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The Gallerist box art

The Gallerist

Game ID: GID0330937
Game Info
Year
2015
Players
1-4
Age
12+
Playtime
120 min
Collection
Your Tier
Loadingโ€ฆ
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

This age of art and capitalism has created a need for a new occupation - The Gallerist.

Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world.

There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist!

Maximize your money and thus win the game by:

having visitors in your gallery;
exhibiting and selling works of art;
investing in artists’ promotion to increase art value;
achieving trends and reputation as well as curator and dealer goals.

Description

This age of art and capitalism has created a need for a new occupation - The Gallerist.

Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world.

There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist!

Maximize your money and thus win the game by:

having visitors in your gallery;
exhibiting and selling works of art;
investing in artists’ promotion to increase art value;
achieving trends and reputation as well as curator and dealer goals.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 58
This page: 50
Sentiment: pos 33 ยท mix 4 ยท neu 4 ยท neg 2
Mentions per page
Showing 1โ€“50 of 58
Video nZmqjmNQJdY Watch It Played Discussion at 1:01:00 sentiment: positive
video_pk 92213 ยท mention_pk 247719
Watch It Played - The Gallerist video thumbnail
Click to watch at 1:01:00 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Icons and aids make a complex game easier to learn and remember
  • Unique and attractive theme
Cons
  • Initial learning process can be challenging due to many moving parts
Thematic elements
  • Art Gallery Management
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't look at games and go this is too complex we couldn't do it it's more about do I think it's the right fit is a game I'm excited about and energized about
  • I have some sort of a weird feeling of Purity in a game so let's say I was playing the path finder Adventure game um anytime that I was going to play the game again I'd be very careful to try to weed out anything extra that had get stuck in until certain points
  • I love small Skirmish style games so
  • I love that open world just getting to explore everything and just doing nonsense things for hours on end have nothing to do with the main quest and thoroughly enjoying it
  • I'm so excited to see Spider-Man done by Marvel and not by Sony that I'm I'm just I'm over the moon
  • superheroes are weapons of mass destruction yeah right so so some of them having them regulated probably makes sense
References (from this video)
No references stored for this video.
Video OWjI5IeR3j0 Watch It Played Discussion at 1:24:57
video_pk 92168 ยท mention_pk 247532
Watch It Played - The Gallerist video thumbnail
Click to watch at 1:24:57 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think we did it. We've started on time. That never happens.
  • The words are on both sides. No, but for them, they're going to be seeing this side.
  • This was not a sponsored segment. They didn't ask me to like feature this on their content.
  • I think that's why I go half elf cuz I I do like role playing.
  • Well, technically you could do this. Um, we just don't feel it creates an optimal playing experience.
  • They're not going to make money off of all the board gamers who are suddenly going to jump to League of Legends because of this board game.
  • My brain like blew out the back of my head.
  • It's not a fake word. It might not be a common word to some of our listeners.
  • The puns definitely got worse.
  • I'm still above Daredevil. But again, I just in general just so impressed with how they're bringing those characters to life.
References (from this video)
No references stored for this video.
Video mt69V6lcLo4 Meeple University Analysis at 18:08
video_pk 91761 ยท mention_pk 246319
Meeple University - The Gallerist video thumbnail
Click to watch at 18:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The approach to that is so completely different from the approach that I take when I'm creating a script for a video it you know in some ways it's worlds apart but in other ways there's a lot of connections.
  • It's okay to look at the rulebook okay yeah so I am the main demo person for check games edition and when I go to Gen Con and origins and things like that I demo all of the check games to and somebody will come up and they'll say I want to play dungeon pets well I know dungeon pets I know dungeon vet really well Do I remember exactly what the three player rule is about the green square no is it so so for that point I will look in the rule book now there is a train of thought that says wait a minute you're the official demo person for this game and you're having to look in a rule book and some people might think that's you know wrong but looking in the rule book for something that's you know a very small detail about all the setup instructions how much money does everybody start with oh yeah it's four five five six right okay yeah just little things like that don't be afraid to look in the rule book if you if you need to it's much better to look in the rule book then you know think oh yeah I think I know what the rule is so I'll tell them and then you end up getting it wrong so yeah that would be one thing I would say definitely keep the rule book handy.
  • The problem is by being distracted during the rules explanation you will you will miss certain things yeah so yeah and the other thing as well about people is that they will be constantly asking questions some people you know especially if you've kind of scripted the teach so the teach that I'm gonna do of key market tonight I am planning today to script it not word for word but I am going to have a series of bullet points and I am going to have different parts of right whereabouts am I going to explain this bit and where am I going to explain that of it and then you get somebody interrupting like two minutes in saying what does this icon do here or what does this mean here and you're like yeah I'll get to that later on um and and and this is a thing you've got to be careful that some people don't like that okay so some people if they say what does this icon do here yeah if you don't tell them right then what the icon does they think you're a terrible teacher because they've asked a question and you're not answering it yeah so some people think that but when you know you know you've spent a whole day planning how you're going to teach this game and that icon means absolutely nothing right now and it makes me even if you explain it right now it makes no sense whatsoever yeah it's the way that you would if you say that icon is relevant in the winter phase I'll explain it more in the winter days if I forget remind me so you know basically don't pamper to everybody's needs and desires if they want to know exactly what a specific thing means at that specific time because it can disrupt the flow and it can also end up messing up your flow of information so I believe that there is a there's a right flow of information and if you start focusing on a specific thing specific thing that's going to happen in a specific area of the game and you start Corina just at the start it it kind of messes up and that will disrupt it disrupts that the teach basically.
  • The objective of this exercise for the next three or four hours by the end of it you will have learned how to play forget being competitive right we're all going to try and win obviously but forget being competitive forget all of them my new details just play the game learn the game and learn how all of the bits interconnect and move around yeah because then the game goes a lot quicker if you were to say right we're all going to be super competitive from game one I'm going to read out all of the rules everybody's going to sit there and analyze all of those rules yeah very few people can actually then turn those rules into a workable strategy without actually seeing how the game plays out first.
  • So I had to lick that clip so that it was nice and nice. we're yeah I would then insert it in not on my belt but actually between my trousers and my skin so that it was touching my skin okay yeah and the static went away now Wow what I was doing is I was obviously providing some kind of earth but what I had to it was quite funny I had literally licket and sticky down my pants and a static went away now I have told this story how time to professional sound people yeah and they they didn't believe me and I'm like look it happened and they said well I've never heard of that but it was a combination of fluorescent lights powered lapel mic yeah an unshielded cable yeah and it was all of those things combined but yeah I accidentally fixed it because what I did is I had some headphones in the camera and I was listening back to occurred here this static and there's suddenly the static would go I'm out it's gone oh and then he's come back yeah well he's gone and he's come back and I'm like what's happening and he was when I was holding the clip every time I touch the metal clip it static when so I thought well I can't hold this on camera because I'm so I'll have to lick it and put it down me challenges and I did I did loads of videos like that
  • The mechanics of the game aren't that hard but if you don't know what's coming and what's going to get you most of your points then you're not in a competitive position
References (from this video)
No references stored for this video.
Video ih9Nr7o_tE0 Watch It Played Discussion at 1:03:27 sentiment: positive
video_pk 91356 ยท mention_pk 245133
Watch It Played - The Gallerist video thumbnail
Click to watch at 1:03:27 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Good rule set, not overly complicated given its depth
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • potentially mysterium if you want so it's more of a party game you know want something that's gonna be like too crazy long and not too many rules mysterium is a great option for that Halloween party maybe that you're playing
  • I think ultimate werewolf gives you more room to tell funny stories that have kind of a Halloween or horror kind of flavor to them I think
  • don't be distracted by shiny things I'd you know you'll have time that time is running out all those cultists aren't lazing around I know they look like goofballs but they're up to no good and they're doing it quick so you gotta be hurry you have you hurry you got an objective just go for the objective don't be distracted by the bookcase over there looks like I might have is it a nice little shiny object yeah don't don't worry about that letter that's on the table just go get the ritual item
  • I don't know I don't know what my favorite best complicated game is sorry I'll have to get better at this part of the opening up about opinions things
  • I can't think of any well I put this a different way yes all the time
  • The highlight of it is getting to meet and see people who I've either met online who are also in in boardgame media that I like and respect and admire but also just many people who watch the show and to take the time to say hello and and share a moment with me that that's a really look I spent I spent a lot of time alone in this basement that sounds depressing doesn't it I don't mean it that way I'm very thankful I spent a lot of time alone though I I'm not in the midst of the people that I that I share the hobby with most of the time
  • The reason that happens is generally because their stock that can't be sold and so a company comes in and goes hey we'll take all that stock for really cheap you'll get at least something for it and then we'll repackage and we'll sell it at a markup so that they get a piece of the pie right so the stuff that's you know you're not gentle gonna find at terraformers in there or a wildlands or you know name whatever kind of game they're generally going to be other types that game doesn't mean they're bad games but they're probably not the games I'm seeking out
  • what is the fun did you have making those Space Hulk videos once upon a time they still stand out to me as some of the most fun videos you've made
References (from this video)
No references stored for this video.
Video irtRWvvLIyU Meeple University Analysis at 9:53 sentiment: positive
video_pk 91078 ยท mention_pk 244079
Meeple University - The Gallerist video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Striking production visuals
  • Interesting central maples mechanic that impacts micro-actions
Cons
  • Requires multiple plays to fully grasp dynamic between left-side bonuses and tableau actions
Thematic elements
Comparison games
  • Vinhos
  • Lisboa
  • Kanban
Mechanics (from transcript analysis)
  • board layout with central maples (neapolitan maples) โ€” The central maples mechanic serves as a focal point and heavily interacts with micro-actions and resource management.
  • multi-use actions โ€” Actions and bonuses interact via a multi-use structure tied to the card/board layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the perfect entry game because it has the most familiar mechanics
  • the bank mechanic it was something I've never seen before
  • cooperative mode as well as the normal multiplayer against each other mode
  • the Neapolitan maples in the middle
  • it's puzzle cooperativeโ€ฆ more puzzling than other co-ops
References (from this video)
No references stored for this video.
Video ysfpNDp78Ek Meeple University Top 10 List at 6:22 sentiment: positive
video_pk 90901 ยท mention_pk 243404
Meeple University - The Gallerist video thumbnail
Click to watch at 6:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interesting interplay with othersโ€™ workers
  • strong interaction dynamics when discussing action denial
Cons
none
Thematic elements
Comparison games
  • Stone Age
  • Gallerist
  • Euphoria
  • Scythe
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • action bumping/out โ€” the discussion references bumping opponents out to gain access or advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most well-known
  • it's essentially a round-based action draft
  • my first worker placement was stone age
  • you can just knock the other player's worker out
  • cards that let you jump in and mess up other people's plans
  • it's not competitive
References (from this video)
No references stored for this video.
Video d1Gr31kUzZY Getting Games Discussion at 24:07 sentiment: positive
video_pk 90825 ยท mention_pk 243110
Getting Games - The Gallerist video thumbnail
Click to watch at 24:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host expresses interest in this designer's work and related titles
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the more interesting games that i've played recently
  • I really liked Terra Mara and wanted to play it again
  • Gloomhaven playthrough has reached the stratosphere as far as views are concerned
  • The Crew is excellent
  • I love dice in games but I dislike it when you have dice in games and there are just strictly good results and strictly bad results
References (from this video)
No references stored for this video.
Video xeCOsdh-YLs Getting Games Discussion at 29:30 sentiment: positive
video_pk 90625 ยท mention_pk 242321
Getting Games - The Gallerist video thumbnail
Click to watch at 29:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • don't buy too many games all at once unless you love that part of it
  • there's no such thing as hearing about a video too soon
  • i plan out as far ahead as i can realistically
  • i adore lost runes of arnac
  • anno 1800 legacy thanks for putting that idea into my head
  • on mars is right there at the top
References (from this video)
No references stored for this video.
Video 0WEqQIJeS6s kovray Monthly Recap at 19:37 sentiment: neutral
video_pk 89881 ยท mention_pk 239401
kovray - The Gallerist video thumbnail
Click to watch at 19:37 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Has not been played yet
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we thought we'd get in the habit of doing some monthly vlogs where we talk about some of the games that we've played the experiences that we've had and share a little bit more of us with you
  • we played 51 different games unique games in the month of january
  • out of all the games we played this month which one was your favorite
  • one thing i've been telling everybody is it has one of the best rule books i've seen written in a very long time
  • one of the things i fear most is calling our collection
  • it's not a disappointment but more like a oh i didn't i didn't think it was like that
  • the flame burns brighter the flame is bigger
  • tell us what game you want to play in february as well
References (from this video)
No references stored for this video.
Video Pql3gf-Qrpg Getting Games Discussion at 11:45
video_pk 89713 ยท mention_pk 238700
Getting Games - The Gallerist video thumbnail
Click to watch at 11:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i understand a lot of people really enjoy solo games but um generally they're they're not really for me
  • it's essentially a fun thing that we like to do and we have to make sure that it doesn't turn into work
  • thousands of games come out every year and i feel like every couple of months i bump into something that i'm just like whoa that's totally new
  • i personally think patchwork is engine building because you're just kind of building up an income engine
  • sprinkles on the icing on the cake
References (from this video)
No references stored for this video.
Video Rc4GhWNDx5I kovray Top 10 List at 19:08 sentiment: positive
video_pk 89783 ยท mention_pk 239020
kovray - The Gallerist video thumbnail
Click to watch at 19:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • appealing theme
  • complex mechanics
  • well-organized components
Cons
  • unplayed despite owning for a year
  • missing several other Lacerda games
Thematic elements
  • art collection
Comparison games
  • On Mars
  • Kanban
  • Escape Plan
  • Vinhos
  • CO2
  • Weather Machine
Mechanics (from transcript analysis)
  • Resource Management โ€” resource management
  • Worker Placement โ€” it's a very it's a complex worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video is just going to be us making excuses
  • these games should not be on our show
  • this is a full-on shelf of shame video
  • this game just needs to be played
  • we're going off about I'm not making up too many excuses but this video is full of excuses
  • we cannot yeah there's no excuse
  • I will never play a game asynchronous
  • I absolutely cannot stand when we open a game and we play like the first two three scenarios and then just leave it
  • I feel like there's been videos where we've lied that we've played this one
  • The main theme of this game is essentially heavily driven by colonialism
  • the gameplay is not necessarily about the theme
  • elevates and makes better
  • it's one of the most thematic games you'll play
  • we have two games that we have not played that are under the nemesis realm
  • I think shelf of opportunity and shelf of shame are not the same thing
References (from this video)
No references stored for this video.
Video ng_gEBldjgw Getting Games Discussion at 24:50 sentiment: neutral
video_pk 89748 ยท mention_pk 238883
Getting Games - The Gallerist video thumbnail
Click to watch at 24:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think I might be kind of done with it
  • the best solution for us right now is my iphone
  • we filmed two more playthroughs and those realistically should be the first ones that go public
  • I really can't wait to hear what people think
  • we're hoping to put out the gallerist later this month
References (from this video)
No references stored for this video.
Video bNT4pKZdXOE Getting Games Discussion at 21:14
video_pk 89691 ยท mention_pk 238621
Getting Games - The Gallerist video thumbnail
Click to watch at 21:14 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this sounds really boring but essentially i built a database of all of the content that i've made over the last eight years
  • it's an incredible number i was shocked to see that
  • it's now publicly available to everybody you can go to johngetsgames.com/games and that'll take you right to a read-only version of it
  • these are essentially passion projects that i'm working in amongst the paying work that I do
  • this is essentially a 1.0 version of the junkets games database
  • it's possible at some point i will upgrade this into an actual website
References (from this video)
No references stored for this video.
Video 16D-njd0Z7I Drive Thru Games Top List at 30:25 sentiment: positive
video_pk 88916 ยท mention_pk 235328
Drive Thru Games - The Gallerist video thumbnail
Click to watch at 30:25 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Strong and unique theme
  • Excellent artistic design
  • Engaging gameplay
  • Good for 2-4 players
  • Thematic integration of mechanics
Cons
  • Can be mentally taxing ('brain not ready for it')
  • Longer playtime in 4-player
Thematic elements
  • Managing an art gallery, discovering artists, international art market
  • Art gallery
Comparison games
  • Vinhos
Mechanics (from transcript analysis)
  • Market manipulation โ€” dealing with the kind of the international market
  • Set Collection โ€” building up this sort of uh uh well-rounded robust you know presentation of artists
  • Worker Placement โ€” managing your gallery trying to find new artists you know up and coming Artistry trying to kind of invest in and then you kind of have like your different showings
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are my favorite games these may not be like the best quality games in some cases
  • it's a really really cool mechanic and then it has all the fun scoring stuff of the original Seven Wonders game
  • it's a two-player game two-player game only there's not really anything else to talk about player count wise with this one
  • it's just a really cool tight experience great production all this stuff
  • there's been tons tons of stuff for it and it has been like six starter sets and then all this little like packs of uh you know different War bands and stuff that you can buy
  • yes that bugs me I really like the game that really bugs me
  • artistically graphic design wise is my favorite just because there is just a lot going on on this game
  • I just prefer it mechanically just that much better
  • galors and venos bear like a nice perfect marriage of theme and mechanics
  • and gosh if it ain't thematic I'm telling you it's thematic
References (from this video)
No references stored for this video.
Video 3szc_Z2jqJ4 Meeple University Top 10 List at 5:01 sentiment: mixed
video_pk 88545 ยท mention_pk 233693
Meeple University - The Gallerist video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • I certainly don't agree with this being above Vignesh.
  • The rules are not as heavy as this other game.
  • Being so high up there.
Thematic elements
  • Art Gallery
Comparison games
  • Escape Plan
  • Vignesh
  • Espinas
Mechanics (from transcript analysis)
  • action selection โ€” There are many actions and if you do a bad action, it might set you back.
  • Auxiliary Actions โ€” Players get many extra auxiliary actions.
  • Worker Placement โ€” A worker placement game where many actions have multiple steps.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to rank our top 20 heaviest games that we have played according to BGG rating whether we agree or not we'll tell you later
  • delving into that ever controversial ever amorphous topic that is BGG heaviness ratings what do they mean no one knows no one can explain
  • the fact that you can ruin your game very early on and this is is one of them
  • it was hard to feel like you were achieving anything as well
  • that's a real signal of how tough the entry point to this game is
  • the bass rules are so dense and adding dog Arts Academy to it adds a whole extra thing to do
References (from this video)
No references stored for this video.
Video Zu9XRMq458E Heavy Cardboard Discussion at 57:23 sentiment: positive
video_pk 85970 ยท mention_pk 221518
Heavy Cardboard - The Gallerist video thumbnail
Click to watch at 57:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the colonist and I feel so bad for whoever had to sort that afterwards
  • Yakob this is how you should store your games you're never going to play them more than once
  • ah World War II war game number 567
  • this is Atlantic Chase
  • we're going to be getting started late just so you know it's probably going to be 7:30 but um this is this is what I'm streaming here in about an hour and a half realistically cuz uh uh stress btic Odyssey is still set up on the table
  • stress btic Odyssey is still set up on the table
  • it's going to take me a solid 40 minutes to put up stress spct Odyssey
  • this feels like a a worthy game for a giveaway
  • this is Weather Machine from VTO lerta
  • what's your best piece of corrective criticism what what's something that we could do better here on heavy cardboard
  • I'd like to hear that as well that's that's actually a really great idea
  • the community is really amazing uh inclusive welcoming Comm Community
  • if you are watching this and not a patreon I'll see you tomorrow night for laav otherwise if you're a patreon I'll see you in about 90 minutes
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:17:39 sentiment: positive
video_pk 85914 ยท mention_pk 221103
Heavy Cardboard - The Gallerist video thumbnail
Click to watch at 1:17:39 · YouTube ↗
Overall sentiment (raw)
Extremely positive; liked by everyone in the group and has a great solo mode.
Pros
  • Everybody in the group really likes it.
  • The solo is great.
  • Considered the highest LERTA game by one speaker.
  • Top three are virtually interchangeable for one speaker.
  • Also on nine different people's lists.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:44:30
video_pk 85914 ยท mention_pk 221120
Heavy Cardboard - The Gallerist video thumbnail
Click to watch at 1:44:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video NblgkzpcyoY The Brothers Murph Other at 419:27:20 sentiment: positive
video_pk 85860 ยท mention_pk 220891
The Brothers Murph - The Gallerist video thumbnail
Click to watch at 419:27:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really liked it.
  • Good first Lacerda game.
  • Smooth gameplay.
  • Cool theme.
  • Cool look.
  • VG good.
Cons
  • May not reach the 'pantheon' of ultimate favorite Lacerda games.
  • Combine can get weird with meetings.
Thematic elements
  • running an art gallery
  • art gallery
Comparison games
  • Galactic Cruise
  • Combine
  • Lisboa
  • Speak Easy
Mechanics (from transcript analysis)
  • action selection โ€” Players choose from four action spaces.
  • Set Collection โ€” Collecting art and luring patrons.
  • Tableau Building โ€” Commissioning artists to create art for the gallery.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a game about collecting games, which sounds like it's going to be right up your alley. It's basically a game about setting up your shelf.
  • It is I think my favorite of the Imperium games that I have played so far.
  • This is a game where you are working together trying to land a plane.
  • It's really tense.
References (from this video)
No references stored for this video.
Video U11v8pu0gEo Board Gaming Ramblings Top List at 9:58 sentiment: negative
video_pk 85080 ยท mention_pk 217383
Board Gaming Ramblings - The Gallerist video thumbnail
Click to watch at 9:58 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • super like solid game
  • recognize the good mechanisms
Cons
  • never liked
  • makes me hate myself
  • don't know what to do
  • not my favorite Lord game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • For me, this is an S. This is one of the better games ever. I love it.
  • Um Tor Mars I've spoken about this many times. Hate love it. H I love to hate it and I hate to love it.
  • It's just like F plus for me. This is boring.
  • If this wasn't Marvel, if it was just called Champions, wouldn't be the same same wouldn't be a top 100.
  • We like lordas but like boa and kban ee is my favorite ones.
  • And then we're going to have Mara Kybo. Oh, Marbo is good. Uh I really like it still. Even though that Pirates of Marbo kind of did the same goodness in shorter amount of time.
  • I would place Marbo in B or C.
  • What? D.
  • And uh lastly for this part of the video, we're going to have come down EV S S. Yeah, that's an easy one to end on. We like lordas but like boa and kban ee is my favorite ones.
  • That was way more fun than I thought it would be.
  • I think this is fun because well we kind of have this thing in top 10 or especially in top uh when we make top 100 and top 50 because she's like oh you picked this so low or this is so high and we get like to kind of see our differences a little more clearly.
  • Also when we do the keep and we disagree we kind of I think that is fun and I thought that we we're going to agree more. So, but but it's nice that we don't.
References (from this video)
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Video tzN7N9WJpuk Gaming Rules! Discussion at 4:59 sentiment: positive
video_pk 84991 ยท mention_pk 216887
Gaming Rules! - The Gallerist video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • art gallery management
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 3:17 sentiment: positive
video_pk 84712 ยท mention_pk 215557
The Brothers Murph - The Gallerist video thumbnail
Click to watch at 3:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Is a lot of people's first Lacerda and it's a great place to start as it's actually not that heavy.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
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Video Y1vCyXi4AqM The Dice Tower Discussion at 45:57 sentiment: negative
video_pk 82208 ยท mention_pk 206481
The Dice Tower - The Gallerist video thumbnail
Click to watch at 45:57 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Watching paint dry
  • frustrating designer
  • pieces are junk
Thematic elements
  • Art Curator
Comparison games
  • Museum
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Food Chain Magnate.
  • Eric, your clue is Sanguin Anger.
  • That's Blood Rage.
  • Holy Knights from the Occidental Domain.
  • Paladins of the West Kingdom.
  • Stratosphere Squad.
  • Sky Team.
  • The Big One with the giant lion on the front.
  • Twilight Imperium four. Fourth edition.
  • Maritime Metropolis
  • Underwater Cities.
  • Fraudster Doctor
  • Quacks. Quacks of Quedlinburg
  • Art Curator
  • The Gallerist
  • Blue.
  • Azul.
  • Battles of Suns, Monarchical Violence.
  • Imperial Assault.
  • The Bleached Fortress.
  • White Castle.
  • Sand Bank Sovereignty.
  • Dune Dune Imperium.
  • This is the seeding round.
  • So, much like the famous game title recall, Oh. right? The this is the seeding round.
  • This game is broken. You win this game every time if you lose all your battles. Winning battles is the worst thing you can do, apparently.
  • One star review, Royalty free clip art, complete absence of graphic design, lowest possible grade components, and then priced above most ultra premium titles.
  • That is Food Chain Magnet.
  • No ducks, false advertising.
  • 70 collector's box plus crown expansion, first Kickstarter promo.
  • Watching paint dry or play this game about watching paint dry. Tough decision.
  • I love this one. I'm here to berate the designer of the game. I haven't even played the game, and it's already driving me to tears and make me want to flip the table. Who designed the pieces? Who? Zero stars for that junk.
  • This is like Sudoku, but worse and colorful.
  • Azul is way better than those.
  • The deck building is dull, the resource conversion is dull. It's just a mishmash of stuff.
  • Too old. Don't believe anyone who says that it's still relevant.
  • El Grande.
  • When I buy a core box, I expect to be able to play the game by itself and don't have to buy an expansion for it to be actually playable.
  • It's mostly about brewing coffee for rerolls.
  • It's a blowout.
  • Reading one star reviews is Oh. It's It's kind of a guilty pleasure, isn't it?
  • Remember to check out dicetower east.com if you want to register to play games with us
References (from this video)
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Video HhSkBmWHDvs Review at 6:12 sentiment: positive
video_pk 69106 ยท mention_pk 165460
The Gallerist video thumbnail
Click to watch at 6:12 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Favorite solo game
  • Amazing solo system
  • Interconnected actions
  • Beautiful components
Cons
  • Can be too hard for some players
  • Complexity can lead to mistakes
Thematic elements
  • Running Art Galleries
  • Modern Art World
  • None
Comparison games
  • Kanban
  • Escape Plan
  • Feast for Odin
  • On Mars
  • CO2
  • Vinhos
  • Railways of Portugal
  • Dragon Keepers
  • Bot Factory
  • Inventions
  • Speak Easy
  • The Great Library
  • On Alien Invasion
Mechanics (from transcript analysis)
  • action bidding โ€” Players can bid in auctions for art pieces.
  • action selection โ€” Players choose from various actions available on the board and their player board.
  • Area Majority โ€” Players compete for majorities in certain columns of the international market.
  • contract fulfillment โ€” Players need contracts to sell art.
  • Hand Management โ€” Players manage tickets (cards) to perform certain actions.
  • Set Collection โ€” Players aim to collect sets of visitors in their gallery.
  • Worker Placement โ€” Players place their 'gallerist' on action spaces on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is one of my favorite games. One of my favorite solo games.
  • Definitely my favorite solo Lassarda.
  • For solo, this is amazing. It uses a really really simple solo system, but it's so good.
  • It's a visa game and so every action kind of interconnects with all of the other actions.
  • I think we've got it pretty covered.
  • I'm gutted in a way that I'm not going to Essen.
References (from this video)
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Video vDIqfFtJAzA Other at 18:06 sentiment: positive
video_pk 67548 ยท mention_pk 163678
The Gallerist video thumbnail
Click to watch at 18:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Another scavenger hunt. Okay, this one's a little bit more specific.
  • You get one point for being fastest. You get two points for being right.
  • So, we're trying the game that matches that color palette kind of.
  • This is our first one. You'll get a little buffer.
  • It's a solid guess, but Nick is correct.
  • So, am I correct in that because the lightest part was matching kind of the color palette like in terms of the order?
  • So, we're going to mix it up. So, now you're going to get a minute.
  • Please subscribe for Jimmy. Please subscribe.
  • This is a solid a solid guess, right?
  • The white is what's missing. I mean, there's clouds.
  • Solid. Solid attempt. That's one point.
  • The answer was which will appear on screen now. Is isle of cats.
  • There's a lot of a color that's probably the predominant.
  • Yeah. Yeah. Yeah. Yeah. For sure. Dang. Okay.
  • Okay. All right. Good. Good. Well done. It's tough.
  • This is going to be that 1,000%.
  • Oh, that's incorrect.
  • The comments are on your side and I am opening a can. Never been wrong before.
  • So, here's the thing. It's not white.
  • All righty.
  • Oh, it's like kind of gold. Gold, red, and blue or or beige.
  • So it's not like completely bland.
  • I mean, let's not go that far.
  • And blue and red.
  • Ah, it's wrong.
  • Nick with the cheeseburger from Oolio.
  • Not bad.
  • Not blue enough.
  • It's more of a royal blue on that one.
  • Grand Hotel.
  • Coming. Coming. Coming.
  • Not correct.
  • Incorrect. Mike.
  • Wow, that's a good call. It totally does look like that.
  • It looks like a burger without the meat.
  • It does.
  • Just the veggies, please.
  • Just the veggies, please. Next up,
  • This is going to be a tough one.
  • Blue, red, black.
  • They're all tough ones.
  • This is going to be a particularly tough tough black.
  • Particularly tough. Blue, red, black,
  • That there's lots of games.
  • Is that maybe
  • Um, that's pretty close. I'll take that. Take that.
  • No, it's close. It's close. There's no It's probably more yellow than blue and red, but I don't know.
  • How many has he missed?
  • Yeah. Has got anyone right?
  • Well, the timer he got
  • Oh. Oh, many.
  • Is I'm like, is he okay?
  • Got to grab something faster.
  • So Nick's pick was horrified.
  • Good pick.
  • And it is correct.
  • No way. Nice job, Nick.
  • All right, so there's no matter how long I was staring.
  • Yeah, that's why I was like with Combot. I was like, "Oh, I'm screwed. There's no way."
  • Oh gosh. Yeah. rally. I got to focus.
  • You know, we got
  • three more of these.
  • Yeah.
  • Okay.
  • I got enough time.
  • Also, I mean, if you want to switch positions, if that helps.
  • If you want a a little balance quicker, doesn't matter.
  • Are you closer to All right. I know that that's been a I think that was a comment on one of these.
  • The door.
  • I have an unfair advantage or whatever.
  • My brain is swift. Even if I'm further, I make up time.
  • Oo, pretty purple pink. It's kind of like a a pinkish I like to I like to and then kind of like a light purple and then double black.
  • What could that be?
  • Oh, you're right.
  • Yeah,
  • baby.
  • Damn.
  • Uh there's no point me grabbing anything else, I don't think.
  • Well, no.
  • One for speed.
  • I present to you Wonderland's War for Judgement. No, no, no.
  • Oh my gosh.
  • Got a little workout in, too. A couple pumps.
  • I mean,
  • come on.
  • No, it's [clears throat] not.
  • Nick, you got 15 seconds.
  • I'm coming back in. I haven't got anything. I think Mike has it.
  • Mike gets one point for being the fastest, but he only gets two points for being correct.
  • I was like, this is thing. When I get it, at least I get it pretty much. You did. You nailed it. I picked my my battles.
  • I immediately was like, I'm I'm done. There's no way. There's no way.
  • All right, down eight and nine.
  • Oh, you get there first.
  • Getting spicy.
  • All right, this is the second to last. The penultimate game.
  • All right,
  • until
  • this is the last. This is a tiebreaker case.
  • Oh,
  • okay. So, wait.
  • I got to
  • You have to You have to get this one.
  • All right. Cuz even if I get here first, well, if you get it right, we'll be fine.
  • So, I have to get it correct. Yes.
  • One way or another, I have to get the right answer. No big deal.
  • Lot of beige.
  • Wa. Whole beige bottom or top or top? Beige top or bottom? The yellow and maroon.
  • Whoa.
  • Yellow maroon and beige. Beige.
  • And I mean it's like it's beige.
  • She beige. It's beige. But with some color
  • now 30 seconds.
  • I'm getting like a
  • You have wafers at your place. I was like I'm getting like a uh 20 seconds game.
  • That'd be more yellow though.
  • Man, this is so much bigger.
  • 10 NINE NOW.
  • EIGHT NOW.
  • SEVEN. LEGS. FIVE, FOUR, THREE, TWO, ONE.
  • COUNTS. I'm here. I'm here. I'm in it. I'm in it. I'm in it. Counts. I'm in it.
  • Okay, Nick.
  • I grabbed small world. I don't think that's correct.
  • Nick's submission is the small world. He got one point for being fastest, which puts him at 10, but it is however incorrect.
  • Mike's submission was Shakespeare. A little bit of red.
  • It's not a bad choice.
  • Really? I mean, yeah, I mean, it's close.
  • He gets zero points for his speed and zero points for being correct.
  • The correct answer was the gallerist.
  • OH, WE BOTH LOOKED at that because I thought it'd be more green on it.
  • Dang. We almost had it. Man, I should have just gone with my first instinct. That was really the first thing I thought.
  • So, Nick wins 10 to eight.
  • I'm just happy to have been here to participate, man.
  • Indeed.
  • Dang. [sighs]
  • Dang. Dang.
  • If you enjoyed that, let us know down in the comments below. How well did you do? Were you able to guess?
  • Probably better than we did.
  • Yeah, this was this was doable, but tough. Really tough. Yeah.
  • Um, but thank you so much for Jimmy. Shouts out. Give this video a thumbs up for Jimmy. Say thanks Jimmy in the comments.
  • Um, if you like this kind of challenge and stuff, let us know.
  • Absolutely. Yeah. And we will uh see you next time. Unless Judge Jimmy, is there anything else left to uh to do? Maybe give me some bonus points for being so kind, being a good team sport.
  • All right.
  • Check out the Patreon if you want to see them do this tiebreaker, I guess.
  • Boom.
  • Perfect.
References (from this video)
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Video 9Ij--EIJJ60 Playthrough at 1:06 sentiment: positive
video_pk 67429 ยท mention_pk 163553
The Gallerist video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game's production quality is gorgeous and unique.
  • The theme of art dealing is well-integrated and interesting.
  • The game ends efficiently without overstaying its welcome.
  • The gameplay loop is rewarding as players earn their progress.
  • The game is streamlined for its complexity.
  • The game is enjoyable at multiple player counts, with three being considered the best.
  • Solo mode is fantastic and works easily.
  • The game can be played relatively quickly, making it suitable for conventions or late-night plays.
  • The game offers a good crunch of decisions without being overly taxing like some other heavy euros.
Cons
  • Players can feel like they are not doing the right thing or are making mistakes.
  • The initial turns can feel slow as the game builds momentum.
Thematic elements
  • Art dealing and artificially inflating the egos and reputations of artists.
Comparison games
  • Speakeasy
  • Glory to Rome
  • Anachrony
  • Trickerion
Mechanics (from transcript analysis)
  • action selection โ€” Players choose from a limited number of available actions on their turn.
  • End game trigger โ€” The game end is triggered by specific conditions like having two masterpieces or all tickets being gone.
  • Set Collection โ€” Collecting sets of art or tickets seems to be a core way to score points or trigger actions.
  • Take That โ€” Players can kick other players out of action spaces.
  • Variable player powers โ€” The game's artwork itself and the artists' fame levels are represented by tiles that can be manipulated.
  • Worker Placement โ€” Players place workers on action spaces, with the option to kick out opponents and receive a kickout action.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's pretty streamlined for what it is.
  • The theme I think is pretty pretty awesome. Not a lot of games about art dealing.
  • You hate yourself throughout the whole game. 100%. You never feel like you're doing the right thing.
  • The game just ends and all his games are like that.
  • It always comes quicker than you expect it to.
References (from this video)
No references stored for this video.
Video VKDWtOF2c9A watch your play table talk Analysis at 15:14
video_pk 65995 ยท mention_pk 160312
watch your play table talk - The Gallerist video thumbnail
Click to watch at 15:14 · YouTube ↗
Pros
  • Excellent example of professional rulebook design with coordinated graphic design, iconography, text, and layout.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Beyond learning the game a rule book will often be used as a reference and so it should also serve that purpose well
  • the rule book not only needs to provide the information but it needs to provide easy ways to find the information inside of it
  • you don't want to have to be trying to pick through information on the War of 1812 and George Washington's hair stylist I just want the answer to my question so I can get back to my game
  • Blind play test your rulebook
  • if the frequently asked questions document is longer than your rule book it's time to rewrite your rule book
  • the problem is Publishers are not willing to pay a profession to write their rule book
  • Rule books should ensure you that you are contractually going to understand the game and not look like a contract for an insurance
References (from this video)
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Video 4Qv85PMZ_kw watch it played Playthrough at 0:20 sentiment: positive
video_pk 65161 ยท mention_pk 158785
watch it played - The Gallerist video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Discovering a new artist can be better than the current one.
  • Gaining benefits like moving visitors or investors.
  • Hiring new, burly assistants who can do heavy lifting.
  • Selling the first painting brings in significant money and contributes to an art dealer objective.
  • Purchasing art from existing artists can be cost-effective.
  • Unlocking tokens and gaining new paintings for the gallery.
  • The community's (Paulo's) suggestions are helpful.
Cons
  • The first painting is described as 'expensive and horrifying'.
  • The hired assistants are perceived as 'musclebound street thugs' and potentially involved in 'extortion'.
  • LTA's predictable movement and actions can be detrimental, forcing ticket removal.
  • The artwork for Franchesco Bonapar can be visually unappealing ('pink rabbit thing').
  • Forgetting to leave behind an assistant can have consequences.
  • The game is described as a 'three-player solo game' which is noted as 'getting out of hand'.
Thematic elements
  • running a gallery
Comparison games
none
Mechanics (from transcript analysis)
  • action selection โ€” Players choose from available actions at different locations, sometimes using 'executive actions' or 'location actions'.
  • artist discovery โ€” Players can discover new artists, such as Franchesco Bonapar and Phoebe, which impacts their gallery.
  • contract fulfillment โ€” Fulfilling contracts, like selling paintings, leads to assistants returning to their desks and potential bonuses.
  • Influence track โ€” Players can spend influence to gain benefits, such as reducing the cost of actions or gaining extra actions.
  • selling art โ€” The game involves selling paintings, with income based on the painting's location and potential bonuses for art dealer objectives.
  • Set Collection โ€” Collecting tickets (brown, pink, white) and paintings contributes to fulfilling objectives and gaining benefits.
  • Worker Placement โ€” Players move assistants or personal characters to locations on the board to take actions, such as going to the artist's colony, sales office, or hiring assistance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I find your lack of faith disturbing.
  • He just goes from person to person talks to him he comes back with a briefcase of money I really don't like to ask questions they just hand him over the money apparently he seems very convincing is he your assistant or is he like a henchman is this a Shakedown I I I don't know he has a goatee but I try not to judge him.
  • For all my complaining about this painting I have to concede we did end up finding a buyer.
  • I'm going to send jendri off go get some more money he's going to extort some more money.
  • The more I stare at it the more I can kind of see the inner beauty.
References (from this video)
No references stored for this video.
Video Y1S4nfzxwMY watch it played Rules Teach at 0:21 sentiment: positive
video_pk 65163 ยท mention_pk 158787
watch it played - The Gallerist video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative element making it feel like a shared experience.
  • Clear explanation of rules and setup.
  • Multiple objectives for solo play provide replayability and goals.
  • Interesting decision-making regarding gallery reputation and artist promotion.
Cons
  • The artwork itself is described as potentially 'horrific' or 'nightmarish'.
  • Initial money is very tight, requiring careful management.
  • Opponent AI (Lerta) can be aggressive, kicking players out frequently.
Thematic elements
  • Running a gallery
Comparison games
none
Mechanics (from transcript analysis)
  • Area Movement โ€” Pawns move around a board with different locations, and opponents' pawns can kick players out of their current location.
  • Artist Fame Track โ€” The fame of discovered artists increases based on actions and the number of collectors in the gallery.
  • Card Drafting โ€” Selecting contracts from a display of available cards.
  • Influence track โ€” Using influence to gain benefits, such as a discount on purchasing a painting.
  • Set Collection โ€” Collecting tickets (brown, white, pink) and using them for bonus actions or to attract specific visitor types.
  • Visitor management โ€” Drawing and placing visitors (collectors, investors, VIPs) into the gallery.
  • Worker Placement โ€” Players place their gallerist pawns on locations to take actions, and Pawns are removed or kicked out by opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone welcome to watch it played
  • this is not really what solo means we're going to work together on our own Gallery we're turning into a co-op game yeah kind of right
  • The Apprentice level is obviously the easiest I think we can probably pull that one off but I'd love to see if we can get to experienced no no we're going for the master galleris I like your ambition
  • We're off to a great start here
  • This partnership is working out great pep
  • well I mean at least you are so it makes sense you'd make that kind of mistake
  • well well we'll try not to make that mistake again maybe it's our assistant we got like lazy interns we need to whip them into shape
  • John Luke's brought his painting to pad and oh my gosh it's horrific we paid all that money for this
  • let us know what location should we go to next what action should we perform and should we also taking executive action
  • until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video rmMsGrWx_8Y Watch It Played Rules Teach at 0:21
video_pk 65164 ยท mention_pk 158788
Watch It Played - The Gallerist video thumbnail
Click to watch at 0:21 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that's everything you need to know to play the solo version of The Gallerist.
References (from this video)
No references stored for this video.
Video Qtgt2ndMObs Watch It Played Playthrough at 0:22 sentiment: mixed
video_pk 65159 ยท mention_pk 158783
Watch It Played - The Gallerist video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gaining money is always helpful.
  • Promoting an artist can lead to more money.
  • Acquiring reputation tokens is important for end game goals.
  • The game offers multiple levels of difficulty to aim for.
Cons
  • Running out of money can be a concern.
  • Mistakes in gameplay can happen and need correction.
  • It is possible to fall short of the required money for expert level.
  • Game end is triggered when tickets are depleted.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to be kicking out Lacerta to do this though.
  • Every time we do anything with Lacerta, I always want to make that lacertive joke.
  • Well, Skull Hunter, you had a very appropriate name for the move that you wanted us to make here.
  • These skulls do have bodies attached to them.
  • These ticket stacks are getting quite low, which means the end of the game is pretty close.
  • I was pretty convinced, I think we both were, that we could get to the experienced level.
  • This guy just figured it out. Like a dog with a bone, he's determined to figure out how we get to master gallerist, and he did it.
References (from this video)
No references stored for this video.
Video l6PZYaxnwcw watch it played Playthrough at 0:22 sentiment: mixed
video_pk 65160 ยท mention_pk 158784
watch it played - The Gallerist video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gaining money from selling artwork.
  • Increasing influence through visitors.
  • Acquiring new paintings.
  • Hiring more assistants.
  • Discovering new artists.
  • Having a variety of visitor types (VIPs, collectors, investors).
Cons
  • Concern about not meeting solo objectives (money, masterpieces).
  • Running out of assistants.
  • Visitors leaving the gallery.
  • The solo game ending if tickets are used up too quickly.
Thematic elements
  • running an art gallery
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance System โ€” The game seems to operate on a system where players perform a set number of actions, with a consultant Paulo suggesting specific actions and rounds of suggestions. There are also 'kicked out' actions that occur after the player's main action.
  • Album/Set Promotion โ€” The game involves promoting artists to increase their fame and reputation, which impacts gameplay.
  • Area Majority โ€” The discussion about 'muscle in' and 'jump ahead of him in the line' at the international market suggests competing for limited spots or actions.
  • contract fulfillment โ€” Players take contracts and place them on spaces, which then have effects like returning assistants or gaining money based on gallery visitors.
  • Income/Money Management โ€” Players gain money from selling artwork and manage their finances, as seen when discussing spending money on paintings and hiring assistants, and needing a certain amount to meet objectives.
  • Influence track โ€” Influence is gained and spent, often tied to visitors (VIPs and collectors), and can be used to take location actions or gain discounts.
  • Set Collection โ€” The game involves collecting tokens from a table, aiming for a specific number (five in this case), and collecting tickets of different colors, with a mention of having one of every color.
  • Worker Placement โ€” Players place assistants on various board spaces to perform actions like claiming tokens, promoting artists, buying paintings, taking contracts, and hiring more assistants. There's also mention of assistants being 'kicked out' and returning to desks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we should fully finish our action before we do that because our action might change the levels of the stacks
  • it's important in the international market as well because we might take the tile that he would take before he gets to place
  • Paulo ronado got the most votes and he limited himself to just two rounds of suggestions last time he gave us five rounds he really didn't trust us I don't blame him two is not too bad two is pretty good
  • we're going to muscle in which seems to be our way and jump ahead of him in the line to play something first
  • it's hard to resist such fantastic art
  • I like how now that we have so much money you're still so concerned about spending it
  • it's driving me a little crazy that we've managed to fill up our gallery and no one is buying
  • I hate to say this pep but I almost think we might need jendrick back to do a little convincing of the crowd here
  • oh Rodney we forgot something
  • I'm worried that we're running out of assistance
  • PAAD Gallery is in a pretty good state right now
References (from this video)
No references stored for this video.
Video zNnSpawDyiU Watch It Played Playthrough at 0:23 sentiment: positive
video_pk 65158 ยท mention_pk 158782
Watch It Played - The Gallerist video thumbnail
Click to watch at 0:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Achieving the master gallerist level
  • Thematic elements like artist fame and art value
  • Strategic depth and player interaction
Cons
  • The gallery burning down
  • Gendrich betraying the gallery
Thematic elements
  • running an art gallery
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority โ€” The scoring for international market majorities and column majorities indicates an area control or majority mechanic.
  • Auction โ€” A final auction phase is described for renowned works of art, determining ownership based on bids.
  • contract fulfillment โ€” Players fulfill contracts by using assistants, which grants rewards and special abilities.
  • Set Collection โ€” Collecting specific types of tickets (brown, white, pink) and reputation tokens seems to be a key part of progressing and scoring.
  • Worker Placement โ€” Players use assistants to take actions on the board, such as placing them onto contracts or locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everyone, welcome back to Watch It Played.
  • And we put out a challenge last time, right, to say, can anyone come up with how we could end the game at master galler level?
  • I think Gendendrick just pulled the fire alarm.
  • Oh, the old insurance scam. Clever.
  • Do you think he just took the money and ran?
  • I think he did.
  • Oh my goodness. He backstabbed us.
  • Let's take our money and let's run, pep.
  • Well, well, we brought the the gallery down with us, so that's all that matters, I guess.
References (from this video)
No references stored for this video.
Video i9ZWpA6od2U watch it played Discussion at 0:27 sentiment: neutral
video_pk 65168 ยท mention_pk 158791
watch it played - The Gallerist video thumbnail
Click to watch at 0:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everyone welcome back to watch it played my name is Rodney Smith this is going to be a very quick news and updates video primarily I just want to run the contest to give away this copy of fuse that we started a few weeks ago but I also want to give you a couple quick updates on the channel as well
  • this is complex Euro game and it's probably going to be one of the most ambitious projects that I've worked on so the script is taking me a little longer
  • although the paint jobs aren't perfect I think they'd be passable for some video I'm considering this game for a possible feature
  • so what we've been doing lately is having table talk on a Tuesday table talk back on the following Tuesday and then a live Q&A on the Tuesday after that and then repeating that cycle
  • not only do we answer questions but we also try to play a game or two talk about some games and just get up to some other General Shenanigans
  • the winner of this watch it played contest is Benjamin Cocker congratulations Benjamin I'll send you an email get your mailing address and then ship this on to you as soon as possible
  • I also forgot to mention I'm recording a video to talk about this the game canopy it's a new product coming to Kickstarter that will provide you an alternative way of carrying your games to game group or wherever you're trying to take them
References (from this video)
No references stored for this video.
Video 3W-ybgRHYp0 watch it played Discussion at 0:46 sentiment: mixed
video_pk 65155 ยท mention_pk 158778
watch it played - The Gallerist video thumbnail
Click to watch at 0:46 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • watching it being played will help clarify some of that complexity
Cons
  • a little bit too complex
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hey everyone welcome back to watch it played my name is Rodney Smith this is going to be a quick news and updates video because the next couple of weeks are going to be Bonkers and I just want to give you a sense of what's going on
  • Tom's going to have me there we're going to be playing some games we'll stream that live for people to watch
  • so if you'd like to check that out then join us then again keep an eye on the channel there we'll have an announcement for when that's going live
  • otherwise that's everything I had to share I hope you're all having a great time and having some fun gaming but until the next episode thanks for watching
References (from this video)
No references stored for this video.
Video gndxl9qQvSg watch it played Rules Teach at 6:10 sentiment: positive
video_pk 65166 ยท mention_pk 158789
watch it played - The Gallerist video thumbnail
Click to watch at 6:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Complex and engaging gameplay with multiple interconnected systems.
  • Good player interaction through 'kicked out' mechanics and area majority scoring.
Cons
none
Thematic elements
  • High art and great fortunes await the gallerist who promotes the right artists, draws in the best clientele, and curates the grandest collection.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority โ€” Scoring based on the most assistants in columns of the international market.
  • Engine Building โ€” Developing an economic engine through art sales and artist promotion.
  • Hand Management โ€” Managing contract cards, art dealer cards, and curator cards.
  • Resource Management โ€” Players manage coins, influence, tickets, and visitors.
  • Set Collection โ€” Collecting specific types of artwork for scoring via curator and art dealer cards.
  • Variable Phase Order โ€” An intermediate scoring phase occurs when the ticket stack is depleted.
  • Worker Placement โ€” Players move their gallerist pawn or assistants to locations to take actions. Other players' pieces can be 'kicked out'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Art doesn't just enhance culture it can also line the pockets of the gallerist who promotes the right artists draws in the best clientele and curates the grandest collection
  • High art and great fortunes await so join me at the table and let's learn how to play
  • I like to think of it as an online sale
References (from this video)
No references stored for this video.
Video 8qu5Y9iKSIA Watch It Played Discussion at 4:41 sentiment: positive
video_pk 64709 ยท mention_pk 158207
Watch It Played - The Gallerist video thumbnail
Click to watch at 4:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • introduces variety in scoring
  • suggests further engagement with existing tutorial content
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a pretty big fan of the game Concordia
  • the rules to the game are very simple
  • they also have a bundle for Olli on as well
  • these are four different packs that have been bundled together that we're part of the original Kickstarter stretch goals
References (from this video)
No references stored for this video.
Video w2ZKAz-zIWE Allies or Enemies Top List at 22:57 sentiment: positive
video_pk 61189 ยท mention_pk 153843
Allies or Enemies - The Gallerist video thumbnail
Click to watch at 22:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thinky, planning-heavy Euro experience
  • High visual appeal and thematic cohesion
Cons
  • Lengthy and deliberate; not quick to pick up
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's legitimately pretty cool
  • it's a really cool game
  • it's a starter worker placement game
  • it's surprisingly thinky for a game that's one page of rules
  • it's asymmetric and the factions play very differently
  • the theme is absurd
  • it's thinky because of planning ahead
  • it's a flicking game, it's a dexterity game
  • the artwork is beautiful
  • it's purposely mean
  • it's a great space game
  • it's a big epic adventure
  • every time you put a tile in and it affects everything else in your area
References (from this video)
No references stored for this video.
Video 6HqkkZd-Sx8 kovray Discussion at 12:36 sentiment: positive
video_pk 60371 ยท mention_pk 152783
kovray - The Gallerist video thumbnail
Click to watch at 12:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, crunchy strategy
  • great thematic execution
  • strong player interaction
Cons
  • very heavy learning curve
  • long playtime
Thematic elements
  • art dealing, curation, gallery management
  • Art gallery world; managing a gallery in a city
  • engine-building with worker placement
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building โ€” points and capabilities grow as you develop the gallery through acquisitions and exhibitions
  • engine_building โ€” points and capabilities grow as you develop the gallery through acquisitions and exhibitions
  • Set Collection โ€” managing sets of paintings and artists to maximize income and scoring
  • set_collection โ€” managing sets of paintings and artists to maximize income and scoring
  • Worker Placement โ€” players place workers to take actions such as hiring artists, acquiring paintings, and running exhibitions
  • worker_placement โ€” players place workers to take actions such as hiring artists, acquiring paintings, and running exhibitions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it is truly the gamer Paradise
  • we ended up playing 40 games between the two of us
  • the brain fog is real
References (from this video)
No references stored for this video.
Video 8jKhBVhzzoA The Broken Meeple Top 50 List at 9:42 sentiment: positive
video_pk 42330 ยท mention_pk 208028
The Broken Meeple - The Gallerist video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous production and theming
  • solid rule set and teaching aids; relatively smooth for a heavy euro
  • strong interaction through contracts and competition for art
Cons
  • can be long and heavy; downtime potential at higher player counts
  • older editions occasionally have navigation quirks
Thematic elements
  • art dealing, promotion, and contracts
  • Art gallery management and exhibition
  • glossy, high-stakes gallery world
Comparison games
  • Citadels
Mechanics (from transcript analysis)
  • Auction / Bidding โ€” auctioning and bargaining with other players to acquire art and reputation
  • Auction and negotiation โ€” auctioning and bargaining with other players to acquire art and reputation
  • Block/interaction mechanics โ€” mini take-that via bumping others' workers and competing for contracts
  • Worker Placement โ€” place workers to perform gallery-related actions (buying art, publicizing contracts, etc.)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just so buttery smooth.
  • easy rules, smooth mechanics, and a good price point.
  • the flame track is the one weakness of the game
  • Here's a very easy house rule for it. If you're at the top of the flame track... discard a grunt token.
  • It looks absolutely beautiful on the table.
  • Life with the Amazonia is basically advanced Cascadia.
  • The Gallerist is the smoothest Lassers in existence.
References (from this video)
No references stored for this video.
Video vSqp4XCKUR0 Before You Play Top 50 List at 43:44 sentiment: positive
video_pk 42216 ยท mention_pk 128094
Before You Play - The Gallerist video thumbnail
Click to watch at 43:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning production and thematic immersion
  • tight action economy with meaningful choices
  • excellent for experienced players and group dynamics
Cons
  • longer play time
  • two-player experience is notably different from multi-player
Thematic elements
  • cultivating artists, promoting art, and selling pieces
  • art world and gallery ownership
  • aesthetic-rich, highly strategic
Comparison games
  • Anacrony
  • Concordia
Mechanics (from transcript analysis)
  • Hand Management โ€” you manage artists, exhibitions, and gallery actions through a central tableau
  • kick-out actions โ€” positioning and diminishing opponents' options to access valuable actions
  • Tableau/hand management โ€” you manage artists, exhibitions, and gallery actions through a central tableau
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Gang is a fully cooperative Texas Holdem style game where the theme is you're I think like bandits and you're trying to break into like a vault.
  • it's mega deduction because there are a bunch of other celestial bodies as you know in space and they all follow different rules and you're sort of getting peacemeal clues along the way.
  • Modern Art is a pure auction style game. And in this game, you are trying to auction off various forms of art from five different types of artists.
  • Hansa Teutonica is a highly interactive Euro game.
  • Concordia is a Euro game through and through.
  • Dune Imperium is a highly interactive tension-filled stressful experience where it's part deck building and worker placement.
  • Gaia Project took Terramystica and turned it into a space-based heavy euro with tech-tree upgrades.
  • The Gallerist is a beautiful game with a fantastic underlying system.
  • On Mars is a heavy, heavy game with two spaces to manage, and the life-support loop is central to the strategy.
References (from this video)
No references stored for this video.
Video 0NL3mxDpd3Y The Board Game Garden Top 10 List at 41:19 sentiment: positive
video_pk 35263 ยท mention_pk 105209
The Board Game Garden - The Gallerist video thumbnail
Click to watch at 41:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Classic heavy Euro with deep strategic options
  • Engaging group dynamic and tournament-like feel
Cons
none
Thematic elements
  • Art market economics and curation
  • Art gallery owner managing artists and exhibitions
  • Euro-heavy, systemic competition
Comparison games
none
Mechanics (from transcript analysis)
  • rule-driven expansion / tableau โ€” Build a gallery board and manage artists and awards
  • Worker Placement โ€” Place a worker to purchase art, sell, promote, or use special actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the gallerist was my number one for February
  • it's a trick-taking game that has a solo mode and I am so intrigued to see how that game plays solo
  • I really enjoyed laav ... it's absolutely beautiful
References (from this video)
No references stored for this video.
Video OYclnQU-oKI Board Game Sanctuary Discussion at 23:20 sentiment: positive
video_pk 33570 ยท mention_pk 99819
Board Game Sanctuary - The Gallerist video thumbnail
Click to watch at 23:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight resource puzzle
  • rich thematic immersion
Cons
  • high complexity and rule overhead
Thematic elements
  • art dealing and exhibition management
  • art gallery management
Comparison games
none
Mechanics (from transcript analysis)
  • area control / multi-use cards โ€” cards have many uses; actions are constrained by player board and card economy.
  • economic/resource management โ€” manage galleries, staff, and artworks for optimal display and sales.
  • Multi-Use Cards โ€” cards have many uses; actions are constrained by player board and card economy.
  • Resource Management โ€” manage galleries, staff, and artworks for optimal display and sales.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a wealth of replayability in this game box alone.
  • Euro point salad puzzle
  • I love Wingspan so much. I just love positive effects that you get when you trigger your tableau.
  • The Gallerist... probably the one I've gravitated towards the most if I were to try aLacerda game.
  • King Domino... that simple little mechanic of going, 'Oh, do I take a lesser powerful tile at the top or in order to pick first on the subsequent turn?'
References (from this video)
No references stored for this video.
Video RCegzmt_WmA The Broken Meeple Top 10 List at 9:20 sentiment: positive
video_pk 30116 ยท mention_pk 88498
The Broken Meeple - The Gallerist video thumbnail
Click to watch at 9:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent thematic integration; the theme is felt in every action
  • Balanced player interactions with competitive market dynamics
  • Clear, elegant production values and components
Cons
  • Steep learning curve and a relatively lengthy play
  • Balancing act with other heavy euros can be challenging for some groups
Thematic elements
  • Industrial production, art market dynamics, and career progression
  • Art gallery production and market influence
  • Worker-driven economic simulation with strong thematic feedback
Comparison games
  • Kanban EV
  • KBAN EV
  • Ark Nova
Mechanics (from transcript analysis)
  • Hand Management โ€” Cards representing artists, events, and gallery improvements influence actions.
  • hand-management / card play โ€” Cards representing artists, events, and gallery improvements influence actions.
  • Worker Placement โ€” Players assign workers to manage galleries, exhibitions, and sales.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ark Nova via other means.
  • This is my favorite game of all time for a reason.
  • The expansion was a 10 out of 10. If they do more content for this game, I am going to be clawing at the doors to try and get it.
  • Itโ€™s the animal game to end all animal games.
  • The card tableau typewriter mechanic game to end all games of that mechanic.
  • I played Ark Nova via the Steam app for ages.
  • Spirit Island is the granddaddy of big brain burning, melting co-ops.
  • The Gallerist gelled so well with KBAN EV and Ark Nova.
  • Deep Rock Galactic is one of those games you can pick up for about 20 minutes and have a good time.
  • Dune Imperium is a competitive yet thematically rich experience that rewards careful planning.
References (from this video)
No references stored for this video.
Video qVrL0pFB4kk Totally Tabled Top 50 List at 4:14 sentiment: positive
video_pk 28352 ยท mention_pk 83244
Totally Tabled - The Gallerist video thumbnail
Click to watch at 4:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very thematic and immersive for a heavy euro
  • Accessible entry point while remaining deep
  • Engaging interplay through market and staff decisions
Cons
  • Can be rules heavy and slow to teach
  • High component and setup complexity
Thematic elements
  • art market, artist recruitment, and exhibitions
  • Managing a contemporary art gallery
  • thematic heavy euro with narrative cohesion
Comparison games
none
Mechanics (from transcript analysis)
  • Auction / Bidding โ€” Price and sell artworks to the right collectors.
  • Engine Building โ€” Your gallery's growth compounds as you hire staff and stock more art.
  • market/auction โ€” Price and sell artworks to the right collectors.
  • Set Collection โ€” Acquire artworks and artists to boost gallery value.
  • Worker Placement โ€” Place workers to gain actions and resources for exhibitions and sales.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • On your turn you just roll your two dice and then you're gonna use those dice values to draft tiles onto your board.
  • this game is simply a trick taking game but cooperative and I remember when I first heard that concept... in practice it feels so amazing
  • the theme is just so fantastic I love this idea of being a gallery owner
  • it's a great little puzzle
  • this is essentially a reinvention of air hockey but just better in every single way
  • you can use opponent's dice you just have to pay them for it
  • the reward is huge for this one
References (from this video)
No references stored for this video.
Video HvFdRpzfo-Q The Board Game Garden Discussion at 18:36 sentiment: neutral
video_pk 28287 ยท mention_pk 82979
The Board Game Garden - The Gallerist video thumbnail
Click to watch at 18:36 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a convention that is solely based on gaming
  • level up gaming retreat ends up being just a little bit more of a relaxing convention
  • you are somebody's reason to smile
  • play games for three days straight it is amazing
References (from this video)
No references stored for this video.
Video Xu9ZiP419V0 Before You Play Top List at 8:16 sentiment: positive
video_pk 12910 ยท mention_pk 37781
Before You Play - The Gallerist video thumbnail
Click to watch at 8:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful, elevated artwork and board design
  • strong two-player interaction and strategic depth
Cons
  • can be brutal against an opponent in two-player
  • requires practice to optimize 'kicked-out' action timing
Thematic elements
  • art gallery ownership and curation
  • art gallery / modern metropolis
  • unknown
Comparison games
none
Mechanics (from transcript analysis)
  • area control / worker placement โ€” manage exhibitions and influence actions through the board layout
  • kicked-out actions โ€” placed actions lead to consequences and extra opportunities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Lisboa such a good game
  • The Gallerist was the first design that I saw that looked absolutely beautiful
  • Kanban is a fantastic game
  • it's a clean and elegant design
  • Escape Plan is the outlier in this group
  • On Mars is a great game, but it's hard to teach
References (from this video)
No references stored for this video.
Video vR6W2tMdqxc Getting Games Discussion at 28:00 sentiment: positive
video_pk 12760 ยท mention_pk 37222
Getting Games - The Gallerist video thumbnail
Click to watch at 28:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful production value
  • dense, rewarding design
Cons
  • heavy and long
  • steep learning curve
Thematic elements
  • art market and gallery management
  • art gallery / cultural economy
  • strategic Euro
Comparison games
  • Mercado de Lisboa
  • On Mars
Mechanics (from transcript analysis)
  • economic engine building โ€” long planning with production and sales cycles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Point City... looks like this really cool game about pretty tactical about building up a really streamlined engine and just trying to get a bunch of points"
  • "Iโ€™ve been fatigued by rolling rights"
  • "the more you pull back or pull me back from being like in instruction mode the faster youโ€™re going to find I end up"
  • "Nostalgia definitely does apply"
References (from this video)
No references stored for this video.
Video uqP79dvH6Fw Tabletop Turtle Review at 0:02 sentiment: positive
video_pk 11421 ยท mention_pk 33562
Tabletop Turtle - The Gallerist video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • Extremely intuitive game design
  • Theme perfectly integrated with mechanics
  • Clear action logic (promoting artists makes narrative sense)
  • Beautiful production
  • Procedural flow creates natural decision trees
  • Works well despite complex rules
  • Host 1 won (bias appreciated)
  • One of Vital Lacerda's better designs
  • Holds up despite being older game
  • Theme helps learning curve
Cons
  • Can feel procedural/repetitive in structure
  • Long play time
  • Complex initial setup
Thematic elements
  • Art world theme
  • Gallery/Artist promotion
  • Economic simulation
Comparison games
none
Mechanics (from transcript analysis)
  • action sequencing
  • economic management
  • Promotional systems
  • Worker Placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Z74LO-XMWYA slickerdrips Top List at 53:40 sentiment: positive
video_pk 10641 ยท mention_pk 31414
slickerdrips - The Gallerist video thumbnail
Click to watch at 53:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight economic decisions
  • high tension pacing
Cons
  • can be dry for some players
Thematic elements
Comparison games
  • Lisboa
  • Welcome to the Moon
Mechanics (from transcript analysis)
  • Worker placement / optimization โ€” Economic/portfolio management in a gallery context.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically that we are we're not quite at the 10th anniversary yet, but we are in in the 10th year of the channel
  • This is a very unfair top 10
  • Welcome to the Moon is one of the best one of the first big flip and fill games
  • I love it again like with me and Ra we've played like 60 70 games of it
  • If you could only keep one, would you keep X or Y? It's a terrible question
  • It's an unfair top 10. It's the same 10 L games with some Garfields
References (from this video)
No references stored for this video.
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