Game Info
Year
2025
Players
1-6
Age
14+
Playtime
30 min
Collection
Your Tier
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Description
A velodrome cycling race in which riders alter their available routes by swapping the wooden spokes out of their own bikes
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment:
pos 6 ·
mix 1 ·
neu 1 ·
neg 1
Showing 1–9 of 9
Video _IEKrQvqku8
Get into games Interview at 47:53 sentiment: positive
video_pk 81419 · mention_pk 309272
Click to watch at 47:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The community is everything. It's all our feedback comes from the community and not necessarily to publish a game but also once it's published things like finding spelling mistakes or this card's overpowered or this does this or or I thought it'd be cool if you ever did an expansion you did like sharks
- If you want to rescue the emperor penguins, buy buy Time Troopers at UKGE. And you can release them into the wild.
- It's it's potentially maybe the most overproduced game I've ever did see in my life ever. Um but it's it's stunning.
- Thank you, Becky. #thankyoubecky is the hashtag for the episode.
- I feel like Michael Aspel and This Is Your Life.
- I'm sorry, but some independent board game companies that will remain nameless, um have a game they worked so hard to come up with a name and end up calling it Peacock in other countries.
- Well, I didn't do very well on the British Empire quiz, but I don't know now I was doing a BTEC in uh 80s. Chris Barrie TV, I would have prepared a bit better.
- It is offset by Craig's RSPCA comments about our penguin games, but it's always a lot of fun listening.
- I don't want to do the accent. That's rude. I'll do my David Attenborough.
References (from this video)
No references stored for this video.
Video Yxe8dldbbtA
The Dice Tower Review at 11:19 sentiment: positive
video_pk 81246 · mention_pk 309714
Click to watch at 11:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fun racing game
Cons
- doesn't look particularly that good
Thematic elements
- racing
Comparison games
- Monza
Mechanics (from transcript analysis)
- Route Building — putting out these little lines in the board and then being able to move on them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I feel like that was the case here. Uh it just kind of distracted I felt from what I like in the core experience of Azure.
- But man, I wish a few tweaks uh could be made to it to make it a truly excellent, excellent game.
- It it just doesn't feel like any other uh cooperative game that I can think of and I love the theme and the look of it.
- This is one where I really feel like it gives me more of what I already like about Moour.
- There just something about it that missed the mark for me. It wasn't necessarily bad, but it was okay.
- The pirates has almost nothing to do with the theme at all, but a fun little game.
- It's a nice looking game from Panosaurus. It just at the end it just felt it felt fine.
- but the the game itself is a really nice game.
- It's like an adult version of the Haba game Monza.
- Beautiful cards, but not a great game.
- Really enjoyed this one.
References (from this video)
No references stored for this video.
Video HTGiav6wl00
The Broken Meeple Analysis at 59:01 sentiment: positive
video_pk 81114 · mention_pk 309676
Click to watch at 59:01 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Interesting gimmick that works
- Plays in 20-30 minutes
Cons
none
Thematic elements
- Racing
- Cycling race
Comparison games
none
Mechanics (from transcript analysis)
- network and route building — Uses colored spokes to replace ones on the map and travel via the colors.
- racing — An interesting little racing cycling game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I want to know what they're doing for the seven to 10 players though. If they're literally just giving you more chips and cards so you Yeah, if if all it is is just they're giving you more chips and saying, 'Now you can play it with 10.' That's rubbish. That's BS, okay? Because the game just fundamentally wouldn't work.
- The thing that has me worried though is this 120 to 180 minutes. Is this a game that warrants two to three hours though?
- The game is basically just area control cubes. That to me doesn't scream out crazy fun.
- Deep Regrets is one of the worst games I've ever played, so screw that for a game of toy soldiers.
- I think we've hit that peak of board gaming and now it's mostly a kind of downhill slope for gaming because we've now seen everything that can be kind of done. We're now recycling ideas.
- Board games are getting to a point where we are seeing the same stuff all the time and it just means that it's hard to get excited for another convention.
- UK Games Expo is mostly just recycling stuff that we've already reviewed at a few months ago in which case I don't need to look at it again.
References (from this video)
No references stored for this video.
Video mqx3jCd_VCs
Crimsonboardgames Event Coverage at 2:48 sentiment: positive
video_pk 80742 · mention_pk 309217
Click to watch at 2:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- went over to play Shug, which oh my god, I will back that straight away when I get home. Um, because that was amazing.
- it's so whimsical and unique.
- You're like exploring trying to find this mythical creature called Shug and you need to bring him back to the pub because there's this like prophecy or like legend that when you bring Shug back to the pub, the king will be defeated.
- all these like whimsical, nonsensical things. It was just very, very fun.
- I played Stack. Oh my god, that was great as well.
- Oh my god, that was crazy madness.
- It was so funny, so difficult, and just hilarious cuz you're like so uncomfortable sitting with all the sticks on your fingers and crazy.
- We played Mariners. I was very very excited to play this because just look at this artwork. Incredible.
- And the gameplay is so fun. I can't wait for this to get uh the Kickstarter release. I'm backing it straight away.
References (from this video)
No references stored for this video.
Video bGizpRc8oB8
Get into games Other at 21:10 sentiment: neutral
video_pk 80709 · mention_pk 309006
Click to watch at 21:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- People seem to like it
Cons
- Did not play it, so no idea if it's good
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We played Return to Dark Tower because we decided to pick another massive game.
- So, Sunday is always the day we take the kids. It's a little bit more chilled.
- I feel like more people took care of their hygiene.
- The artwork is beautiful, especially on those foily ones. Really nice.
- It was a truth or dare game.
- The main problem is the Shop and Drop boxes are small and board game boxes are not small.
- It's like Christmas. It's going to be like this. It's going to be amazing.
- It's clear that UKGE isn't the one for new releases because new releases of Gen Con and Essen.
References (from this video)
No references stored for this video.
Video upbttHjED2g
BoardGameCo Review at 7:39 sentiment: mixed
video_pk 80311 · mention_pk 308587
Click to watch at 7:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Fun
- Solid game
- Quick to teach and play
- Strategy develops during the game
Cons
- May be too one-dimensional
- Concerned about long-term replayability
- Strategy might not hold up over many plays
Thematic elements
- Racing game with spokes
Comparison games
none
Mechanics (from transcript analysis)
- Path building — Creating chains of linked colors to move along.
- racing — Players race by moving their pieces along created pathways.
- slipstreaming — Catching the slipstream of other bikers as you race along.
- Tile Placement — Players replace a tile on the board to create pathways.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- These are five games that I've mostly only played once. I'm going to be giving my brief thoughts on them, where I am with them right now, which ones I will be continuing to play because some of them I will be continuing to play and which ones I won't and why.
- I will not be coming back to Children of the Classy. Unfortunately, it's not that it's bad. It's that Hummingbird takes 10 15 minutes to play and that's an easy fun experience to dive into. And Children of Classy is like a hour and a half low on the low end. It's probably two hours plus to play it. Uh, and it's just not it's not good enough for the amount of time it takes to play.
- My big concern with spokes is across the course of a single game, I was able to see how the strategy could be improved upon the way I approach it. But I do think it might be a little too one-dimensional.
References (from this video)
No references stored for this video.
Video oWito9I5f_Y
The Broken Meeple Discussion at 7:08 sentiment: negative
video_pk 42885 · mention_pk 309974
Click to watch at 7:08 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Quirky cycling theme
- Short play time
Cons
- Limited player interaction
- Fatigue for the flip-right/roll-right subgenre
Thematic elements
- Bike racing
- Cycling race track
- Lightweight, fast-paced
Comparison games
- Next London
- Harvest Dice
Mechanics (from transcript analysis)
- Card-driven actions — Cards influence movement and which weapon/action is activated.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- You can't rely on one channel to influence you to buy a game.
- Modern games lack personality compared to classics.
- Conventions are expensive; the benefit is small.
References (from this video)
No references stored for this video.
Video aOmCnfo04P4
The Dice Tower Discussion at 1:29 sentiment: positive
video_pk 37022 · mention_pk 309979
Click to watch at 1:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique bicycle-themed mechanic angle
- Visually striking components
Cons
- Mechanics might feel niche to some players
Thematic elements
- Cycling and colorful bike tires
- A bicycle-themed game world
Comparison games
- Spokes
Mechanics (from transcript analysis)
- set collection / route planning — Collect routes or spokes to optimize cycling paths and scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the most boring unboxings on the planet Earth
- Ooh, it's the new Cities Cities USA
- This is one I'm very much looking forward to actually
- I remember hearing about this game
- I'm very excited about this one
References (from this video)
No references stored for this video.
Video JcPAhv_kHbQ
Board Stupid Discussion at 13:48 sentiment: positive
video_pk 35321 · mention_pk 309961
Click to watch at 13:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- innovative and fast to play
- bright neon artwork
- high player count and strong interaction
Cons
- potential complexity for new players
- price/component quality may affect value perception
Thematic elements
- root-placement route-building social interaction
- neon cyberpunk vibe with a bike route map
- puzzle-like, fast-paced session
Comparison games
- Root
- Spokes (prototype)
Mechanics (from transcript analysis)
- Action Interruption — Players can cut or modify others' routes to block progress
- Compound Scoring — Score by creating long lines and triggering bonuses
- Interactive disruption — Players can cut or modify others' routes to block progress
- Line completion scoring — Score by creating long lines and triggering bonuses
- Network/Route Building — Place colored tokens from your board to create routes and power moves
- Root placement / route building — Place colored tokens from your board to create routes and power moves
- Unique Player Powers — Each player has special abilities and combos that influence decisions
- Variable Powers — Each player has special abilities and combos that influence decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Owen has done a phenomenal job of this as a one-man band
- it's such fun to watch these campaigns grow
- backers look for something unique and artistic
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–9 of 9