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The Pursuit of Happiness box art

The Pursuit of Happiness

Game ID: GID0343843
Game Info
Year
2015
Players
1-5
Age
12+
Playtime
90 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

We all have one common desire: the desire for happiness. As we build our life, taking steps towards the pursuit of happiness, we come closer to the realization that happiness lies in the pursuit.

The Pursuit of Happiness is a game in which you take a character from birth and you live the life you always wanted. Using a worker-placement mechanism with time as your workers, you take on projects, you get jobs, you buy items, you establish relationships, you raise families. The possibilities are endless as you live the life you have always wanted.

How much will you be able to achieve in just one lifetime during The Pursuit of Happiness?

Description

We all have one common desire: the desire for happiness. As we build our life, taking steps towards the pursuit of happiness, we come closer to the realization that happiness lies in the pursuit.

The Pursuit of Happiness is a game in which you take a character from birth and you live the life you always wanted. Using a worker-placement mechanism with time as your workers, you take on projects, you get jobs, you buy items, you establish relationships, you raise families. The possibilities are endless as you live the life you have always wanted.

How much will you be able to achieve in just one lifetime during The Pursuit of Happiness?

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 22
This page: 22
Sentiment: pos 17 · mix 1 · neu 2 · neg 1
Mentions per page
Showing 1–22 of 22
Video lcwKJgxqOmE Top List at 20:23 sentiment: positive
video_pk 134281 · mention_pk 382703
The Pursuit of Happiness video thumbnail
Click to watch at 20:23 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Mechanically satisfying life simulation
  • Unique worker placement twist
  • Immersive experience
  • Variety of life choices and activities
Cons
  • None explicitly stated.
Thematic elements
  • Living a life, making decisions, career, family, retirement
  • Life simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Resource Management — Manages four different resources and converts them for different benefits.
  • Time management — Stress mechanic accelerates aging, shortening the number of rounds available.
  • Worker Placement — Players place workers to take actions, with a unique rule about blocking oneself and incurring stress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so simple but so much fun
  • The second phase is not really a game anymore it's just you're just watching
  • this game feels a bit different from all of the lcgs
  • Pursuit of happiness has found a way to make it mechanically satisfying
  • I really feel every time I play this game as if I lived a a new life
References (from this video)
No references stored for this video.
Video -_DsyATEPAU Gaming with Edo & Jessica Top List at 13:24 sentiment: positive
video_pk 88598 · mention_pk 233954
Gaming with Edo & Jessica - The Pursuit of Happiness video thumbnail
Click to watch at 13:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun to see the story of someone's life unfold.
  • Strategic gameplay.
  • Enjoyable to look back at the cards and tell the story of a life at the end.
  • Provides a full experience beyond just winning.
Cons
  • The experience is missed if you only focus on winning and getting victory points.
Thematic elements
  • The story of an individual's life, going through life stages.
Comparison games
  • The Game of Life
Mechanics (from transcript analysis)
  • action selection — The host mentions it's a strategy game that's like action selection and worker placement.
  • Card Drafting — It's a card based game, tons and tons of cards.
  • Life Cycle — You go through life stages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's so fun to see the story of someone's life just go by.
  • The Pursuit of Happiness I played this solo when it first arrived 10 times I got it to the table immediately I just started playing through adding in expansions this is about the story of an individual's life you go through life stages.
  • it's a card based game tons and tons of cards.
  • but just seeing that and telling the story of their life once you get to the end.
  • It's really nice and I I don't find it depressing because I know that you're they're gonna get to old age and then that's it life is over but to look back and tell the story and to have experienced all that is just really fun.
  • I will end with another storytelling thing that I have that I know is extremely hard to find and out of print but I will mention it here just because it is fantastic for storytelling and that is the story World Series.
  • The cards all have these really really intricate illustrations on them.
  • It actually has questions on the back that can help you with storytelling and kind of looking at what's in depicted in that image.
  • Every card I shouldn't say every I think almost every single card in the entire set has another card's image sort of hidden in the background so it actually helps with bringing those together if you draw them at the same time.
  • I love these for storytelling.
  • Solo is fantastic for me because you know I love solo that's that's who I am.
  • most of the games on these shelves fall into that because I like telling stories as I'm playing.
References (from this video)
No references stored for this video.
Video EDqvTVseZhU BoardGameBollocks Top List at 8:36 sentiment: negative
video_pk 88470 · mention_pk 233229
BoardGameBollocks - The Pursuit of Happiness video thumbnail
Click to watch at 8:36 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Feels like a meaningless exercise.
  • Actions have no thematic link to what you're doing.
  • Completely empty.
  • Not like The Sims.
Thematic elements
  • Pursuit of happiness
  • Life stages
Comparison games
  • The Sims
Mechanics (from transcript analysis)
  • Life simulation — you move through life so you born obviously something at the back probably haven't even been born yet you go through puberty and then you end up getting old and you die
  • Worker Placement — you just Chuck cubes out onto a board and going different things
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Windsor girl Crest is sterile as a unit that's had an irreversible vasectomy.
  • The aesthetic of the game is complete crap, it's like somebody has mixed up a lot of sick in a cement mixer and just splashed it all over the board.
  • We got the uh the larger expansion hoping that that would fix some of the problems and it didn't, it just exacerbated it.
  • You constantly have to check for dominance right and this can change at any time during the game.
  • I felt like I was sinking through the Earth's crust into the magma and just getting burnt from my toes upwards.
  • It's basically top trumps with birds.
  • When you've got a market employee that tries to manipulate the consumer and you've got a depthless and toothless game underneath it.
References (from this video)
No references stored for this video.
Video Apc520Z58ME Watch It Played Top 10 List at 19:48 sentiment: positive
video_pk 87210 · mention_pk 227458
Watch It Played - The Pursuit of Happiness video thumbnail
Click to watch at 19:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easy to learn and highly replayable
  • produces memorable stories and moments
Cons
none
Thematic elements
  • pursuing happiness through jobs, relationships, and life choices
  • life-building simulation
Comparison games
none
Mechanics (from transcript analysis)
  • worker placement with time as workers — take actions over time, choose projects, jobs, relationships, and more to build a life.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi I'm Chaz maror watch it played host and board game Enthusiast
  • every time I play this game I get a story out of it even or especially when I lose badly
  • thematically dogs playing card games is a winning combination let's be frank
References (from this video)
No references stored for this video.
Video sSCadodHv1Y The Broken Meeple Top List at 15:08 sentiment: positive
video_pk 85700 · mention_pk 318178
The Broken Meeple - The Pursuit of Happiness video thumbnail
Click to watch at 15:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pretty good solo mode (objective-based challenge).
  • Fun to play with sandbox style cards.
  • No downtime or long setup in solo mode.
  • Can incorporate multiple expansions in solo play without unwieldiness.
Cons
  • Multiplayer can be unwieldy and take a while with all expansions.
  • The base game can feel a bit like a mess by the end.
Thematic elements
  • Building a life, achieving goals
  • Life simulation
  • Sandbox style cards telling your life story
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — You can just have fun with all the cool sandbox style cards telling your life how it is.
  • Life simulation — Telling your own life story.
  • Objective Fulfillment — You have several solo objectives out that says during your life, you must have achieved these three things. So, you have to get a certain amount of points as well as meet those objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can chop and change between which ones I like and don't like at any particular time. and it just felt better to just go and carpet bomb about 25 solo games that I do really enjoy.
  • It's got a cool little dice system, but it's the it's the fact that the game feels like it's evolving as you play each one
  • But if you want just a nice light storybook game that you can pull out every now and again that feels a little bit different each time you play it, then Lands of Gowzer is a solid one.
  • But I think in terms of gameplay and challenge and theme, the solo mode for comban EV is, I think, the best of the Lord ones.
  • Basically, I just assume that all the like, you know, ranking stuff at the end of every Lord solo is blank, doesn't exist, and I just play the game, have fun, try a new strategy.
  • And honestly, if you can get it, it's definitely worth it because I would rather play this solo than four or five player any day.
  • It's like, oh, for crying out loud, I like solo modes and games, but not every single game needs one, people.
  • regardless of whether you prefer to play by yourself or play with other people, it's still only a game.
References (from this video)
No references stored for this video.
Video Rx3l-AO0-2E Rahdo Runs Through Top List at 629:02:00 sentiment: positive
video_pk 83599 · mention_pk 210936
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Click to watch at 629:02:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly thematic
  • Creates stories of well-lived lives
  • Emotionally moving
  • Meaningful gameplay
  • Elegant and simple gameplay
  • Focuses on theme and story
Cons
  • Gameplay is simple (can be a pro with expansions)
Thematic elements
  • Living the best well-lived life
  • Life stages from childhood to old age
  • Game of life style
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Cards represent opportunities and actions available to players.
  • Resource conversion — Stress, energy, and health are converted into actions represented by cards.
  • Storytelling — The game focuses on creating narratives of well-lived lives.
  • Variable player powers — Personality traits influence gameplay from the start.
  • Worker Placement — Time is represented as workers, placed to allocate effort to different life aspects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is number 25 in my top 100.
  • I think it might be a bit too complex for some, but it's a really, really satisfying experience.
  • This is number 24 in my top 100 countdown.
  • It is a cooperative aviation game that is incredibly tense.
  • It is incredibly challenging and it's difficult to win.
  • This is number 23 in my top 100.
  • It's a game where you're strategically placing dice.
  • This feels like a very engaging game, and every turn felt important.
  • This is number 22 in my top 100 countdown.
  • It's such a fast-paced game.
  • It's an incredibly elegant design.
  • Satisfying engine building.
  • This is number 21 in my top 100 countdown.
  • It's an incredibly immersive game.
  • It pulls you into the story.
  • It's a difficult game, and you can get knocked out quickly.
  • It's a fantastic narrative-driven campaign game.
References (from this video)
No references stored for this video.
Video UZyFY6wXQj8 The Board Game Garden Discussion at 27:27 sentiment: positive
video_pk 81981 · mention_pk 205359
The Board Game Garden - The Pursuit of Happiness video thumbnail
Click to watch at 27:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and thematic tableau/engine gameplay
  • Engaging lifecycle progression with relationships and milestones
Cons
none
Thematic elements
  • tableau-building, engine-building, and life-stage progression
  • Life progression with relationships, career, and personal milestones
Comparison games
none
Mechanics (from transcript analysis)
  • Hidden Victory Points — Personal and public goals shape play and scoring.
  • Public and secret objectives — Personal and public goals shape play and scoring.
  • tableau-building and engine-building — Draft cards to build an evolving engine of actions and resources.
  • Worker Placement — Place a worker to draft or gain resources depending on position.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my goodness, this is such a good game. I am obsessed.
  • Lunar Trick is very interesting because basically everyone is going to for the first kind of trick, you are going to uh, secretly decide on a card and then everyone's going to flip over a card at the same time.
References (from this video)
No references stored for this video.
Video -XKzi3OyxCY The Board Game Garden Discussion at 11:17
video_pk 81836 · mention_pk 204638
The Board Game Garden - The Pursuit of Happiness video thumbnail
Click to watch at 11:17 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Remember, you are somebody's reason to smile.
References (from this video)
No references stored for this video.
Video iYKQtjQjdEY Discussion at 18:05 sentiment: positive
video_pk 67043 · mention_pk 162956
The Pursuit of Happiness video thumbnail
Click to watch at 18:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If I was a smarter man, Oh, Mitchell, you're the smartest man. You did it, but I just in case you didn't, I had to have a little voice giving up.
  • What would a modern day like a proper modern hobby board game of life look like?
  • The fact that you're horrified by King of Stone is another one.
  • The end at the end of the day, it's more about the social experience and the social experience was so fun, so enjoyable, and so connected that as much as it would have been great to play a board game, it was like we didn't miss it.
  • The Stonemaier Games logo with little cat ears.
  • I say that because you'll see products being announced or here and I say oh we decided, you know, world peace. No, that's not happening anything now. We're doing this now you're not doing that we know so there's so many things that people put out there that are not, you know, real products or real things and I'm like aw, it's sort of like did you ever have a dream that something amazing happened cuz a lot of times I can tell when I'm in a dream.
References (from this video)
No references stored for this video.
Video fe3HWZ0Ypbk Discussion at 37:25 sentiment: neutral
video_pk 66985 · mention_pk 162884
The Pursuit of Happiness video thumbnail
Click to watch at 37:25 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the algorithm has changed to a to a kind of thing where you can't do series of videos easily. It doesn't like that. You need to do long form content in one video.
  • If you can't fit it on the shelf, it's not in the collection. And if you have to fit it on the shelf, someone else is leaving.
  • It's like, why? You know, it's bad enough to be doing the whole logging plays to say like, 'Oh, I played this at this time. I played this at this time.' I could not care less who won what game and when.
  • You do not have to meet a minimum prerequisite. It's just it does get on my wick that.
  • It's like there are two people that sort of get on my wick with this or say that try to get out of the idea of helping to pack a game away. Smokers [...] and then the ones doing the BG stats...
References (from this video)
No references stored for this video.
Video maFVw7U3jHw Meeple University Review at 0:04 sentiment: positive
video_pk 64562 · mention_pk 158029
Meeple University - The Pursuit of Happiness video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • funny and relatable theme
  • efficient resource engine with clear appreciation of exchange
  • variety of project cards including language learning
  • stress and aging mechanics add tension and flavor
  • life progression theme is engaging
Cons
  • stress mechanics can feel punishing as life progresses
Thematic elements
  • achieving happiness through life choices and resource management
  • life stages from teenage to old age
  • progression through life events with cards and tokens driving outcomes
Comparison games
none
Mechanics (from transcript analysis)
  • card-based actions / project cards — players obtain project cards (e.g., language learning) to gain tokens or points, with costs such as money.
  • Resource Management — tokens for knowledge, creativity, and money are collected and exchanged to secure long-term happiness points.
  • resource management with tokens — tokens for knowledge, creativity, and money are collected and exchanged to secure long-term happiness points.
  • scoring and end condition — the game ends when all players are out; the player with the most points wins.
  • stress tracker and aging rounds — stress levels influence lifespan; moving through rounds leads to aging and potential end conditions.
  • Worker Placement — players place one worker on spaces to gain resources (knowledge, creativity, money) and to access card exchanges; spaces can be shared.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think the game is so funny very mattock and very relatable like having your life input game
  • the cards in the game kill areas really one of the best parts of the game I'll show you some of them here
  • the game is about efficiency in getting resources you need and have an automatic engine and good exchange rate that gives you victory points
  • you can get project card like this one learn foreign language you start with swear words of course right
  • stressed earth which is potentially shorten your life
References (from this video)
No references stored for this video.
Video w1ArvtkeAzE Gaming with Edo & Jessica Review at 0:00 sentiment: positive
video_pk 60555 · mention_pk 152938
Gaming with Edo & Jessica - The Pursuit of Happiness video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, story-driven experience that rewards thematic play and role-playing
  • Impressive table presence with a large box and expansive expansion content for variety
  • Strong solo play focus that emphasizes character development and narrative over pure optimization
  • Nostalgia and memory mechanics add depth, giving players personal hooks to explore
Cons
  • Can be mechanically complex; the breadth of expansions may overwhelm new players
  • Certain expansions introduce extensive bookkeeping that can slow sessions
  • Endgame thresholds in solo mode may feel opaque without clear immediate goals
Thematic elements
  • Life choices, relationships, personal growth, and nostalgia
  • A character’s life journey spanning adolescence to old age, with daily activities, milestones, and life events shaping the arc.
  • Story-driven, memory-forward, with a strong emphasis on character backstory and personal moments
Comparison games
  • The Game of Life
Mechanics (from transcript analysis)
  • Card-based life events — Large decks of cards representing projects, experiences, items, and life moments drive decisions and narrative beats.
  • Career and life-stage progression — Expansions introduce schooling, jobs, and career choices that shift character trajectories and scoring opportunities.
  • Hidden Victory Points — Solo mode uses life-goal cards that define what must be achieved to win, providing structured but flexible targets.
  • Non-linear, open-ended play — Players choose actions that align with their character’s personality and backstory, rather than following a single optimal path.
  • Nostalgia memory flip — Nostalgia cards begin as childhood memories and flip to reveal lasting realizations with ongoing effects.
  • Resource Management — Players track resources and upkeep costs for items and activities, tying management to available options and pacing.
  • resource management and upkeep — Players track resources and upkeep costs for items and activities, tying management to available options and pacing.
  • Variable life-goal objectives — Solo mode uses life-goal cards that define what must be achieved to win, providing structured but flexible targets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really like it for appreciating those moments and just seeing what happens.
  • I enjoy telling stories when I play games, and this one feels like it lends itself to that really well.
  • This is a large box. There's a lot of stuff in here, so I want to cover as much as I possibly can in this video.
  • It's not just picking up cards and making up nice stories. really is a game that is difficult to manage your resources with.
  • The nostalgia actually gives you sort of a very quick rundown of what your character experienced during childhood.
  • I love going in here and playing solo and having a character and just seeing how their life unfolds.
References (from this video)
No references stored for this video.
Video WmdGJGW0xpE slickerdrips Playthrough at 0:00 sentiment: positive
video_pk 42517 · mention_pk 129154
slickerdrips - The Pursuit of Happiness video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic cohesion and storytelling potential
  • High replayability via modular expansions and nostalgia tracks
  • Clear arc from youth to old age with meaningful choices
Cons
  • Complex rules and a heavy component load, especially with expansions
  • Setup time and organization can be daunting
  • Potentially long play sessions for solo and with multiple expansions
Thematic elements
  • Storytelling through cards and life events to maximize lifetime happiness
  • Life from adolescence through old age, centered on a single person’s life journey
  • Narrative arc across life stages, with nostalgia and dreams guiding actions
Comparison games
  • Coming of Age
  • Ra
  • Gloomhaven
  • Aridia
  • Roleplayer Adventures
  • Welcome To
  • Quinto
  • Sees the Beam
Mechanics (from transcript analysis)
  • Card-based scoring and goals — End-of-game goals derived from hand assets and life events; nostalgia cards trigger actions.
  • Compound Scoring — End-of-game goals derived from hand assets and life events; nostalgia cards trigger actions.
  • Death/retirement endgame mechanics — Old age triggers endgame scoring based on goals, resources and relationships.
  • End Game Bonuses — Old age triggers endgame scoring based on goals, resources and relationships.
  • Modular Board — Base game supports expansions like Nostalgia, Community, Experiences; boards and cards add new rules.
  • Modular expansions integration — Base game supports expansions like Nostalgia, Community, Experiences; boards and cards add new rules.
  • Resource Management — Manage books, ideas, influence, money, and happiness tokens to complete goals.
  • resource management and set collection — Manage books, ideas, influence, money, and happiness tokens to complete goals.
  • Story-driven phase progression — Events and experiences shape the ongoing story of the player's life, with retirement and inheritance.
  • Worker Placement — Place hourglasses on action spaces to gain resources or take actions; stress on the track affects aging.
  • Worker placement (hourglass timing) — Place hourglasses on action spaces to gain resources or take actions; stress on the track affects aging.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game.
  • This is one of the best life-story games out there.
  • Pursuit of Happiness is head and shoulders the best of the tell a story of your life kind of games.
  • There is so much in this game.
  • It's the best of these life storytelling games.
References (from this video)
No references stored for this video.
Video MIxSdZc959E JestaThaRogue Top 10 List at 19:44 sentiment: positive
video_pk 41490 · mention_pk 336289
JestaThaRogue - The Pursuit of Happiness video thumbnail
Click to watch at 19:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic depth and emotional resonance
  • strong integration of life choices into gameplay
Cons
  • can be heavy in decision space for new players
  • theme may not appeal to all players
Thematic elements
  • life simulation with strategic timing and resource management
  • modern life/romance lifecycle with decisions impacting career and relationships
  • story-driven with branching life outcomes
Comparison games
  • Love Letter
  • Fog of Love
Mechanics (from transcript analysis)
  • Action selection and timing — choose actions that impact future opportunities and relationships.
  • Resource Management — manage time, money, relationships, and stress while pursuing goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Ro from the Road.com and these are my top 10 anime plus how I would rethe them into a current modern board game.
  • All spoilerfree, of course.
  • Let me know your favorite anime. If there's any anime you're watching at the moment you think would be good, let me know so I can add it to my watch later list.
  • Destiny's. It's a fantasy app-driven game where you build the map out as you play and the app will tell you where things go.
References (from this video)
No references stored for this video.
Video ZjmDuEQbG_8 Board Game Dad Top List at 10:36 sentiment: positive
video_pk 38404 · mention_pk 115652
Board Game Dad - The Pursuit of Happiness video thumbnail
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Overall sentiment (raw)
positive
Pros
  • Engaging and humorous storytelling
  • Accessible worker-placement with a thematic twist
  • Strong social interaction and quotes-worthy moments
Cons
  • The theme may skew toward luck of timing for some
  • Boxed components and production quality may vary by edition
Thematic elements
  • life choices and time management
  • A life-simulation where players pursue personal goals and happiness
  • humorous, light-hearted slice-of-life framing
Comparison games
  • The Game of Life
Mechanics (from transcript analysis)
  • Compound Scoring — Completing life goals grants happiness points to win.
  • dynamic objective cards — Life goals create varied strategic objectives across play.
  • Goal-based scoring — Completing life goals grants happiness points to win.
  • Worker Placement — Players place workers (time) to pursue projects and life goals.
  • worker placement with time as resource — Players place workers (time) to pursue projects and life goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games satisfy the same three criteria of all of my countdown family lists which is first of all they are accessible for all ages meaning none of the games on the list have very complex rules you can teach these games in less than 10 minutes and play it with anybody
  • Planet Unknown is easily my favorite game on this list
References (from this video)
No references stored for this video.
Video mkIkS0GiwnY The Broken Meeple Top List at 9:30 sentiment: positive
video_pk 8467 · mention_pk 24899
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Click to watch at 9:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Laugh out loud euro game - humor is rare in euro games
  • Generates hilarious stories and anecdotes
  • Smooth gameplay despite card sorting
  • Stark colorful board appearance
  • Accessible theme everyone understands
  • Two expansions add variety
Cons
  • Requires card sorting which is an exception to smooth rule
Thematic elements
  • Life simulation and personal achievement
  • Modern life, personal life experiences
  • Sandbox narrative where players choose their own life path
Comparison games
  • Game of Life
Mechanics (from transcript analysis)
  • Card Collection — Collect and level up life cards by spending resources like creativity and knowledge
  • Life choices — Choose what activities to pursue: grow bonsai trees, date characters, get jobs, hoard money
  • Resource Management — Spend creativity and knowledge resources to level up life cards
  • Resource system — Spend creativity and knowledge resources to level up life cards
  • sandbox gameplay — Players decide their own path through life rather than dice determining fate
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the lower end of middle weight but I still think it's a solid game
  • Medium and heavy weight doesn't mean that it has to be the most complicated fiddly thing to get through
  • I love it when a game is just smooth streamlined gorgeousness
  • This is a fantastic laugh out loud euro game
  • This is definitely my definitive space game
  • How dare you not play this game sooner
  • The variety in this game is off the friggin scale
  • This game just ticks all the boxes for me
  • It seems like this game was designed for me
  • Regardless of what's light medium or heavy as long as you're playing at the right stage for you it's only a game
References (from this video)
No references stored for this video.
Video AC0OZsvhWXg Foster the Meeple Top List at 15:41 sentiment: mixed
video_pk 8303 · mention_pk 24384
Foster the Meeple - The Pursuit of Happiness video thumbnail
Click to watch at 15:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Sounds like life
Cons
none
Thematic elements
  • Life simulation
  • Life
Comparison games
none
Mechanics (from transcript analysis)
  • Life simulation — Live your life to the fullest start relationships careers hobbies and many more
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We love trick taking games
  • This game is so much freaking fun
  • I adore GMT games, they are becoming one of my favorite game publishers
  • If you remember Vast Crystal Caverns is in my top five games of all time
  • We bloody love it
  • We can't stop playing
  • It's a blimp game not a train game
  • That's just work
  • I don't think I want to play it
  • I'll get it eventually
References (from this video)
No references stored for this video.
Video hD49Iy9qfcM Actualol Top List at 0:41 sentiment: positive
video_pk 7654 · mention_pk 22648
Actualol - The Pursuit of Happiness video thumbnail
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic integration and storytelling
  • high replayability via multiple life paths
Cons
none
Thematic elements
  • pursuit of happiness through choices and trade-offs
  • Life trajectory from childhood to retirement
  • story-driven life-simulation
Comparison games
none
Mechanics (from transcript analysis)
  • life-path progression — players progress through stages with consequences shaping happiness
  • Time management — time is allocated among work, hobbies, relationships, and family to maximize happiness
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are many different paths to happiness and nothing's necessarily the right or wrong answer
  • the dice are weighted towards being negative
  • this game tells a story unlike any other board game I've ever played
  • you can't talk to each other during this game
  • it's a simple clean auction game which you just come to expect from Ronnie comitia
References (from this video)
No references stored for this video.
Video _1O777G4RhY The Broken Meeple Top List at 16:40 sentiment: positive
video_pk 7411 · mention_pk 21921
The Broken Meeple - The Pursuit of Happiness video thumbnail
Click to watch at 16:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic and humorous storytelling potential
  • approachable life-sim concept
Cons
  • not a traditional euro; may require theme buy-in
Thematic elements
  • projects, items, relationships, jobs, money, and happiness
  • life progression and choices
  • storytelling through cards and actions
Comparison games
  • The Game of Life (board game)
Mechanics (from transcript analysis)
  • Card-driven life events — assemble a life path via card interactions and resource management
  • sandbox action selection — choose actions from a card pool to shape long-term happiness
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a cool theme with good components and artwork, and a little twist on the normal worker placement
  • Game of Life as a Euro game that's the best way to describe it
  • deck-building very fast, almost Dominion speed deck building
  • I love it; it's quick and easy once you get used to it
References (from this video)
No references stored for this video.
Video K5xSPyZUxYU 3 Minute Board Games Discussion at 2:35 sentiment: neutral
video_pk 6062 · mention_pk 17972
3 Minute Board Games - The Pursuit of Happiness video thumbnail
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Uncertain if it will reach the channel
Thematic elements
  • Personal achievement
  • Life simulation
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I used to call this a shelf of shame that was a pretty common thing to call it back in the day and I don't never really liked that term because I don't feel shame that I haven't got to these games
  • this is mostly work like this is just a backload of things I probably should get to
  • people will still be looking for it
  • it doesn't matter if the game is like 20 years old people will still be looking for it
  • I've painted this one and I spent a lot of time doing it
  • there's no point putting them on the channel I think both of them have been out of print for like a decade
  • one of the worst kickstarters by one of the worst studios in board gaming history
  • Golden Bell Studios did everything wrong you could possibly think of
  • purely toxic company run by incredibly terrible people
  • it would be kind of a joke that I'd be able to do a three minute video of feudum
  • this game has a tutorial video online that's like 40 minutes long
  • The Rose explanation video feels like a parody but it's actually how the game is played
  • nothing personally to me puts me off playing a game that then sitting down unboxing it and having a craft assignment
  • stop making me spend hours assembling your damn games
  • this is an uncontrollable mess right now
  • I'm a full-time dad and I'm really doing this in the evenings
  • I have a finite space and also it just puts pressure and stress on me having a whole bunch of crap there that I know I'm not going to get to
  • I'm going to do a big cull
  • I will be published by this company but that doesn't mean I'm going to be slavishly devoted to every single game they put out
  • I am a sucker for cute animal games like I really am
References (from this video)
No references stored for this video.
Video iE5psjCtvkY The Broken Meeple Top List at 0:24 sentiment: positive
video_pk 4234 · mention_pk 12364
The Broken Meeple - The Pursuit of Happiness video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique premise
  • excellent theme integration
  • compelling storytelling
  • welcoming midweight game
  • thematic resource system with time
  • extensive content with expansions
Cons
  • turn length imbalance with 4 players
  • heavy box
Thematic elements
  • life simulation
  • human relationships
  • personal goals
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play
  • life phases
  • Worker Placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a really solid game and yet nobody's talking about it
  • it's just a really really cool game I just like sandbox games
  • this one is alongside psar 2849 probably my favorite underwater cities
  • one of the coolest ideas for a Euro game I have ever come across
  • can't help but play this without a smile on your face
  • it's Marvel I love superheroes
  • Seven Wonders it is one of the Evergreen classic drafting games
  • one of the best examples of video game adaptation done right
References (from this video)
No references stored for this video.
Video rrmFBYHVPx8 BoardGameCo Top List at 7:33 sentiment: positive
video_pk 170 · mention_pk 483
BoardGameCo - The Pursuit of Happiness video thumbnail
Click to watch at 7:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Mechanically satisfying while remaining accessible
  • Clear life-progress narrative
Cons
  • Similar concept to CV/Life may feel repetitive to some players
Thematic elements
  • achieving happiness through choices and trade-offs
  • modern life-focused narrative of career and family
  • story-driven progression through goals and careers
Comparison games
  • CV
  • Life
Mechanics (from transcript analysis)
  • card-driven progression — Using a deck of cards representing careers, paths, and opportunities.
  • story-based scoring — Scoring tied to achieving personal life milestones.
  • Worker Placement — Assigning workers to actions to pursue life goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's literally just about the journey that you're on.
  • you are simply moving along a track.
  • you craft a story.
  • This is a story of your villagers of how they're going to go around collecting the things you need as you try to find the various ways to find victory points.
  • you are telling your story, but you're doing so with dice rolls and cards
  • it's incredibly accessible
  • you are going to lend itself to full fantasy over here
  • you are trying to set up all these marriages to try to get these various people into your family
References (from this video)
No references stored for this video.
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