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Suna Valo box art

Suna Valo

Game ID: GID0308412
Game Info
Year
2024
Players
2
Age
14+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
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Description

In Suna Valo, two individuals take on the task of establishing their own farm in the Solarpunk world of Overgrown. Located in the picturesque "Sunny Valley" (Suna Valo), nestled at the foot of a mountain and crisscrossed by a broad river, the village of Foriro has been erected — a place of new beginnings! The farmers in this village supply valuable goods using their transport drones and river ships.

The construction of your farms is made possible through farm cards across various categories. Cultivate vast grain fields, and harvest beautiful water lilies or blue flowers. Deliver your sheep's wool to the village for clothing production or collect eggs from your free-roaming chickens. But amidst your explorations of the surrounding lands, don't forget to reinforce your fleet of transport drones!

Suna Valo features an innovative purchasing mechanism. Secure the right cards before your opponent does, snatch up the more valuable ones, and host prestigious events! Each time you acquire a new card for your farm, you activate an entire column of cards, causing your farm to flourish. However, you must also earn the resources to cover the costs of these cards.

At the end of three game rounds, the player with the most victory points emerges as the winner of this peaceful competition, having contributed the most to the development of Foriro!

—description from the publisher

Description

In Suna Valo, two individuals take on the task of establishing their own farm in the Solarpunk world of Overgrown. Located in the picturesque "Sunny Valley" (Suna Valo), nestled at the foot of a mountain and crisscrossed by a broad river, the village of Foriro has been erected — a place of new beginnings! The farmers in this village supply valuable goods using their transport drones and river ships.

The construction of your farms is made possible through farm cards across various categories. Cultivate vast grain fields, and harvest beautiful water lilies or blue flowers. Deliver your sheep's wool to the village for clothing production or collect eggs from your free-roaming chickens. But amidst your explorations of the surrounding lands, don't forget to reinforce your fleet of transport drones!

Suna Valo features an innovative purchasing mechanism. Secure the right cards before your opponent does, snatch up the more valuable ones, and host prestigious events! Each time you acquire a new card for your farm, you activate an entire column of cards, causing your farm to flourish. However, you must also earn the resources to cover the costs of these cards.

At the end of three game rounds, the player with the most victory points emerges as the winner of this peaceful competition, having contributed the most to the development of Foriro!

—description from the publisher

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 14
This page: 14
Sentiment: pos 12 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–14 of 14
Video 8drfVgNzWUY Man vs Meeple Top List at 9:01 sentiment: positive
video_pk 84972 · mention_pk 216804
Man vs Meeple - Suna Valo video thumbnail
Click to watch at 9:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Unique card stacking mechanism
Cons
  • Considered one of the heaviest on the list
  • Only a two-player game
Thematic elements
Comparison games
  • Plantanubo
  • Deus
Mechanics (from transcript analysis)
  • Card activation — Activating a card triggers all cards in its stack, following an order of operations.
  • market drafting — Cards from the market are bought using other cards.
  • Tableau Building — Cards are added to a tableau, and when activated, they fire off all the things in that stack.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a list in no particular order.
  • We wanted to give kind of a guide of things you could go see.
  • This is not a train game. Like if you were to tell people this is a train game, they might have very specific.
  • It's a Euro bag builder.
  • And you're going to choose one of those cards to add to your active deck.
  • So, the two characters you take, you take their starting cards, you put those in whatever order you want, and Ryan would do the same. And we flip our first card, and we resolve those cards. Then, we flip our second card and resolve those cards. Then, before we do that again, we're going to have taken all the cards for those characters, the other cards, shuffled them up.
  • So it kind of counters that or or fires off first and foils him.
  • It's a shedding game.
  • The goal of a shedding game is to get rid of all the cards in your hand.
  • This is probably the heaviest on our list.
  • It looks beautiful.
  • This is a racing game that's sort of like dirt rally racing but it doesn't look as though there's like a big board with a track that you're racing around.
  • It's a mixture of deck building and dice placement.
  • You're going to be rolling dice and then you're placing dice on this sort of like dashboard that where you place your cards and then you're going to be doing when you're when it's your turn, you're taking all sorts of actions.
  • It's a cutesy animal game, but you play as beavers building your little like dams, but they're like cities.
  • it's all about the timing of grabbing these buildings.
  • This is a giant first and foremost in my opinion, this is a giant box to store everything Lost Ruins of Arnac plus and and nicely.
  • It's a nice big sturdy box with a a lot of nice trays to hold everything. several.
  • It's a two-player game that has vibes that feel a little like, you know, a duel sort of game like a seven wonders duel thing where there's like a few different win conditions.
  • this gave me Bellatro vibes because it looked kind of roguelike where you're like going against all these you're dueling in the Wild West via poker hands and kind of demonic looking poker hands uh against these bosses.
  • When the cat gets to the top of the tower, do they re and then mom's not there and they realize there's no heaven and their mom's just worm food.
  • I'm kidding. I'm kidding.
  • This is our fourth annual event.
  • I will have Nana. Uh, I will have Tichu.
  • So, uh, we have 10 most anticipated and I think me even more than 10.
  • Let us know what games you're anticipating for Gen Con yourself or if you think we were completely off base on any of our picks.
References (from this video)
No references stored for this video.
Video Jhb5FyAU55A Board Gaymes James Playthrough at 3:46 sentiment: positive
video_pk 84502 · mention_pk 214774
Board Gaymes James - Suna Valo video thumbnail
Click to watch at 3:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging card combo engine
  • Strong endgame scoring opportunities
  • Satisfying delivery/shipping mechanics
  • Rich resource management
Cons
  • Steep learning curve
  • Some tracking across many tracks can be fiddly
Thematic elements
  • Array
  • Farm/agrarian trade environment
  • Procedural/strategic with banter
Comparison games
  • Patchwork
Mechanics (from transcript analysis)
  • Bot Tiles / Endgame Scoring — Bot tiles provide ongoing effects and endgame bonuses
  • Card Drafting — Players draft and build card combos from a grid of columns to generate resources and actions
  • Column/row activation — Activating card columns to generate resources and trigger bonuses
  • Combat: Deck/Hand — Players can play a card face down to activate a column without activating the card itself
  • Delivery / Shipping — Delivery tasks; ships and delivery tokens drive scoring and endgame
  • Face-down Card Play — Players can play a card face down to activate a column without activating the card itself
  • Market Pricing / Trading — Players price goods for themselves or their opponent and can buy from the market
  • Market Pricing/Manipulation — Players price goods for themselves or their opponent and can buy from the market
  • Pick-Up and Deliver — Delivery tasks; ships and delivery tokens drive scoring and endgame
  • Resource Conversion with Tokens — Stones and tokens convert into resources and actions
  • Resource Management — Stones and tokens convert into resources and actions
  • Resource Production / Set Collection — Cards provide resources that are used to generate goods for delivery
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Combos are just so satisfying.
  • 3D printed inserts that just let you throw things right onto the table.
  • This is a new game from Capstone and the game builders coming out at Spiel.
  • I like this game.
References (from this video)
No references stored for this video.
Video VbA_zzlaLAQ Board Gaymes James Discussion at 6:40 sentiment: positive
video_pk 84492 · mention_pk 214741
Board Gaymes James - Suna Valo video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tureaki was awesome.
  • I love Aleif. He's like my favorite Euro designer.
  • Darwin's Journey. I actually love this game.
  • It's definitely the best pandemic ever, and it is definitely extremely thematic.
  • I hardly ever play old games.
  • Boop, love it.
  • it's not going to hit the table anymore.
References (from this video)
No references stored for this video.
Video ivNeF9YDM8A Board Game Sanctuary Top List at 20:32 sentiment: positive
video_pk 83583 · mention_pk 210852
Board Game Sanctuary - Suna Valo video thumbnail
Click to watch at 20:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great two-player game
  • Strategic tableau building
  • Interesting card drafting and market manipulation
  • Multi-layered contracts
  • Tense and tight scoring
Cons
none
Thematic elements
  • Building tableau and fulfilling contracts.
  • World of Planter Nubo
Comparison games
  • Planter Nubo
Mechanics (from transcript analysis)
  • Card Drafting — Drafting cards from a market row or opponent's available cards.
  • contract fulfillment — Fulfilling various types of contracts revealed over time.
  • Resource Management — Producing and storing resources like barrels.
  • Tableau Building — Players build grids of cards and play them into columns.
  • Tech Tree — Moving up a tech track unlocks robot abilities and multiplies end-game score.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, before we embark on this top 10 list that I'm sure you're really waiting to hear about, I just want to give a little bit of preface to how I've I guess I've selected these games.
  • It's really hard to play every game that's released in 2025.
  • This is Danny Sun, and I'll see you again soon in 2026. Or if you're in 2026 watching this video or in the future, hello.
  • Wondrous Creatures, is really good, and it's all about the eggs, and the eggs really make the difference.
  • The centerpiece of this game are the cards.
  • Incredibly satisfying.
  • Way more way more enjoyable than I thought it was going to be.
  • Men Nefer is a point salad dream.
  • I know they've literally put everything on the plate and called it a board game.
  • But in Men Nefer it definitely feels smooth and elegant.
  • super silky smooth. Absolutely love it.
References (from this video)
No references stored for this video.
Video ix59gmSdBKI Our Family Plays Games Game Reviews at 1:11:21 sentiment: positive
video_pk 81942 · mention_pk 205094
Our Family Plays Games - Suna Valo video thumbnail
Click to watch at 1:11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging two-player engine
  • beautiful card art
Cons
  • can feel heavy for some players
Thematic elements
  • Contract fulfillment and engine-building
  • Solar punk farm management
  • two-player strategic puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — activate a full column when you add a card
  • card drafting / column activations — adding a card activates a full column in your farm
  • Engine Building — cards activate a column of your farm when added
  • engine-building — cards activate a column of your farm when added
  • Set Collection — collect contracts and grow your farm efficiently
  • set collection / hand management — collect contracts and grow your farm efficiently
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • EASTER. SEE, I DIDN'T TELL YOU SEE THAT AT THE END? I just said Easter.
  • Galactic Cruise is a wonderful game. I love it. LOVE IT.
  • I definitely endorse it. I give it a BIG FIVE.
  • It's a mean game, but mean in a fun way.
  • This is a five for Rebel Princess. Must have, must play.
References (from this video)
No references stored for this video.
Video ix59gmSdBKI Our Family Plays Games Game Reviews at 1:12:24 sentiment: positive
video_pk 81942 · mention_pk 205116
Our Family Plays Games - Suna Valo video thumbnail
Click to watch at 1:12:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight engine; pretty art
Cons
  • could be heavy for casuals
Thematic elements
  • Card drafting with column activations
  • Solar punk farm world
  • tight two-player engine
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — activates a full column; build engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • EASTER. SEE, I DIDN'T TELL YOU SEE THAT AT THE END? I just said Easter.
  • Galactic Cruise is a wonderful game. I love it. LOVE IT.
  • I definitely endorse it. I give it a BIG FIVE.
  • It's a mean game, but mean in a fun way.
  • This is a five for Rebel Princess. Must have, must play.
References (from this video)
No references stored for this video.
Video I2U14Ep-X7Y Analysis at 1:17:44 sentiment: positive
video_pk 81556 · mention_pk 203231
Suna Valo video thumbnail
Click to watch at 1:17:44 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Plays really nice as a solo game, feeling like a two-player game.
  • Solo mode provides good interaction.
Cons
  • Need to ensure the version purchased includes the solo expansion (Sunavalo Solomotus) if looking for a solo game, as not all versions might.
Thematic elements
  • Solar punk farming
  • Future
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — It takes cards just like the other player would be doing, and it takes some of your cards and buys them off of you.
  • Order Fulfillment — You're trying to deliver orders to different people either locally to your own people or to a common market area.
  • Robot building — There are robots that you can build to help you, effectively giving you in-game scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sunavalo is a solar punk game.
  • The solo really does just feel like playing with two players. You You get the same sort of interactions.
  • No one knew Fluxx had a solo mode, but yes, they do.
  • It's more puzzly, it's more not strategic, but definitely more puzzly than the chaos of multiplayer Fluxx, which is what some people like.
  • It's a real life board game. It's a great cool app the life game.
References (from this video)
No references stored for this video.
Video CNl2wKKbDWE BoardGameCo Analysis at 111:44:00 sentiment: negative
video_pk 80733 · mention_pk 197638
BoardGameCo - Suna Valo video thumbnail
Click to watch at 111:44:00 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Don't own that one either
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
No references stored for this video.
Video lWExfKQVlTU Meeple University Rules Teach
video_pk 69884 · mention_pk 166773
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • today we'll be teaching you how to play sunavo
  • two players are farmers competing against each other in the world of plant
  • the game is at its core a tableau building game
  • Ends by the empty space from which you took the card being refilled
References (from this video)
No references stored for this video.
Video ArwxsHYcoNM Rules Teach at 0:02 sentiment: positive
video_pk 69032 · mention_pk 165351
Suna Valo video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Phenomenal game with a gorgeous, drop-dead gorgeous art style and setting.
  • Brilliant mix of mechanisms from acclaimed games like Deus and Key Harvest.
  • Satisfying engine building and card stacking with large chain activations.
  • Varied setup with unique farmer powers and card draws enhances replayability.
  • Symbiotic player interaction feels like a marketplace, not aggressive.
  • Silky smooth gameplay with minimal design flaws.
  • Satisfying to build engines and complete rows for powerful combos.
  • Great two-player experience that doesn't rely on direct conflict.
Cons
  • Cards have a limited set of functions (produce, deliver, progress, contract).
  • A desire for more 'game changer' cards with unique, flexible powers beyond the basic actions.
  • The complaint about limited card functions is minor and doesn't detract significantly from the game.
Thematic elements
  • Farming and harvesting goods to meet the needs of the people in a futuristic utopia.
  • A beautiful solar punk utopia where humanity lives in harmony with nature, looking for green ways to produce resources.
Comparison games
  • Plant Nubo
  • Deus
  • Key Harvest
  • Isle of Skye
Mechanics (from transcript analysis)
  • action selection — On their turn, players can grab a card, add it to their operation, and activate matching cards, or spend a turn making a ship delivery.
  • Card Drafting — Players draft cards from a central offer or from opponents' cards, often having to declare their value.
  • contract fulfillment — Players fulfill public and private contracts by delivering specific goods to score points and gain upgrades.
  • Down Payment/Delayed Purchase — Players can play a card face down to apply it to any column, effectively making a down payment and activating cards in that column, with the card then becoming part of their operation.
  • Engine Building — Players build up their operation by adding cards, which then activate other cards of the same color, creating chains and combos.
  • Push Your Luck — Declaring a card's value is a push-your-luck element, as setting it too low might allow an opponent to buy it, while setting it too high might be unaffordable.
  • Resource Management — Players manage various goods (e.g., eggs, wool, flowers, grain, power stones) to fulfill deliveries and purchase cards.
  • Set Collection — Completing rows of different card types provides bonuses, such as five points or activating all cards in the row.
  • Set Collection (Row Completion) — Completing a row of one of each card type grants a significant bonus, either points or activation of the entire row.
  • Variable player powers — Each player has a unique farmer power that influences their gameplay, such as activating specific color production cards during ship deliveries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is phenomenal.
  • It's just so satisfying to stack them and trigger these big huge massive chains, it just it does not get old.
  • It's not an aggressive back and forth between players. It's a symbiotic one.
  • This is a really wonderful collection of mechanisms from some of the all-time greats, but most notably Key Harvest and Deus.
References (from this video)
No references stored for this video.
Video myTCrKBA-Mg Top List at 21:22 sentiment: positive
video_pk 67947 · mention_pk 164240
Suna Valo video thumbnail
Click to watch at 21:22 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • A lot more beneath the surface than one might think
  • Centralized interaction of deciding where to get cards from and setting prices is particularly interesting
  • Cascading feeling to it
  • Everything in this game is integrated
Cons
none
Thematic elements
  • Resource harvesting and contract fulfillment
  • Near future with lush, green planet and steampunk technology
Comparison games
  • Planter Nubo
Mechanics (from transcript analysis)
  • Area Control — Players race against each other to fulfill public deliveries, placing barrels on scoring spaces and unlocking parts of their board.
  • contract fulfillment — Players fulfill various contracts using harvested resources.
  • Engine Building — Unlocking gates on the board progresses players up tech tracks, which can unlock tiles, provide stone resources, or act as multipliers.
  • market — Players can buy cards from a common market, their own player board market, or their opponent's player board market, setting prices with resources.
  • Resource Management — Resources must be stored in specific crate symbols, and excess resources are returned to the supply if there's no space.
  • Tableau Building — Players build columns of cards on their player board.
  • Variable player powers — Bot tiles can be unlocked, providing ongoing abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The combination of all these multi-use unique cards, each card has like three different ways you can use it and then this restriction of the resources and the funneling of the resources into converting them into recipes feels immensely satisfying.
  • If you love interesting card combos, card plays, this game has it all all condensed in a really minuscule two-player only game experience.
  • The centralized interaction of deciding where you're going to get your cards from and setting the prices for those cards is particularly interesting.
References (from this video)
No references stored for this video.
Video H0eg43rDPr8 The Board Gaming Doctor Discussion at 15:41 sentiment: positive
video_pk 40411 · mention_pk 122342
The Board Gaming Doctor - Suna Valo video thumbnail
Click to watch at 15:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • two-player focus; shares theme with Plantanubo
Cons
none
Thematic elements
Comparison games
  • Plantanubo
Mechanics (from transcript analysis)
  • two-player card-drafting — two-player card-drafting with thematic links to Plantanubo
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This year I feel has more of a prominence on expansions, at least for games that I'm interested in rather than standalone games.
  • I'm excited to play Garden Lake.
  • It is an interesting year, not very heavy with Rosenberg games as well.
References (from this video)
No references stored for this video.
Video tjNmDHr8vhc Board Game Sanctuary Review at 0:27 sentiment: positive
video_pk 36078 · mention_pk 151158
Board Game Sanctuary - Suna Valo video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep, satisfying two-player engine-building feel
  • Dynamic card acquisition from multiple displays
  • Rewarding payoff when activating rows/columns
Cons
  • Potentially complex for new players
  • Resource storage mechanics can add bookkeeping overhead
Thematic elements
  • Resource management, farming, and village logistics
  • A two-player farm-building game across three eras in a stylized world with settlers and bots.
  • Abstract, mechanical with thematic touches like village festivals and ship orders
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Players acquire cards from village, personal, or opponent displays and add them to their tableau.
  • Card drafting / selection — Players acquire cards from village, personal, or opponent displays and add them to their tableau.
  • Column activation cascade — Activating a column triggers a cascade of resource production.
  • Discoveries column & energy stones — Discoveries yield energy stones and revenue from deliveries and bot tracking.
  • Festival and ship orders — Village festival triggers and ship-order fulfillment add strategic variety.
  • Resource Management — Three columns generate resources; some resources cannot be stored in the same column.
  • Resource production columns — Three columns generate resources; some resources cannot be stored in the same column.
  • Row activation condition — Activating a row requires having one of each card type in your tableau.
  • Tableau Building — Purchased cards are placed face up into columns corresponding to card types (farms).
  • Tableau building by type into columns — Purchased cards are placed face up into columns corresponding to card types (farms).
  • Transport dock and drones — Activating the transport dock enables drones to perform deliveries.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is strictly a two-player game that's going to be played across three eras.
  • It's a strong two-player game that feels deep and yet incredibly satisfying.
References (from this video)
No references stored for this video.
Video rSDMS-mCm6o The Board Gaming Doctor Top 10 List at 11:56 sentiment: positive
video_pk 32625 · mention_pk 96591
The Board Gaming Doctor - Suna Valo video thumbnail
Click to watch at 11:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Appealing two-player design with thematic resonance to Plantanubo
  • Capstone's involvement may boost English-language reach
Cons
  • Originally published by another publisher; transitional logistics
Thematic elements
  • Two-player strategic duel with card play
  • Two-player card play and resource management with thematic ties to Plantanubo milieu
  • Duel-driven thematic exploration
Comparison games
  • Plantanubo
  • Lagrronha
Mechanics (from transcript analysis)
  • Card Drafting — Two-player card-driven interaction with resource management
  • card play / drafting elements — Two-player card-driven interaction with resource management
  • Resource Management — Managing limited resources to gain advantage
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This will be a top 10 list of games that I'm excited about for Gen Con 2025 as well as for this year in general.
  • I'm hopeful that Finsspan delivers for me in a way that Wingspan almost does in my anecdotal testing.
  • I love pulling this out and playing.
  • a tiny epic, you know, quote unquote type of game, a small box edition of a space 4X.
References (from this video)
No references stored for this video.
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