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The Taverns of Tiefenthal box art

The Taverns of Tiefenthal

Game ID: GID0349553
Game Info
Year
2019
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
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Description

In the village of Tiefenthal lies "The Tavern of the Deep Valley". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?

In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

AWARDS
2019 SXSW Tabletop Game of the Year nominee
2019 The American Tabletop Awards COMPLEX GAMES winner

Description

In the village of Tiefenthal lies "The Tavern of the Deep Valley". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?

In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

AWARDS
2019 SXSW Tabletop Game of the Year nominee
2019 The American Tabletop Awards COMPLEX GAMES winner

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 8 · mix 1 · neu 1 · neg 0
Mentions per page
Showing 1–11 of 11
Video kzK9pL1ehiA Watch It Played Rules Teach at 0:00
video_pk 68146 · mention_pk 164504
Watch It Played - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 1W_2s6016EU Meeple University Review at 1:45 sentiment: positive
video_pk 64746 · mention_pk 158244
Meeple University - The Taverns of Tiefenthal video thumbnail
Click to watch at 1:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique combination of deck-building and dice drafting
  • Fantastic box design and table presence
  • Engaging UI/UX that reinforces bar-running theme
  • Modular expansions increase replayability
  • Pacing around 60-70 minutes and strong endgame.
Cons
none
Thematic elements
  • beer, patrons, and entertainment; royalty as high-paying customers; monastery and knights motifs
  • bar/tavern management in a medieval/fantasy setting
  • narrative delivered through engine-building and personal board state; feel like running a bar
Comparison games
  • Seven Wonders
  • Sushi Go
Mechanics (from transcript analysis)
  • Deck building — Players start with a deck of patrons, employees, and equipment; draw and place cards to build their engine.
  • deck-building — Players start with a deck of patrons, employees, and equipment; draw and place cards to build their engine.
  • dice drafting — Roll four dice and draft one to place on your board; color-coded dice grant different actions.
  • dice_drafting — Roll four dice and draft one to place on your board; color-coded dice grant different actions.
  • endgame_scoring — The game runs for a fixed number of rounds (nine); highest point total wins.
  • Modular board — The box includes modules (e.g., schnapps) that add new elements like entertainers and bar variants.
  • modular_expansion — The box includes modules (e.g., schnapps) that add new elements like entertainers and bar variants.
  • monastery_board — A monastery board provides cash and prizes to players as part of the scoring engine.
  • Player Board | Main Board — A monastery board provides cash and prizes to players as part of the scoring engine.
  • Resource management — Beer and money are earned and spent to hire staff, upgrade the bar, and attract customers.
  • resource_management — Beer and money are earned and spent to hire staff, upgrade the bar, and attract customers.
  • royals_and_guest_checks — Royals visit the bar and score points; guest checks collect signatures, contributing to bingo-like scoring.
  • upgrades_and_flipping — Upgrades are bought with coins and flipped to improve functions on the bar tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The deck-building and the dice drafting together is so unique and so much fun.
  • This is really a fantastic game.
  • The UI/UX and this really makes you feel like you're kind of running a little bar.
  • It also comes in the box with four modules.
  • It plays in about 60 minutes, maybe 70.
References (from this video)
No references stored for this video.
Video d407JT30SYg Board Game Garden Discussion at 6:38 sentiment: neutral
video_pk 41822 · mention_pk 126850
Board Game Garden - The Taverns of Tiefenthal video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bag building — Players draft and manage resources to run a tavern.
  • bag_building — Players draft and manage resources to run a tavern.
  • dice_placement — Dice outcomes influence tavern actions and revenue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the way that it looks when board games are color coordinated
  • this video was kind of just a quick little fun thing that i really want to start doing a little bit more
  • i really enjoy when board game content creators do this more like chill video
  • you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video WX9EACaSWR0 Jenna's Cozy Corner Discussion at 27:32 sentiment: positive
video_pk 36959 · mention_pk 161578
Jenna's Cozy Corner - The Taverns of Tiefenthal video thumbnail
Click to watch at 27:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactical dice placement with clear goals
  • Satisfying table presence
Cons
  • Rules can take time to internalize
Thematic elements
  • Dice placement and customer service optimization
  • Tavern management with dice-driven economy
Comparison games
none
Mechanics (from transcript analysis)
  • dice placement — Place dice to serve customers and upgrade tavern features.
  • engine building — Improve tavern to improve money and victory points.
  • engine-building — Improve tavern to improve money and victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I actually really enjoyed Moonrakers.
  • I did not enjoy Steam Up very much.
  • I really really enjoyed Haven.
  • Dale of merchants has been on the Shelf of opportunity for a while.
  • Dwellings of Elder Vale I freaking love.
References (from this video)
No references stored for this video.
Video crEXyYdeDWM The Board Game Garden Analysis at 18:19 sentiment: positive
video_pk 28244 · mention_pk 82813
The Board Game Garden - The Taverns of Tiefenthal video thumbnail
Click to watch at 18:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cozy, thematic feel with approachable mechanics
  • Expansions (Open Doors) add thematic extension
Cons
  • Some luck elements (dice) can influence outcomes
  • Availability of expansions may vary by region
Thematic elements
  • Cozy tavern management
Comparison games
  • Obsession
  • Seize the Bean
Mechanics (from transcript analysis)
  • Deck building — Construct a deck of guests and services to improve your tavern.
  • Deck-building with guests — Construct a deck of guests and services to improve your tavern.
  • dice drafting — Draft dice and assign to actions; upgrade the tavern with new tiles.
  • Dice drafting / worker placement elements — Draft dice and assign to actions; upgrade the tavern with new tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clank in space is fantastic
  • this is quite a popular deck building worker placement game
  • Concordia is not really a deck building game but it is a deck building/hand configuration game
  • Lost Ruins of Arnak... the act of getting the most done on a turn as you possibly can
References (from this video)
No references stored for this video.
Video cOD9uqRB2eo Chairman of the Board Top List at 14:04 sentiment: positive
video_pk 10910 · mention_pk 32130
Chairman of the Board - The Taverns of Tiefenthal video thumbnail
Click to watch at 14:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy and engaging gameplay
  • Playable engine with clear upgrades
Cons
  • Luck can influence outcomes; variability is high
Thematic elements
  • Dice-driven deck-building pub engine
  • Pub-management with dice drafting
  • Playful, push-your-luck tavern-building
Comparison games
none
Mechanics (from transcript analysis)
  • Dice drafting + deck-building — Draft dice to trigger actions and build out a pub engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is the definition of elegance in the game and there's zero bloat
  • the engine building part I thought was pretty damn fantastic
  • a filler that works; it's smooth and it's fun
  • one of the best two-player games out there
  • embrace the carnage
  • the final product is better than the sum of its parts
References (from this video)
No references stored for this video.
Video pe6N_GDsxSE Chairman of the Board Discussion at 12:26 sentiment: positive
video_pk 7129 · mention_pk 21117
Chairman of the Board - The Taverns of Tiefenthal video thumbnail
Click to watch at 12:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very approachable engine-building concept
  • Pleasant for groups; quick rounds
Cons
  • Nature of upgrades can feel a bit uncontrolled or messy at times
Thematic elements
  • casual engine-building through dice drafting
  • Tavern management and dice-driven economy
  • family-friendly, approachable
Comparison games
none
Mechanics (from transcript analysis)
  • dice drafting — Draft and assign dice to manage tavern actions
  • engine-building with dice — Upgrade tavern and actions as you play
  • light deck/round progression — Round flow and upgrades across an engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the market is manipulated because you have these cards that are sat between you and one of your neighbors
  • the rules are so thin
  • it's fantastic I think it's criminally underrated
  • the rich and the good definitely one of the highlights of the period
References (from this video)
No references stored for this video.
Video TUE6QGuWyCo The Broken Meeple Review at 14:22 sentiment: mixed
video_pk 4676 · mention_pk 81832
The Broken Meeple - The Taverns of Tiefenthal video thumbnail
Click to watch at 14:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rules are straightforward and easy to teach in base game.
  • Artwork and components (including the beer glasses) are appealing and thematic.
  • Compact footprint for a midweight title; quick to teach relative to heavier Euros.
Cons
  • Swingy luck from deck-draws and dice; limited ways to mitigate bad draws.
  • Only nine rounds with relatively slow turns can slow down the game pacing.
  • Base game feels meh; modules (expansions) are perceived as essential by some players.
Thematic elements
  • Tavern management and service economy set in a light, midweight eurogame frame.
  • A tavern in a German-inspired town where staff manage customers, money, and beer supplies to fill tables.
  • Theme-driven, with straightforward action-reaction gameplay; not heavily narrative.
Comparison games
  • Wild Venture
  • Origin Story
  • Alloy
Mechanics (from transcript analysis)
  • Deck building — Players cycle through a small deck to draft actions that influence tavern economy, staff, beer, and goods.
  • deck-building — Players cycle through a small deck to draft actions that influence tavern economy, staff, beer, and goods.
  • dice drafting — At a later phase each player drafts one of four rolled dice to perform actions; rest are shifted forward.
  • dice-drafting — At a later phase each player drafts one of four rolled dice to perform actions; rest are shifted forward.
  • hand management — Careful drafting and placement of dice and resources to fill tables with customers.
  • hand-management / drafting — Careful drafting and placement of dice and resources to fill tables with customers.
  • randomness / luck — Deck-draws and dice outcomes introduce significant swinginess; mitigations are limited in the base rules.
  • resource/point tracking — Money, beer, and other resources along a central track translate into scoring and progression.
  • risk management — Deck-draws and dice outcomes introduce significant swinginess; mitigations are limited in the base rules.
  • Track advancement — Money, beer, and other resources along a central track translate into scoring and progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's definitely a popularity thing.
  • The algorithm is a little restrictive at the moment in terms of getting views for board game stuff.
  • It's still only a game.
  • I like heavy games. My top five contains several heavy games.
  • I'm embarrassed to be a board gamer sometimes, especially to non-gamers.
References (from this video)
No references stored for this video.
Video 2PUkzR5jBTU Our Family Plays Games Top List at 0:00 sentiment: positive
video_pk 3565 · mention_pk 87729
Our Family Plays Games - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tightly themed and flavorful with social dynamics
  • Lots of table presence and interaction
Cons
  • Editional and publisher metadata can be tricky in streams
  • Can be heavy or long for first-time players
Thematic elements
  • noble guests, tavern economy
  • Medieval tavern life in a bustling valley
  • lively, social-management game
Comparison games
  • Keyflower
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • dice drafting — Draft dice for actions and profit through tavern upgrades.
  • Dice drafting / open drafting — Draft dice for actions and profit through tavern upgrades.
  • worker placement — Draft dice-based workers to attract guests and upgrade the tavern.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love worker placement games.
  • The spice must flow.
  • This stream is about the top 20 worker placement games and we love them all.
References (from this video)
No references stored for this video.
Video GEHJl2-Mr2g Sir Thecos Discussion at 0:15 sentiment: positive
video_pk 2882 · mention_pk 8447
Sir Thecos - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and tactile components
  • Engaging engine-building feel during play
  • Solid player interaction and decision depth
Cons
  • Can be heavy for lighter gamers
  • Rulebook can be dense for first-time players
Thematic elements
  • tavern management and business optimization
  • A bustling medieval tavern district
  • flavorful, tavern-themed
Comparison games
none
Mechanics (from transcript analysis)
  • bag-building — assemble dice into a bag that governs action selection
  • deck-building — build a personal deck to draw actions and try to fulfill orders
  • dice drafting — choose dice outcomes to perform tavern actions
  • Resource management — spend coins, tiles, and dice to expand and improve the tavern
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the taverns of thieventhal really cool game
  • i definitely recommend that too
  • look out for a review next week it's still being funded on game phone at the moment
  • very nice table presence
  • unleashed again
  • there is a review on the channel right now
  • card game day night i will have a review for that soon
  • borrow a little sort of game i will play through on the channel soon too
References (from this video)
No references stored for this video.
Video Q0OXkwN0OzY Sir Thecos Unboxing at 0:34 sentiment: positive
video_pk 52 · mention_pk 82040
Sir Thecos - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging theme
  • fast play
  • strong interaction between players
Cons
  • luck-based elements with dice
Thematic elements
  • pub life, profit, and patrons
  • tavern management in a bustling town
  • light-hearted, fun competition
Comparison games
none
Mechanics (from transcript analysis)
  • dice drafting — draft dice to take actions in your tavern
  • dice placement — place dice for various tavern actions
  • dice-drafting — draft dice to take actions in your tavern
  • dice-placement — place dice for various tavern actions
  • engine building — expand your tavern with upgrades and customers
  • engine-building — expand your tavern with upgrades and customers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is supposed to be a really good game
  • i'm really excited to play that
  • there was just an expansion on kickstarter
  • i really would like to play the base game now
  • that's going to be exciting
  • let's see how all these games are alright see on the channel
References (from this video)
No references stored for this video.
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