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The Voynich Puzzle box art

The Voynich Puzzle

Game ID: GID0352272
Game Info
Year
2025
Collection
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Description

The Voynich manuscript, named after the bookseller who discovered it in 1912, is an enigma that has resisted human curiosity for over 600 years. Is it an otherworldly botanical treatise? A secret code of alchemists? Or perhaps an elaborate hoax by some medieval genius Every theory falters before the abyss of its unknown author, its incomprehensible purpose, and its unreadable language. But one thing is certain: whoever delves into its pages will never see the world the same way again. Now, the manuscript has fallen into your hands. Will you be able to decipher its secrets and piece together this mysterious puzzle? The ink is dry, but the story lives on... and you are about to write its next chapter.

In The Voynich Puzzle, you will collectively try to decipher the Voynich manuscript, using your copy of the book as the main tool to do it. As the collective understanding of the manuscript grows, you will be able to gradually decipher pages on your book, improving your chances to decode it. The player with the most overall knowledge at the end of the game, will be the winner.

On your turn, you will select a double page on your book, and perform the actions on the top side of those pages(cards). Each pair of pages will allow you to interact with one of the 5 main sections of the manuscript (botany, astrology, baths, writing and recipes). Once you gain enough knowledge on an area, you will share that knowledge, adding a piece of the puzzle that the manuscript represents. All players will have access to that knowledge, helping them decipher the manuscript, which is represented by the turning and flipping of the cards in your book. Deciphering the manuscript gives you access to better actions and endgame scorings, so it should be your main focus of the game.

The game ends when the marker of any player reaches the endgame icon on the 52nd space. End the round so all players have played the same number of turns, and then all players play one more turn, before performing endgame scoring.

—description from the publisher

Description

The Voynich manuscript, named after the bookseller who discovered it in 1912, is an enigma that has resisted human curiosity for over 600 years. Is it an otherworldly botanical treatise? A secret code of alchemists? Or perhaps an elaborate hoax by some medieval genius Every theory falters before the abyss of its unknown author, its incomprehensible purpose, and its unreadable language. But one thing is certain: whoever delves into its pages will never see the world the same way again. Now, the manuscript has fallen into your hands. Will you be able to decipher its secrets and piece together this mysterious puzzle? The ink is dry, but the story lives on... and you are about to write its next chapter.

In The Voynich Puzzle, you will collectively try to decipher the Voynich manuscript, using your copy of the book as the main tool to do it. As the collective understanding of the manuscript grows, you will be able to gradually decipher pages on your book, improving your chances to decode it. The player with the most overall knowledge at the end of the game, will be the winner.

On your turn, you will select a double page on your book, and perform the actions on the top side of those pages(cards). Each pair of pages will allow you to interact with one of the 5 main sections of the manuscript (botany, astrology, baths, writing and recipes). Once you gain enough knowledge on an area, you will share that knowledge, adding a piece of the puzzle that the manuscript represents. All players will have access to that knowledge, helping them decipher the manuscript, which is represented by the turning and flipping of the cards in your book. Deciphering the manuscript gives you access to better actions and endgame scorings, so it should be your main focus of the game.

The game ends when the marker of any player reaches the endgame icon on the 52nd space. End the round so all players have played the same number of turns, and then all players play one more turn, before performing endgame scoring.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 11
This page: 11
Sentiment: pos 6 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–11 of 11
Video Aq-lsKACmlg Ryan and Bethany Board Game Reviews Top List at 14:34 sentiment: positive
video_pk 85123 · mention_pk 217550
Ryan and Bethany Board Game Reviews - The Voynich Puzzle video thumbnail
Click to watch at 14:34 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Unique and bizarre historical theme
  • Opportunity to solve a famous unsolved mystery
  • Appreciates using obscure historical topics as game themes
Cons
  • Publisher and designer not mentioned
  • Will see how it plays out in reality
Thematic elements
  • Deciphering the Voynich Manuscript
  • Historical mystery
  • Puzzle-based
Comparison games
none
Mechanics (from transcript analysis)
  • Puzzle solving — Players solve a puzzle based on the Voynich manuscript.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it's going to be very cool, very immersive.
  • It sounds like it has all the, you know, all the ingredients to be pretty pretty darn cool.
  • These card games are like the perfect weight for tons of different situations. They are thinky and they're fun and they're fast and I'm excited for this one.
  • I want to see the booth. I want to see the booth.
  • I love bizarre history themes.
  • Um and while it's unsolvable in the real world, here in this game, you get to solve it. You get to feel clever. You get to be the one that pulls it off.
  • But I think this game is fantastic. It is already in the running for my top game of 2025.
  • It is such a clever, smooth, cool card game that plays um you know up to eight players each.
  • I think this is the kind of game that can kind of transcend the hobby a little bit.
  • Sign me up. I am ready for this game. I take my money. Yeah, just take it. Just take my money.
  • So, the fact that I can get all those same feelings in half the time, oh my gosh, this is an absolute home run for me.
References (from this video)
No references stored for this video.
Video _q-6x_3WX9c Rahdo Runs Through Preview at 0:04 sentiment: positive
video_pk 84737 · mention_pk 254448
Rahdo Runs Through - The Voynich Puzzle video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Phenomenal thematic integration with the Voynich manuscript.
  • Incredibly interconnected gameplay where actions ripple across disciplines.
  • Unique and delightful central action selection mechanism via the book.
  • Stunning production and visual appeal.
  • High replayability due to different card setups and strategic paths.
  • Works well as a solo game with a well-implemented AI.
  • Creates satisfying combo chains and strategic depth.
  • Excellent implementation of player interaction where one player's actions create opportunities for others.
Cons
  • Lacks unique player powers or highly distinct starting objectives, leaning towards a more classic Euro approach.
  • The game is likely best at higher player counts due to the player interdependency, though it still works well with two.
Thematic elements
  • Deciphering the mysterious Voynich manuscript through research and connecting various disciplines.
  • Researching the Voynich manuscript, a historical tome with indecipherable text.
Comparison games
  • Windmill Valley
  • Arboria
Mechanics (from transcript analysis)
  • action selection — Players choose actions from their personal manuscript book, which requires switching pages each turn and offers different action possibilities based on upgrades.
  • Engine Building — Upgrading pages and creating interconnected actions allows players to build an 'engine' for more powerful turns and higher scores.
  • Resource Management — Managing 'research tokens' and 'knowledge' is key to performing upgrades and advancing on various tracks.
  • Route Building — Placing puzzle pieces on the board requires tracing a path back to the core research, influencing where pieces can be placed and creating adjacency bonuses.
  • Set Collection — Collecting different types of knowledge (botany, astronomy, bathing, writing, medicine) is crucial for scoring points and upgrading pages.
  • Tableau Building — Players upgrade pages in their personal manuscript book, enhancing the power of actions and unlocking scoring opportunities.
  • Variable player powers — While not explicitly stated as unique player powers, the game mentions that specific pages and upgrades create different scoring opportunities and strategic directions for each player.
  • Worker Placement — Players place research tokens (tokens/leaves/drops) on a central board representing fountains or specific areas to trigger actions and gain knowledge.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody. Today on Roto Runs Through, we are previewing a prototype of the Voinage puzzle.
  • Please turn your subtitles on to the Cllingon channel so that when I make rules goofs, you'll know what they are.
  • It's going to drive me nuts. Paleo or baleo. I think it starts with a B.
  • And that's it. That's the whole turn. That's the whole game, folks. Super easy. Super simple. You know, I'm kidding.
  • Oh, Voyage, you big cheater.
  • Folks, this is why watch with cling on subtitles turned on because at some point when he scored some type of knowledge, I labeled it as I'll just live with it.
  • This is phenomenal.
  • I have never seen anything like this.
  • I love these things so much, as does Jen.
References (from this video)
No references stored for this video.
Video Abynm0v3Qrg Gaming Rules! Other at 1:08:56 sentiment: other
video_pk 83407 · mention_pk 210112
Gaming Rules! - The Voynich Puzzle video thumbnail
Click to watch at 1:08:56 · YouTube ↗
Overall sentiment (raw)
Cautious
Pros
none
Cons
  • Host is nervous about potential issues based on community feedback
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're still loving it, but we are only halfway through the campaign.
  • Recall is kind of like a spiritual successor to Revive.
  • I really like this game.
  • I still love the game! I still think it's fantastic.
  • it is as good as everybody says it is.
  • the puzzles in it were really good. We really enjoyed it.
  • I really enjoyed that and I I'd like me and Vicki to finish it this weekend.
  • I'm still playing Earthborn Rangers and I'm still excited about it.
  • I really enjoyed my two plays of Windmill Valley with the new Blooming Sales expansion.
  • it's like a 20 30 minute game. We played for about 45 minutes because yeah, we were basically playing sort of cat and mouse with not firing the weapons when we could have done and just having little bits of attack and it was so so close.
  • If you want to become a Patreon supporter, patreon.com/gamingrules.
  • All of the advertising revenue goes to charity and I'm only able to do that thanks to the support of my patrons.
References (from this video)
No references stored for this video.
Video Rt4srP3CtrY Gaming Rules! Interview at 10:00 sentiment: mixed
video_pk 82273 · mention_pk 254409
Gaming Rules! - The Voynich Puzzle video thumbnail
Click to watch at 10:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • good games
Cons
  • not great games
  • some issues with each of them
  • not good enough to keep
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't feel any pressure to create content.
  • This is my full-time job, right? I don't have another job to go to.
  • I'm producing all of this content and honestly, if I could produce more, I would because I love what I do.
  • The category here or the criteria here is massively popular, really well-respected, solid Euro games that have been around for a while and stood the test of time and are known as just really, really good games.
  • No games do. It doesn't need all of the bling and everything else.
  • I think most people in life are affected by what's called seasonally adjusted disorder.
  • Entering is absolutely free. It doesn't cost you anything whatsoever.
  • The secret word this month is haggis.
  • All of my advertising revenue from all of my videos goes to charity.
  • I don't make any money out of the videos themselves on YouTube. People call me crazy. They would be right.
  • It's only 70 to go.
  • I have not. No. Not Not even heard of that one.
  • I would strongly recommend you just do it because you want to do it. Don't go out and spend £4,000 on a fancy camera, lights, and everything else and think 'Right, I'm going to be the next big channel and I'm going to get 50,000 subscribers in 6 months.'
  • One thing that really annoys me is when the games come out at retail like the same time or even before and they're cheaper.
  • I personally believe it is fundamentally, morally, and ethically wrong for me to sell a pre-production prototype copy of a game.
  • It's International Unplayed Games Day. And the date that I've chosen... is the 1st of July.
  • I have already got two of them on my channel, if not three, and I'm doing another one next Wednesday.
References (from this video)
No references stored for this video.
Video lhwYcTMoj2c Neon Gorilla Rules Teach at 0:16
video_pk 81442 · mention_pk 254399
Neon Gorilla - The Voynich Puzzle video thumbnail
Click to watch at 0:16 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was just trying to play Voynich Puzzle
  • I can't just read through a rule book and figure it out.
References (from this video)
No references stored for this video.
Video KOE5skxMrSE The Dice Tower Discussion at 1:09 sentiment: mixed
video_pk 81379 · mention_pk 254392
The Dice Tower - The Voynich Puzzle video thumbnail
Click to watch at 1:09 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • It does a lot of things right.
  • It's extremely enticing as you upgrade your book into pages and you color these things in metaphorically.
Cons
  • It also struggles a lot.
  • It has too many trackers on a single big score track around.
  • It has weird combinations of things.
Thematic elements
  • Euro game
Comparison games
none
Mechanics (from transcript analysis)
  • Trackers — It has too many trackers on a single big score track around.
  • upgrading — you upgrade your book into pages and you color these things in metaphorically, you know, through game mechanisms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a series that we do where we talk about the different games that we reviewed over the course of the week and other videos.
  • It's going to be Elder Scrolls: Betrayal of the Second Era, came
  • Thiefdom, a game where you're running around as thieves on the board. A lot of cool features in this game, but at the end of the day it's just a little too long.
  • Uh I did Coral Castle, a drafting game which I found to be very enjoyable. Very simple. I don't The components could be improved, but I like how the game plays.
  • What a fantastic game. I'm really enjoying this one. The money pieces could be improved, but just placing out kind of an area control game, but if you don't win, your stuff stays on for the next turn. An engine-building area control game I thought really cool.
  • Regret as a game design tool. Oh cool. I use a game design tool every day. Near misses in games that you have to play repeatedly have actually been shown to motivate continued play. They generate a negative emotion, regret, along with a positive one, motivation.
References (from this video)
No references stored for this video.
Video dYJDCRUm3K8 Meeple University Review
video_pk 70723 · mention_pk 167732
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a unique player action selection.
  • Every region has probably three or four different things you can do there.
  • no two cards are the same.
  • Asymmetric slightly and then that makes it very replayable in that way.
  • This is one of the major ways of gaining points. In fact, really, if you're not upgrading your cards, you can practically get no points.
  • it's fiddly to do you know the upgrade action.
  • It's a mess. It's a giant mess.
  • A positive. It's a great game, but with the caveat of little nit I don't know if this is little nitpicks, but it's just the user experience is, you know, a little bit of challenging for me.
  • This is a very different game.
References (from this video)
No references stored for this video.
Video B94f_iLJIvs Paul Groen Discussion at 17:29 sentiment: positive
video_pk 42716 · mention_pk 161234
Paul Groen - The Voynich Puzzle video thumbnail
Click to watch at 17:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique puzzle-driven experience; world reacting to actions
Cons
  • UI/component fiddliness; reported issues base on prior expectations
Thematic elements
  • puzzle/logic with tension and strategy
  • puzzle-solving in a mysterious setting
  • enigmatic puzzle experience
Comparison games
none
Mechanics (from transcript analysis)
  • puzzle solving with difficulty spikes — players solve visual/logic challenges; world reacts with icons
  • two-board interaction with components — the game uses a map board and a puzzle element with sticky fiddly components
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm getting a little bit jaded, tired, fed up with recipe games.
  • The card play mechanism was the USP for this game, and it's a really interesting one.
  • Speak Easy might become my number one favorite Lasserta game.
  • The campaign itself is really, really good.
  • If you like Lost Ruins of Arnak, you must play the campaign.
References (from this video)
No references stored for this video.
Video 3QGA_Rm1Pzs Game Boy Geek Top 5 List at 4:59 sentiment: positive
video_pk 41078 · mention_pk 162334
Game Boy Geek - The Voynich Puzzle video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the most unique games imaginable
  • highly interdependent systems that reward long-term planning
Cons
  • steep learning curve
  • can be lengthy to play and digest
Thematic elements
  • puzzle-solving, research, and manuscript exploration
  • a book-centered tableau with four actions that vary per game
  • interwoven action tracks where progress in one area affects others
Comparison games
  • Windmill Valley
  • Formage
Mechanics (from transcript analysis)
  • Action Drafting — on each turn you flip to a new page and take a distinct action
  • intertwined scoring tracks — advancing in one track influences and multiplies scoring in another
  • page-action drafting — on each turn you flip to a new page and take a distinct action
  • puzzle-piece placement — center puzzle pieces are placed to unlock upgrades and progress
  • Resource Management — resources are used to upgrade cards and advance tracks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the most unique games I've played in a while
  • crunchy sort of puzzy style
  • If you liked Revive... you like that weight of game
References (from this video)
No references stored for this video.
Video DCCnYeZE8is The Dice Tower Top 10 List at 7:02 sentiment: positive
video_pk 33074 · mention_pk 209088
The Dice Tower - The Voynich Puzzle video thumbnail
Click to watch at 7:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly unique theme with real-world mystery
  • historical cryptography flavor is appealing and educational
Cons
  • puzzle difficulty may be intimidating for casual players
Thematic elements
  • historical cryptography and puzzle solving
  • Voynich Manuscripts era, cryptographic mystery
  • mystery, archival intrigue
Comparison games
  • cryptography puzzle games
  • mystery deduction games
Mechanics (from transcript analysis)
  • cooperative puzzle solving — teams piece together cryptic clues
  • Pattern Recognition — decode and connect symbols and texts
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Storm Raiders takes this post-apocalyptic kind of MadMax theme that we know and throw in stormchasing as well.
  • I love the stormchasing element of it and that's why Storm Raiders is my actual number ten.
  • This game is going to focus on the reporting, the ethics, as well as just kind of the newsroom tension of that time.
  • I love that it's focused on this unique little piece of culture and it brings it to life.
  • The Voinich puzzle is one that I think has a really unique theme and I'm super excited to see it entering our board game hobby.
  • I remember reading and learning about the Voyage manuscripts... that I now love.
References (from this video)
No references stored for this video.
Video efOdf6t-RWU Board Gaming Ramblings Top 20 List at 20:52 sentiment: positive
video_pk 29407 · mention_pk 210582
Board Gaming Ramblings - The Voynich Puzzle video thumbnail
Click to watch at 20:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly unique, with a book-based action system that feels novel
  • Dynamic timing and sequencing create meaningful choices
Cons
  • Complex to teach and learn; may require careful setup
  • Some sessions may feel lengthy for lighter audiences
Thematic elements
  • Action sequencing and upgrade path in a narrative-book format
  • Book-based action selection with a modular progression structure
  • Four or more mini-games fused into one overarching puzzle
Comparison games
  • Other book/board fusion games
  • Abstract sequencing puzzles
Mechanics (from transcript analysis)
  • book-based action selection — Players select actions from a book-like interface and cannot repeat the same action immediately
  • Mini-Games — Several micro-games interact to create a cohesive overall puzzle
  • multi-mini-game structure — Several micro-games interact to create a cohesive overall puzzle
  • upgrading actions — Upgrades improve future actions and unlock new scoring opportunities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is pure euro goodness.
  • The clock mechanism in the middle just looks so different from the other worker placement games.
  • It's relaxing and nice.
  • Day One crossover, I like it because yes, it is like a ticket to ride, but with a twist.
  • It's a very simple trick taking game, but it's a lot of fun.
  • The timing is very interesting; you want to do everything before you do anything.
  • You get to try to set yourself up to get more and more things as you go.
References (from this video)
No references stored for this video.
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