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Shadowrift box art

Shadowrift

Game ID: GID0283245
Collection Status
Description

Haven Town is facing total annihilation at the hands (and teeth) of a horde of monsters from beyond the Shadowrift.

You, the heroes, must band together to drive them back. To do this, you will need powerful spells, skills, attacks and loot. When the game begins, you are a basic hero; you can explore and fight. Luckily for you, Shadowrift is a deck-building game! You can buy new cards to add to your deck, cards that will define you as an adventurer and complement the strengths of your fellow heroes. Unlike other deck-builders, there is constant interaction with your fellow players as you figure out who will gain which benefit from the limited supply of townsfolk, offer their coin to help construct walls, and seek healing from anyone who's learned such magic.

Shadowrift also features monsters that don't merely sit waiting to be slain; if you leave them alone, they will rip Haven Town asunder. They'll kill people, break walls, and kick your heroes in the face. Combat with them is intuitive (though frequently painful). For defeating a monster, heroes gain Heroism, a simple, consistent boost to their power that makes them better at anything they undertake. Since the monsters won't stop coming until the last Shadowrift is sealed or the town has been built into a mighty fortress, you'll need every boost you can take.

The second edition of Shadowrift features many improved mechanisms, including a revised system for how monsters choose who to attack (based on types of villagers, instead of specific people) and a new system for monster powers (making them much more dangerous). It also has a revised card layout and a great deal of new and improved artwork.

Year Published
2012
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video KcYocyWE8Cw Box Delights playthrough at 0:04 sentiment: mixed
video_pk 60214 · mention_pk 152653
Box Delights - Shadowrift video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Engaging puzzle with evolving card interactions
  • High thematic tension and monster-realm interactions
  • Rich card variety and thematic components
Cons
  • Late-game pressure from totems can overwhelm town
  • Difficulty in generating villagers and buying power early
  • Complex rules and multiple moving parts can be overwhelming for new players
Thematic elements
  • Heroic defense against shadow threats, guild-like town management, and cooperative puzzle elements
  • Fantasy dungeon-town setting where heroes defend against monsters and manage towns while exploring and sealing rifts
  • Deck-building progression with evolving monster threats and town events
Comparison games
none
Mechanics (from transcript analysis)
  • Deck building — Players acquire new cards, shuffle, and draw to build stronger hands.
  • deck-building — Players acquire new cards, shuffle, and draw to build stronger hands.
  • hand management — Players choose which cards to play, reserve, or discard to optimize actions.
  • Monster phase / risk of doom — Monsters activate and affect town conditions; totems and shadows modify power and can trigger hunts.
  • Resource management — Coins, magic, and heroism tokens are used to gain cards, cast spells, and trigger effects.
  • Totems and shadow rifts — Totems interact with monster power and the shadow rifts that can reappear or be sealed from play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • shadow rift deck building game playthrough
  • and offers a great solar puzzle for you
  • it's a pretty exciting deck builder
  • this is the moment we've been waiting for we take two of these heroism cards
  • that's it for now see you next time
References (from this video)
No references stored for this video.
Transcript Navigation
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