Skip to main content
Sequoia box art

Sequoia

Game ID: GID0281739
Collection Status
Description

In Sequoia you are trying to grow the tallest trees in 11 different forests. After your 10 turns, if you have the tallest tree, then you get the victory points from that forest. Second place gets a small consolation prize.

Each turn, you get to grow two of your trees. Which trees you choose will determine if you win or lose. Do you keep fighting in a forest with competition, or start growing your tree somewhere else? You'll have to wrestle with the dice to grow the tree you want.

Sequoia is a game of choosing your battles.

—description from the publisher

The dice will always give you choices, but they will be hard choices.

Ties in each forest are decided by extra tie-breaker rounds that can lead to epic finishes.

Year Published
2020
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 5 · mix 0 · neu 0 · neg 0
Mentions per page
Top
Showing 1–5 of 5
Video caT3zVGYRHw Unknown Channel game_review at 0:12 sentiment: positive
video_pk 61503 · mention_pk 154157
Unknown Channel - Sequoia video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very quick to learn and play
  • Simultaneous play eliminates downtime
  • High replay potential due to multiple dice combinations
  • Family-friendly and accessible for 2-5 players
Cons
none
Thematic elements
  • Growth, scoring tension, and quick decision-making under simultaneous play
  • Forest environment featuring Sequoia trees; cards numbered two through twelve laid out with tokens representing values
  • Abstract, pattern-building with hidden simultaneous decisions
Comparison games
none
Mechanics (from transcript analysis)
  • area_scoring_with_ties — The player with the most rings on a number scores the higher value; ties trigger an extra turn to resolve
  • Compound Scoring — The player with the most rings on a number scores the higher value; ties trigger an extra turn to resolve
  • Dice rolling — Each player rolls five dice and selects four to form two pairs that determine where rings are placed on numbered cards
  • dice_rolling — Each player rolls five dice and selects four to form two pairs that determine where rings are placed on numbered cards
  • Pattern Building — Form two dice pairs to create patterns that score points on the displayed numbers
  • pattern_building_or_set_collection — Form two dice pairs to create patterns that score points on the displayed numbers
  • simultaneous_play — All players reveal their chosen dice pairs and place rings at the same time each round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game you will set out cards that are numbered two through 12 in a couple of lines whatever size your table accommodates
  • it plays really really quickly teaches quickly and it's simultaneous play so every turn you're all doing the same thing there's no downtime and I love this game
  • it's so quick and having the five dice you can make so many different combinations
  • I love this game
  • taught it to my nephew this weekend he loved it and immediately was like let's play again
References (from this video)
No references stored for this video.
Video yD5NOWpwcio Unknown general_discussion at 0:01 sentiment: positive
video_pk 60909 · mention_pk 153330
Unknown - Sequoia video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Portable box and compact setup
  • Includes dice and storage baggies
  • Card art variety and double-sided cards
  • Rulebook is concise and easy to understand
Cons
none
Thematic elements
  • Nature and forest exploration
  • Forest landscape; two-player game
  • card-driven with placement actions
Comparison games
none
Mechanics (from transcript analysis)
  • card_placement — Forest/placement cards determine actions and setup
  • component_punch_out — Punch-out tokens and components used in play
  • Dice rolling — Uses dice for randomization and resource/action resolution
  • dice_rolling — Uses dice for randomization and resource/action resolution
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • very portable box
  • as you can see my hands aren't too big so and this fits very comfortably in it
  • these are the dice
  • the art is slightly different on each card
  • they're just double-sided which is always good
  • this was a pretty simple game for people to play
  • I'll have to report back on what I think
  • unboxing of Sequoia
References (from this video)
No references stored for this video.
Video WH682pqHUIE Rolls in the Family top_13_list at 31:30 sentiment: positive
video_pk 35562 · mention_pk 106258
Rolls in the Family - Sequoia video thumbnail
Click to watch at 31:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced with simultaneous play
  • High variability in tree values keeps sessions fresh
  • Engaging for groups who enjoy abstract strategy
Cons
  • Theme may feel abstract to some players
  • Production quality and components vary by edition
Thematic elements
  • trees and pine-cone bonuses
  • Forest-themed dice placement on Sequoia trees
  • simultaneous placement and scoring tension
Comparison games
  • other simultaneous dice-placement games
Mechanics (from transcript analysis)
  • Compound Scoring — Points awarded per tree with tie-breakers favoring different placements.
  • dice placement — All players roll and place dice on tree trees; scoring depends on tree values and placement.
  • simultaneous dice placement — All players roll and place dice on tree trees; scoring depends on tree values and placement.
  • Tree-based scoring with tie-breakers — Points awarded per tree with tie-breakers favoring different placements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the golden age of board games. It is becoming more and more popular.
  • visually it just looks incredible out on a table.
  • the game just has a ton of fun kind of figuring out what people have.
  • dead simple to teach this game.
  • an absolute hit and it's been an absolute blast.
  • this is the game I could see playing again and again.
References (from this video)
No references stored for this video.
Video WslPW8sA9k8 Rolls in the Family top_3_list at 9:56 sentiment: positive
video_pk 4906 · mention_pk 14573
Rolls in the Family - Sequoia video thumbnail
Click to watch at 9:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very fast teach and play (about 10 minutes)
  • Excellent for large groups and casual play
  • No downtime due to simultaneous play
Cons
  • Light on depth; luck-based elements can dominate
Thematic elements
  • nature and contest for lily-pad space
  • goats and lily pads in a quick, playful ecological setting
  • simultaneous dice-based puzzle with light theme
Comparison games
none
Mechanics (from transcript analysis)
  • area control-lite scoring — Players compete for lily pads with values that shift per round.
  • dice drafting — Roll five dice, choose four to form two pairs that determine lily pad placements.
  • dice drafting and pattern building — Roll five dice, choose four to form two pairs that determine lily pad placements.
  • Simultaneous Actions — All players act at once, minimizing downtime.
  • Simultaneous Play — All players act at once, minimizing downtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a completely different experience every single time depending on the combination that you have
  • thematically you're at this dance party and there's all these tokens that are flipped face down
  • we had such a funny moment where we had separated them they're out in the outside room we were right by them and then all of the Mythos card moved all 15 in the center and we were like no
  • it wasn't a super exciting ending
  • it's simultaneous play and there's no down time
  • you can play with just about anybody
  • the collector's edition adds to that
  • the app is driving a lot of it
References (from this video)
No references stored for this video.
Video miS5iXD3swA Rolls in the Family top_5_list at 2:21 sentiment: positive
video_pk 306 · mention_pk 926
Rolls in the Family - Sequoia video thumbnail
Click to watch at 2:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to learn and quick to play
  • Relaxing with light interaction and shared flow at the table
Cons
  • Outcome can feel luck-driven
  • May lack depth for players seeking heavy strategy
Thematic elements
  • abstract/resource placement around numeric spaces
  • Forest/woodland environment with a circular numeric board and simultaneous dice interaction
  • abstract/neutral
Comparison games
  • Lost Cities
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • dice-drafting and placement — Players roll dice and place chips on numeric spaces (2–12) to influence scoring.
  • simultaneous action — All players act in a shared phase after dice outcomes, driving rapid rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Our commenters are way better than us.
  • Segues—self-built segues—are a form of content engineering to keep the flow going.
  • Relaxing endings are often found in simple games like Lovecraft Letter.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–5 of 5
View on BoardGameGeek