In the two-player, co-operative trick-taking game The Fox in the Forest Duet, players team up, helping each other move through the forest. Collect all the gems before the end of three rounds of play, and you win!
To set up the game, place gem tokens on the designated spaces of the game board and the team tracker token in the center of the movement path. At the start of each round, shuffle the deck of thirty cards — which contains three suits, each numbered 1-10 — and deal each player a hand of eleven cards. Reveal one card as the "decree" card to determine the trump suit. For each trick, one player leads a card, and the other must follow suit, if possible. The winner of the trick moves the team tracker toward them a number of spaces equal to the number of fox footprints on the cards played. If the tracker lands on a space next to a gem, the players collect one gem. If the tracker would move off the end of the path, return the tracker to the center of the path, then add a forest token to one end of the path, reducing the number of spaces upon which you can move (with you sliding gems next to this covered space next to the new end of the path).
The odd-numbered character cards have special abilities when played, allowing the trick winner to move the tracker in the direction of their choice or to ignore the footprints on one of the played cards so that you can land on just the right spot. One character allows players to exchange one card with each other, while another allows a player to change the decree card.
At the end of a round, you add five gems to designated spaces, add a forest space to shorten the path, then receive a new hand of eleven cards from a freshly shuffled deck. Collect all 22 gem tokens, and you win. Run out of time or head off the end of the path with no forest spaces in reserve, then you can just keep running in defeat or shuffle the cards and start the game anew.
- Cooperative gameplay replaces competitive gameplay
- Includes a board in this edition
- Different experience from the original Fox in the Forest
- Fox in the Forest
- Arboretum
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this is the Fox in the forest duet this is different than the other Fox in the forest game that we unboxed
- it's almost a reimagining somebody call it a sequel or it takes the concepts in the Fox in the forest and repurposes them as a cooperative game instead of a competitive game
- co-op game now so if you don't like competitive games as much or you wish that when you're playing the Fox in the forest that you could have worked together this is the perfect game for you
- look very similar to the Fox in the forest obviously different characters different artwork different colors but the style and the features are still there
References (from this video)
- great two-player experience with elegant balance
- beautiful thematic integration and accessible rules
- as a two-player only game, may lack replay variety for some players
- foxy duel in a woodland setting with gems and pawns
- mythic forest, cooperative two-player trick-taking
- cooperative tension with light competitive edge
Mechanics (from transcript analysis)
- Cooperative Game — players coordinate to reach gem and round-based goals
- cooperative tie-ins — players coordinate to reach gem and round-based goals
- progression and scoring — three rounds with increasing stakes and scoring via gem collection
- Trick-taking — players play cards to win tricks; performance and sequence matter
Video topics + discussion points
Quotes (from this video)
- top 10 two-player games of all time
- the top 10 were very difficult because I think there's a lot of factors that I had to consider
- the production quality really matters when a game feels like Parks-level polish
- the core of this game is adapting
- it's a cozy fun game you can play with somebody else
- we can open this game and play it immediately maybe not having played it in a while
- the clicky clacky of the tile H yeah good