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The Grimm Masquerade box art

The Grimm Masquerade

Game ID: GID0333173
Game Info
Year
2019
Players
2-4
Age
8+
Playtime
30 min
Collection
Your Tier
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Description

The Beast has invited you to his castle for a Masquerade. When you enter, you are magically transformed into the identity of another character from The Grimm Forest! The Beast enjoys his antics!

Players will be outed if they are given 2 artifacts of their bane, but can win the magical masquerade if they are able to collect 3 artifacts of their favor.

The Beast loves to watch the characters try and oust each other. Each player will draw 2 artifacts, keeping one for themselves and giving 1 to any player at the ball. This reveals a lot of information on both players. Why did you keep that artifact? Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?

Turning in 2 Artifacts activates special actions as well, timing these well have great benefits!

Don't worry if you are outed early, you take on the role of a Ghost, you get to guess what character you think will win the magical masquerade and if you are correct, you win along with them! You also take a turn handing out Artifacts to characters to try and sway the ball to your favor!

The first player to collect 3 Artifacts of Favor or to be the last player remaining will win. All other players will be given a token in their defeat. When someone has 3 tokens, that triggers the end of the masquerade and we see which player was the best!

-description from designer

Description

The Beast has invited you to his castle for a Masquerade. When you enter, you are magically transformed into the identity of another character from The Grimm Forest! The Beast enjoys his antics!

Players will be outed if they are given 2 artifacts of their bane, but can win the magical masquerade if they are able to collect 3 artifacts of their favor.

The Beast loves to watch the characters try and oust each other. Each player will draw 2 artifacts, keeping one for themselves and giving 1 to any player at the ball. This reveals a lot of information on both players. Why did you keep that artifact? Oh excuse me Snow White, I see you have 2 mirrors does that oust you as the Evil Queen?

Turning in 2 Artifacts activates special actions as well, timing these well have great benefits!

Don't worry if you are outed early, you take on the role of a Ghost, you get to guess what character you think will win the magical masquerade and if you are correct, you win along with them! You also take a turn handing out Artifacts to characters to try and sway the ball to your favor!

The first player to collect 3 Artifacts of Favor or to be the last player remaining will win. All other players will be given a token in their defeat. When someone has 3 tokens, that triggers the end of the masquerade and we see which player was the best!

-description from designer

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment: pos 6 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–7 of 7
Video yXP4Fvj8dsc Meeple University Top 10 List at 10:16 sentiment: positive
video_pk 91245 · mention_pk 244645
Meeple University - The Grimm Masquerade video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic artwork
  • Fast rounds with accessible social deduction
Cons
none
Thematic elements
  • hidden roles and secret objectives
  • fairy-tale inspired thematic world
  • social deduction with quick rounds
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Roles — each player has a hidden role with associated goals
  • Identity protection — players must subtly protect their own identity while attempting to deduce others
  • Rose collection — win condition involves collecting three roses while hiding identity
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you go to category you go around the circle you have to give an answer that fits that category
  • it's a 10 or 15 second timer which plays very jaunty little Bell tune
  • I always enjoy drawing obstacle things
  • it's a very quick round I can remember easily exact number but mainly you need to collect roses to win
  • three monkeys trying to build buildings
  • it's a fun little filler
  • it's the sort of thing that can work quite well as a team-building event
  • it's frantic and fun absolutely true
  • it's similar to sushi go
References (from this video)
No references stored for this video.
Video J8YEwhb6C5w Meeple University Analysis at 17:40 sentiment: positive
video_pk 91157 · mention_pk 244355
Meeple University - The Grimm Masquerade video thumbnail
Click to watch at 17:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rules weren't too much
  • Went quickly
Cons
  • Not sure if it completely fits as a party game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if it can't accommodate at least five it's not a party game
  • your definition of party game is a game that place sadness fine please have to be at least 5 yep
  • and then what has to be simple enough in componentry to be played easily at a party hmm and it has to be simple enough that you can explain it I'm inside probably 10 minutes yep and have it be understood by gamers and non-gamers I think those are the hallmarks of a genuine party game
  • if the game isn't generating laughter naturally through playing it then it's not really a party game
  • there's a lot of chaos element often that's what causes the the humor
  • it really depends on the people that we're playing with as well
  • it can read like party on paper but then it people aren't quick enough to like make it fun party or they're not happy enough to just throw a caution to the wind and wind and lose and have it be funny and it becomes really understand
References (from this video)
No references stored for this video.
Video pXJ8dPybKrA The Dice Tower Discussion at 6:21 sentiment: positive
video_pk 81964 · mention_pk 205265
The Dice Tower - The Grimm Masquerade video thumbnail
Click to watch at 6:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Duck & Cover is a fantastic filler family game.
  • Pentago is one of the best abstract games of all time.
  • What is this in the middle of all the board games on BoardGameGeek?
  • This game truly is mid.
References (from this video)
No references stored for this video.
Video wcGzejYVfyM BoardGameCo Top List at 3:14 sentiment: mixed
video_pk 80594 · mention_pk 196584
BoardGameCo - The Grimm Masquerade video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Accessible
  • Looks beautiful
  • Daughter still asks to play
Cons
  • Not the favorite game in its genre
Thematic elements
  • Hidden role/character identification at a dance
  • Players have a character they are and try to unmask others.
Comparison games
  • One Night Ultimate Werewolf
  • The Resistance
Mechanics (from transcript analysis)
  • Hidden role — Described as a hidden role game in the sense that you have a certain character and are trying to unmask various characters.
  • Set Collection — Players collect or avoid artifacts depending on their character.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Publisher ranking videos are where I take a look at the entire catalog that a publisher has, and then I took a look at the subcategory of that catalog, the ones that I've played within that, and then I rank those games from worst to best, going through them, telling you what I think overall, very quick notes. I'm not really going full reviews and all that. I'm just giving you the hierarchy of how I feel about a publisher's collection, publisher's catalog, catalog of games.
  • Druid City Games does across the board. They always make their games incredibly high quality from the production standpoint.
  • It's just way too long of an experience. I feel that three players doesn't feel as good as four players. Four players feels better. At five players, I will never do again. Four players is probably the best player count, but even at four players, it's slightly longer than I want. A three player game is right about the right length, but not enough player interaction. And a four player game is the right amount of player interaction and not and and too much length.
  • Games do get points for being unique in a crowded spaces. And we very much live in a crowded tabletop space.
  • Anyways, that has been my ranking of Jue City Games. Let me know in the comments down
  • Bloodstone, which I am very excited about.
  • I liked both modes of the game, but I liked the fact that the game gave you both.
  • Great miniatures, great art, great gameplay. That is Bloodstone.
  • We were really enjoying ourselves. We were having a lot of fun and the gameplay stalled which means I need to either make that happen or alternatively go back to the drawing board with a new group that will actually get a table or even just a two-player game or even a single-player game because I really enjoy Tidal Blades 2 Rise of the Unfolders.
  • It gave you great deck building, a fun little grid system over here like this little grid the way you activate this grid gives you kind of vibes and elements of Monumental but in a faster game that overall is a very enjoyable campaign system.
  • Bloodstone or Tidal Blades 2 Rise of the Unfolders. I am excited to dive into it and complete it.
  • Rating is not being given on this or Bloodstone or One Night's War duel because they all need significantly more time with them before I would give them a rating.
References (from this video)
No references stored for this video.
Video pqL-om5NTO4 Meeple University Playthrough at 3:36 sentiment: positive
video_pk 70053 · mention_pk 240369
Meeple University - The Grimm Masquerade video thumbnail
Click to watch at 3:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Part of the Grimm Forest line with a masquerade twist
Cons
none
Thematic elements
  • social deduction with items
  • fairy-tale / masquerade vibe
Comparison games
none
Mechanics (from transcript analysis)
  • Social Deduction — based on a social deduction mechanism with specific item cards
  • social deduction with items — based on a social deduction mechanism with specific item cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Canopy's my most recent one with uh weird city games
  • it's primarily a two-player game
  • the art is done by Vincent du Treay which is oh it is amazing you see it
  • this tabletop simulator mod they built these buttons so if we press pass it automatically goes back here
  • Tabletop Simulator... it's available, it's free if you want to play
References (from this video)
No references stored for this video.
Video ZVi6LSE7CgQ Review at 0:05 sentiment: positive
video_pk 66095 · mention_pk 160629
The Grimm Masquerade video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • puzzle deduction premise engaging
  • high player interaction
  • strategic depth with subtle strategies
Cons
none
Thematic elements
  • secret identities, deception, collection of artifacts and roses
  • Beasts masquerade ball in a fairy tale world
  • puzzle deduction with hidden identities
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Each round you draw two cards and give one to another player while keeping one.
  • Deduction — Players try to deduce others' identities while concealing their own.
  • Hand Management — Managing cards in hand and what to keep vs. pass.
  • identity reveal — Certain actions or conditions lead to revealing your identity.
  • puzzle deduction — Players try to deduce others' identities while concealing their own.
  • Set Collection — Players collect artifacts as a path to scoring.
  • two-card draft and pass — Each round you draw two cards and give one to another player while keeping one.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you are one of a fairytale characters at the beasts masquerade ball but no one knows who you are behind the mask
  • the game plays two to five
  • you get a secret identity at the start of the game
  • puzzle deduction where you try to conceal your identity while working out other players identities
  • you can still draw cards and give other plays
  • there are many subtle strategies to this game
References (from this video)
No references stored for this video.
Video j0PuCaYUSKA cabre Review at 0:32 sentiment: positive
video_pk 66055 · mention_pk 160560
cabre - The Grimm Masquerade video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • nostalgic fairy tale theme
  • beautiful illustrations and production quality
  • accessible and quick to learn/play
  • strong deduction and bluff elements
  • great for introducing new players to the hobby
  • fun to play with more people
Cons
  • some luck involved, drawing cards may force unwanted banes
  • not for players who dislike social deduction
Thematic elements
  • fairy tale characters with boons and banes; deception
  • the beast's ball / fairy tale world
  • storytelling through hidden identities and deduction
Comparison games
none
Mechanics (from transcript analysis)
  • Boons and Banes — characters have boons they love and banes they detest; three boons can win a round while two banes can eliminate you
  • Card Drafting — on a turn you draw two cards and assign one to yourself and one to another player, gaining hints about others
  • card-drafting action selection — on a turn you draw two cards and assign one to yourself and one to another player, gaining hints about others
  • hidden identities and unmasking — each round assigns a character with boons and banes; players can unmask others to guess their character
  • round-based scoring and elimination — end of each round the last man standing or the boons collector wins a trophy, roses increase per round, final winner after three rounds
  • Set Collection — players collect 'roses' to determine the round winner; the goal is to collect the most roses by the end of the three rounds
  • set collection with roses — players collect 'roses' to determine the round winner; the goal is to collect the most roses by the end of the three rounds
  • two-card actions — you can use two of your cards to take an action, including unmasking a character
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you'll be invited to the beast's ball
  • the deduction piece is really interesting
  • the art is absolutely fantastic
  • nostalgic reminds me of my childhood
  • this one's relatively quick to play
References (from this video)
No references stored for this video.
Transcript Navigation
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