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The Duke box art

The Duke

Game ID: GID0327900
Game Info
Year
2013
Collection
Rating
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Description

Levy. Maneuver. Conquer.

The Duke is a dynamic, tile-based strategy game with an old-world, feudal theme, high-quality wooden playing pieces, and an innovative game mechanism in its double-sided tiles. Each side represents a different posture – often considered to be defensive or offensive – and demonstrates exactly what the piece can do within the turn. At the end of a move (or after the use of a special ability), the tile is flipped to its other side, displaying a new offensive or defensive posture.

Each posture conveys different options for maneuver and attack. The full circle is a standard Move, the hollow circle the Jump, the arrow provides for the Slide, the star a special Strike ability and so on. Each turn a player may select any tile to maneuver, attempting to defend his own troops while positioning himself to capture his opponent's tiles. If you end your movement in a square occupied by an opponent's tile, you capture that tile. Capture your opponent's Duke to win!

Players start the game by placing their Duke in one of the two middle squares on their side of the game board. Two Footman are then placed next to the Duke. Each turn a player may choose to either move a single tile or randomly draw a new tile from the bag. With fifteen different Troop Tiles, all double-sided, and nineteen total pieces for each player (plus special optional tiles), the variety of game play is limitless.

Beyond the endless variety of the basic game, Terrain Tiles introduce a variety of game play options, altering the game board. These rules also include several alternate objectives, such as the challenging Dark Rider game which pits five Pikeman against a lone Knight.

Description

Levy. Maneuver. Conquer.

The Duke is a dynamic, tile-based strategy game with an old-world, feudal theme, high-quality wooden playing pieces, and an innovative game mechanism in its double-sided tiles. Each side represents a different posture – often considered to be defensive or offensive – and demonstrates exactly what the piece can do within the turn. At the end of a move (or after the use of a special ability), the tile is flipped to its other side, displaying a new offensive or defensive posture.

Each posture conveys different options for maneuver and attack. The full circle is a standard Move, the hollow circle the Jump, the arrow provides for the Slide, the star a special Strike ability and so on. Each turn a player may select any tile to maneuver, attempting to defend his own troops while positioning himself to capture his opponent's tiles. If you end your movement in a square occupied by an opponent's tile, you capture that tile. Capture your opponent's Duke to win!

Players start the game by placing their Duke in one of the two middle squares on their side of the game board. Two Footman are then placed next to the Duke. Each turn a player may choose to either move a single tile or randomly draw a new tile from the bag. With fifteen different Troop Tiles, all double-sided, and nineteen total pieces for each player (plus special optional tiles), the variety of game play is limitless.

Beyond the endless variety of the basic game, Terrain Tiles introduce a variety of game play options, altering the game board. These rules also include several alternate objectives, such as the challenging Dark Rider game which pits five Pikeman against a lone Knight.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
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Showing 1–3 of 3
Video UeaatV2v54E Watch It Played Playthrough
video_pk 68725 · mention_pk 165005
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video msWtSzLxcaE Watch It Played Rules Teach at 1:10:08 sentiment: positive
video_pk 65448 · mention_pk 159117
Watch It Played - The Duke video thumbnail
Click to watch at 1:10:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Helpful reference sheets for rules and symbols are included.
  • Good idea to include reference sheets for teaching games.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bag building — Players start with a set of tiles, place some in their bag, and draw from it during the game.
  • Capture — Players can capture opponent tiles by moving onto their space. Captured tiles are removed from the board.
  • Movement — Each troop has unique movement options indicated on the tile, which change after a piece is moved and flipped.
  • tile placement — Players draw random tiles from a bag and place them on the board.
  • Variable player powers — Some tiles have enhanced abilities (indicated by Roman numerals) that can be activated as an action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Opponents will face one another across a gritted board trying to be the first to capture their opponent's Duke and be declared the winner.
  • After you move a tile, you then flip it over and this is where things get interesting because you can see now the footman's movement options have changed.
  • You are allowed to move onto an enemy tile and you'll usually want to because when you do, you've captured that tile and it is removed from the board and placed to the side.
  • Publishers you really should do this and Catalyst game Labs good job I really appreciate this as someone who usually has to teach the games this gives me everything I need to know on a couple of sheets it's fantastic
References (from this video)
No references stored for this video.
Video 4B_lv0UK_xA Chairman of the Board Top List at 8:04 sentiment: positive
video_pk 899 · mention_pk 120020
Chairman of the Board - The Duke video thumbnail
Click to watch at 8:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clean, pure design
  • Deep tactical decision-making
Cons
  • Tracking unit abilities can be challenging for newcomers
Thematic elements
  • unit-flip movement and positional play
  • abstract strategy game reminiscent of chess
  • abstract, high-focus on tactics
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — units flip and move differently when activated
  • board control — attack across board and capture opponent units
  • unit flipping — moves change after each move due to flip
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hidden Gem
  • I think this one's going to have his audience if you can kind of dabble with Euro games but Euro games aren't your main focus
  • it's a fantastic job of being so broadly appealing
References (from this video)
No references stored for this video.
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