The mad Fire Elemental lord is out to burn down the dream forest. Attacking in waves using Fire Elementals, your only defense are trees and fountains and those animals brave enough to offer aid before scurrying away to safety. Using a unique drafting system and combining it with a tower defense game, will you be able to keep your forest green?
Sylvion is a tower-defense type game in which attacks come down four rows and in waves. You build a deck using a unique drafting process and play cards from your hand by paying with other cards in your hand. You can play cards to the rows like fountains and trees or play animals for instant effects or to manipulate the enemy decks of cards. When all the waves have finished, you must have kept the heart of the Sylvion verdant, or else the whole forest of the Oniverse will be destroyed.
This game can be played in an introductory style, advanced mode, and includes two expansions and an appendix for further challenges and complexity.
- Highly innovative time-based engine
- Clever integration of gear-driven movement
- May favor players who enjoy mechanical novelty over aesthetics
- Time as a resource driving action efficiency
- Industrial/time-based setting with gears at the center
- Strategic engine-driven progression
Mechanics (from transcript analysis)
- Rotating board segments — Gears rotate multiple board sections in unison to move workers or advance regions
- Time-based engagement — Actions become more powerful as time progresses, creating a dynamic power curve
Video topics + discussion points
Quotes (from this video)
- no board game can be beautiful it does not have rationally designed components
- form follows function
- holistically a game with the best components that you can find anywhere
- you can actually rate the components of these games yourself when you go to the perfectboard game.com