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Terraforming Mars: Ares Expedition box art

Terraforming Mars: Ares Expedition

Game ID: GID0317944
Game Info
Year
2021
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by investing mega credits (MC) into project cards that will directly or indirectly contribute to the terraforming process. In order to win, you will want to accumulate a high terraform rating (TR) and as many victory points (VP) as you can. Players raise their TR by increasing global parameters: oceans, oxygen, and temperature. TR also determines each corporation's basic income, and, at the end of the game TR counts as VP. Additional VP and production capabilities are awarded for building project cards and other actions taken during the game.

The game is played in rounds, and each round the players will choose one of five phases, which determines which activities will take place during that round. This means every round is different, but can consist of building new project cards, taking general and project-specific actions, producing income and resources (plants and heat), or researching to draw more project cards. Every player will take all the phases selected for the round, and will receive a special bonus during the phase that they selected. To speed up the game, within each phase, players can act simultaneously without waiting for each other!

The game board has tracks for oxygen, temperature, and terraform rating, as well as a place for all of the ocean tiles that will be flipped over the course of the game. The game ends when there is enough oxygen to breath (14%), oceans enough to allow Earth-like weather (9), and the temperature is well above freezing (+8°C). It will then be possible, if not comfortable, to live on the surface of Mars!

The winner is the player with the most VP at the end of the game.

Description

Terraforming Mars: Ares Expedition is an engine-building game in which players control interplanetary corporations with the goal of making Mars habitable (and profitable). You will do this by investing mega credits (MC) into project cards that will directly or indirectly contribute to the terraforming process. In order to win, you will want to accumulate a high terraform rating (TR) and as many victory points (VP) as you can. Players raise their TR by increasing global parameters: oceans, oxygen, and temperature. TR also determines each corporation's basic income, and, at the end of the game TR counts as VP. Additional VP and production capabilities are awarded for building project cards and other actions taken during the game.

The game is played in rounds, and each round the players will choose one of five phases, which determines which activities will take place during that round. This means every round is different, but can consist of building new project cards, taking general and project-specific actions, producing income and resources (plants and heat), or researching to draw more project cards. Every player will take all the phases selected for the round, and will receive a special bonus during the phase that they selected. To speed up the game, within each phase, players can act simultaneously without waiting for each other!

The game board has tracks for oxygen, temperature, and terraform rating, as well as a place for all of the ocean tiles that will be flipped over the course of the game. The game ends when there is enough oxygen to breath (14%), oceans enough to allow Earth-like weather (9), and the temperature is well above freezing (+8°C). It will then be possible, if not comfortable, to live on the surface of Mars!

The winner is the player with the most VP at the end of the game.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 18
This page: 18
Sentiment: pos 13 · mix 1 · neu 3 · neg 1
Mentions per page
Showing 1–18 of 18
Video SlEUMoDaDi0 Top List at 8:16 sentiment: positive
video_pk 69329 · mention_pk 165782
Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 8:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really interesting action selection mechanism
  • Adds a mental game that is crucial to play
  • Brilliant little addition
Cons
none
Thematic elements
  • Making Mars habitable by increasing global parameters
  • Mars
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • action selection — A unique action selection mechanism where players select a card secretly, reveal simultaneously, and then take actions from others' cards.
  • engine building — Players build an engine to make Mars habitable.
  • Parameter Tracking — Players increase global parameters like oceans, oxygen, and temperature.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So I am sorry but I am David I'm from neon gorilla I have a tiny little channel here on YouTube YouTube where I talk about board games
  • There are other games where you interact with something and you get that aha moment my my pupils start to dilate sweat starts to bead down my forehead and I get so excited that that mechanic exists it's the one thing that just makes that game go
  • If you like what you see make sure you go down in the description click my video from my channel go check it out it's just going to be a continuation of this but we're going to go over four games right this second that I just love one particular mechanic that just makes the game go
  • Spirit Island is the story Marquee asymmetric Co-op SL solo cascading failure
  • Arboria is one of the games that just didn't uh get any love whatsoever
  • Terraforming Mars Aries Expedition it's the little brother to the much larger and involved big brother in terraforming Mars
  • It adds this mental game that is uh crucial to play to be the most efficient
  • It's an honor and if you've actually suffered through this video I I appreciate you as well
References (from this video)
No references stored for this video.
Video c1mINKH_9g8 Discussion at 84:32:56 sentiment: positive
video_pk 69103 · mention_pk 165454
Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 84:32:56 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Satisfying engine building
  • Strategic card play
  • Strategic depth
  • Feels like a good evolution of the Terraforming Mars system
Cons
  • Can feel overwhelming initially
  • Less thematic than original Terraforming Mars
Thematic elements
  • Colonization
  • Mars
Comparison games
  • Terraforming Mars
  • Splendor Duel
Mechanics (from transcript analysis)
  • card drafting — Eric mentions 'card play' and 'drawing cards' in the context of strategy.
  • engine building — Jack mentions getting a good engine going.
  • set collection — Eric mentions collecting 'sets of cards'.
  • worker placement — The phrase 'what you're doing on your turn' and discussing available actions implies worker placement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It feels like a classic card game just in terms of like the you you're you bid the number of tricks you're going to win, but you have to be you have to be exactly right.
  • Thematically I think it doesn't land like there
  • It still feels satisfying to get a good engine going.
  • It's just like, fun, lighthearted competition.
  • Sky Team is absolutely incredible. It is so tense. It is so good.
  • It's a game where you feel like you've earned your victory.
References (from this video)
No references stored for this video.
Video V9vQ9lxNDt0 Top List at 18:15 sentiment: positive
video_pk 67642 · mention_pk 163816
Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 18:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavier game, but replicates the feeling of a larger game in a satisfying way
  • Amazing value for the dollar
  • Scratches the itch for those who love Terraforming Mars
  • Good for traveling with something smaller, lighter, more teachable
  • Feels beautiful and exciting
  • Doesn't take too much space on the table
  • Can be taught fairly easily and readily to most people who know a bit about board gaming
  • Couple steps, maybe two steps, two gentle steps beyond Katan
  • Elegant little time capsule of a beautiful giant big box board game tucked into a little pocket
  • Likely coming back for the holidays
  • One of the best value games in the collection by far
  • The smaller box is still a robust and not in any way smaller experience
  • Tighter, more compact experience
Cons
  • Root is a little bit too chaotic
  • Requires a little bit of foreign knowledge to really get the best experience from Root
  • Host lost the analogy about the elf in the shelf
Thematic elements
  • Mars colonization and terraforming
Comparison games
  • Katan
  • Root
Mechanics (from transcript analysis)
  • engine building — Players develop an engine to generate resources and points more efficiently over time.
  • Resource management — Players manage various resources to perform actions and build projects.
  • Tableau Builder — Players build a tableau of cards that generate resources and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The best value games in my collection.
  • Value can be determined in a number of ways, right? Fun and experience is part of the value.
  • Value is not only experience though. It also has to be contrasted with time spent, how many plays, the general price point, how often has that divided.
  • It adds a little bit of judgment to the pile.
  • The respectable but still unplayed Shelf of Shame also probably shouldn't be brought with you.
  • It's usually their walkthrough into the board game space. It's usually their entry gate into the hobby.
  • This is a massive game requires a lot of time to teach. Twilight Imperium is one of those epic play once a year and it has earned its space.
  • Cockroach poker is a lovely little lying, bluffing, and betrayal game where there's only one loser.
  • I've probably got a better value for my dollar on this game than any other game in this collection just by sheer number of plays. Probably like a penny a play at this point.
  • Finsspan is here. It is fun. It is teachable. It plays so rapidly. and so fast.
  • Root is one of those legacy games, one of those games that defines a game group, has defined a long history of this channel, and has certainly defined my collection.
  • Terraforming Mars, Aries Expedition, one of the best value games in my collection by far.
  • Age of Steam is the cudigra. is the best in that category.
  • Crokinol is the Superman of the board game world.
  • If you're making a list video and you're titling it top 10, you got to include 14. We all know that's the way this works.
References (from this video)
No references stored for this video.
Video KEpRbmU_H6M Top List at 9:01 sentiment: positive
video_pk 66607 · mention_pk 162310
Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 9:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really enjoyable, so much fun
  • Solely focused on card play
  • Great game regardless of space theme
Cons
  • Never had the urge to play the base game of Terraforming Mars because there is so much other stuff going on and it's not so focused on the tableau building.
Thematic elements
  • terraforming
  • space
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • card drafting — Focuses on card play where you pick out games.
  • Simultaneous action selection — It is simultaneous.
  • tableau building — Building up this really cool tableau of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like to focus on games where the mechanism is really what makes that game shine and is a really big part of that game.
  • You don't often see that in tableau building games is when you're building up a tableau, but then you are also destroying it to then build it back up.
  • I forget where I put it in my like top 12 when I did those like top 12 mechanisms. I might actually go and go back through that and make another list of my favorite mechanisms cuz I feel like it has maybe changed.
  • More people need to play this game. I feel like this is on my list of games of like hidden gems that like no one talks about this game and it is so good.
  • I love that kind of problem in a game where you just want to play all of the cards into your tableau, but you have to make the decision of which ones do you want to prioritize.
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video 5a1UAThQKKo All You Can Board Crowdfunding Preview at 3:55 sentiment: mixed
video_pk 66026 · mention_pk 160455
All You Can Board - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 3:55 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Relatively affordable price (39 USD / 50 CAD)
  • Compact version of Terraforming Mars
  • Familiar Race for the Galaxy-like phase mechanism
Cons
  • Shipping costs are high for Canada
  • May not appeal to players who own Race for the Galaxy or Terraforming Mars
Thematic elements
  • Phase-based engine with card-driven actions
  • Card game version of Terraforming Mars
Comparison games
  • Race for the Galaxy
Mechanics (from transcript analysis)
  • card-driven engine — Colored cards drive actions and provide bonuses
  • phase selection — Players choose from phases 1-5; all players perform the chosen phase
  • Tableau actions — Choose actions tied to a tableau and use them to gain benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'm really intrigued by bandata i'm just
  • it's visually really stunning game
  • not coming to retail this is a kickstarter exclusive
References (from this video)
No references stored for this video.
Video Nbrkfu_bVBM Watch It Played Rules Teach at 0:14 sentiment: neutral
video_pk 64473 · mention_pk 157935
Watch It Played - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • terraforming the planet to sustain human life
  • Mars
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • card playing with tags and discounts — green/blue/red cards with tags; discounts from steel/titanium and space/tags; cost reductions apply to expensive cards.
  • end game bonuses — round end; end game scoring when all three global parameters have been met; scoring includes TR, forest tokens, and project cards.
  • end of round and end game scoring — round end; end game scoring when all three global parameters have been met; scoring includes TR, forest tokens, and project cards.
  • global parameters and oceans — oxygen, temperature, oceans; flipping ocean tiles; raise global parameters; end conditions related to global parameters.
  • phase selection — secretly pick one phase card; revealed phases determine what gets resolved that round; phases resolved by all players.
  • production tracking — resources are produced and tracked on production tracks (mega credits, heat, plants, etc.).
  • standard actions — five standard actions types; spend resources to gain tokens, raise parameters, draw cards, etc.
  • Tags — green/blue/red cards with tags; discounts from steel/titanium and space/tags; cost reductions apply to expensive cards.
  • terraforming rating (TR) bonuses — TR track with bonuses; increasing TR affects scoring and bonuses; advancing tracks impacts production and resources.
  • Time track — resources are produced and tracked on production tracks (mega credits, heat, plants, etc.).
  • Track advancement — TR track with bonuses; increasing TR affects scoring and bonuses; advancing tracks impacts production and resources.
  • Variable Phase Order — secretly pick one phase card; revealed phases determine what gets resolved that round; phases resolved by all players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this video we'll set up a game between two players
  • you always keep your project secret
  • the phases that were chosen are the only ones you'll resolve in this round
  • if two or more people had played this card they'd each get the bonus
  • the game ends
  • the game also comes with a two player cooperative mode and solo rules
References (from this video)
No references stored for this video.
Video -egdfIKZ5VI Getting Games Review at 26:15 sentiment: positive
video_pk 63387 · mention_pk 156773
Getting Games - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 26:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fast teaching and quick start with a dedicated quick-start rulebook
  • english text on every card clarifies icons and effects
  • simultaneous actions in phases speed up play
  • flexible engine-building with event and discount cards
Cons
  • two-player mode can feel shorter and less varied since fewer actions activate
  • central board (ocean tiles and temperature/oxygen tracks) can feel fiddly and small
Thematic elements
  • engine-building and terraforming with phase-based actions
  • terraforming Mars in a card-based engine-building context
Comparison games
  • Race for the Galaxy
  • Terraforming Mars (base game)
Mechanics (from transcript analysis)
  • action selection via phase cards (Race for the Galaxy style) — Players simultaneously place phase cards face down and reveal; only phases shown are activated
  • cannot repeat the same action twice in a round — You must choose from other four options after the first action is played
  • cards with English text and tags — Each card has explicit text describing its icons and effects, aiding teaching
  • multi-phase card deck with five phases — Development, Construction, Action, Production, and Research phases govern play each round
  • production specifics differ from base game — Only money, plants, and heat produce during production; other tracks rely on card effects
  • Tags — Each card has explicit text describing its icons and effects, aiding teaching
  • Variable Phase Order — Players simultaneously place phase cards face down and reveal; only phases shown are activated
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it was a blast we played this at a board game cafe
  • Murano is a rondelle style game
  • the teach for this game is lightning fast
  • i rate terraforming mars the board game a 10 out of 10
  • aries expedition will likely replace terraforming mars the base game for him
References (from this video)
No references stored for this video.
Video IYKwWGGj54k Board Game Coffee Discussion at 0:19 sentiment: neutral
video_pk 60275 · mention_pk 152691
Board Game Coffee - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Faster playtime and tighter decision space
  • Accessible entry point for players who want a Mars experience without the depth of the big box
Cons
  • Less thematic depth than the base Terraforming Mars
  • Can feel less sandbox-like due to its streamlined scope
Thematic elements
  • space settlement and terraforming efficiency with a tighter scope.
  • Mars terraforming through card-driven engine-building in a more compact form.
  • concise, more tactical compared to the full-scale base game.
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • card drafting — Players draft and play cards that contribute to engines and scoring opportunities, within a streamlined framework.
  • Card drafting and deck-building — Players draft and play cards that contribute to engines and scoring opportunities, within a streamlined framework.
  • engine building — Players develop a compact engine from cards to produce resources and points in a shorter playtime.
  • engine-building — Players develop a compact engine from cards to produce resources and points in a shorter playtime.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • That's madness. That's that's just a wrong answer.
  • do you like Terraform Mara's The Dice game better?
  • Care for Mars Aries expedition better?
References (from this video)
No references stored for this video.
Video cDmkUMEAU8k Our Family Plays Games Discussion at 41:10 sentiment: positive
video_pk 12573 · mention_pk 120801
Our Family Plays Games - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 41:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact footprint relative to base Terraforming Mars
  • interesting expansion concept
Cons
  • not as deep as base game for some players
Thematic elements
  • Expedition-driven card play and action selection
  • Mars terraforming ecosystem with an expedition framework
  • compact, strategic sprawl
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • card drafting — Expedition cards provide actions and events.
  • set collection — Resource accumulation and score via card effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the minis are outstanding
  • it's a fun fighting game
  • it's kind of like a tableau building game and set collection game
  • the box feels quality
  • Ticket to Ride now they've got trains and then they have other Ticket to Ride with boats and all that stuff
  • Lost Cities will make you mad all day long
  • Salt and Sea is interesting
  • the expedition system
  • you kind of do cards and things
  • circle the wagons... two-player game
  • two-player game good
  • Push... push your luck
  • we're going to roll straight into the heart of this episode
  • Terraforming Mars is the best game
  • the art and packaging of Let's go to Japan is beautiful
References (from this video)
No references stored for this video.
Video rk8MJ1o7Te4 Might I Suggest A Game Top List at 11:17 sentiment: positive
video_pk 9285 · mention_pk 27405
Might I Suggest A Game - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 11:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • streamlined variant of Terraforming Mars
  • more approachable for new players
  • good pacing for mid-weight game
Cons
  • some depth from base game is reduced
  • may feel less thematic to long-time Terra fans
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — Draft and play project cards to terraform Mars through actions and resource management.
  • set collection/resources — Acquire and allocate resources to advance terraforming metrics and score victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The crew packs in so much depth in such a small package that I really can't recommend it highly enough the bang for the buck is just astronomical.
  • Summer Camp has a really high replayability right out of the box and seven different skills that you can earn merit badges for.
  • If you're looking for a nice entry-level deck builder with an awesome theme that'll make you want to make a bonfire and roast some s'mores ASAP.
  • Red Rising is a card drafting hand management game for one to six players that plays in about 45 minutes to an hour and is based off the dystopian novel series by Pierce Brown.
  • The rules of this game are super simple and you can usually get into playing in about 15 minutes or less.
  • Azul is a really great game from Plan B Games, tile placement kind of abstract, with beautiful little tiles that look like starbursts.
References (from this video)
No references stored for this video.
Video hB_vl7rdpKk Board Game Spotlight Discussion at 26:27 sentiment: positive
video_pk 8807 · mention_pk 25959
Board Game Spotlight - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 26:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep strategic potential
  • expands the Terraforming Mars concept in a compact form
Cons
none
Thematic elements
  • industrial terraform progression
  • Mars terraforming ecosystem expansion
  • system-driven with thematic backstory
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — draft and play project cards to terraform Mars
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you never know what questions Derek is gonna pull out of the bag
  • this is going to be an hour of gaming goodness
  • what board game world or board game right so just board game would you like to see turned into a tv show or movie
  • the move happens because like a lot of people know late last year kickstarter announced we are pivoting to the blockchain to blockchain technology
  • i would watch a TV show of Fallout board game
  • you never know what's going to come out of the grab bag
References (from this video)
No references stored for this video.
Video TS5odCxnOJw The Brothers Murf Top 10 List at 10:40 sentiment: positive
video_pk 7722 · mention_pk 129501
The Brothers Murf - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Removes unnecessary board and area control from original
  • Keeps all the best card play from original
  • Follow mechanic creates dynamic rounds
  • Rounds vary more than original
  • More engaging phase system
Cons
none
Thematic elements
  • Building civilization and terraforming Mars
  • Mars terraforming in space
  • Abstract engine building with resource management
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Card Engine Building — Cards with tags that synergize with other tagged cards
  • Follow mechanics — Chosen phases grant bonuses to the chooser but all players execute the phase
  • phase selection — Players choose one of five phases per round, only chosen phases occur
  • Resource management — Managing various resources and production
  • Variable Phase Order — Players choose one of five phases per round, only chosen phases occur
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Look, we're not size queens. No, you know, sometimes smaller is better.
  • This is something that happens a lot in board games where there will be a game and then there it's kind of like a spin-off, like a TV show
  • Combo Womos. Love the wombo combo.
  • I will always basically just play Trails
  • Fleet the Dice game is so successful that there's now been a bunch of games that are like 80% the same
  • It's honestly better than the original
  • I would never suggest anyone start anywhere in this universe other than Jaws of the Lion
  • This is the poster child for these kinds of games
  • I never need to play Maraco again
  • Sometimes when you're a trendsetter, you got to get the love and get the number one spot
References (from this video)
No references stored for this video.
Video -ZxSOSUJ91A Our Family Plays Games Playthrough at 0:53 sentiment: positive
video_pk 7520 · mention_pk 144934
Our Family Plays Games - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative crisis mechanics add meaningful tension and require team coordination.
  • Engine-building accelerates as players invest in crisis-resilient strategies.
  • Crisis cards introduce varied, scenario-driven challenges that keep play interesting.
  • Free crisis-related cards and strategic discounts create satisfying decision points.
Cons
  • The expansion can be challenging and punishing if the crisis cards overwhelm the engine early.
  • High complexity and card management can be daunting for new players.
Thematic elements
  • cooperative crisis management within an engine-building framework
  • Mars during terraforming process with crisis-driven events that threaten habitability
  • live playthrough with commentary and live strategy discussion
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • cooperative crisis management — Crisis cards introduce disasters; players must collaborate to keep Mars habitable and to survive the crisis.
  • engine building — Players develop their own engine by playing project and action cards that generate resources and advance terraforming metrics.
  • engine-building — Players develop their own engine by playing project and action cards that generate resources and advance terraforming metrics.
  • ocean tiles and planetary terraforming components — Ocean tiles, oxygen and temperature adjustments, and counters drive the planetary state.
  • Resource management — Megacredits, heat, plants, and other resources must be managed to build cards and perform actions.
  • terraforming rating progression — Terraforming Rating and Victory Points track overall progress toward victory; cards can raise TR and VP.
  • Track advancement — Terraforming Rating and Victory Points track overall progress toward victory; cards can raise TR and VP.
  • variable phase actions — Phases and card plays provide flexibility; players select actions and gain discounts from building tags.
  • Variable Phase Order — Phases and card plays provide flexibility; players select actions and gain discounts from building tags.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • me and Mark is ready to try to save Mars
  • we won we really didn't need that on-ramp but we got it
  • this turns the whole thing on its head you start with Mars fully terraformed
  • even with two players or more it is a challenge
  • it did help us a lot
References (from this video)
No references stored for this video.
Video b23wBzKOhS4 Our Family Plays Games Top List at 16:53 sentiment: positive
video_pk 4287 · mention_pk 12468
Our Family Plays Games - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 16:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Science fiction terraforming and engine-building
  • Outer space terraforming corporation era
  • Competitive engine-building with card-driven actions
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we want to play them and share these hot games with you
  • we love this community that we're building
  • we're going to try to play them too
References (from this video)
No references stored for this video.
Video RkAHSQKVleI Peaky Boardgamer Rules Teach at 1:00 sentiment: neutral
video_pk 2862 · mention_pk 8368
Peaky Boardgamer - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 1:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Clear articulation of core end-game conditions and TR-based scoring.
  • Highlights the card-driven engine and the importance of building a flexible resource engine.
  • Emphasizes how global parameters drive pacing and determine the end of play.
Cons
  • Some terminology in the narration is nonstandard (e.g., 'faces' instead of 'phases'), which may confuse newcomers.
  • Rule specifics are summarized rather than itemized; players should consult the official rulebook for precise interactions.
Thematic elements
  • Terraforming, planetary engineering, resource management
  • A near-future Mars terraforming project where players collaboratively and competitively modify climate and geography to render Mars habitable.
  • rule-explanation and strategic guidance with concrete examples
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
  • Card-driven engine building — Players acquire and utilize project cards to drive engine-building, growth, and scoring opportunities.
  • global parameters and end-game trigger — Global climate parameters (temperature, oxygen, oceans) are advanced to predefined thresholds; when achieved, the game ends and scoring occurs.
  • hidden action/phase selection — Rounds involve a set of phases where players secretly select which phases to execute; non-selected phases are skipped for that round.
  • Resource management — Players manage resources (e.g., mega credits, cards, and planetary tokens) to perform actions and optimize growth trajectories.
  • terraforming rating (TR) as a victory parameter — TR increases as players advance the terraforming process, serving as a key scoring/CV resource and end-condition driver.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in the game players are trying to make Mars inevitable by bringing its temperature to Plus 8 degrees by increasing its oxygen level to 14 and by creating nine oceans on the planet
  • the game ends when the required temperature oxygen and water levels are achieved
  • and players proceed to scoring the
  • the player with the most victory points will win
  • Terraforming Mars Aries Expedition
  • the game is played in rounds which consists of five faces
  • when the required temperature oxygen and water levels are achieved the game ends
References (from this video)
No references stored for this video.
Video q7BQEhUy39c Board Game Hangover Discussion at 8:36 sentiment: negative
video_pk 1040 · mention_pk 2937
Board Game Hangover - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 8:36 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • tight, streamlined Mars feel
  • fast compared to base game in some plays
Cons
  • not as satisfying long-term as base game for some players
  • may feel too lean for dedicated fans
Thematic elements
  • industrial-scale terraforming
  • Mars terraforming under corporate teams
  • card-driven engine-building with phase revelation
Comparison games
  • Terraforming Mars (base game)
Mechanics (from transcript analysis)
  • card drafting — collect and deploy cards to power actions
  • phase selection — reveal and execute production phases each round
  • Variable Phase Order — reveal and execute production phases each round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's still a must have
  • the twist to this role play is that you all text in a WhatsApp group
  • it's a semic which means you all are stuck in the ship and want to get out together
  • it's not fantastic, not even fantastic; it's very good
  • the game is not simple
References (from this video)
No references stored for this video.
Video TRjrqWzKPmU The Cardboard Herald Discussion at 7:08 sentiment: positive
video_pk 285 · mention_pk 879
The Cardboard Herald - Terraforming Mars: Ares Expedition video thumbnail
Click to watch at 7:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • condensed, snappy version of Terraforming Mars
  • maintains core decisions with less downtime
Cons
  • loses some flavor of the original
  • less milestone/award system for tracking progress
Thematic elements
  • terraforming and corporate competition condensed
  • colonize and transform a barren planet
  • accelerated, punchy strategy
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — cards drive engines and events; players draft to optimize actions
  • engine-building — build a production engine to generate resources and points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • spirit island is really in my heart of hearts it's a game that i love solo and playing multiplayer it has unending amount of replayability and the synergy between the thematic resonance and the mechanical aspect of it the clock working and puzzle as you figure out every single scenario is just outstanding
  • it's a condensed and succinct version it doesn't completely strip things away and it does add new mechanics to it
  • distilling a larger concept into its most germane elements
  • Between two castles is as far as i'm concerned one of the unsung heroes of the tabletop gaming world
  • the cat's pajamas
References (from this video)
No references stored for this video.
Video q3-nHSPY5Xg Good Time Society Playthrough sentiment: positive
video_pk 11 · mention_pk 140489
Overall sentiment (raw)
positive
Pros
  • Streamlined gameplay
  • Quick simultaneous turns
  • Close, balanced scoring
  • Engaging thematic experience
Cons
  • Complex resource management
  • Potential analysis paralysis
Thematic elements
  • Planetary terraformation
  • Mars
  • Competitive collaboration
Comparison games
  • Original Terraforming Mars
Mechanics (from transcript analysis)
  • Resource management — Managing mega credits, heat, plants, and other resources
  • Simultaneous action selection — Players choose phases simultaneously
  • Simultaneous Actions — Players choose phases simultaneously
  • Terraforming — Raising temperature, oxygen, and placing ocean tiles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're all getting a little high off those oxygen vibes
  • A test of a well-designed, well-balanced game is when players end with very close scores
References (from this video)
No references stored for this video.
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