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Sorcerer City box art

Sorcerer City

Game ID: GID0294160
Game Info
Year
2020
Collection
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Description

Every year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years, expanding it and rebuilding it to gain the most money, influence, magic, and victory. Unfortunately, Sorcerer City has a bit of a monster problem, so you must work hard to mitigate the effects of marauding creatures who attack your city district. The wizard architect with the most victory points at the end of five years will be crowned the new head wizard of all of Sorcerer City.

Every player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though, monsters are lurking and will also be added to your deck, no doubt adding some chaos to your plans in the following rounds. After five rounds, add up all the victory points to see who is the master sorcerer builder!

Description

Every year, Sorcerer City gets built and rebuilt in magically new ways, with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years, expanding it and rebuilding it to gain the most money, influence, magic, and victory. Unfortunately, Sorcerer City has a bit of a monster problem, so you must work hard to mitigate the effects of marauding creatures who attack your city district. The wizard architect with the most victory points at the end of five years will be crowned the new head wizard of all of Sorcerer City.

Every player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though, monsters are lurking and will also be added to your deck, no doubt adding some chaos to your plans in the following rounds. After five rounds, add up all the victory points to see who is the master sorcerer builder!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 24
This page: 24
Sentiment: pos 21 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–24 of 24
Video xKUNKmgdB6I Rolling Dice & Taking Names Discussion at 40:05 sentiment: positive
video_pk 94844 · mention_pk 259558
Rolling Dice & Taking Names - Sorcerer City video thumbnail
Click to watch at 40:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Designed to appeal to players who dislike social deduction
  • Player elimination but players remain engaged.
Cons
  • Player elimination.
Thematic elements
  • Social deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Player Elimination — The game features player elimination.
  • Social Deduction — The primary genre is social deduction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is gonna be one of my games of 2019
  • The resources expire over time so the body parts go bad they decay
  • China refused to release this because they said Taiwan's never been a free country we've owned this country and they said it's just fiction it's not real it's not historical
  • If you like Twilight Struggle this has that feel in less than an hour
  • I don't consider just flipping pages in a rule book I expect them to be there
  • Leviathans is a game that they originally came out with...
  • The mechanics of the combat and everything was one of the best things I've ever seen done with like a 12-sided die.
  • This is a war war two themed game where one person places Germans one person places Americans and you have a scenario book that each game is gonna be based on one of the scenarios with the netbook that scenario book contains a map that shows how to lay out the tiles that are included in the game that ladies are basically terrain each of you are gonna put tokens on the board as described by the scenario and that's the units that you use during the game this is basically a deck builder which Tony and I really like as the scenario at the beginning of game says you're going to build your deck by putting in two scouts or maybe two riflemen or maybe two machine gunners and the squad leader stuff you build your deck like that and then all those guys are available in supply at that point each of you draw four cards each card has an initiative number on the top you're gonna bid to see who gets to go first guess what the best card has the highest number but once you bid on that using that card you can't use it for the rest of the term at that point you're gonna play all three cars like a regular deck builder in each of the cards have multiple functions like there's the Scout card which allows you to move into an area and Scout to an area that you haven't been before but when you do you have to take fog of war which is a card that clogs up your hand or you can have the rifleman who's maybe good at attacking or maybe taking over control points which is the ultimate goal each side has a certain number of control points that you're trying to take over when you do combat you roll dice and you resolve based on the dice roll and if you can exceed their armor and the distance they are from you you take damage and this is one of the really cool parts when you take damage the token doesn't come off the board first what you do is you go through your hand or your discard pile of your deck trying to find a copy of that card and it comes out of the game if your deck contains nothing of that card then that chip comes off the board and the only way to get it back is by using a bolster action which you actually also use to add cards to your deck so you're building the deck over time you're playing a regular deck builder head-to-head matchup World War two theme loved it and I would re-emphasize that love it part that's right in my wheelhouse on theme I love the world war two I enjoyed the aspect of a deck builder I enjoy the strategy of it positioning of it various tiles provided various defense is very important for you to keep them play as you're building this game out and trying to achieve your ultimate objective based on the scenario the fog of war adding the crud to your hand and how you have to get rid of that all that's an important aspect it's got that deck builder mentality for me Marty the initiative was a huge Pro I like that part of any of those types of games of use it's been in other games I've played where the better cards have the higher number so you really need to know do I want to get rid of that hey wait I'm not going to do anything with this guy yeah I can do it initiative was a key Proform and so what's really cool is each of the cards have like I said different units have different actions they can do so when you play a card you got to decide which one of the actions you want to do and then there's two different squads which is cool - it's for like say for example there's a scout and there's a a squad and a B Squad there's a squad leader for each one of those so when you play a squad leader like a and he does a bolster he can only add the a type cards to your deck the squad leader B can only add B type cards to your deck but there's a token for each on the board it is very tactical I think Tony way more tactical than war chest is because you have you these different scenarios that you're trying to achieve the terrain matters like you said some of them have heals if you can get positioned on a hill where you're firing down on somebody you actually have an advantage and every scenario is different and based on actual historical things that happen because come to find out David Thompson's grandfather was in Normandy and he actually has a card of his grandfather in this deck he's one of the platoon sergeants oh very interesting now one thing I'm going to say about the negative of the dice some people say I don't want to roll the dice get over it did you know that that bullet may get struck or lodged in the gun or get deflected you don't know quite that with just normal you know just firing a gun you weren't that gray it was the war it was the rush the adrenaline for me this is gonna be one of my games of 2019 we loved war chest and I didn't think I can find thing else like it debated cuz I love the tokens and everything but man this this actually might be it because the theme is is so on point of what it's trying to do and yeah some people may not like the dice combat you're you're right but see here's the thing there are some units that are better at shooting than others there are some that you can roll multiple dice the scouts you canola or one died positioning matters the closer you can get the better chance you have to hit a hit someone and here's the thing Tony David said hey if this system takes off we have plans for other maybe the Eastern Front who knows maybe bringing in other items and units and machinery the system itself is solid it could be expanded to a lot of different things Tony could they actually win another squirrely for a two-player game of the year I don't know you have to let me play it some more
  • This is gonna be one of my games of 2019.
  • If you liked war chest you owe it to yourself to check this out
  • Southern Fried Gaming Expo is going to be July 12 through 14
  • If you go out to their website Southern Fried gaming expo com they have a list of all the pinball machines and arcade machines
  • I am excited to be a special guest at one of the best name gaming conventions in the United States the southern-fried Gaming Expo
References (from this video)
No references stored for this video.
Video wCabA4_K5ME Rolling Dice & Taking Names Discussion at 7:22 sentiment: positive
video_pk 94818 · mention_pk 259365
Rolling Dice & Taking Names - Sorcerer City video thumbnail
Click to watch at 7:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It has become a hit in our group.
  • It still flowed pretty well with new players.
  • There wasn't a lot of downtime.
  • It's a solid game.
Cons
  • It was a little too mathy/crunchy for one listener.
  • A specific artifact tile made monsters not an issue for the host.
  • The host did not win, but felt they would improve with more play.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Players manage resources, specifically magic generation.
  • Tile Placement — Players place tiles during the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like, falling into a warm comfortable bed. It's just all nice and cozy and you know what to expect
  • I enjoy train games don't know why but I enjoy a train game
  • for an old-school euro game I really enjoyed this too it didn't have a lot of flash or dazzle or anything unique it's an older game reprinted
  • the person who wants to be first has to pay full price person who wants to be second it's got to pay full price then the next people have to pay half price and the last person doesn't underpass it's that half-price and zero price
  • if you don't have enough money to pay your expenses you're in a world of hurt
  • there's not a lot of flash to it mm-hmm solid mechanics solid concepts concepts that I enjoy
  • theme doesn't draw me in but theme turns me off maybe we are sitting there looking at what's flashy too
  • portability I can't argue with that that is the selling point of that console right now
  • Oh okay I should not have dismissed this game strictly on theme because it's a solid no little euro game
References (from this video)
No references stored for this video.
Video bJqT0NoBhlo Rolling Dice & Taking Names Review at 55:13 sentiment: positive
video_pk 93473 · mention_pk 253713
Rolling Dice & Taking Names - Sorcerer City video thumbnail
Click to watch at 55:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast-paced and challenging tile-laying with a timer
  • Strategic depth in planning and resource management
  • Engaging player interaction
  • Fun and chaotic addition of monsters
  • Good for game groups that enjoy time pressure
Cons
  • Not suitable for players who dislike timers or pressure
  • Can be slow with more than four players
  • Nate had an issue with the randomness of monsters potentially disrupting strategic plans
Thematic elements
Comparison games
  • Carcassonne
Mechanics (from transcript analysis)
  • Deck Building — Players start with the same set of tiles, and the composition of tiles can be modified.
  • Real-Time — The tile-laying phase is conducted under a strict time constraint.
  • Resource Management — Players manage resources like gold, influence, and magic to purchase tiles and score points.
  • Scoring objectives — Players aim to score points across multiple tracks (influence, gold, magic, victory points) based on tile placement and card choices.
  • tile laying — Players rapidly lay tiles within a time limit to build their city.
  • Variable player powers — Some tiles grant special abilities or allow for the destruction of monsters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The name does it a disservice even I'm gonna say who it was it was mark when we taught him the rules he didn't seem that thrilled at all
  • The market burst like you said I don't think there's a bubble here that's gonna burst but maybe there's some slowness in the growth
  • The staples are getting to be more staple as the thousands of new games continue to struggle
  • This is not a game this is not a game that I would play with Donna and my friends who enjoy Carcassonne they don't like using timers you have to have the timer
  • The odds are against you which what meant was what makes it a fun co-op game
References (from this video)
No references stored for this video.
Video TyOITi0uMAE Getting Games Discussion at 28:34
video_pk 91294 · mention_pk 244835
Getting Games - Sorcerer City video thumbnail
Click to watch at 28:34 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went 17 days without turning on my video camera
  • the patreon support is also super important to keep all of this stuff going
References (from this video)
No references stored for this video.
Video 6jV5GZbDhDs Getting Games Discussion at 24:59 sentiment: positive
video_pk 91145 · mention_pk 244323
Getting Games - Sorcerer City video thumbnail
Click to watch at 24:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Real-time deck-building with tile placement creates unique pacing
  • Dynamic scoring with influence, magic, and gold adds tension
  • Monster cards add variability and tactical depth
Cons
  • Game length is tied to player count; larger groups can be longer
  • Can be heavy for new players due to real-time scoring and deck management
  • Monstrous deck and track management can be complex to track
Thematic elements
  • magic, influence, resources, and city-building
  • city-building with tiles, real-time deck-building
  • descriptive
Comparison games
none
Mechanics (from transcript analysis)
  • end-of-round conversion — At round end, players convert magic into influence, gold, or VP based on a shared card decision
  • monsters in deck — Monsters are added to decks and can alter tiles or discard tiles, affecting strategy
  • real-time deck-building and tile-placement — Players simultaneously build a city with tiles in a real-time window; tiles match colored regions to goals
  • resource tracking and scoring — Resources tracked as influence, magic (wild), gold, and victory points; influence determines bonuses and turn order for buying tiles
  • tiles with goals and shields — Some tiles provide explicit goals or shields that grant resources or bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it too when you're playing games the actions that you do and the things that help you out also help out your opponents
  • it's a wacky game of area acquisition and control because you are constantly playing cards out to play walls out to buy areas and annex pots from each other
  • the game ends once all of the walls are removed from the supply at any one point in the game
  • I am really enjoying this game
  • this is a simultaneous decision type game
  • every single card in your hand has the same exact cost
  • you are trying to get resources and then you're spending resources on other spots to build out cards in your tableau
  • a really cool thing that I'd love is the fact that some of the cards that you play out into your tableau give you a benefit if the action that you activate has the blocking symbol on it
  • this is a fascinating game because it only plays exactly 4 players
  • it's an asymmetric secret movement programming style game
  • the heuristics of the spies moves are trying to deduce where the opponents are and the villains are trying to damage the spies enough times to slow them down
  • this is a paid sponsored tutorial and playthrough for this game that went along with the Kickstarter campaign
  • every single round each player is going to simultaneously and in real time build out a city with their tiles
  • the game is essentially a deck building tiling real time game
  • the person with the most influence at the end of the round is going to get extra perks
References (from this video)
No references stored for this video.
Video FIZYuvmTpIg kovray Top 5 List at 10:00 sentiment: positive
video_pk 90081 · mention_pk 240196
kovray - Sorcerer City video thumbnail
Click to watch at 10:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous components and design
  • high table presence and organization
  • great variability with monsters and tiles
Cons
  • requires substantial table space
Thematic elements
  • prestige, popularity, power, and legendary achievement to be the ruler
  • a sorcerer city that is recreated every year; you are part of the sorcery guild
  • real-time tile-building with monster events altering rules
Comparison games
none
Mechanics (from transcript analysis)
  • area scoring progression — Tiles and areas contribute to prestige/power scoring over rounds
  • monster events altering rules — Monsters appear and can change how you place or score tiles
  • Real-Time — In-the-moment choices under time pressure to optimize area
  • real-time decision making — In-the-moment choices under time pressure to optimize area
  • Tile Placement — Build and connect tiles to form the city while competing for space and control
  • tile placement with connectivity — Build and connect tiles to form the city while competing for space and control
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very stressful
  • it's hilarious and a lot of fun
  • the rulebook does a wonderful job but i would definitely encourage you to check out rush out
  • we're turning one
References (from this video)
No references stored for this video.
Video vjIfF8nOj2g Ryan and Bethany Board Game Reviews Discussion at 20:12 sentiment: positive
video_pk 89750 · mention_pk 238895
Ryan and Bethany Board Game Reviews - Sorcerer City video thumbnail
Click to watch at 20:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly unique mechanics
  • strong component quality and presentation
Cons
  • complex to learn for some players
  • some may find it overly novel
Thematic elements
  • deck-building and tile-building with real-time-like pacing
  • fantasy city-building
  • hybrid design with unique mechanics
Comparison games
  • Dominion
  • Power Grid
Mechanics (from transcript analysis)
  • Deck Building — build a deck to influence actions and resources
  • deck-building — build a deck to influence actions and resources
  • tile-building — place tiles to construct and influence city layout
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video EmDdEPE-7HU Board Game Coffee Discussion at 12:37 sentiment: positive
video_pk 89133 · mention_pk 236384
Board Game Coffee - Sorcerer City video thumbnail
Click to watch at 12:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • First timed game the host enjoyed
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Mentioned in relation to backing the game, implying it's a deck-building game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Mark Maya and this is boarding coffee
  • we're going to be doing some micro reviews throughout the episode of any games that I've played
  • so the purpose of this I'm gonna show you my collection I'm gonna help you build yours
  • we're going to be giving away it's kind of we're going to be doing some micro reviews throughout the episode of any games that I've played granted in this pile I think there's a lot of games I haven't played so we might just switch through those but the micro reviews are there to help you make informed decisions when building up your collection if you don't win
  • now we're gonna have 24 videos over the next 12 days and we're giving out 55 5-0 we're giving out 50 games over 50 games
  • The winners will be announced live after these 12 videos are released
  • the idea since this is the season of giving we give to you and we want you to pay it forward and give to the kids
  • ah an unexpected party this was an unexpected game to be released because it's about The Hobbit like the dinner they do in the beginning the movie or something
  • it's dense it's like a I think it's like a work replacement I don't know because we've never played it I opened it I started reading the rules got distracted probably by another project and never got back to it so I have no idea
  • so the spill is sponsored by smirk and Dagger who who is giving it away
  • this episode we are giving away Ganesha and deep state for two winners and that's from crowd games
  • so that's three lucky winners I'm gonna win one two three
  • you gotta subscribe to board game coffee on YouTube you gotta like this video and tell us and this is this is for Logistics when picking winners make sure we do get a winner that is in the eligible in an eligible country
  • out of the old games you used to play from back in the day because we had a few oldies here Monopoly risk uh clue Etc are there any of those games that you're still playing today
  • but even if you weren't which one do you have the most fond memories of
  • it is possible to win multiple prizes because it's all randomly selected if your name gets pulled out two three times you're gonna win two three gifts
  • I apologize for the companies who are sponsoring the sponsoring this giveaway
  • we will be announcing all the winners after all the 12 videos are are released and we will be announcing though that we will be announcing those live
  • you can enter every video because you can win multiple times
  • thank you again to our sponsors uh crowd games and smirk and Dagger they made this possible
  • remember have fun keep gaming be social see you next week
References (from this video)
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Video ZjFX091sjgE Hungry Gamer Top 11 List at 8:10 sentiment: positive
video_pk 88764 · mention_pk 234758
Hungry Gamer - Sorcerer City video thumbnail
Click to watch at 8:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I adore this game this is on my Game of the Year winners a couple years ago and that is Guild Master
  • it's a great game I love it
  • don't pay a crazy price for it so if you want to pay 500 for it let me know and I will sell you mine for twelve hundred dollars
  • I think Scott Caputo is one of the best tile laying designers out there
  • I love the dice combat it's random as heck you lose you win it's just a great game
References (from this video)
No references stored for this video.
Video mVogFeZYEks Ryan and Bethany Board Game Reviews Top 10 List at 9:16 sentiment: positive
video_pk 88299 · mention_pk 232485
Ryan and Bethany Board Game Reviews - Sorcerer City video thumbnail
Click to watch at 9:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly thematic and visually striking
  • Accessible entry into real-time/tiling blend
Cons
  • Can be intense and chaotic for newcomers
Thematic elements
  • Deck-building transformed into tile-building city planning
  • A city-building fantasy with sorcery and monsters
  • Real-time tension with cascading city destruction
Comparison games
none
Mechanics (from transcript analysis)
  • city destruction cycle — Each round ends with the city being destroyed and rebuilt, creating dynamic pressure.
  • Deck Building — Cards become city-building tiles; the city is rebuilt each round with new monsters invading.
  • tile-based deck-building — Cards become city-building tiles; the city is rebuilt each round with new monsters invading.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everybody hello I'm Ryan I'm Bethany
  • this is our top 10 favorite games about Wizards warlocks and witches
  • it's a battle between those two all this kind of this clever card play
  • this game is so much fun
  • it's a really clever two-player game
  • it's a puzzle but the puzzle's alive and it's moving
  • this is such a fun game
  • it's gorgeous beautiful game
References (from this video)
No references stored for this video.
Video lNewg4mhmqc Ryan and Bethany Board Game Reviews Playthrough at 3:21 sentiment: neutral
video_pk 85534 · mention_pk 219413
Ryan and Bethany Board Game Reviews - Sorcerer City video thumbnail
Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • familiar mechanic for fans of mid-weight games
Cons
  • not elaborated on in this video
Thematic elements
  • city-building under magical constraints
  • fantasy city-building with magical elements
  • thematic and strategic
Comparison games
  • Quacks
Mechanics (from transcript analysis)
  • city-building under constraints — Players manage resources to develop a magical city, with emphasis on planning and interaction.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh shoot. Just got a chance to play Yro and it is this cool tableau builder.
  • The card art's cute. It plays fast, but it feels more substantial than it is.
  • Basically, you have inventions, you invent them, then you build them, you test them, and then you publish them. Also, there's boats.
  • Willox Warehouse, a super bizarre abstract memory style game where you basically have a lot of storytelling.
  • Surround your waterfalls. That was her downfall. She missed out a lot of points.
  • It's super fun and weird.
References (from this video)
No references stored for this video.
Video K5CDTAZi1EE Ryan and Bethany Board Game Reviews Top List at 7:24 sentiment: positive
video_pk 85193 · mention_pk 217824
Ryan and Bethany Board Game Reviews - Sorcerer City video thumbnail
Click to watch at 7:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Combines many liked elements
  • Bits are awesome, especially in deluxe edition
  • Cool production
Cons
none
Thematic elements
  • Magical city building and defense
Comparison games
  • Escape: The Curse of the Temple
Mechanics (from transcript analysis)
  • Deck Building — Players add new tiles to improve their city and also add monsters to their deck.
  • Real-Time — Each round has a strict two-minute time limit.
  • tile laying — Players lay tiles to build their city.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is such an interesting game where um you have all these places on the board that you can go, but they're dictated by these what are those things called? Sand timers.
  • It's the silliest game on this list probably.
  • Very Indiana Jones vibes. This is one of those games.
  • It is very stressful.
  • The loud game I think we've ever played.
  • My super cool demeanor completely disappears while I play this game.
  • It is utter chaos, but at the same time, it is epic.
  • Gamer kids are a different breed of children.
References (from this video)
No references stored for this video.
Video fnZQzHTJN3E Ryan and Bethany Board Game Reviews Top List at 19:27 sentiment: positive
video_pk 84124 · mention_pk 213411
Ryan and Bethany Board Game Reviews - Sorcerer City video thumbnail
Click to watch at 19:27 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fast-paced real-time gameplay.
  • Strategic depth mixed with chaos.
  • Excellent components in the deluxe edition.
  • Plays quickly regardless of player count.
Cons
  • Requires significant table space per player.
Thematic elements
  • Building a city
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players add new tiles to their small deck of tiles each round.
  • Engine Building — Players acquire more tiles to build up their capabilities.
  • Real-Time — Players play tiles simultaneously within a time limit.
  • tile laying — Players lay out tiles into a grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But that doesn't mean that board games didn't come out. So, what we're going to be talking about is the top 10 games that came out that year in 2020.
  • So, my number two is uh Vic Counts of the West Kingdom.
  • So, my number two, this is Sorcerer City. What a wild game.
  • All right, so, we're finally here. We're at our number ones of 2020, and this has been such a great list.
  • my number one is Pandemic Legacy Season Zero.
  • All right, so my number one game of 2020. Uh this is Conbon EV.
  • If you want us to continue these series as the years go on, so in 2026, we can do 2021 and all of that and even compare our lists from top 10 list in the past, let us know in the comments below.
  • And be sure to let us know what your favorite games are from 2020. What What was your board gaming experience like in 2020?
References (from this video)
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Video GN1Q6HtfFg4 Board Gaming Ramblings Review at 3:03
video_pk 81325 · mention_pk 201288
Board Gaming Ramblings - Sorcerer City video thumbnail
Click to watch at 3:03 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the worst month when it comes to gaming that we have had in like 10 years.
  • It is the worst month we have had in in 5 years at least.
  • We played 40 escape rooms. Which means we have played a lot in April, just not a lot of board games.
  • But it's games.
  • All In Predictions was a cooler game than I thought it was going to be.
  • Rising Sun was a surprising how good it still was.
  • Farmhand is an amazing game and it still is
  • Farmhand is quick, it's fun, it's simple
  • Rising Sun was fantastic to get back to the table.
References (from this video)
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Video wcGzejYVfyM BoardGameCo Top List at 6:08 sentiment: positive
video_pk 80594 · mention_pk 196587
BoardGameCo - Sorcerer City video thumbnail
Click to watch at 6:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent game
  • Happily sit down and play this game today
  • Fun interesting game
  • Very unique tile-laying game
  • Real-time element worked really well
  • Solid game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players upgrade their bag, gathering more tiles.
  • Real-Time — The tile-laying happens in an "almost real-time mode" which worked well.
  • tile laying — Players lay down tiles in a real-time mode to create groupings of colors.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Publisher ranking videos are where I take a look at the entire catalog that a publisher has, and then I took a look at the subcategory of that catalog, the ones that I've played within that, and then I rank those games from worst to best, going through them, telling you what I think overall, very quick notes. I'm not really going full reviews and all that. I'm just giving you the hierarchy of how I feel about a publisher's collection, publisher's catalog, catalog of games.
  • Druid City Games does across the board. They always make their games incredibly high quality from the production standpoint.
  • It's just way too long of an experience. I feel that three players doesn't feel as good as four players. Four players feels better. At five players, I will never do again. Four players is probably the best player count, but even at four players, it's slightly longer than I want. A three player game is right about the right length, but not enough player interaction. And a four player game is the right amount of player interaction and not and and too much length.
  • Games do get points for being unique in a crowded spaces. And we very much live in a crowded tabletop space.
  • Anyways, that has been my ranking of Jue City Games. Let me know in the comments down
  • Bloodstone, which I am very excited about.
  • I liked both modes of the game, but I liked the fact that the game gave you both.
  • Great miniatures, great art, great gameplay. That is Bloodstone.
  • We were really enjoying ourselves. We were having a lot of fun and the gameplay stalled which means I need to either make that happen or alternatively go back to the drawing board with a new group that will actually get a table or even just a two-player game or even a single-player game because I really enjoy Tidal Blades 2 Rise of the Unfolders.
  • It gave you great deck building, a fun little grid system over here like this little grid the way you activate this grid gives you kind of vibes and elements of Monumental but in a faster game that overall is a very enjoyable campaign system.
  • Bloodstone or Tidal Blades 2 Rise of the Unfolders. I am excited to dive into it and complete it.
  • Rating is not being given on this or Bloodstone or One Night's War duel because they all need significantly more time with them before I would give them a rating.
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Video dXKGMLfZERo BoardGameGeek Top 10 List at 8:26 sentiment: positive
video_pk 66099 · mention_pk 160642
BoardGameGeek - Sorcerer City video thumbnail
Click to watch at 8:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Blocks moving and rotating in crazy directions.
Cons
  • Bit of a monster problem.
Thematic elements
  • Renovating a city district as rival wizard architects
  • Sorcerer city district
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Expanding it and rebuilding it to gain the most money, influence, magic and ultimately victory.
  • Combat — Mitigate the effect of marauding creatures who randomly and repeatedly do attack the city districts.
  • Resource Management — Gain the most money, influence, magic and ultimately victory.
  • Worker Placement — Players find themselves as rival wizard architects in charge of renovating the same city district.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it seems there's always another game on the shelf waiting to be discovered
  • this episode is made possible in part by oceans from north star games
  • You know what's even better than the idea of a lifetime spent exploring space doing so from the comfort of your own home where the potato chips are kept and that's why I joyfully wept gently for several minutes in secret where nobody else could see my shame once I discovered that this month's countdown would be starting with the economic space strategy game Master of Orion the board game
  • The winner being granted the coveted title of emperor of the galactic council which is essentially just an honorary title for a glorified administrative desk job
  • Now that we've conquered space which took way less time than I was anticipating let's now turn our attention towards conquering the sea because it's just sitting there being all damp and such
  • Aquatica with a recent second edition from arcane wonders is a strategic but easy to learn family engine building game about underwater kingdoms
  • You know I always enjoy a good bluffing game or do I perhaps I was bluffing just now you can't no I'm unknowable I barely know myself
  • Vindication is a wonderful feeling like when you warn someone not to sit on wet paint but they ignore you and then immediately get eaten by a crocodile
  • Every year sorcerer city gets built and rebuilt in magically new ways with blocks moving and rotating in crazy directions
  • It sounds like a workers compensation insurance nightmare but that's what you get for hiring Howard Howard and Fine as your city planners
  • Keith Forge's world was always in a constant state of change but now a vault containing mysterious dark amber is open causing strange and unusual transformations unlike anything seen before
  • If you're anything like me then you also have a hilarious crocodile-based anecdote locked and ready to go at a moment's notice but you'd also probably fare pretty well if you ever came time to live underground
  • Fallout shelter the board game a post nuclear worker placement board game for two to four players from fantasy flight games based on the hit mobile game from Bethesda softworks
  • Three orders nobles civilians and religion unlike today where it's organized around media influence and high fructose corn syrup
  • Typically a roll and write game is only a proper roll and right game if it's from the Roland Right region of France
  • Otherwise it's a sparkling dice based activity
  • And now for some lip smacking cracking action in the upcoming hidden role deduction game from Fun Tales Feed the Kraken featuring three asymmetric factions for feuding friends
  • In 1871 with Canada only four years old the prime minister calls for a massive undertaking a transcontinental railway to link eastern and western provinces
  • It would be a nation defining project shaping not only the economy of this young fledgling country but also his identity as the well-mannered cousin of the United States who lost a bunch of weight and finished community college
  • Brazil Imperial coming from Meepo BR in 2021
  • The best monarch receives a title a Brazilian emperor which is essentially just an honorary title for a glorified administrative desk job
  • Losers are banished to a ship lost at sea where they inevitably go madam pledge allegiance to a kraken
  • That's our list of games we wanted to make sure did not go overlooked this month
References (from this video)
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Video kgfcGUVnxck Watch It Played Rules Teach at 0:13 sentiment: positive
video_pk 64713 · mention_pk 158212
Watch It Played - Sorcerer City video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • wizard/monsters/magic
  • city
  • instructional/tutorial guiding setup and play
Comparison games
none
Mechanics (from transcript analysis)
  • Action Timer — the sand timer determines when players must stop building
  • Deck Building — buying tiles from the vendor deck replenishes and influences future scoring
  • influence rewards and buying phase — players gain influence rewards, then can buy tiles from a market and gain special abilities
  • monster deployment and effects — monsters appear under years and have on-card effects which can affect tiles and scoring
  • phase structure over five rounds/years — game is played over five rounds, each consisting of multiple phases (prepare, build, influence, buy, scoring, cleanup)
  • resource scoring via shield goals — tiles with shields grant points for resources (money, influence, raw magic, prestige) and can form groups for scoring
  • sand-timer build phase — the sand timer determines when players must stop building
  • scoring phase and track limits — points are scored for shield goals, track bonuses, and there are caps such as 60 points per category
  • Tile Placement — each new tile must be placed adjacent to an existing tile in your district
  • tile placement adjacent rule — each new tile must be placed adjacent to an existing tile in your district
  • tile supply and vendor deck management — buying tiles from the vendor deck replenishes and influences future scoring
  • transformation cards and resource conversion — players secretly choose a transformation card to convert raw magic into a resource type
  • Variable Phase Order — game is played over five rounds, each consisting of multiple phases (prepare, build, influence, buy, scoring, cleanup)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you'll be building your own district of the city by playing tiles from your stack
  • the timer will be constantly running
  • once a tile is placed it cannot be moved or rotated
  • being adjacent means above below to the left or right of a tile so at least one full side touches the full side of another
  • you'll score points for money and raw magic and prestige
  • you understand how the tiles can provide you with different benefits later because that will inform how you want to arrange your district
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Video ea_-IgFejaM Game Night Picks - Pair Of Dice Paradise Discussion at 0:34 sentiment: positive
video_pk 40448 · mention_pk 122496
Game Night Picks - Pair Of Dice Paradise - Sorcerer City video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative combination of real-time bag-building with tile-placement
  • thematic urban fantasy setting with monsters providing interesting tension
  • short rounds with quick action and escalating decisions
Cons
  • rulebook could be clearer on some interactions
  • theme and weight may be challenging for new players
Thematic elements
  • Wizard architects competing to build districts and gain money, influence, and magic
  • Urban fantasy city, with wizards building and contending within the Underdark city
  • competitive, whimsical city-building with monsters
Comparison games
  • Carcassonne
  • Dominion
  • Galaxy Trucker
Mechanics (from transcript analysis)
  • Bag Building — Players build and draw from bags in real time to generate tiles for placement
  • real-time bag-building — Players build and draw from bags in real time to generate tiles for placement
  • Tile Placement — Players place tiles to create and upgrade city districts while managing risk from monsters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • combine real-time bag building and tile placement for a unique city building experience
  • two minutes to build their city as optimally as they can
  • it's really not as complex as I'm making it sound
  • you look at it, it makes a lot more sense when you see it on the table
  • an excellent worker placement game for just two players
  • the object of this game is to be the player with the lowest number of points by discarding as many cards as possible and then bluffing your opponents
References (from this video)
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Video BimQdK0nyr0 Board Gaming Ramblings Top 10 List at 6:10 sentiment: positive
video_pk 33457 · mention_pk 99453
Board Gaming Ramblings - Sorcerer City video thumbnail
Click to watch at 6:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging real-time tension
  • lots of combos
Cons
  • high stress for some players
  • not for casual gamers
Thematic elements
  • stressful real-time city building
  • temple-city building in Thailand? (real-time city building)
  • real-time with tile placement combos
Comparison games
none
Mechanics (from transcript analysis)
  • real_time — Simultaneous action resolution with varying tempo.
  • Real-Time — Simultaneous action resolution with varying tempo.
  • Tile Placement — Place tiles to build city layout.
  • tile_placement — Place tiles to build city layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is just a snapshot of right now
  • it's hard to make this list
  • we like these games and we want to play them
  • it's fun when we do this top 10
  • top 10 is not set in stone
References (from this video)
No references stored for this video.
Video kCt4wj6VsiI Board Gaming Ramblings Top 100 List at 3:14 sentiment: positive
video_pk 32211 · mention_pk 95148
Board Gaming Ramblings - Sorcerer City video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique real-time tile-laying mechanic
  • Clever integration of theme with mechanisms
  • Monsters and tempo create tense, dynamic play
Cons
  • Steep learning curve for new players
  • Real-time pace can be stressful for some groups
Thematic elements
  • Magic and city-building under real-time constraints
  • A magical, sprawling city under pressure from monsters and magical forces
  • Real-time tile placement driving evolving city-state with monster events
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Tiles and actions are influenced by a deck-building flavor mechanic integrated with city growth.
  • Deck-building flavor — Tiles and actions are influenced by a deck-building flavor mechanic integrated with city growth.
  • monster abilities — Monsters introduce hazards and effects that players must manage as the city develops.
  • real-time tile placement — Players place tiles into their city under time pressure, increasing tempo and tension.
  • Tile removal / city alteration — Players remove or modify parts of their city as monsters strike or events trigger.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're starting our journey to our top 100 board games of all time
  • this is kind of like a snapshot... a freeze frame picture of how our minds are right now
  • a top hundred changes more so it will be more interesting to revisit this in a year
  • it's a real-time game where you place tiles into your city
  • it's a streamlined shorter version who does most of the great things in mysterium
  • it's the most boring theme in the whole world… it's the marker
References (from this video)
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Video MzyZ6spGo9o Paula Deming Top List at 1:18 sentiment: positive
video_pk 12130 · mention_pk 35493
Paula Deming - Sorcerer City video thumbnail
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Large game board
Cons
none
Thematic elements
  • Fantasy/Magic
  • Magic city
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a definitive list based on inarguable data - Board Game Geek lists 5000 games as having been released in 2020
  • I haven't actually played forgotten waters but I did look at a lot of Instagram photos of it - 10 out of 10
  • I just moved one piece on the board and I just knew it - about learning Barbary Wars history through The Shores of Tripoli
  • Meeples but they're bees, so they call them peeples
  • I really like this game called Tell Stones, you've probably never heard of it
  • Board games are made out of cardboard, it's actually hard for your digestive system to handle cardboard
References (from this video)
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Video K7FXMb7okP4 Board Game Coffee Discussion at 14:55 sentiment: positive
video_pk 8369 · mention_pk 24662
Board Game Coffee - Sorcerer City video thumbnail
Click to watch at 14:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic art and presentation
  • Concept of real-time city-building with deck/tile mechanics is appealing
Cons
  • Not played during the session; discussion focused on potential rules and powers
Thematic elements
  • fantasy city-building in a real-time influenced environment
  • City-building with magical/sorcery mechanics
Comparison games
  • Spirit Island
  • Mysterium
Mechanics (from transcript analysis)
  • 60-second real-time timer — A rapid-paced session with a strict time limit.
  • Action Timer — A rapid-paced session with a strict time limit.
  • Cooperative/semi-cooperative play — Players cooperate to manage city growth while pursuing individual goals.
  • resource tracking and scoring — Gain victory points through resource management and building decisions.
  • Semi-Cooperative — Players cooperate to manage city growth while pursuing individual goals.
  • tile drafting / deck-building — Real-time tile placement to construct a city; players draw and place tiles quickly.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the artwork on the box; it's comic-book-y.
  • The ghost can speak now; they have powers.
  • It's got a very mysterium vibe; just paint it all over.
  • Chartered looked cool; I sat there and played a four-person demo.
References (from this video)
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Video 90HmN_6U-jg Our Family Plays Games Discussion at 23:04 sentiment: positive
video_pk 6054 · mention_pk 17923
Our Family Plays Games - Sorcerer City video thumbnail
Click to watch at 23:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a lifestyle it's a lifestyle we've just committed
  • we're all human
  • stay positive don't let the travels of this country get you down
  • we want everybody to be at the table contributing at that table
  • this is a tall order
  • we're counting down this is 20 and 21
References (from this video)
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Video 98EtFFTvsS0 Foster the meeple Top List at 3:21 sentiment: positive
video_pk 4429 · mention_pk 12974
Foster the meeple - Sorcerer City video thumbnail
Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique combination of real-time and deck building
  • Only game of its kind
  • Fun and engaging theme with app support
  • Exciting time pressure element
  • Always enjoyable to play
Cons
  • Becomes increasingly challenging with more tiles in later rounds
  • Chaotic gameplay
Thematic elements
  • Building and defending a city from monsters
  • Fantasy city under attack
  • Real-time action
Comparison games
  • Dominion
  • Clank
Mechanics (from transcript analysis)
  • Real-Time Deck Building — Players build a sorcerer's city in real-time, acquiring tiles to add to their city while dealing with monsters
  • Tile Placement — Players arrange tiles to build their city optimally before time runs out
  • time pressure — Game must be completed within time limits that increase each round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • He just made this game like in five minutes
  • It's like a computer made of paper
  • I have not played anything like this
  • This completely broke my brain
  • Two of my favorite mechanics combined into one
  • I absolutely fell in love with it as soon as we played it
  • It is like the only game of its kind
  • I have so much fun every time I play it but I also have no idea what I'm doing
  • You are trying to make your family as miserable as possible
  • First time a board game made the hears stand on my arm
  • It's just chaos
  • If I could find this game I would definitely buy it instantly
References (from this video)
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