Spooktacular Deep Dive
What the Community Thinks About Spooktacular
Across the channels that picked up Spooktacular, the twenty playable monsters and the theme built around them draw the most consistent praise. One Stop Co-op Shop calls the monsters the single most important thing to know about the game, noting they run the gamut from characters simple enough for a nine year old to control to ones that reward careful planning. Board Games UnLocked argues the real draw is the roster of different characters rather than the act of moving meeples around the board. Tabletop Turtle went in with lower expectations for what looked like a lighter, family weight game and came away impressed at how differently the monsters actually played. Board Game Buzzz calls the asymmetry a huge positive that keeps pulling the box back off the shelf. Several channels also confirm Spooktacular comes from Level 99 Games, from a Gen Con preview by Grant Lyon to a full play session recap from Our Family Plays Games.
Not every channel agrees on how the game looks on the table. Where There's A Wilz, There's a Play found the theater board and components fun and thematic while unboxing the game, but Board Games UnLocked felt the board itself does not look all that fun even after enjoying the actual play. Opinions on solo play diverge too: One Stop Co-op Shop found real ambiguities in the solo bot's rules and steers the game toward groups instead, while Where There's A Wilz, There's a Play was looking forward to trying the solo mode. One Stop Co-op Shop discloses reviewing a publisher provided copy and being credited in the rulebook for early solo bot testing. Our Family Plays Games reported the initial run selling out, with another print run planned.
Core Mechanics That Define Spooktacular
Twenty Asymmetric Monsters
Every player controls one of twenty movie monsters, and each comes with its own unique cards, its own player board, and its own way of scoring, according to One Stop Co-op Shop. Board Games UnLocked found that character sizes vary too: some monsters carry a full hand of unique cards while others work with only a few, which changes how much is happening on the board versus in hand. Grant Lyon frames this as asymmetric play that is easier to teach than a heavier asymmetric game like Root, calling Spooktacular a good introduction to that style of game because of its theme and look.
Card Play, Movement, and Devouring
Reviewers describe a turn built around a small hand of cards played one at a time, with monsters moving between the rooms of a haunted theater to spook or devour the guest meeples inside. One Stop Co-op Shop explains that most monsters can only play a single card per turn unless a specific card lets them chain another one, and that the movement of guests and monsters between rooms forms a real tactical puzzle since many monsters benefit from being near each other while others want to avoid the crowd. Board Games UnLocked adds that the basic actions are shared across all twenty characters: spooking a room moves guests out of it, and devouring lets a player pull together a set of guests to turn in for a ticket. Those tickets are kept face down and worth four to eight points, so the final score is not fully known until they flip at the end, per One Stop Co-op Shop.
The Spooktacular Experience
Fast and Accessible
Tabletop Turtle describes Spooktacular as the heaviest game on their list but still far from a heavy game, since everything a player needs is spelled out step by step right on their own character board. Board Game Buzzz agrees, saying the game takes only a minute to set up and can be taught by simply handing someone a player board and letting them read it, with everyone up to speed after a single round. Board Games UnLocked found a full four player game wraps up in around an hour.
A Chaotic Horror Comedy Theme
The theme lands as spooky and silly rather than frightening. Grant Lyon calls it an amazing theme built around monsters escaping a movie screen to devour theatergoers, describing the premise as silly and dumb and funny. Our Family Plays Games says the asymmetric powers work together even as everyone is doing something different in the theater, and called their session so much fun that the game lived up to the hype built around it beforehand.
What Makes Spooktacular Stand Out
A Cast That Actually Feels Different
What impressed Tabletop Turtle most was how distinct the twenty monsters turned out to be in practice. Expecting slight variations on the same abilities given the game's lighter weight, the hosts instead found each new monster introduced played like a different game. Board Game Buzzz says the variety is what keeps the box coming back off the shelf, wanting to try one more character each time.
Everything On the Player Board
Board Games UnLocked highlights that a character's standing, card counts, turn order, and keyword rulings are all printed directly on that monster's own sheet, so questions get answered without leaving the table. They contrast this with other asymmetric games where a rulebook has to be dug through and does not always have the answer. Board Game Buzzz makes a similar point about how easy the game is to teach, saying a new player can be handed a board and be playing confidently after the first round.
Potential Drawbacks
Swingy, Hidden Scoring
The ticket based scoring draws criticism from Board Games UnLocked and One Stop Co-op Shop alike. Tickets are kept face down worth four to eight points apiece, and One Stop Co-op Shop warns this hidden scoring can be polarizing, since two tied players can flip tickets worth very different amounts right at the end. Board Games UnLocked separately flags the same tickets as swingy, since the value on offer depends on what happens to be in the pile that game.
Rulebook Gaps and Player Count Sweet Spots
Board Game Buzzz ran into hedge cases the rulebook did not clarify and wished for more illustrated examples, calling those gaps the main thing holding back an otherwise strong score. The same channel found some monsters underwhelming at two players because their abilities depend on having several other monsters at the table, and suggested the box could recommend which characters suit which player counts. One Stop Co-op Shop reports similar ambiguity in the solo bot's rules for certain edge cases, and notes the bot only draws from a single faction. Where There's A Wilz, There's a Play found some components on the thin side and could not immediately tell the difference between the basic and unique action cards.
If You Enjoy Spooktacular
Root comes up when reviewers reach for a comparison. Board Game Buzzz says Spooktacular is nothing like Root in complexity, but that its roster of different factions and different ways of approaching the board gave similar feelings to their favorite part of Root, just in a much more stripped down form. Grant Lyon makes a related point, describing Spooktacular as far less demanding to teach than a heavier asymmetric game like Root while still delivering real asymmetric play, calling it a good entry point for players who want that style of game without Root's learning curve.
What Reviewers Are Saying
"There are so many of them and they really do run the gamut. You have some really simple ones that my nine-year-old could easily control. You have some ones that are much more complicated and really reward some careful planning."
— One Stop Co-op Shop
"So, I finally got a copy and have played it many times since, and it's so much fun. This game is an absolute blast to play."
— Board Games UnLocked
"Again, it's nothing like Root. It's very, very simple compared to Root, but it kind of gave me similar feelings because Root has a lot of different factions that you can play as."
— Board Game Buzzz