Skip to main content
The Taverns of Tiefenthal box art

The Taverns of Tiefenthal

Game ID: GID0349553
Game Info
Year
2019
Players
2-4
Age
12+
Playtime
60 min
Collection
Your Tier
Loading…
Mechanic profile
Percentile rank vs. all games
Vibe profile
Not enough video data yet
Description

In the village of Tiefenthal lies "The Tavern of the Deep Valley". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?

In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

AWARDS
2019 SXSW Tabletop Game of the Year nominee
2019 The American Tabletop Awards COMPLEX GAMES winner

Description

In the village of Tiefenthal lies "The Tavern of the Deep Valley". There, all citizens from the area gather, but it's important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?

In The Taverns of Tiefenthal, the challenge is to skillfully choose the dice and develop your personal deck of cards as profitably as possible. The game is structured with five modules so that your group can add extra levels of complexity as you become more familiar with the game.

AWARDS
2019 SXSW Tabletop Game of the Year nominee
2019 The American Tabletop Awards COMPLEX GAMES winner

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 23
This page: 23
Sentiment: pos 16 · mix 1 · neu 2 · neg 0
Mentions per page
Showing 1–23 of 23
Video UG90SlzaDpc Rolling Dice & Taking Names Discussion at 52:56 sentiment: positive
video_pk 93476 · mention_pk 253729
Rolling Dice & Taking Names - The Taverns of Tiefenthal video thumbnail
Click to watch at 52:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyable engine building
  • Satisfying optimization
  • Good mitigation of bad luck
  • Fun hate drafting element
  • Cute theme
  • Can be thought-provoking at the end
Cons
  • Can hit a 'speed bump' in the final turn
  • Bad draws can be problematic without mitigation
Thematic elements
  • Running a beer hall
  • Tavern
Comparison games
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • Deck Building — Players start with a deck and can acquire new cards (customers, workers) to improve their deck.
  • Dice Placement — Players roll dice and use them to take actions on the board.
  • Drafting — Players draft dice ('dice crafting') and also draft cards from their deck.
  • Push Your Luck — Mentioned as a comparison to Quacks of Quedlinburg, which the host disliked for its push-your-luck element. However, this game offers mitigation.
  • Resource Management — Players generate and spend beer and money to attract customers and upgrade their tavern.
  • Simultaneous action selection — Players perform actions simultaneously, but the end of the game requires careful optimization.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • my brain exploded it hurt oh my goodness that game caught me so off guard
  • you know how to play the game it was just all those little nuances yes we can have the nuances
  • Oh my gosh when you bring in bureaucracy Tony you know how it is
  • it's just ridiculous man
  • I hate that they've got to have a backup
  • I really dug and here's the thing the other game that came out was compared to was quacks of cried limburg I wasn't a big fan of that because I wasn't a big fan of the pusher luck so when I saw this was coming out from the same designer from the same publisher I said maybe I like this one better I like this one way better
  • it's um it was just a really cool little worker placement named it for a spotter game I thought was really really cool I'd love to play again
  • learn it in a few minutes but it takes a lifetime to master
  • The cover is a work of art
  • So many people view them as the publishing company that makes board games for kids and they're trying now to say well yeah we do some a make some great board games for kids but we also make some games for adults too they make board games for everyone they have said it clearly on their box that's true
  • I'm not throwing shade on my builder DR Horton or anything but I'm just saying was that dr wharton i think it was TR yeah DR Horton
  • so you've got a game that you want to take on your trips on your holidays and you're scared that it's gonna get jumbled and messed up before you get there with a broken token they probably have an organizer that will keep it all nice and tidy
References (from this video)
No references stored for this video.
Video 807jhVSF7DM Meeple University Discussion at 3:55
video_pk 91591 · mention_pk 245800
Meeple University - The Taverns of Tiefenthal video thumbnail
Click to watch at 3:55 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video wfyqMHfdPhE Nights Around a Table Review at 0:14 sentiment: positive
video_pk 90886 · mention_pk 243337
Nights Around a Table - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Recommended by a trusted source (Don/BigDeuce72).
  • Integrated expansions are included in the base game.
  • Thematic components and design.
  • Puzzle-like component assembly.
  • Engaging insert design.
Cons
  • Theme can be confusing due to similar games.
  • Potential for components to pop out during unboxing.
Thematic elements
  • Managing a medieval tavern
  • Medieval tavern
Comparison games
  • The Red Dragon Inn
Mechanics (from transcript analysis)
  • Card Drafting — Implied by the discussion of various decks of cards that players will acquire or interact with.
  • dice worker placement — The game is described as a dice worker placement game, where players roll dice that determine which worker placement spots they can use to perform actions.
  • Set Collection — Implied by the discussion of collecting different types of customers (clientele) which are presumably worth points or grant powers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i have the greatest Patreon backers on the planet.
  • If I could afford to license In the Arms of the Angels by Sarah McLachlan and have it playing and slow pan across these board games, I would, because here's the deal: I have made repeated pleas for you. If you have boxes that make dirty noises when you open them, I want to know about it.
  • It's a dice worker placement game, and if you've never played one, dice worker placements are among my most favourite game styles of all time.
  • So it's got a little puzzle nub!
  • It's all very thematic, and I love thematic games!
  • The artwork, I got to say, is pretty European.
  • And I'm excited to learn it and play it, especially since, uh, you know - Don himself recommends it!
References (from this video)
No references stored for this video.
Video 3jYOJMjOwBQ kovray Challenge at 7:45
video_pk 90664 · mention_pk 242454
kovray - The Taverns of Tiefenthal video thumbnail
Click to watch at 7:45 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello everybody my name is ilya and i'm tyler together we make up cabre
  • you should definitely check their video out below
  • oh i know this one it's skull
  • this one's probably going to be way more hard
  • paralysis paralysis analysis the story of my gaming life
  • this is useless
  • oh my goodness i think this one might have to leave our collection
  • it is a set collection game
  • this is embarrassing
  • eight years later is it herbaceous no
  • ah this is one of the new games we got i just totally forgot about it
  • no throw it out throw it out
  • i'm so bad at this game
  • oh my god it is tiny towns
  • this feels like harry potter hogwarts battle
  • good job yay
  • i love that game
  • first impression i think it feels like um oh i like dixit kind of is the box size
  • the problem is is i get like i think of a game and then i get so caught up in that game that i'm like it has to be the game that i said first
  • especially after um after tiny towns
  • yeah good job
  • what gave it away uh the little punch-out things because you can put your people in the flips flippity floop those yeah
  • do you think i could osmosis sit through my head then i could figure out what game it was
  • what how come i cannot get to the bottom of this
  • hello this step i need this thing
  • is this one cartographers final answer yeah yeah
  • uh a renegade game it is or oh wow i knew it okay
  • the main reason i know this but i don't know which one it is because they're all the same size
  • yes i love this game
  • hmm this is a heavy one
  • it's hard to take off
  • why it's so heavy what could be a heavy game that we own that's shaped like this
  • it's not jaws of the line right is that your guess
  • yeah it is not jaws of the line
  • what has this many boards
  • um okay okay am i just going to be taking out cardboard the whole time
  • wow more cardboard
  • ah help me i can't get it out
  • is it caverna yeah
  • yeah like no like is it too big to fit on our shelf
  • i think i have to guess grim forest final answer yeah yeah yeah
  • oh this one's pretty obvious burgle bros nice
  • well there you have it in this category tyler got eight points because he gets four of these games on the second try
  • now these were all the first time guesses that he had pretty impressive if you ask me
  • and it looks like there is one two three four five six 18 points
  • so that leaves tyler with 26 points
  • this was actually a lot of fun more difficult than i thought it would be
  • a lot of boxes are like very similar so most of the times what gave it away for me where like scala was a very unique skull and burgle bros was very unique
  • you gotta look for that gloss the gloss finish on the names but that's what i did with paladins also i got that whole title
  • absolutely love paladins
  • well if you like what you saw hit that subscribe button down below
  • also if you want me to do this give us a comment and give that thumbs up because if you get enough maybe i'll try this challenge and hopefully i'll beat 26 points
  • make sure you tag raine and philip phillip wanted board games check their video once again they're fantastic
References (from this video)
No references stored for this video.
Video JPZ_fQRr9sg kovray Playthrough at 16:50 sentiment: positive
video_pk 89831 · mention_pk 239241
kovray - The Taverns of Tiefenthal video thumbnail
Click to watch at 16:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and crunchy engine with approachable family-friendly vibe
  • Shorter playtime relative to other euros
Cons
  • Luck from dice can influence outcomes
  • Some players may want more player interaction
Thematic elements
  • beer, tavern management, revenue and dice-borne luck
  • medieval tavern economy and dice-based action
  • light, thematic economic engine
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • deck_building — Purchase cards to enhance tavern operations and dice results.
  • dice_placement — Roll dice to activate actions inside the tavern layout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Starting off strong are we sure we're not strong
  • i think it's pendulum
  • architects of west kingdom all right
  • i knew it and i didn't know it
  • nailed yes
  • thank you so much for watching
References (from this video)
No references stored for this video.
Video n6RRecGklHg Allies or Enemies Discussion at 14:57 sentiment: positive
video_pk 89635 · mention_pk 238416
Allies or Enemies - The Taverns of Tiefenthal video thumbnail
Click to watch at 14:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent modular approach that teaches players gradually
  • Strong theme and table presence
Cons
  • Can be table-space hungry due to components and modules
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building with push-your-luck — Deck-building combined with a push-your-luck mechanic to manage tavern upgrades and customers.
  • Modular Board — Played across multiple modules to progressively introduce complexity.
  • modular progression — Played across multiple modules to progressively introduce complexity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a great theme to it with the especially the dinosaurs map which i really like
  • laminating has already paid for itself
  • we love a big game in a small box
  • the app integration they've gotten better and better
  • it's a thinking game
  • we're into Marvel Champions... it's cooperative and pretty heavy but not too heavy
References (from this video)
No references stored for this video.
Video y2FUutYlfbo Watch It Played Top 10 List at 17:43 sentiment: positive
video_pk 89450 · mention_pk 237506
Watch It Played - The Taverns of Tiefenthal video thumbnail
Click to watch at 17:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Game builds as you add modules, starting simple to help you learn.
  • Likes the concept of upgrading and engine building.
  • Invites me into a world that I really like spending time in.
  • Cozy looking game.
Cons
none
Thematic elements
  • Building the most inviting tavern.
  • Tavern
Comparison games
  • The Mind
Mechanics (from transcript analysis)
  • Deck Building — Developing one's personal deck of cards.
  • Dice Drafting — Skillfully choosing dice.
  • Engine Building — Upgrading and engine building.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love when people describe games with a good mashup that will get me tantalized about a game
  • i've never felt more like a puppet master pulling strings from behind the scenes than in this game
  • this game perfectly recreates the feel of the minigame within the video game
  • the games inside the video game are good enough to be games
  • it's a big box social deduction game it claims to be
  • this game has all the euro mechanisms including hand and resource management worker placement set collection and area majority which all impressively fit together into a smooth playing experience that seamlessly ties into the theme of crafting the historic terracotta army
  • it's inviting and it's the coziest looking game out there
  • dragons aren't just using their fire breath just to destroy cities like they've gotten a bad rap over the years here they're actually heating your coffee
References (from this video)
No references stored for this video.
Video iEQZoRFOGQY Get into games Discussion at 10:28 sentiment: positive
video_pk 86448 · mention_pk 223609
Get into games - The Taverns of Tiefenthal video thumbnail
Click to watch at 10:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme and modularity with upgrades
  • Widely recommended inserts and organization aids (Folded Space, Laserox)
Cons
  • Rules-heavy for casual players; learning curve
Thematic elements
  • deck-building, dice actions, engine-building through upgrades
  • German tavern/pub scene with a modular, evolving pub layout
  • thematic and cozy
Comparison games
  • Splendor
  • Distill
Mechanics (from transcript analysis)
  • Deck Building — draft dice and assign actions to serve customers, brew drinks, and upgrade the pub
  • Deck-building and dice actions — draft dice and assign actions to serve customers, brew drinks, and upgrade the pub
  • Modular Board — your player board can be upgraded with inserts and modular tiles to change costs and effects
  • Modular inserts and upgrades — your player board can be upgraded with inserts and modular tiles to change costs and effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I reckon once we talk about his games they'll be like oh okay I I feel like he is one of the best designers of the board games
  • it's modular as I said it it's really replayable because of that
  • it's silly fun it's not like the most taxing abstract strategy game there are better abstract strategy games
  • pre-release copy it's due out in May of quacks of quedlinburg the jewel
  • two-player variant for Quacks can speed up set-up and provide different dynamics
References (from this video)
No references stored for this video.
Video iqXIc2ljEyE Tim Chuon Discussion at 10:50 sentiment: neutral
video_pk 81346 · mention_pk 201449
Tim Chuon - The Taverns of Tiefenthal video thumbnail
Click to watch at 10:50 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
No references stored for this video.
Video 0LW5ilOC_Uc Top List at 13:41 sentiment: positive
video_pk 72724 · mention_pk 172163
The Taverns of Tiefenthal video thumbnail
Click to watch at 13:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid deck builder
  • Neat pub building mechanic
  • Satisfying decisions
  • Nice tactile element with upgrading
Cons
  • Only played the base game, eager to try with modules
Thematic elements
  • Pub management and development
  • Tavern
Comparison games
  • The Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • card management — Decisions made about upgrading and when are important.
  • Deck Building — Players build and improve their deck of cards.
  • Pub Building — Players upgrade and expand their own tavern.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we wanted to talk about our top 10 favorite new to us games that we played for the first time at aircon
  • the great thing about aircon is it's a convention where the main focus is all about playing board games
  • we ended up winning one of the tables that had something like 28 games
  • this is the reason that we put our tickets in that table
  • we played oodles of stuff met noodles and new people
  • i don't think i'd run out and buy it but i had a lot of fun playing it would definitely play it again
  • i don't know what it was that didn't quite connect with me but like it was another one that i wasn't itching to run out and buy right after we played it
  • building a sensible house felt weird to me but it was fun and it was uh it was well put together i thought
  • it was just a lot more random and and fun
  • it leads for some really exciting moments because you're taking all of the matches so sometimes if you hit the dice and some of them change you might have four fours that you're taking and two threes and so you take them all and it can lead to some huge shifts
  • i've never been so sad about winning in my life
  • i really liked it and i am super keen to try it with those other modules because i've heard that adds a lot to it
  • we played it once and thought yep we we want some more of that
  • we thought yep we have it on the way now
  • and both of them came down to the very last card which was i think really a sign of a good game
  • it was it was so much fun
  • highly recommended if you're in the uk absolutely go if if you're somewhere nearby if you're on the continent if you're in europe it's probably worth worth a channel over here
References (from this video)
No references stored for this video.
Video aRN99738X5o Meeple University Review
video_pk 70349 · mention_pk 167279
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the basic premise of the game is that you want to have the most points by building your own personal deck of cards
  • two different currencies money and beer
  • the basic game is okay
  • you need to play with the extra modules
  • we definitely feel the module enhance gameplay a lot
  • my favorite is mode for the studying power the asymetric benefits you start with
References (from this video)
No references stored for this video.
Video kzK9pL1ehiA Watch It Played Rules Teach at 0:00
video_pk 68146 · mention_pk 164504
Watch It Played - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game is played over eight rounds and each round is broken into seven phases
  • you want to have the most successful tavern in the village but the competition will be fierce
  • six different types of tavern cards
References (from this video)
No references stored for this video.
Video 1W_2s6016EU Meeple University Review at 1:45 sentiment: positive
video_pk 64746 · mention_pk 158244
Meeple University - The Taverns of Tiefenthal video thumbnail
Click to watch at 1:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique combination of deck-building and dice drafting
  • Fantastic box design and table presence
  • Engaging UI/UX that reinforces bar-running theme
  • Modular expansions increase replayability
  • Pacing around 60-70 minutes and strong endgame.
Cons
none
Thematic elements
  • beer, patrons, and entertainment; royalty as high-paying customers; monastery and knights motifs
  • bar/tavern management in a medieval/fantasy setting
  • narrative delivered through engine-building and personal board state; feel like running a bar
Comparison games
  • Seven Wonders
  • Sushi Go
Mechanics (from transcript analysis)
  • Deck Building — Players start with a deck of patrons, employees, and equipment; draw and place cards to build their engine.
  • deck-building — Players start with a deck of patrons, employees, and equipment; draw and place cards to build their engine.
  • Dice Drafting — Roll four dice and draft one to place on your board; color-coded dice grant different actions.
  • dice_drafting — Roll four dice and draft one to place on your board; color-coded dice grant different actions.
  • endgame_scoring — The game runs for a fixed number of rounds (nine); highest point total wins.
  • Modular Board — The box includes modules (e.g., schnapps) that add new elements like entertainers and bar variants.
  • modular_expansion — The box includes modules (e.g., schnapps) that add new elements like entertainers and bar variants.
  • monastery_board — A monastery board provides cash and prizes to players as part of the scoring engine.
  • Player Board | Main Board — A monastery board provides cash and prizes to players as part of the scoring engine.
  • Resource Management — Beer and money are earned and spent to hire staff, upgrade the bar, and attract customers.
  • resource_management — Beer and money are earned and spent to hire staff, upgrade the bar, and attract customers.
  • royals_and_guest_checks — Royals visit the bar and score points; guest checks collect signatures, contributing to bingo-like scoring.
  • upgrades_and_flipping — Upgrades are bought with coins and flipped to improve functions on the bar tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The deck-building and the dice drafting together is so unique and so much fun.
  • This is really a fantastic game.
  • The UI/UX and this really makes you feel like you're kind of running a little bar.
  • It also comes in the box with four modules.
  • It plays in about 60 minutes, maybe 70.
References (from this video)
No references stored for this video.
Video d407JT30SYg Board Game Garden Discussion at 6:38 sentiment: neutral
video_pk 41822 · mention_pk 126850
Board Game Garden - The Taverns of Tiefenthal video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Players draft and manage resources to run a tavern.
  • bag_building — Players draft and manage resources to run a tavern.
  • dice_placement — Dice outcomes influence tavern actions and revenue.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the way that it looks when board games are color coordinated
  • this video was kind of just a quick little fun thing that i really want to start doing a little bit more
  • i really enjoy when board game content creators do this more like chill video
  • you are somebody's reason to smile
References (from this video)
No references stored for this video.
Video lptZeCF1XwE BoardGameGeek Top 10 List at 8:43 sentiment: positive
video_pk 39347 · mention_pk 210669
BoardGameGeek - The Taverns of Tiefenthal video thumbnail
Click to watch at 8:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cozy, Germanic cozy theme
  • Tactically satisfying when you optimize your tavern
Cons
  • Rule-sophistication can be a barrier for new players
Thematic elements
  • tavern-management and hospitality
  • Winter tavern life, cozy Germanic vibe
  • well-themed, hearty
Comparison games
  • Point Salad
  • Point Galaxy
Mechanics (from transcript analysis)
  • Deck Building — Draw guests and staff cards to run your tavern
  • deck-building — Draw guests and staff cards to run your tavern
  • Dice Drafting — Draft dice to activate guests and generate resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an area control game that for our money is one of the most unique themes ever.
  • wash your hands so you don't actually get sick.
  • I really like these wintry and cozy themes that feel right for the holidays.
References (from this video)
No references stored for this video.
Video WX9EACaSWR0 Jenna's Cozy Corner Discussion at 27:32 sentiment: positive
video_pk 36959 · mention_pk 161578
Jenna's Cozy Corner - The Taverns of Tiefenthal video thumbnail
Click to watch at 27:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tactical dice placement with clear goals
  • Satisfying table presence
Cons
  • Rules can take time to internalize
Thematic elements
  • Dice placement and customer service optimization
  • Tavern management with dice-driven economy
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — Place dice to serve customers and upgrade tavern features.
  • Engine Building — Improve tavern to improve money and victory points.
  • engine-building — Improve tavern to improve money and victory points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I actually really enjoyed Moonrakers.
  • I did not enjoy Steam Up very much.
  • I really really enjoyed Haven.
  • Dale of merchants has been on the Shelf of opportunity for a while.
  • Dwellings of Elder Vale I freaking love.
References (from this video)
No references stored for this video.
Video crEXyYdeDWM The Board Game Garden Analysis at 18:19 sentiment: positive
video_pk 28244 · mention_pk 82813
The Board Game Garden - The Taverns of Tiefenthal video thumbnail
Click to watch at 18:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cozy, thematic feel with approachable mechanics
  • Expansions (Open Doors) add thematic extension
Cons
  • Some luck elements (dice) can influence outcomes
  • Availability of expansions may vary by region
Thematic elements
  • Cozy tavern management
Comparison games
  • Obsession
  • Seize the Bean
Mechanics (from transcript analysis)
  • Deck Building — Construct a deck of guests and services to improve your tavern.
  • Deck-building with guests — Construct a deck of guests and services to improve your tavern.
  • Dice Drafting — Draft dice and assign to actions; upgrade the tavern with new tiles.
  • Dice drafting / worker placement elements — Draft dice and assign to actions; upgrade the tavern with new tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Clank in space is fantastic
  • this is quite a popular deck building worker placement game
  • Concordia is not really a deck building game but it is a deck building/hand configuration game
  • Lost Ruins of Arnak... the act of getting the most done on a turn as you possibly can
References (from this video)
No references stored for this video.
Video cOD9uqRB2eo Chairman of the Board Top List at 14:04 sentiment: positive
video_pk 10910 · mention_pk 32130
Chairman of the Board - The Taverns of Tiefenthal video thumbnail
Click to watch at 14:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy and engaging gameplay
  • Playable engine with clear upgrades
Cons
  • Luck can influence outcomes; variability is high
Thematic elements
  • Dice-driven deck-building pub engine
  • Pub-management with dice drafting
  • Playful, push-your-luck tavern-building
Comparison games
none
Mechanics (from transcript analysis)
  • Dice drafting + deck-building — Draft dice to trigger actions and build out a pub engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is the definition of elegance in the game and there's zero bloat
  • the engine building part I thought was pretty damn fantastic
  • a filler that works; it's smooth and it's fun
  • one of the best two-player games out there
  • embrace the carnage
  • the final product is better than the sum of its parts
References (from this video)
No references stored for this video.
Video pe6N_GDsxSE Chairman of the Board Discussion at 12:26 sentiment: positive
video_pk 7129 · mention_pk 21117
Chairman of the Board - The Taverns of Tiefenthal video thumbnail
Click to watch at 12:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very approachable engine-building concept
  • Pleasant for groups; quick rounds
Cons
  • Nature of upgrades can feel a bit uncontrolled or messy at times
Thematic elements
  • casual engine-building through dice drafting
  • Tavern management and dice-driven economy
  • family-friendly, approachable
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — Draft and assign dice to manage tavern actions
  • engine-building with dice — Upgrade tavern and actions as you play
  • light deck/round progression — Round flow and upgrades across an engine
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the market is manipulated because you have these cards that are sat between you and one of your neighbors
  • the rules are so thin
  • it's fantastic I think it's criminally underrated
  • the rich and the good definitely one of the highlights of the period
References (from this video)
No references stored for this video.
Video TUE6QGuWyCo The Broken Meeple Review at 14:22 sentiment: mixed
video_pk 4676 · mention_pk 81832
The Broken Meeple - The Taverns of Tiefenthal video thumbnail
Click to watch at 14:22 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Rules are straightforward and easy to teach in base game.
  • Artwork and components (including the beer glasses) are appealing and thematic.
  • Compact footprint for a midweight title; quick to teach relative to heavier Euros.
Cons
  • Swingy luck from deck-draws and dice; limited ways to mitigate bad draws.
  • Only nine rounds with relatively slow turns can slow down the game pacing.
  • Base game feels meh; modules (expansions) are perceived as essential by some players.
Thematic elements
  • Tavern management and service economy set in a light, midweight eurogame frame.
  • A tavern in a German-inspired town where staff manage customers, money, and beer supplies to fill tables.
  • Theme-driven, with straightforward action-reaction gameplay; not heavily narrative.
Comparison games
  • Wild Venture
  • Origin Story
  • Alloy
Mechanics (from transcript analysis)
  • Deck Building — Players cycle through a small deck to draft actions that influence tavern economy, staff, beer, and goods.
  • deck-building — Players cycle through a small deck to draft actions that influence tavern economy, staff, beer, and goods.
  • Dice Drafting — At a later phase each player drafts one of four rolled dice to perform actions; rest are shifted forward.
  • dice-drafting — At a later phase each player drafts one of four rolled dice to perform actions; rest are shifted forward.
  • Hand Management — Careful drafting and placement of dice and resources to fill tables with customers.
  • hand-management / drafting — Careful drafting and placement of dice and resources to fill tables with customers.
  • randomness / luck — Deck-draws and dice outcomes introduce significant swinginess; mitigations are limited in the base rules.
  • resource/point tracking — Money, beer, and other resources along a central track translate into scoring and progression.
  • Risk Management — Deck-draws and dice outcomes introduce significant swinginess; mitigations are limited in the base rules.
  • Track Advancement — Money, beer, and other resources along a central track translate into scoring and progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's definitely a popularity thing.
  • The algorithm is a little restrictive at the moment in terms of getting views for board game stuff.
  • It's still only a game.
  • I like heavy games. My top five contains several heavy games.
  • I'm embarrassed to be a board gamer sometimes, especially to non-gamers.
References (from this video)
No references stored for this video.
Video 2PUkzR5jBTU Our Family Plays Games Top List at 0:00 sentiment: positive
video_pk 3565 · mention_pk 87729
Our Family Plays Games - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Tightly themed and flavorful with social dynamics
  • Lots of table presence and interaction
Cons
  • Editional and publisher metadata can be tricky in streams
  • Can be heavy or long for first-time players
Thematic elements
  • noble guests, tavern economy
  • Medieval tavern life in a bustling valley
  • lively, social-management game
Comparison games
  • Keyflower
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Dice Drafting — Draft dice for actions and profit through tavern upgrades.
  • Dice drafting / open drafting — Draft dice for actions and profit through tavern upgrades.
  • Worker Placement — Draft dice-based workers to attract guests and upgrade the tavern.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love worker placement games.
  • The spice must flow.
  • This stream is about the top 20 worker placement games and we love them all.
References (from this video)
No references stored for this video.
Video GEHJl2-Mr2g Sir Thecos Discussion at 0:15 sentiment: positive
video_pk 2882 · mention_pk 8447
Sir Thecos - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic and tactile components
  • Engaging engine-building feel during play
  • Solid player interaction and decision depth
Cons
  • Can be heavy for lighter gamers
  • Rulebook can be dense for first-time players
Thematic elements
  • tavern management and business optimization
  • A bustling medieval tavern district
  • flavorful, tavern-themed
Comparison games
none
Mechanics (from transcript analysis)
  • bag-building — assemble dice into a bag that governs action selection
  • deck-building — build a personal deck to draw actions and try to fulfill orders
  • Dice Drafting — choose dice outcomes to perform tavern actions
  • Resource Management — spend coins, tiles, and dice to expand and improve the tavern
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the taverns of thieventhal really cool game
  • i definitely recommend that too
  • look out for a review next week it's still being funded on game phone at the moment
  • very nice table presence
  • unleashed again
  • there is a review on the channel right now
  • card game day night i will have a review for that soon
  • borrow a little sort of game i will play through on the channel soon too
References (from this video)
No references stored for this video.
Video Q0OXkwN0OzY Sir Thecos Unboxing at 0:34 sentiment: positive
video_pk 52 · mention_pk 82040
Sir Thecos - The Taverns of Tiefenthal video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging theme
  • fast play
  • strong interaction between players
Cons
  • luck-based elements with dice
Thematic elements
  • pub life, profit, and patrons
  • tavern management in a bustling town
  • light-hearted, fun competition
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Drafting — draft dice to take actions in your tavern
  • Dice Placement — place dice for various tavern actions
  • dice-drafting — draft dice to take actions in your tavern
  • dice-placement — place dice for various tavern actions
  • Engine Building — expand your tavern with upgrades and customers
  • engine-building — expand your tavern with upgrades and customers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is supposed to be a really good game
  • i'm really excited to play that
  • there was just an expansion on kickstarter
  • i really would like to play the base game now
  • that's going to be exciting
  • let's see how all these games are alright see on the channel
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–23 of 23
Game Deep Dive
View on BoardGameGeek