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Stalingrad '42: Southern Russia, June-December, 1942 box art

Stalingrad '42: Southern Russia, June-December, 1942

Game ID: GID0300116
Game Info
Year
2019
Collection
Rating
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Description

Stalingrad ‘42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies reach the Volga and the Caucasus Mountains. But Soviet resistance stiffened and final victory eluded the German army at Stalingrad and in the Caucasus. The ensuing November Soviet offensive trapped the Wehrmacht’s largest army (the 6th) at Stalingrad and marked the beginning of the end for Axis fortunes in World War II.
Stalingrad ’42 uses the same scale and nearly all the rules of Ukraine '43. Many modifications have been made to improve the system and to show crucial features of the campaign. New rules include leaders, elite panzer divisions, planned operations, hidden Soviet buildup, and Army/Front offensive support.
With four maps and low unit density, the game delivers a grand view of the campaign, where decisions about movement and direction of attack have lasting effects that propel or curtail your future strategic plans. The effect is like watching a story unfold and noticing a growing emotional involvement with your forces and plans. In the end, whether in victory or defeat, players of Stalingrad ’42 will enjoy an epic gaming experience.

MAP SCALE: 1 hex = 10 miles
TIME SCALE: 1 turn = 3-7 days
NUMBER OF PLAYERS: 2-4
UNIT SCALE: Small Corps/Divisions/Brigades/Regiments

COMPONENTS
4 Maps (2 full size, 2 small, total footprint 48" x 43.5")
3 Counter sheets (576 9/16” playing pieces)
5 Scenario cards
2 (identical) Player aid cards
1 Rules booklet
1 Playbook with examples of play, design notes, and historical notes

SCENARIOS
• Campaign Game: June 28th - December 31st (36 turns)
• Fall Blau: June 28th - July 28th (8 turns, one full-size map)
• Caucasus Campaign: August 2nd - November 11th (18 turns, two small maps)
• Operation Uranus: November 12th - December 31st (9 turns, two full-size maps)

FEATURES
• Ease of play
• Accurate Order of Battle
• Detailed game maps
• Rules for: Blitzkrieg warfare, Reserves, Offensive Planning, Sea Movement, Leaders, City Battles, North Caucasus Volunteers, and hidden Soviet buildup.

SEQUENCE OF PLAY OUTLINE
A. WEATHER PHASE
B. AXIS PLAYER TURN
1. Initial Phase
2. Movement Phase
3. Combat Phase
4. Recovery Phase
5. Supply Phase
C. SOVIET PLAYER TURN
(Identical to Axis Player Turn)
D. VICTORY DETERMINATION PHASE

Description

Stalingrad ‘42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies reach the Volga and the Caucasus Mountains. But Soviet resistance stiffened and final victory eluded the German army at Stalingrad and in the Caucasus. The ensuing November Soviet offensive trapped the Wehrmacht’s largest army (the 6th) at Stalingrad and marked the beginning of the end for Axis fortunes in World War II.
Stalingrad ’42 uses the same scale and nearly all the rules of Ukraine '43. Many modifications have been made to improve the system and to show crucial features of the campaign. New rules include leaders, elite panzer divisions, planned operations, hidden Soviet buildup, and Army/Front offensive support.
With four maps and low unit density, the game delivers a grand view of the campaign, where decisions about movement and direction of attack have lasting effects that propel or curtail your future strategic plans. The effect is like watching a story unfold and noticing a growing emotional involvement with your forces and plans. In the end, whether in victory or defeat, players of Stalingrad ’42 will enjoy an epic gaming experience.

MAP SCALE: 1 hex = 10 miles
TIME SCALE: 1 turn = 3-7 days
NUMBER OF PLAYERS: 2-4
UNIT SCALE: Small Corps/Divisions/Brigades/Regiments

COMPONENTS
4 Maps (2 full size, 2 small, total footprint 48" x 43.5")
3 Counter sheets (576 9/16” playing pieces)
5 Scenario cards
2 (identical) Player aid cards
1 Rules booklet
1 Playbook with examples of play, design notes, and historical notes

SCENARIOS
• Campaign Game: June 28th - December 31st (36 turns)
• Fall Blau: June 28th - July 28th (8 turns, one full-size map)
• Caucasus Campaign: August 2nd - November 11th (18 turns, two small maps)
• Operation Uranus: November 12th - December 31st (9 turns, two full-size maps)

FEATURES
• Ease of play
• Accurate Order of Battle
• Detailed game maps
• Rules for: Blitzkrieg warfare, Reserves, Offensive Planning, Sea Movement, Leaders, City Battles, North Caucasus Volunteers, and hidden Soviet buildup.

SEQUENCE OF PLAY OUTLINE
A. WEATHER PHASE
B. AXIS PLAYER TURN
1. Initial Phase
2. Movement Phase
3. Combat Phase
4. Recovery Phase
5. Supply Phase
C. SOVIET PLAYER TURN
(Identical to Axis Player Turn)
D. VICTORY DETERMINATION PHASE

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video elHn0wsiYBg No Rolls Bard Top 20 List at 11:41 sentiment: positive
video_pk 12935 · mention_pk 162061
No Rolls Bard - Stalingrad '42: Southern Russia, June-December, 1942 video thumbnail
Click to watch at 11:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tight, efficient execution of a sprawling classic
  • Fast turns keep tension high
Cons
  • Some players long for longer play time
Thematic elements
Comparison games
  • Dune (original)
  • Galeforce 9 reprint
Mechanics (from transcript analysis)
  • Area Control — fast, streamlined version of classic Dune with five turns and battles
  • area-control / negotiation — fast, streamlined version of classic Dune with five turns and battles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a treasure trove of puzzling riches and i love it
  • this box is the campaign that takes the form of a delightful comic
  • a gorgeous game unlike any i've played this year or most other years
  • it's an app-driven competitive storytelling game which just boggles my mind a little
  • it's all about family
References (from this video)
No references stored for this video.
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