In the two-player, co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!
To set up the game, place gem tokens on the designated spaces of the game board and the team tracker token in the center of the movement path. At the start of each round, shuffle the deck of thirty cards — which contains three suits, each numbered 1-10 — and deal each player a hand of eleven cards. Reveal one card as the "decree" card to determine the trump suit. For each trick, one player leads a card, and the other must follow suit, if possible. The winner of the trick moves the team tracker toward them a number of spaces equal to the number of fox footprints on the cards played. If the tracker lands on a space next to a gem, the players collect one gem. If the tracker would move off the end of the path, return the tracker to the center of the path, then add a forest token to one end of the path, reducing the number of spaces upon which you can move (with you sliding gems next to this covered space next to the new end of the path).
The odd-numbered character cards have special abilities when played, allowing the trick winner to move the tracker in the direction of their choice or to ignore the footprints on one of the played cards so that you can land on just the right spot. One character allows players to exchange one card with each other, while another allows a player to change the decree card.
At the end of a round, you add five gems to designated spaces, add a forest space to shorten the path, then receive a new hand of eleven cards from a freshly shuffled deck. Collect all 22 gem tokens, and you win. Run out of time or head off the end of the path with no forest spaces in reserve, then you can just keep running in defeat or shuffle the cards and start the game anew.
- Fun cooperative trick-taking experience
- Challenging goal with a good difficulty curve
- Easy to set up and play quickly
- Requires strategic thinking and deduction
- Difficult to win, may lead to frustration for some
- No direct communication can be challenging
- The original Fox in the Forest was missed by the hosts
- Cooperative trick-taking
- Forest
- Fox in the Forest
Mechanics (from transcript analysis)
- cooperative play — Players work together to achieve a collective victory condition.
- Hand Management — Players manage their hands of cards to make optimal plays within the trick-taking framework.
- Path Clearing — Players move a marker along a path to collect gems, with the goal of clearing the path.
- Trick-Taking — A cooperative variant of trick-taking where players aim to achieve a common goal.
Video topics + discussion points
Quotes (from this video)
- The name does it a disservice even I'm gonna say who it was it was mark when we taught him the rules he didn't seem that thrilled at all
- The market burst like you said I don't think there's a bubble here that's gonna burst but maybe there's some slowness in the growth
- The staples are getting to be more staple as the thousands of new games continue to struggle
- This is not a game this is not a game that I would play with Donna and my friends who enjoy Carcassonne they don't like using timers you have to have the timer
- The odds are against you which what meant was what makes it a fun co-op game
References (from this video)
- cooperative twist on a two-player trick-taking game
- two-player trick-taking variant
- cooperative, card-driven tricks
Mechanics (from transcript analysis)
- Trick-Taking — two players cooperate to maximize tricks and score
Video topics + discussion points
Quotes (from this video)
- it's a fast-paced dungeon tile game where you end up to three fronts must explore a dangerous and ever-changing maze to win
- threading a string through one of the grommets either going up or going down
- it's a pinball game
- this is a loop based game where you're gonna keep playing the same thing over and over again
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- i don't believe in the concept of must-have game oh this is a game you must have there's no game you must have there's no game that everyone enjoys
- you know what i i have to say i think the mountie from dead of winter is my favorite promo
- i don't want to say no very very well could be
- if you enjoyed seeing me at this convention that we're now meeting in person and we're shaking hands if you enjoy seeing the things online that you do understand you made it happen like you've literally made it happen because none of this works uh without some kind of financial support at the end
- I always say that and then I don't actually keep to it.
- You know what uh oh gosh hold on one more second oh I'm gonna get something else really the stream should be over this chat is we're closing it down in just a couple of minutes this is the last time I'm getting up it really is I promise you
- I won't belabor the story here because you should buy this book.
- I don't have a link in the description to it I'll try to think to put it there but this is a great tips and tricks guide
- I really felt like the fifth edition is really quite quite cool.
- I like what they've done with it so anyway.
- I would love a a game based on the television show the prisoner
- I highly recommend it to you go out and watch that that show it's so so good
- I would love to do a rules tutorial for twilight struggle
- it's it's a fantastic game it really is
- I am not a number that is right that is a quote from the prisoner
- I hope you stay safe wash your hands be careful keep distance from everyone
- Let's just stay safe I just want all of you to stay safe
- Stay safe out there I care about you all and I really appreciate the caring and thoughtful things that people have said to me as well
References (from this video)
- transcended the original trick-taking concept with cooperative two-player mode
- fast, approachable, highly replayable
- Fox in the Forest
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the art knit is absolutely phenomenal
- it's a very exciting game
- the edge of the seat factor really elevates this game
- it's a tug and pull in an internal tug and pull
- production, the theme, the art, the rules are easy to teach
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- welcome everybody. welcome to all six of you good to see you
- omelet is going to be moderating for us for this very special this very special stream
- i don't know so if i missed something please let me know and chat if people subscribe or if things happen i'm not going to get notified
- we have the very best people
- i don't wanna miss any of these i don't wanna miss any and you might see my jammies don't don't be shocked don't be shocked to learn that i don't wear pants on stream or uh practically ever in my entire life
References (from this video)
- Delightful two-person quick fix
- Interesting cooperative twist on competitive trick-taking
- Cooperative navigation, gem collection
- Forest
- The Crew: Mission Deep Sea
- Fox in the Forest
Mechanics (from transcript analysis)
- cooperative play — Players team up helping each other move through the forest.
- Trick-Taking — A two-player Cooperative trick taking game.
Video topics + discussion points
Quotes (from this video)
- It's this really big puzzle that only gets more complicated as it goes so it just looks so cool
- I am all in on the gardening themed rolling right genre and and this um I mean pencil first games has got a series of games are kind of in this gardening and I would say almost like relaxing and pleasant kind of theming of their games
- The artwork is delicious looks like it's a gardener who's been sketching their Garden of whilst they've been sat in it you know and it's just it's very nice in it
- If this game weren't so purple it is so purple really you are underestimating how purple it is it's profoundly purple.
- So much of the scoring is hidden like you're having a certain amount of points out on the board but the rest of the points like half the points in the game is all in your hands right and you never know who's gonna win and that sounds really exciting to me.
- This thing is still going as in its original Incarnation the original designer ever this is still happening it's still crazy popular it has true staying power power.
References (from this video)
- Unique cooperative two-player trick-taking/deck-building gameplay.
- Chill and thoughtful without being overly demanding.
- Amazing artwork and cute storyline.
- Hardly any setup required.
- Does something rare and innovative in the board game space.
- Cooperative adventure with limited communication
- Cute storyline
- The Fox and the Forest
Mechanics (from transcript analysis)
- Cooperative — Cooperative two-player deck building game.
- Deck Building — Cooperative two-player deck building game.
- Limited Communication — You can't communicate you can only communicate through the card play.
- Trick-Taking — Cooperative two-player trick ticking game.
Video topics + discussion points
Quotes (from this video)
- you are drafting um vegetables in order to score or you are drafting um scoring cards and that's that's the entire game
- it's another chill two-player game
- this is a push your luck game where you are trying to go down into the water and get the best treasure
- this is one of those kinds of games kind of like uh Puerto Rico where you when you enact uh on your turn you enact one of the phases of a game um and then everyone gets to do that same phase but you get a better version of it
- the Pips the numbers aren't good or bad they just are different things that you're able to do
- this is this is a monster Euro but it is oh so satisfying
- this is a reimplementation of Brugge the previous fail game is kind of perfected in Hamburg
- I absolutely love a this kind of this particular kind of Uno with a particular group of friends with a particular group of set of house rules at a certain time of year
- we play with a lot of house rules we let the twos stack the plus twos stack and guess what we love it we don't care it's really fun sorry Uno purists
References (from this video)
- two-player cooperative
- gem collection objective
- gem collection through trick-taking
- forest with a fox character
- light puzzle-like progression through tricks
Mechanics (from transcript analysis)
- Gem collection — Landing on gems collects them; goal to collect all gems.
- Trick-Taking — Cards played move the fox in the forest and determine trick outcomes.
Video topics + discussion points
Quotes (from this video)
- This is a cooperative two-player game where you'll be taking the roles of pirates guiding your ship through the treacherous tides.
- Now in this game, the cards you play will move the fox in the forest.
- Your goal is to collect all the gems.
- Lord of the Rings, the Fellowship of the Ring trick taking game, long title.
- you'll be taking the role of one of the characters from the Lord of the Rings.
- Now, this does follow a story, and new chapters offer a variety of new twists and turns as you progress throughout the game and experience the Fellowship of the Ring.
References (from this video)
Mechanics (from transcript analysis)
- Trick-Taking — Variant designed for two players with unique trick mechanics.
- Two-player cooperative/competitive trick-taking — Variant designed for two players with unique trick mechanics.
Video topics + discussion points
Quotes (from this video)
- Trick taking is this mechanism in where you're going to be playing face up cards in the center of the table.
- The trump suit will ultimately win over all other suits.
- Winning tricks isn't always the goal.
- Sometimes the game will reward you for winning as many tricks as you can.
- There are hundreds of trick- taking games out there.
- The joy of board games is really discovering which of these games really appeal to you.
References (from this video)
- Excellent cooperative two-player experience.
- Requires synchronization and smart play with a partner.
- Beautiful art and presentation.
- Highly replayable and consistently enjoyable.
- Can be tricky and not always winnable.
- Foxes looking for gems
- Forest
Mechanics (from transcript analysis)
- cooperative play — This is a cooperative two-player game where you're working together playing tricks to collect gems from around the forest.
- Set Collection — And your goal is to try to get all the gems before you run out of cards and enough time.
- Trick-Taking — you're working together playing tricks to collect gems from around the forest. How you play tricks and who wins will indicate how much you move.
Video topics + discussion points
Quotes (from this video)
- The Lord of the Rings is something that I really, really enjoy.
- In most instances, you are playing out your entire hand in this game.
- The packaging and the product design of this game is also just phenomenal.
- It's that one thing that's like everybody's trying to push their points up a little bit more like they want to, but you don't want to do it too much because everybody starts to gang up on you.
- The scoring because you do better if other people do worse. And don't meet their bids.
- Every time I played this game, it just has tickled my brain in the best way possible.
- It takes this simple idea, I guess, and then elevates it just enough that it feels like Ilia said classic, but also doesn't um pull away from the uniqueness of this game.
- It does have grand moments, which I love in games, as many of you know by now. You can be so confident that you're not going to take another trick and you're sitting at 25 and bam, you did. You've busted. Eat it.
References (from this video)
- Unique cooperative trick-taking experience.
- Small box makes it portable.
- Can be played on a very hard mode and still be enjoyable.
- Fox in the Forest
Mechanics (from transcript analysis)
- card abilities — Special abilities on the cards add depth and interest to the trick-taking.
- Cooperative — Players work together to achieve a common goal.
- Trick-Taking — A cooperative two-player trick-taking game.
Video topics + discussion points
Quotes (from this video)
- But that doesn't mean that board games didn't come out. So, what we're going to be talking about is the top 10 games that came out that year in 2020.
- So, my number two is uh Vic Counts of the West Kingdom.
- So, my number two, this is Sorcerer City. What a wild game.
- All right, so, we're finally here. We're at our number ones of 2020, and this has been such a great list.
- my number one is Pandemic Legacy Season Zero.
- All right, so my number one game of 2020. Uh this is Conbon EV.
- If you want us to continue these series as the years go on, so in 2026, we can do 2021 and all of that and even compare our lists from top 10 list in the past, let us know in the comments below.
- And be sure to let us know what your favorite games are from 2020. What What was your board gaming experience like in 2020?
References (from this video)
- Interesting card-flipping mechanic
- Element cards add strategic depth
- Tricky hand management aspect
- Trick-taking card game with elemental powers and a panda theme
Mechanics (from transcript analysis)
- Bomb — Four or more cards of the same value can be played as a bomb.
- card flipping — Cards can be flipped to their blue side, which affects how they are returned to hand.
- Hand Management — Players manage their hand of cards to make optimal plays and avoid negative consequences.
- Run — Players can play sequential cards.
- scoring — The game is played to a certain score, with points awarded for winning tricks and potentially for cards left in hand.
- Set Collection — Players can play sets of cards with the same number.
- Trick-Taking — Players play cards to win tricks, with the highest card or specific combinations determining the winner.
Video topics + discussion points
Quotes (from this video)
- And so this is shedding game. Um so basically we have to uh and a trick taking um by a ship.
- The fire symbol allows you to discard a card from your hand.
- Um, the spin panda means you can spin one of the cards in your hand.
- So these cards are double-sided.
- And the tricky part, if you are Whoops, there goes my bamboo.
- unless you played a blue card, then they will be discarded. That's where you have to be tricky about how you're going to remove cards from here because they will come back if they're all white.
- If you play all your cards the white side up um and you lose the trick, they come back to your hand, but they flip.
References (from this video)
- Winter
- Star Kingdom
Mechanics (from transcript analysis)
- Trick-Taking — One of the suits being Stars implies a trick-taking or card game mechanic.
Video topics + discussion points
Quotes (from this video)
- And today we have a top 10 list for you.
- So we're we were thinking, what are some board games that give us like winter vibes?
- Ladies first.
- This is Winter Kingdom. This is kind of a winter version of Kingdom Builder um from Queen Games and and Donald X Yakarino.
- This is Dead of Winter. This is a very cool game both in terms of temperature and in its mechanisms.
- So, the number one winter vibes style game is a game called Riverside.
- we want to know what you have to say because when Wy and I were creating this list, we came up with so many games that were like that would be awesome to put on the list, but we haven't played it.
- Put those in the comments below because we want to hear from you.
References (from this video)
- Limited communication is a huge part of the game and where it truly shines.
- Eliminates quarterbacking, making it great for mixed experience levels.
- No card counting is possible due to facedown cards, keeping things interesting.
- No card is inherently good or bad; every card has a time to feel powerful or weak.
- Crucial to take advantage of abilities on odd-numbered cards.
- Great design feature with multiple difficulty levels.
- Point scoring system makes you want to come back for more attempts to beat your score.
- Surprisingly fun game with tension that builds.
- Extreme highs and lows contribute to the fun.
- Unique game with nothing else like it in the collection.
- Great value for the price ($10-12).
- Impressed with the intricacy and uniqueness, especially the limited communication and the back-and-forth of wanting to win or lose tricks.
- Component quality, aside from cards, is nothing particularly special (e.g., cardboard gems).
- The theme is more of a backdrop than a deeply integrated part of the gameplay.
- It's not the reviewer's favorite two-player game, but this is not a knock on the game itself.
- A musician has gotten lost in the woods, and characters are going into the forest to find the musician and collect gems.
- The Fox in the Forest
- Pandemic
Mechanics (from transcript analysis)
- cooperative play — Players work together as a team to achieve a common goal.
- Limited Communication — Players have very restricted ways to communicate their intentions or plans to their teammate.
- scoring system — The game includes a point system that encourages replayability and aims to beat previous scores, rather than just a simple win/loss.
- Trick-Taking — Players play cards in tricks, aiming to win them to advance on a track or achieve certain goals.
- variable difficulty — The game offers multiple difficulty levels (1, 2, & 3) allowing players to scale the challenge.
Video topics + discussion points
Quotes (from this video)
- This game truly shines is in that limited communication between players.
- This completely eliminates that [quarterbacking] and I love that.
- Part of what makes this fun is just those extreme highs and lows.
- Overall I have to say I'm really impressed with this game I didn't expect to like it this much.
References (from this video)
- Cooperative gameplay replaces competitive gameplay
- Includes a board in this edition
- Different experience from the original Fox in the Forest
- Fox in the Forest
- Arboretum
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this is the Fox in the forest duet this is different than the other Fox in the forest game that we unboxed
- it's almost a reimagining somebody call it a sequel or it takes the concepts in the Fox in the forest and repurposes them as a cooperative game instead of a competitive game
- co-op game now so if you don't like competitive games as much or you wish that when you're playing the Fox in the forest that you could have worked together this is the perfect game for you
- look very similar to the Fox in the forest obviously different characters different artwork different colors but the style and the features are still there
References (from this video)
- great two-player experience with elegant balance
- beautiful thematic integration and accessible rules
- as a two-player only game, may lack replay variety for some players
- foxy duel in a woodland setting with gems and pawns
- mythic forest, cooperative two-player trick-taking
- cooperative tension with light competitive edge
Mechanics (from transcript analysis)
- Cooperative Game — players coordinate to reach gem and round-based goals
- cooperative tie-ins — players coordinate to reach gem and round-based goals
- progression and scoring — three rounds with increasing stakes and scoring via gem collection
- Trick-Taking — players play cards to win tricks; performance and sequence matter
Video topics + discussion points
Quotes (from this video)
- top 10 two-player games of all time
- the top 10 were very difficult because I think there's a lot of factors that I had to consider
- the production quality really matters when a game feels like Parks-level polish
- the core of this game is adapting
- it's a cozy fun game you can play with somebody else
- we can open this game and play it immediately maybe not having played it in a while
- the clicky clacky of the tile H yeah good
References (from this video)
- Cooperative and accessible two-player experience
- Beautiful art and compact footprint
- Easy to teach and play casually
- Limited to two players
- forest adventure with gems
- cooperative trick-taking journey along a path
- cooperative, lighthearted puzzle
Mechanics (from transcript analysis)
- Path progression — Results of tricks determine movement along a path, with gem collection at key points.
- Track Advancement — Results of tricks determine movement along a path, with gem collection at key points.
- Trick-Taking — Players bid and follow tricks to win paw prints and advance along a path to collect gems.
Video topics + discussion points
Quotes (from this video)
- it's a calm and therapeutic game
- it's a fascinating two-player experience
- the art is absolutely stunning by Andrew Bosley
- it's a hoot
References (from this video)
- enjoyed in the past
- two-player cooperative
Mechanics (from transcript analysis)
- Trick-Taking — two-player cooperative trick-taking
Video topics + discussion points
Quotes (from this video)
- it's happening it is no longer going to be in my collection
- Katan it is happening
- I am going to call Katan
- I need to pair down this collection
References (from this video)
- two-player trick-taking with a nature motif
- Seven Wonders Duel
- Arboretum
Mechanics (from transcript analysis)
- Trick-Taking — two-player twist on classic trick-taking with cooperative feel.
Video topics + discussion points
Quotes (from this video)
- probably the number one game that i want to try right now is probably dwellings of eldervale
- it's about layering tiles and growing flowers from seeds to full flowers and it looks absolutely beautiful
- Flamecraft looks amazing it looks adorable
- you are somebody's reason to smile
References (from this video)
- Engaging cooperative puzzle
- Beautiful art
- Shorter playtime may reduce depth
- Gem collection and forest spirits
- Fantasy forest, cooperative two-player
- Cozy, cooperative
- Fox in the Forest
Mechanics (from transcript analysis)
- Compound Scoring — Gems collected per round determine end of game.
- cooperative trick-taking — Players work together to collect gems via tricks.
- round-based scoring — Gems collected per round determine end of game.
- Trick-Taking — Players work together to collect gems via tricks.
Video topics + discussion points
Quotes (from this video)
- it's one of the first trick taking games that I would think of bringing out to show somebody
- I would give this an S
- A for me
- I give this one an A
- the theme is great but still a D
- Gummy Trick is fantastically fun
- Vivo is a sleeper hit for me