marxism and and uh and democratic socialism everything like that and then you have the people that are just trying vainly to get answers about the mechanics of the game. How does this work with the tricks when you do the thing? And it's just people going back and forth about, you know, screaming about uh, you know, like like how they're going to fix the world or whatever, which I I get it, you know, just it's it's who doesn't do that? But that's that's the part it it reminds me of.
  • I watched in disbelief as businessmen voted for a repeat bankrupt, laborers for a boss infamous for stiffing his workers. Evangel evangelicals for a serial adulter for an admitted sexual assaulter. Patriots for a draft dodger who would sell his country's secrets for trivial gain. educated men for an ignoramus. But they did so with fierce gladness in their hearts because what their chosen one had done was open Pandora's box. Yes, the old one filled with the ancient calamities of race hatred and rage and cruelty and blood lust and infinite greed. and tell them that these things were the remedy for all of their grievances, that all their anger was justified, and most important, none of what ailed them was their own fault or ever had been.
  • That is like the best paragraph I've ever uh Greg Isles in his book Southern Man.
  • That is that is one of the that is uh yeah that was that is one of that is poetry.
  • I played it and I could not remember anything. And that's it was such a quarter eater because they would like you'd be dead and it would like make you repeat the the move again and be like, 'Okay, is it left or right or up or down?' And you hit the button.
  • No, it was free play, but it was like I played it and I'm like, 'Man, I really loved this back in the day and now I don't like it at all.'
  • Everything but the ninjas is easy. The ninjas were like the the the And the ninjas just went on and on and on. You had to defeat like a thousand of them. It felt like
  • Happy birthday, Bruno.
  • It's just a It's just a It's just a virtual reality pinball.
  • The elbow back. It was the most powerful move in the game.
References (from this video)
No references stored for this video.
Video 08KfrW_cdTw Watch It Played Discussion at 2:47 sentiment: positive
video_pk 84069 · mention_pk 213039
Watch It Played - Seaside video thumbnail
Click to watch at 2:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the White Castle. I love it so much.
  • World Order. Yeah, it's so good.
  • Cities, I loved Cities. I think it's just fantastic.
References (from this video)
No references stored for this video.
Video SxJx0vFj5pU Man vs Meeple Analysis at 1:03 sentiment: positive
video_pk 83633 · mention_pk 211187
Man vs Meeple - Seaside video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great for playing with casual people, taking on vacation.
  • Should be in a lot of people's homes.
Cons
  • Not going to set the world on fire, not a classic that will be remembered.
  • No one would pick it first if getting together with serious gamers.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just I thought this was going to end up being a huge game.
  • If you can get a copy of Men Nefer, if you can find that game and you like Eurogame, that is definitely one to try.
  • My number one, Star Wars Unlimited, which even at the time I was like, I'm it didn't really feel like a board game, but like it was the game I played most in 2024.
  • this was my number one, this was the one for me that beat out STI was Saltfield.
  • Saltfield I 100% stand behind.
  • He destroyed everybody just like he always does. And it felt like, you know, and again, this is not unself because I played uh what was the one Sor also with him and he destroyed everyone in that to the point where I was like, "Oh, what? Either we're dumb or the game is broken and the games aren't broken."
  • this is what makes Isaac such a great game designer. And this is how we get games like Gloom Haven
  • The ones I didn't get to play, they're just going to get shoved over to the 2026 year.
  • It came out in December of 2024. Not a lot of people got to play in 2024.
References (from this video)
No references stored for this video.
Video wk6YBpx7YUo Rahdo Runs Through Top List at 33:22 sentiment: mixed
video_pk 83658 · mention_pk 211319
Rahdo Runs Through - Seaside video thumbnail
Click to watch at 33:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Brilliant design.
  • Deepest, richest, heaviest game in the series.
  • Potential for cutthroat play.
Cons
  • A little too deep and cutthroat for the host and Jen's taste.
  • They would need to play through it to give a more in-depth review.
Thematic elements
Comparison games
  • Bora Bora
Mechanics (from transcript analysis)
  • action selection — I could activate actions that could mess up my opponent
  • Area Control — Feldy stuff. There's area majorities getting your workers out onto the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And countryside is a freaking phenomenal.
  • This is one of the best engine building games I have played this year.
  • It is very likely going to make it into my top 10 games of the year. It is that good.
  • My number three of the month is Rising Cultures.
  • Number two is Druids of Adora.
  • It's classic feld, making a comeback.
  • Number one, Furnish Duel.
  • A game that will not be coming out until 2026 will very likely make it into my top 10 games of 2026.
References (from this video)
No references stored for this video.
Video BbUVMujAxvk Where There's A Wilz, There's a Play Review at 3:51 sentiment: positive
video_pk 81097 · mention_pk 199534
Where There's A Wilz, There's a Play - Seaside video thumbnail
Click to watch at 3:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute and portable
  • High-quality tiles
  • Fun and quick
Cons
none
Thematic elements
  • collecting things by the sea
  • the beach
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Different tiles will give you different powers as you draw them.
  • Set Collection — You're collecting things in different ways.
  • Stacking — Whoever has the highest stack at the end of the game basically is the winner.
  • Tile Collection — A cute little tile collection game where you have your seaside and then you each have your I call it the beach that you are laying and collecting your tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are almost to June of 2026.
  • I hate that word. Shellfish. Selfish.
  • It's just this really awesome experience where, 'Oh, I got a ring.'
  • It was a really good experience It was a really cool experience.
References (from this video)
No references stored for this video.
Video 1Qap-EJVzBI Discussion at 1:29 sentiment: positive
video_pk 78482 · mention_pk 191135
Seaside video thumbnail
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Zero setup
  • Weatherproof, travelproof, waterproof, windproof, sandproof components
  • Meant to be played on the run
Cons
none
Thematic elements
  • beach
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Tokens are drawn from a bag, and these tokens are double-sided, with different placement rules for each side.
  • Set Collection — Players collect tokens like isopods, shells, or crabs, and the winner is the person with the highest stack of tokens.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I wasn't really sure whether I was going to make this video, uh, mainly because I've had a lot of things going on in my life.
  • The game is by famous designer Rhino Canitzia Botswana.
  • The game is called Nishi.
  • And it it it definitely warrants a place on my little Christmas list.
  • It's a brilliant, brilliant psychological game of I guess economic and um economic play and strategy.
  • And that is the great element in this game is that you are always in it until the very end.
  • It is a card shedding game called Hungry Monkey.
  • So, what did you think of those gift suggestions?
References (from this video)
No references stored for this video.
Video HoWYtOWy3sQ Meeple University Playthrough at 37:04
video_pk 70035 · mention_pk 239802
Meeple University - Seaside video thumbnail
Click to watch at 37:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Trek 12 is a roll and write game.
  • What's a roll and write game? If you'd asked me 2 weeks ago, which you did, I wouldn't have known what it was.
  • the way it works is that you roll some dice, and then you write a result on your board.
  • For every fixed line, so, for example, there's one through to five, you score the highest number plus the number of other members of the fixed line.
  • Or for the zones, you score the high the number that's that the zone represents. So, this is a four plus the number of other numbers in there.
  • The person with the most points wins.
References (from this video)
No references stored for this video.
Video OI7Tp1yjquw Board Game Sanctuary Rules Teach at 0:08 sentiment: positive
video_pk 33336 · mention_pk 99018
Board Game Sanctuary - Seaside video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Zero setup game ready out of the bag
  • Fast play sessions suitable for light and casual sessions
  • Dual-faced tokens introduce meaningful choice
  • Accessible theme with clear tactile components
  • Competition around building a single tallest stack with risk of losing others
Cons
  • Early luck can heavily influence outcomes due to token draws
  • Limited depth for experienced euro-game players
  • Only a handful of strategic levers; repetition may lead to fatigue
Thematic elements
  • Coastal foraging and competition: players try to assemble the tallest isopod stack while navigating sea creatures and tidal effects.
  • A sun-drenched beach and tidal shore where shells, isopods, crabs, and waves populate a central sea-play area; players operate on a compact, pocket-friendly coastal tableau.
  • lighthearted, whimsical, and abstract; emphasizes ease of play and quick decision-making.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Selected components (isopods, shells, crabs) move into a shared central play area that emulates a tidal pool or sea.
  • Central sea area and area control — Selected components (isopods, shells, crabs) move into a shared central play area that emulates a tidal pool or sea.
  • Compound Scoring — At game end, players score based on the largest isopod stack they possess, with other components discarded.
  • Crab habitat and interaction — Grabbing rocks can create a crab habitat and steal crabs from other players, introducing adversarial interaction.
  • Dual-sided tokens — Each token presents two possible effects via its two faces; players choose one face to apply, shaping strategy.
  • End-state scoring by largest stack — At game end, players score based on the largest isopod stack they possess, with other components discarded.
  • Hidden information and secret selection — Players secretly inspect a drawn token and select which side to activate, adding psychological tension and uncertainty.
  • Ordering — After a action, the bag passes to the next player, creating a rotating information and tempo dynamic.
  • Push Your Luck — The player must balance building a tall stack while discarding other isopods, creating a tense endgame race to the top.
  • Push-your-luck / endgame optimization — The player must balance building a tall stack while discarding other isopods, creating a tense endgame race to the top.
  • Resource accrual and management — Beaches provide shells as a resource; the total number of beaches influences how many shells can be taken.
  • Resource Management — Beaches provide shells as a resource; the total number of beaches influences how many shells can be taken.
  • Turn order and passing the bag — After a action, the bag passes to the next player, creating a rotating information and tempo dynamic.
  • Wave mechanic and beach flipping — Choosing a wave allows reshaping the player's beaches by flipping a tile and then stacking waves for future turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Seaside is a game which requires zero setup.
  • Yep. You play this game straight out of the bag.
  • The goal of the game is to have the highest stack of tokens by the end.
  • On your turn, you'll draw a token for the bag, look at it secretly, and choose the side that interests you.
  • If you grab pairs of rocks, you'll be able to create a crab habitat and take all the crabs from the sea, including one crab from another player.
  • Think of it as the ocean or the sea or a rockpool.
  • If you choose the sand piper, you get to take as many isopods from the sea as you wish.
  • It's a waterproof game and I love it.
References (from this video)
No references stored for this video.
Video Ardk5_e4DqY The Dice Tower Discussion at 9:02 sentiment: positive
video_pk 32733 · mention_pk 96977
The Dice Tower - Seaside video thumbnail
Click to watch at 9:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep action economy with lots of interactivity
  • funly is reminiscent of Freedom Fest collaboration
Cons
  • high complexity and many moving parts
  • requires learning curve
Thematic elements
  • keys and trading
  • action economy puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • multi-trade action selection — players perform actions and trade resources for benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate this game so much.
  • The theme definitely is carrying the game but I really like the mechanisms too.
  • It's a nice back and forth two-player game trying to outguess the other person.
  • This is basically Scrabble with pictures.
References (from this video)
No references stored for this video.
Video mRun0yjAwMM The Dice Tower Review at 1:12 sentiment: mixed
video_pk 31389 · mention_pk 92455
The Dice Tower - Seaside video thumbnail
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • High variability due to modular harbors and scoring tiles
  • Engages multiple mechanics in one system
  • Potential for deep engine-building through upgrades and resource combos
Cons
  • Overwhelming amount of setup and information at the start
  • Parts feel disjointed and don’t always integrate into a cohesive whole
  • Diminishing returns for most actions; many bonuses feel marginal compared to the cognitive effort
Thematic elements
  • Dice-driven resource management and scoring with modular harbor setups
  • Harbor-based trading and resource collection with ships moving on tracks
  • Procedural engine-building with variable setup and scoring tiles
Comparison games
  • Key Flowers
  • Cathedral
  • Key Dum
  • Key Town
Mechanics (from transcript analysis)
  • Dice Drafting — At the start of each turn, players draft a number (1-6) to determine available actions and potential bonuses.
  • Dice drafting/selection — At the start of each turn, players draft a number (1-6) to determine available actions and potential bonuses.
  • Dice Placement — On a turn, you drop a die to move a boat and then place the die to claim actions and bonuses; nearby players with equal or lower dice can also place.
  • End-game scoring and variable setup — End-game scoring is driven by harbor tiles, resources accumulated, and upgrades; setups vary with harbor placement and scoring tiles.
  • Movement on tracks and area bonuses — Dropped dice advance boats along tracks to unlock bonuses and scoring opportunities; players can move their own workers to spots to collect resources.
  • Resource collection and building upgrades — Gather resources from harbor spots and upgrade buildings in your areas to gain points or bonuses.
  • Track Advancement — Dropped dice advance boats along tracks to unlock bonuses and scoring opportunities; players can move their own workers to spots to collect resources.
  • Worker placement / placement of dice — On a turn, you drop a die to move a boat and then place the die to claim actions and bonuses; nearby players with equal or lower dice can also place.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There is a lot going on in this.
  • The sum of all the parts is less for me than what I was hoping for.
  • It's too much for me at the beginning.
  • There are no difficult basic concepts in this game. Like everything is pretty straightforward.
  • I like all that, but it doesn't come together.
  • It's a bit of a mess.
References (from this video)
No references stored for this video.
Video 1_cWHwgSO08 Rahdo Runs Through Playthrough at 0:00 sentiment: mixed
video_pk 13246 · mention_pk 87436
Rahdo Runs Through - Seaside video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rich and deep decision-making with high thematic integration
  • High replayability due to setup variability and asymmetric powers
  • Strong endgame planning and multi-step strategies
Cons
  • Very high complexity and learning curve, not a keeper for some players
  • Two-player game can be heavy and slow to resolve
  • Strategic planning can be fragile to other players' optimal moves
Thematic elements
  • harbor economy, resource management, area control
  • island of Keyside
  • modular setup with variable boards and asymmetric powers
Comparison games
  • Go
  • Arkham Horror
  • Age of Steam
  • Pandemic
Mechanics (from transcript analysis)
  • Area Control — Players place meeples/keeples on harbors and land to gain bonuses and end-game scoring based on placement.
  • Area control / placement — Players place meeples/keeples on harbors and land to gain bonuses and end-game scoring based on placement.
  • Asymmetric Player Powers — Player boards provide unique upgrades and relative strengths (e.g., gems, livestock bonuses).
  • Dice Drafting — On each turn, a player selects one of their dice and assigns it to a harbor, with other players potentially following the space if they have matching color dice with sufficient value.
  • Dice drafting / dice allocation — On each turn, a player selects one of their dice and assigns it to a harbor, with other players potentially following the space if they have matching color dice with sufficient value.
  • End Game Bonuses — Players upgrade buildings and score points from endgame objectives and house types.
  • endgame scoring & building upgrades — Players upgrade buildings and score points from endgame objectives and house types.
  • Resource Management — Managing grains, lumber, stone, fish, gems, and livestock across farms, markets, and fields.
  • variable setup — Harbors and scoring tiles are randomly assigned and two-sided, plus random die strips and optional starting cottages for asymmetry.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the deepest modern designer board game I have ever played.
  • There is no randomness in this game at all.
  • this is maybe one of the most brilliant, maybe the most brilliant Keyside game that's ever come out because it's so rich.
  • the depth of the decision-making you have to make
References (from this video)
No references stored for this video.
Video ib2B09JAckc Foster the Meeple Other at 17:43 sentiment: neutral
video_pk 10443 · mention_pk 30764
Foster the Meeple - Seaside video thumbnail
Click to watch at 17:43 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • compact footprint
  • quick to teach
Cons
  • weight estimates varied in the video
Thematic elements
Comparison games
  • Sea Salt and Paper
Mechanics (from transcript analysis)
  • Tile Placement — placing tiles to build shoreline/boats
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this here's the wildest game in the wilderness if you're wearing hats and sunglasses best remove them
  • Isle of cats is 5.1
  • actual weight of cosmic frog is 4.2 lb
  • the physical weight of war of the ring is 6.3
  • Prodal Club amazing game amazing game
References (from this video)
No references stored for this video.
Video e7Ep4bIVKuU Foster the Meeple Top List at 29:28 sentiment: positive
video_pk 9198 · mention_pk 27123
Foster the Meeple - Seaside video thumbnail
Click to watch at 29:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent quick filler
  • Easy to teach and universally approachable
Cons
  • Pattern emphasis may not appeal to heavier gamers
Thematic elements
  • pattern-based scoring and stack progression
  • set-collection with tokens; quick rounds
  • light, breezy filler
Comparison games
none
Mechanics (from transcript analysis)
  • end-of-round scoring — Scores occur based on collected tokens with simple decision thresholds.
  • Set Collection — Players collect tokens and build stacks to maximize end-round scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've talked about this one a ton. This is the filler game we pull out the most.
  • Sea Salt and Paper is addictive and a very, very good production.
  • It's super quick. It's super simple. So, you could teach this to anyone.
  • Castle Party is awesome. I love that freaking game.
  • My Shelfie is essentially like Gamers Connect 4.
  • My ideal game day is a big one, a bunch of fillers, and then maybe one more big game.
  • Captain Flip is awesome. I love that freaking game.
  • The video is chaos.
  • We would love to know in the comments below what are some filler games that you love.
References (from this video)
No references stored for this video.
Video iL-EIDzsrc0 Before You Play Review at 26:16 sentiment: neutral
video_pk 8007 · mention_pk 23574
Before You Play - Seaside video thumbnail
Click to watch at 26:16 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Cute components
  • Quick gameplay
  • Family-friendly
Cons
  • Not great at two players
  • Limited strategic depth
Thematic elements
  • Token collection
  • Beach/ocean environment
  • Push your luck
Comparison games
none
Mechanics (from transcript analysis)
  • Push Your Luck — Draw tokens and make strategic choices
  • Token Collection — Collect and stack tokens with different abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are trying to get through as many of the games released in 2024 that we have as possible
  • We're trying to do a better job at playing more games this year
References (from this video)
No references stored for this video.
Video _8odjWXJsG8 Board Game Hangover Discussion at 0:32 sentiment: positive
video_pk 7175 · mention_pk 21242
Board Game Hangover - Seaside video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Waterproof
  • Compact
  • Easy to learn
  • Travel-friendly
Cons
none
Thematic elements
  • Token collection
  • Outdoor/Beach
Comparison games
none
Mechanics (from transcript analysis)
  • Token drawing — Pull tokens and choose action side
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here are five games you can play in those situations.
  • Some of them are even waterproof.
  • Most of them don't take a lot of space and all of them are quite easy to teach.
References (from this video)
No references stored for this video.
Video KR30yek7EdY Our Family Plays Games Review at 28:45 sentiment: mixed
video_pk 4082 · mention_pk 11961
Our Family Plays Games - Seaside video thumbnail
Click to watch at 28:45 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • accessible and quick
  • great beach-game vibe
Cons
  • high luck factor
  • replayability may feel limited
Thematic elements
  • push-your-luck with stacks and timing
  • beachside casual environment
  • beachy and breezy
Comparison games
  • Sears Catalog
  • Panda Royale
Mechanics (from transcript analysis)
  • push-your-luck / stack building — Players pull and stack wooden tokens; biggest stack wins.
  • push-your-luck and stacking — Draw tokens and stack them to create tall piles; the largest stack wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • break breaking news I really do got breaking news
  • it's a co-op family game this is it this is it
  • the box art sold me the cards were cute and colorful
References (from this video)
No references stored for this video.
Video tlohUTgAvuY Paula Deming Discussion at 6:16 sentiment: positive
video_pk 343 · mention_pk 988
Paula Deming - Seaside video thumbnail
Click to watch at 6:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production and tactile components
  • Accessible for families and new gamers
Cons
  • Juggling tokens could feel abstract to some players
  • Replay variety depends on token distribution
Thematic elements
  • coastal economy and exploration with a light, table-ready feel
  • coastal retreat with wooden tokens and collectable actions
  • family-friendly, approachable
Comparison games
  • Sushi Go (token drafting vibe)
  • Other light drafting titles
Mechanics (from transcript analysis)
  • set collection / resource management — Tokens enable actions; players manage a small pool to trigger high-value plays.
  • token drafting / token management — Players select and resolve actions using wooden tokens, building strategies over rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is ridiculous
  • I came home with a copy of that as well
  • face dropping Tom Bassel there
  • I'm a sucker for a gimmick
  • it's basically deduction like clue mixed with trick taking
  • look at that butt now
  • this game's going to blow your mind
  • blueprints of Mad King Ludwig
  • a really cute Christmas thing
  • I'm pumped for the retail release of this
References (from this video)
No references stored for this video.
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