Skip to main content
Space Alert box art

Space Alert

Game ID: GID0295060
Collection Status
Description

Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship.

During play, the central computer will announce the presence of various threats on one of the supplied 10 minute soundtracks that also acts as a game timer. The threats vary from space battleships and interceptors to different interstellar monsters and abominations, asteroids or even intruders and malfunctions on the spaceship. Players have to agree who will take care of which task and coordinate their actions (moving around the ship, firing weapons, distributing energy, using battlebots to deal with intruders, launching guided missiles, etc.) in real time to defend the ship. Only a well-working team can survive 10 minutes and make the jump back to safety.

The game offers several difficulty levels, huge variability and a unique experience for one to five player teams. One mission lasts only about 30 minutes, including setup and evaluation.

(Based on a description from Czech Games Edition)

Year Published
2008
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 2 · mix 0 · neu 1 · neg 1
Mentions per page
Top
Showing 1–4 of 4
Video DOco8HZocdo Shelf Help general_discussion at 2:13 sentiment: negative
video_pk 9650 · mention_pk 28490
Shelf Help - Space Alert video thumbnail
Click to watch at 2:13 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Dynamic tension when functioning smoothly
Cons
  • Tough setup and complex teach
Thematic elements
  • Cooperation under time pressure
  • Space station under threat, simultaneous crises
  • Real-time suspense with emergent events
Comparison games
none
Mechanics (from transcript analysis)
  • Communication-intensive — Clear, quick coordination is essential for success.
  • Cooperative Game — Players perform actions in real time to avert disaster.
  • limited communication — Clear, quick coordination is essential for success.
  • Real-time cooperative play — Players perform actions in real time to avert disaster.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't keep games around unnecessarily because soon 5 years turn to 10 years turns to 20 years.
  • The space on the shelves has been replaced by something new and exciting.
  • Think of all the hundreds you've saved in insulation.
  • Just focus on 100, 200 that you think are amazing rather than like being overwhelmed with indecision.
References (from this video)
No references stored for this video.
Video 4K26gqbkYwE John Perkis general_discussion at 23:13 sentiment: neutral
video_pk 8830 · mention_pk 26060
John Perkis - Space Alert video thumbnail
Click to watch at 23:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Innovative real-time cooperative experience
  • CD soundtrack enriches immersion
Cons
  • Steep teaching curve
  • Hard to revisit after first play
Thematic elements
  • Sci-fi tactical coordination under time pressure
  • Spaceship under threat in real-time
Comparison games
  • Pandemic
  • Descent: Journeys in the Dark
Mechanics (from transcript analysis)
  • real-time coordination — Players issue commands to their ship in real time, risking missteps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a terrible game I have done a video about why you should never play Monopoly
  • this is a cooperative word building game this is quite a clever idea you've got letter cards you can't communicate and you're trying to
  • this is a big group game a massive group game that you can play with like 30 people
  • Sushi Go Party is a brilliant gateway hand drafting game where you're trying to eat the best meal of sushi
  • Forbidden Island this is a very simple cooperative game from Matt Leacock the designer of pandemic
  • Santorini is a wonderful abstract game it looks amazing on the table
  • Mysterium does an incredible job of showing how different and exciting board games can be to new audiences
  • I love Pandemic the original game which is now in this box
  • it's a huge entertainment experience that has a lot of storytelling potential and a social component that keeps people engaged
References (from this video)
No references stored for this video.
Video apW4bMbKDN8 Not specified in transcript playthrough at 0:01 sentiment: positive
video_pk 3300 · mention_pk 9762
Not specified in transcript - Space Alert video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
Very positive
Pros
  • Engaging real-time cooperative gameplay
  • Excellent solo playability
  • Interesting tactical decision-making with weapon selection
  • Well-designed threat management system
  • Fair and rewarding scoring system
  • Clear rules structure (well-explained in playthrough)
  • Replayability with difficulty adjustment
  • Battle bot system adds strategic depth
Cons
  • Complex rules with multiple scoring categories
  • Requires careful tracking of multiple systems
  • Real-time aspect may cause stress for some players
  • Ship damage tracking can be fiddly
Thematic elements
  • Science fiction
  • Space combat
  • Spaceship defense
  • Cooperative survival
  • Real-time action
  • Alien threats
Comparison games
  • Other cooperative board games
  • Real-time board games
  • Tower defense games
Mechanics (from transcript analysis)
  • Bonus point system for objectives
  • Combat: Damage Based
  • Cooperative Game
  • cooperative play
  • Damage penalty system
  • Damage tracking
  • Real-time action selection
  • risk management
  • Simultaneous action resolution
  • Simultaneous Actions
  • threat management
  • tower defense mechanics
  • Turn order system
  • worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video mXFk7A10h6k Unknown Channel top_10_list at 5:16 sentiment: positive
video_pk 115 · mention_pk 301
Unknown Channel - Space Alert video thumbnail
Click to watch at 5:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thrilling, fast-paced teamwork
  • high engagement and tension in real-time play
Cons
  • requires strong communication and setup
  • potentially challenging for new players
Thematic elements
  • cooperative real-time space operation
  • crew of a spaceship executing missions
  • urgent, time-pressured teamwork with synchronized actions
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — team members work together to complete objectives
  • multi-task management — various ship systems require attention and action
  • real-time coordination — players perform tasks simultaneously under time pressure
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nations is this big box civilization game which sounds really intimidating when in fact it really isn't
  • it's just a really big card game
  • you're building your city with animals
  • it's a rock paper scissors thing
  • this is a game that's the closest to being real detective as i have ever played
  • you have five different cases that continue the story
  • it's stressful but it's also really fun
  • one player is the architect he draws a card and he sees what needs to be built
  • the monkey in the middle is telling the monkey in the end who cannot see what needs to be built
  • you are a witch you're brewing
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–4 of 4
View on BoardGameGeek