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The Grimm Masquerade box art

The Grimm Masquerade

Game ID: GID0333173
Game Info
Year
2019
Collection
Rating
Mechanic profile
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Vibe profile
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Description

The Beast has invited you to his castle for a Masquerade. When you enter, you are magically transformed into the identity of another character from The Grimm Forest! The Beast enjoys his antics!

Players will be outed if they are given 2 artifacts of their bane, but can win the magical masquerade if they are able to collect 3 artifacts of their favor.

The Beast loves to watch the characters try and oust each other. Each player will draw 2 artifacts, keeping one for themselves and giving 1 to any player at the ball. This reveals a lot of information on both players. Why did you keep that artifact? Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?

Turning in 2 Artifacts activates special actions as well, timing these well have great benefits!

Don't worry if you are outed early, you take on the role of a Ghost, you get to guess what character you think will win the magical masquerade and if you are correct, you win along with them! You also take a turn handing out Artifacts to characters to try and sway the ball to your favor!

The first player to collect 3 Artifacts of Favor or to be the last player remaining will win. All other players will be given a token in their defeat. When someone has 3 tokens, that triggers the end of the masquerade and we see which player was the best!

-description from designer

Description

The Beast has invited you to his castle for a Masquerade. When you enter, you are magically transformed into the identity of another character from The Grimm Forest! The Beast enjoys his antics!

Players will be outed if they are given 2 artifacts of their bane, but can win the magical masquerade if they are able to collect 3 artifacts of their favor.

The Beast loves to watch the characters try and oust each other. Each player will draw 2 artifacts, keeping one for themselves and giving 1 to any player at the ball. This reveals a lot of information on both players. Why did you keep that artifact? Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?

Turning in 2 Artifacts activates special actions as well, timing these well have great benefits!

Don't worry if you are outed early, you take on the role of a Ghost, you get to guess what character you think will win the magical masquerade and if you are correct, you win along with them! You also take a turn handing out Artifacts to characters to try and sway the ball to your favor!

The first player to collect 3 Artifacts of Favor or to be the last player remaining will win. All other players will be given a token in their defeat. When someone has 3 tokens, that triggers the end of the masquerade and we see which player was the best!

-description from designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video ZVi6LSE7CgQ Review at 0:05 sentiment: positive
video_pk 66095 · mention_pk 160629
The Grimm Masquerade video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • puzzle deduction premise engaging
  • high player interaction
  • strategic depth with subtle strategies
Cons
none
Thematic elements
  • secret identities, deception, collection of artifacts and roses
  • Beasts masquerade ball in a fairy tale world
  • puzzle deduction with hidden identities
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — Each round you draw two cards and give one to another player while keeping one.
  • deduction — Players try to deduce others' identities while concealing their own.
  • hand management — Managing cards in hand and what to keep vs. pass.
  • identity reveal — Certain actions or conditions lead to revealing your identity.
  • puzzle deduction — Players try to deduce others' identities while concealing their own.
  • set collection — Players collect artifacts as a path to scoring.
  • two-card draft and pass — Each round you draw two cards and give one to another player while keeping one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are one of a fairytale characters at the beasts masquerade ball but no one knows who you are behind the mask
  • the game plays two to five
  • you get a secret identity at the start of the game
  • puzzle deduction where you try to conceal your identity while working out other players identities
  • you can still draw cards and give other plays
  • there are many subtle strategies to this game
References (from this video)
No references stored for this video.
Video j0PuCaYUSKA cabre Review at 0:32 sentiment: positive
video_pk 66055 · mention_pk 160560
cabre - The Grimm Masquerade video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nostalgic fairy tale theme
  • beautiful illustrations and production quality
  • accessible and quick to learn/play
  • strong deduction and bluff elements
  • great for introducing new players to the hobby
  • fun to play with more people
Cons
  • some luck involved, drawing cards may force unwanted banes
  • not for players who dislike social deduction
Thematic elements
  • fairy tale characters with boons and banes; deception
  • the beast's ball / fairy tale world
  • storytelling through hidden identities and deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Boons and Banes — characters have boons they love and banes they detest; three boons can win a round while two banes can eliminate you
  • card drafting — on a turn you draw two cards and assign one to yourself and one to another player, gaining hints about others
  • card-drafting action selection — on a turn you draw two cards and assign one to yourself and one to another player, gaining hints about others
  • hidden identities and unmasking — each round assigns a character with boons and banes; players can unmask others to guess their character
  • round-based scoring and elimination — end of each round the last man standing or the boons collector wins a trophy, roses increase per round, final winner after three rounds
  • set collection — players collect 'roses' to determine the round winner; the goal is to collect the most roses by the end of the three rounds
  • set collection with roses — players collect 'roses' to determine the round winner; the goal is to collect the most roses by the end of the three rounds
  • two-card actions — you can use two of your cards to take an action, including unmasking a character
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you'll be invited to the beast's ball
  • the deduction piece is really interesting
  • the art is absolutely fantastic
  • nostalgic reminds me of my childhood
  • this one's relatively quick to play
References (from this video)
No references stored for this video.
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