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The Witcher: Old World box art

The Witcher: Old World

Game ID: GID0353497
Game Info
Year
2023
Players
1-5
Age
14+
Playtime
2 min
Collection
Ratings
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.

Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin.

In this competitive adventure board game, 2-5 players travel across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes brawling with other witchers to defend their school's honor!

The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as "signs". Through card synergy, players aim to achieve powerful combos as they utilize their witcher school's hallmark abilities to their full potential. Quests, battles, and even dice poker allow each player to earn money, obtain new items, and train their skills.

The first player to acquire 4-6 trophies, with the number being set at the start of play, wins the game instantly. You can obtain trophies by killing monsters, instigating and winning chaotic tavern brawls against another witcher, training attributes to their highest level, and resolving certain quests throughout their adventure.

The game will include a Solo Mode that will allow for a solitaire adventure on the Continent.

Description

In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.

Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin.

In this competitive adventure board game, 2-5 players travel across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes brawling with other witchers to defend their school's honor!

The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as "signs". Through card synergy, players aim to achieve powerful combos as they utilize their witcher school's hallmark abilities to their full potential. Quests, battles, and even dice poker allow each player to earn money, obtain new items, and train their skills.

The first player to acquire 4-6 trophies, with the number being set at the start of play, wins the game instantly. You can obtain trophies by killing monsters, instigating and winning chaotic tavern brawls against another witcher, training attributes to their highest level, and resolving certain quests throughout their adventure.

The game will include a Solo Mode that will allow for a solitaire adventure on the Continent.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 44
This page: 44
Sentiment: pos 29 · mix 7 · neu 2 · neg 1
Mentions per page
Showing 1–44 of 44
Video 5nA2pvB3qjA The Dungeon Dive Review at 0:18 sentiment: mixed
video_pk 151215 · mention_pk 424766
The Dungeon Dive - The Witcher: Old World video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Feels like the Witcher, doing Witcher-like activities (exploring, hunting monsters).
  • Fits in a small box.
  • Satisfying deck building and card combos.
  • Unique and different monster feel.
  • Monster tracking and learning weaknesses is cool.
  • Good art on the cards.
  • Modular expansions allow for customization.
  • Can be a good two-player game.
  • The solo variant on BGG might add needed tension.
Cons
  • Fallen flat for the reviewer.
  • Feels like three different games sandwiched together that never coalesce.
  • Lack of grand sense of adventure during exploration.
  • Encounter cards lack excitement due to repetitive structure and lack of simple conflict resolution.
  • Stats and Witcher board elements don't come into play during exploration.
  • Board art looks dull compared to other versions.
  • Can be frustrating when needed cards don't come up for combos.
  • Turns can be long, combat can drag on.
Thematic elements
  • Witcher adventuring, monster hunting
  • The Witcher world
Comparison games
  • The Witcher Adventure Game (Fantasy Flight)
  • Talisman
  • Clank
Mechanics (from transcript analysis)
  • Area Movement — Moving from location to location on the board using cards that correspond to different terrain types.
  • Deck Building — At its core a deck building game. Each Witcher has its own starting deck of around 10 cards. Cards have different colors corresponding to attacks, defense, magic and give bonuses. Cards can be comboed. Players buy a card at the end of each turn and can destroy cards from their deck.
  • Hand Management — Using cards from hand for movement and combat, managing potions and bombs.
  • Modular Board — Location tokens are used to randomize spaces on the map.
  • Player Progression — Upgrading Witcher stats (combat, defense, alchemy) and leveling up the Witcher.
  • Set Collection — Collecting weakness tokens to learn about monsters, and collecting trophies to win the game.
  • Worker Placement — Moving on a map from location to location, taking advantage of location actions to upgrade stats. Feels like a worker placement game with the Witcher as the single worker.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But this game has kind of fallen flat for me.
  • The Witcher Old World, it kind of feels like three various games or like three kind of different elements kind of sandwiched together to make a game.
  • And those various pieces never coalesce into the feeling of a great adventure game for me.
  • I never feel excited when I draw one of these cards.
  • The Witcher Old World, it it lacks a simple mechanism for conflict resolution.
  • The monsters feel unique and that's probably the coolest thing about this game is how unique and different the monsters feel.
  • All of the various elements of the Witcher old world all feel pretty good.
  • But for me they never really coalesce.
  • And that's why I think The Witcher has fallen a little short for me.
  • Really at its core, what The Witcher Old World is is a race game.
References (from this video)
No references stored for this video.
Video -0iGRGT2l6c Top List at 3:32 sentiment: positive
video_pk 134239 · mention_pk 382113
The Witcher: Old World video thumbnail
Click to watch at 3:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really cool adventure game
  • Unique character abilities
  • Cool combos
  • All the Witcher monsters you can imagine
  • Being a Witcher, being a mage in that world, in that setting
Cons
  • Cards restrict movement
Thematic elements
  • Witcher/Mage adventuring
  • The Witcher world
Comparison games
none
Mechanics (from transcript analysis)
  • Adventure — The Witcher: Old World is a really cool adventure game which I'm not really an adventure game kind of person.
  • Card Combos — And um if this one has a yellow tag on it and I put a yellow card right next to it, then it will combo with that card um and do special different abilities.
  • Combat — When you fight the monster, you take your deck of cards. You literally shuffle up all of your deck, you put it down, you draw some cards to your hand, and then you start to fight the monster.
  • Deck Building — And every turn you are deck building to where you are actually adding cards into your deck um which cards become hit points, but they also have special abilities on them.
  • Movement — Your cards also act as your movement function when you're just your turn, when you're not fighting, you need different, you know, if I want to go to a forest space, I have to have a card with the forest symbol on it.
  • Set Collection — you're trying to gain these different trophies of renown
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our 10th INSTALLMENT OF OUR TOP 100 games of all time.
  • Memoir '44 is my number one.
  • My number one is Too Many Bones.
  • I absolutely love Too Many Bones. I love the system.
  • I really enjoy his artwork and I I think games that look good are more fun to play.
  • Component quality in general. Geez Louise.
References (from this video)
No references stored for this video.
Video zg4RnRrtBLc Board Games UnLocked Review at 0:16 sentiment: mixed
video_pk 113714 · mention_pk 325998
Board Games UnLocked - The Witcher: Old World video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fantastic artwork and mature theme.
  • Thematic storytelling through story cards enhances the Witcher feel.
  • The monster fights, when using expansions with weaknesses and tokens, feel epic.
  • The game provides a sense of being a Witcher monster hunter, especially with the use of weaknesses and tokens.
  • The Witcher schools and their special abilities are present, though minor.
  • The game is considered the designer's best work.
  • The miniatures are excellent.
  • The game can be played solo or with two players, which is preferred by one reviewer.
  • Trophies for defeating monsters add a satisfying element.
Cons
  • The game is very slow for its weight class, with playtime of 3-3.5 hours.
  • Deck building is extremely slow, with only one card per turn.
  • The game involves a lot of chance, making it feel less strategic than some deck builders.
  • The narrative event cards add significant time to the game.
  • Witcher special abilities are minor and not always versatile or impactful.
  • The level progression system, requiring all stats to be raised before leveling up, feels restrictive and not RPG-like.
  • Money is tight, making it difficult to progress without gambling or tedious grinding.
  • The fighting mechanics can be weird, with other players sometimes not being as involved as they could be.
  • The number of trophies required to win can lead to a long game.
  • The rulebook might be missing crucial information regarding post-fight actions.
  • Public quest tokens that anyone can complete lack thematic sense.
  • The game can feel repetitive due to the limited actions per turn and slow deck cycling.
Thematic elements
  • Witchers hunting monsters.
  • A setting related to The Witcher universe, but not specifically the same as Witcher 3, 2, or 1. It focuses on a time before the sacking of Kaer Morhen when witchers were isolated and hunted, and monsters were rampant.
Comparison games
  • Valhalla
  • Titans
  • Scarface
  • Elder Scrolls
  • Gloomhaven
  • Pathfinder Card Game
  • Dark Souls Card Game
  • Dead of Winter
  • Fallout
  • Destiny
Mechanics (from transcript analysis)
  • action selection — Each turn, players draw cards which represent their actions for the next turn. Buying cards consumes cards from the hand, limiting actions for subsequent turns.
  • Area Movement — Players move across a map to different locations to find monsters or complete objectives.
  • Combat — Combat involves playing cards to attack or defend, with mechanics like shield values, potions, and special abilities influencing the outcome.
  • Deck Building — Players build their decks by acquiring cards, but it's described as a very slow process with only one card added per turn. The deck is also considered the player's life.
  • Resource Management — Players manage coins to buy cards and potentially upgrade attributes, with money being a crucial resource.
  • Set Collection — Players collect trophies by winning Witcher fights and monster fights, with the goal being to reach a certain number of trophies to win.
  • Story/event cards — The game includes story decks (Wild Lens and City) that present narrative choices and events, adding flavor and time to the game.
  • Variable player powers — Each Witcher character has unique special abilities tied to their school, though these are described as minor and not always versatile.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this designer has been a has is over two for me right not like that those games are bad but to me they're painfully average
  • I was pleasantly surprised this game was actually halfway decent
  • it is definitely a slower deck builder in existence
  • The length is long and that's what kills it
  • it would be higher if the length wasn't as long
  • they he nailed the theme
  • the best thing about this game is the fighting
  • I would only ever play this two-player or solo
  • it's definitely the best Witcher game out board game
References (from this video)
No references stored for this video.
Video 0Rt0k2Way6k Board Games UnLocked Top List at 33:08 sentiment: mixed
video_pk 113590 · mention_pk 325344
Board Games UnLocked - The Witcher: Old World video thumbnail
Click to watch at 33:08 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fantastic Witcher IP.
  • Awesome miniatures.
  • Good production quality.
  • Evokes the Witcher theme.
Cons
  • Game is very long.
  • Competitive aspect feels out of place.
  • School traits are not exciting.
  • Deckbuilding and card mechanics are restrictive.
  • Event cards are not thematically integrated.
Thematic elements
  • Monster hunting
  • Hundreds of years before Geralt
Comparison games
  • Titans
  • Valhalla
  • Tainted Grail
  • The Witcher: Path of Destiny
Mechanics (from transcript analysis)
  • action selection — Cards have icons for movement to different locations.
  • competitive — Players compete to earn trophies by defeating monsters or other players.
  • Deck Building — A small deck-building element where players acquire new cards.
  • Monster Hunting — Players engage in monster hunting as a primary activity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • disappointing doesn't necess necessarily mean that I think these games are bad
  • the coolness factor of looking at it outdid the gamep layay
  • this game came down to an efficiency puzzle which I'm not the biggest fan of
  • the initiative system is completely random and unbalanced, making strategic planning impossible.
  • it's a three freaking hour game that's just Bonkers
  • this game could not be the more mid than I have ever seen
  • calling it a sequel to Scythe is the most cash grab thing
References (from this video)
No references stored for this video.
Video XnlhtuIOoTc Board Games UnLocked Review at 0:50 sentiment: mixed
video_pk 112794 · mention_pk 324462
Board Games UnLocked - The Witcher: Old World video thumbnail
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Considered his better design out of every game of his played.
  • More solid, especially with its card play.
Cons
  • Bloated mess.
  • Competitive nature was weird.
  • Extra stuff is bloat.
Thematic elements
  • Years before the events of the video games.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so painfully painfully mediocre that it's it's almost I think it's a troll.
  • This one is is it's almost like you know what you know what it is AI. This is ChattB Chat TBT designed this game.
  • The the the writing is serviceable but it feels like the rings of power to the Lord of the Rings where it's like there's no heart or soul behind it.
  • But the worst part is is I can't give it a low score. I mean, I'm not saying they're going at a two cuz it's like it's not it's you can play it.
  • The Witcher video game, The Witcher 3: Wild Hunt, is one of the best video games ever made. And there's not a board game that even comes close.
References (from this video)
No references stored for this video.
Video rv-i8YkhCjk The Discriminating Gamer Review at 0:15 sentiment: positive
video_pk 99441 · mention_pk 276493
The Discriminating Gamer - The Witcher: Old World video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Story driven gameplay with choices.
  • Beautiful artwork and components.
  • Interesting combat system.
  • Fun to level up characters.
  • Engaging deck building.
Cons
  • There's a bit of a learning curve.
  • Some of the ideas were not terribly intuitive.
Thematic elements
  • Genetically created and sorcery-enhanced warriors who battle monsters.
Comparison games
  • Dead of Winter
Mechanics (from transcript analysis)
  • action selection — Now, basically, what happens here is you have three phases on a turn. So, the first thing you do is you have, essentially, for phase one, movement. ... And then, the person who um whose turn it is not, they can roll first to see if they want to go ahead and roll again, get something better, and then the initiator can go ahead, and they can roll. So, you're comparing that. Whoever gets the better hand wins the pot. Now, as I say, after you do all that, you can move again if that's something what you want to do, or you can move to phase two. Now, in phase two, there's different things you can do.
  • Area Movement — How you do movement is you play a card from your hand, and generally, you're going to have three cards in your hand. You're going to play a card from your hand that will allow you to move to an adjacent location, but that card must the the terrain of that card must match the terrain of the location you're going to.
  • Deck Building — There's a bit of deck building in this game. The the deck building here is a little different with the with the cards. You just discard cards to gain cards, but I mean it makes sense in the context of the game of it's prepping you for your next your next turn, but you may have fewer cards if you want to spend more to to gain one.
  • Dice Rolling — And with these bets, what you're doing is rolling dice. You have two sets of poker dice.
  • Set Collection — The first person to gain a complete set of trophies wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now, let me just say first of all, I've not read any of The Witcher books.
  • On the Cody scale, I'm going to give The Witcher: Old World an eight out of 10.
  • It's really a fun game.
References (from this video)
No references stored for this video.
Video V6RrASFEk0c The Discriminating Gamer Top List at 3:58 sentiment: positive
video_pk 99356 · mention_pk 276203
The Discriminating Gamer - The Witcher: Old World video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Open world feel
  • Good deck building and card battle mechanics
  • Lots of surprises
  • Deep story
  • Interactive storytelling
Cons
none
Thematic elements
  • The Witcher
  • Exploration leads to quests and story adventures.
Comparison games
  • The Witcher books
  • The Witcher TV series
Mechanics (from transcript analysis)
  • Area exploration — You and your friends take on the roles of Witchers and you're going around a board, you're going to different locations and you're exploring them.
  • card combat — As you're the Witcher you're playing these cards and they have little tabs on them and you can build combos off of these tabs that give you more strength and and and deal more damage to your enemy.
  • Deck Building — It's got a really good kind of a deck building aspect that lends itself to kind of a card battle mechanic.
  • questing — This will oftentimes lead to quests and story adventures that you go on and you got to go to another location to fulfill that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's go ahead and jump right into it.
  • It's kind of a fun random uh fantasy borderline horror game and I really really enjoy it.
  • It is just an incredibly fun and innovative game.
  • It's a great game of trying to figure out who you can trust and and when to backstab and how to avoid a backstabbing and all sorts of great things.
  • Time flies like an arrow, but fruit flies like a banana.
References (from this video)
No references stored for this video.
Video X-p40UPKoJY Watch It Played News at 7:56 sentiment: positive
video_pk 90603 · mention_pk 242281
Watch It Played - The Witcher: Old World video thumbnail
Click to watch at 7:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Two to five player adventure game
  • Takes place many years before the saga of Geralt
  • Will be learning from the five Witcher schools
  • Using those skills to do Witcher stuff like completing tasks, fighting monsters and making difficult moral decisions
Cons
  • Kind of ransacking the local population
  • Frequently becoming encumbered
Thematic elements
  • Witcher activities
  • Witcher world, years before Geralt
Comparison games
none
Mechanics (from transcript analysis)
  • Adventure game — A two to five player adventure game.
  • crowdfunding — Being crowdfunded this coming May.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's always kind of been known for having let's call it a divisive cover.
  • This new evocative art is all inspired from classic western films is meant to invoke the essence of a romanticized old west.
  • The quest star legend has it that mortal artistry and craftsmanship cannot compare to the stunning beauty of the quest star. It's real purdy.
  • Watch out for hidden dangers lurking within the dungeons you traverse. Can you avoid these perilous pitfalls?
  • A lot sensors indicate that aliens are invading the famous red planet. Long have conspiracy theorists predicted this. The threat to your mission is too great. You must take action.
  • Humanity's had a great run. It's been fun but it's the aliens turn to shine now.
  • I know this is not the end of legends of the five rings the card game. It's had a fantastic run and I believe it still has a bright future.
  • It's a confusing game for my 10 year old brain and I'm beginning to wonder when the confusion will wear off because I'm in my 30s now and I haven't understood anything since.
  • Consider me tantalized
  • Well make your own legally distinct klingons.
  • Bring on some type of giant space worms that feed on happiness and have an overly complicated judicial system.
  • I'm incredibly interested in this game. Incredibly. That's why it's getting my Matthew Jude seal of approval. No that's my utterly fantastic badge. No that's my wall rust my case match. You know just never mind.
References (from this video)
No references stored for this video.
Video q1OND-QkWPc Watch It Played Top 10 List at 0:34 sentiment: positive
video_pk 90379 · mention_pk 241439
Watch It Played - The Witcher: Old World video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Based on popular books, TV series, and video games.
Cons
none
Thematic elements
  • Cooperative adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Card Synergy — Utilizing card synergies allows players to achieve powerful combos.
  • Deck construction — Players construct their own unique decks of cards.
  • Dice Poker — Dice poker allows each player to earn money, obtain new items and train their skills.
  • Set Collection — Quests, battles, and dice poker allow players to earn money and obtain new items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the books the tv series and the video games. now a board game yes please
  • i have the game but i cannot get my head around all the powers of each of the animals
  • do i need more stuff after the original kickstarter no do i want it anyway yes
References (from this video)
No references stored for this video.
Video y4l8bIqYav8 Meeple University Top 10 List at 12:25 sentiment: positive
video_pk 88561 · mention_pk 233808
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 12:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever card comboing mechanisms.
  • Satisfying to combo cards.
  • Fun game.
  • Story is fun.
  • Thematic things are great for Witcher fans.
  • Similar to a modern version of Talisman with random encounters.
Cons
  • The combat mechanics might be too much for players who prefer less direct conflict.
Thematic elements
  • Witcher adventures
  • The Witcher world
  • Exploration cards provide mini-stories with choices.
Comparison games
  • Talisman
Mechanics (from transcript analysis)
  • Card Combos — Cards have colors and tabs that link to the next card, allowing for sequential plays and enhanced actions.
  • Combat — Includes mechanics for fighting monsters and potentially other players.
  • Deck Building — A core mechanic where players build and improve their decks of cards.
  • Engine Building — Players can increase their stats through game progression.
  • exploration — Players draw exploration cards that present narrative choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot believe this is July
  • we are going to tell you a bit about what's going on with us
  • Everything qualifies we have done paid work on some of these videos but that does not factor into the decision
  • It's a great conversation starter game it's a great icebreaker game at Meetup as well
  • This is my number two well I've seen this before what the game's about what I love about it is that solo puzzle it's so good
  • This is my number one game is the shared one Fable the spirit lens
  • So check it out if you are going to Gen Con please do check it out and it in retail afterwards
  • Please let us know if you have any comments any questions let us know what your top game is
References (from this video)
No references stored for this video.
Video mSzuSZAGWK4 The Mill Discussion at 27:49 sentiment: positive
video_pk 88518 · mention_pk 233475
The Mill - The Witcher: Old World video thumbnail
Click to watch at 27:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this year the big product was Expeditions both uh we had the Ironclad and the standard edition and what none of us expected was to sell out in the very first day like everything was gone on day one
  • I got to play like a big social deduction game called blood on the clock tower and I'm never going to be able to do this story Justice
  • I swear I don't understand how these game developers their brains even work it's amazing to me
References (from this video)
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Video OOaLe7qp8Vw Drive Thru Games Analysis at 16:17 sentiment: negative
video_pk 88381 · mention_pk 232878
Drive Thru Games - The Witcher: Old World video thumbnail
Click to watch at 16:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Lot of cool elements
  • Expansion adding a big bad monster is a must-have
  • The puzzle of optimizing Witcher movement and upgrades can be interesting
Cons
  • Doesn't come together in all its parts
  • Weird card play combat feels like it has no rhyme or reason
  • Reading encounter cards interrupts efficiency-focused gameplay, especially with more players
  • The endgame can feel like just drawing good cards
Thematic elements
  • Witchers fighting monsters and each other, leveling up.
  • Encounter cards provide narrative choices.
Comparison games
  • Lords of Hellas
  • Lords of Ragnarok
  • Dead of Winter
Mechanics (from transcript analysis)
  • Area Control — Wander around fighting monsters and each other.
  • Combat — Card play combat system with icons and colors.
  • Deck Building — Automatically buying cards and adding them to your deck each turn.
  • scenario/campaign play — Level up your Witcher and get achievements through leveling up or fighting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it really did not do any I mean it's one of the worst games I've played
  • The board game division of Games Workshop has just fallen off a cliff lately
  • When I sit down to play a game or listen to music or watch the movies or something like that I want to have a dialogue with the designer with the artist with the writer with the actor you know
  • if you start like plugging in a computer to generate this stuff it turns me off immediately
  • The most important part of this is going to be transparency about what is and what isn't this generated thing
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 17:22 sentiment: positive
video_pk 88084 · mention_pk 231209
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 17:22 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Smart battle mechanic
  • Engine building of stats
  • Story-driven choices
  • Diablo-like questing feel
Cons
  • Can feel like a deck-builder/hand management battle system which is interesting.
Thematic elements
  • Story-based adventure
  • The Witcher universe
  • Choices and consequences
Comparison games
  • Talisman (Old School)
Mechanics (from transcript analysis)
  • action selection — Players choose actions, including resolving adventure cards or leveling up stats.
  • Card Play — Battle is resolved by playing cards, matching banners from previous and next cards.
  • Deck Building — Players draft and build their decks. Cards go on top of the deck, allowing for immediate use.
  • Engine Building — Players build up their stats and abilities.
  • Hand Management — Managing the cards in hand is crucial for the battle system.
  • Movement — Players move around the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video znnA_OBOfNo The Mill Discussion at 5:04 sentiment: positive
video_pk 87659 · mention_pk 272693
The Mill - The Witcher: Old World video thumbnail
Click to watch at 5:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a nice mediumsized convention I would say
  • it's a good time
  • it's just nice to sit down with something you know
  • we taught her heat which we loved
References (from this video)
No references stored for this video.
Video v0SsPk875Ns Tabletop Minions Discussion at 1:41:40
video_pk 87585 · mention_pk 283080
Tabletop Minions - The Witcher: Old World video thumbnail
Click to watch at 1:41:40 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friends don't let friends Buy HP printers
  • Wizards of the Coast would really rather that you just buy Magic by the case directly from them it seems
  • They've been making a lot of really bad decisions in my opinion and if they go to business I will laugh and point
  • I just don't understand why they don't want to do that
  • I mean the machines that do the saddle stitching are a real pain to maintain they have a tendency to break down a lot
  • The print books like the vast majority of people are buying the printed versions as opposed to just PDF only
  • I don't know what the fourth dimension is
  • I don't really pay attention to that stuff too much
  • Most new Morheim players I talk to seem happy to download the PDFs for free from broheim these days and when I mention paper Printing and hard copies they think I'm crazy
  • One odd thing about cyber punk red starter doesn't come with with gonks which I feel is like an essential mechanic
  • Monac is a great game and the minis for the main monsters are beautiful and fun as heck to pain
  • I attended a one-day charity Horus heresy event yesterday called Pride of the Legion a good day for a great cause but now I'm horse and this can be and need at least a day to recover
  • If you want some great plastic modern soldiers look at the April issue of War Games Illustrated with the free sprew of warlord games special ops Troopers
  • what's your favorite Warhammer mini does that mean which one that I own the most of because it's probably then going to be I don't know what they call them anymore they used to call them nurgle chaos Lord but nowadays he's that guy
  • I think I have like six or seven of them it's great for kid bashing
  • Does snarl not have a physical book to buy it doesn't
  • the machines that do the saddle stitching are a real pain to maintain they have a tendency to break down a lot so some years ago they got rid of Saddle Stitch
  • The newest Kill Team box set, 'Germination', is discussed.
  • It's been a minute since I've liked both sets of models in a kill Team box.
  • Kill team germination is coming this week can't wait
References (from this video)
No references stored for this video.
Video W_Ffzuk3ccA Tabletop Minions Discussion at 1:29:13
video_pk 85933 · mention_pk 221243
Tabletop Minions - The Witcher: Old World video thumbnail
Click to watch at 1:29:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you see something and you want it, get it right away.
  • It's kind of like when Nova used to be in the old place when it was in several years back it was in Crystal City. Technically, there was like one restaurant within three blocks of the place and that was it.
  • The benefit to this being in downtown Milwaukee is that it's in the convention district and there's a lot of restaurants and bars and all kinds of places around there. So uh it's going to be real nice.
  • I think that the number of people obviously that go to conventions in comparison to the number of people who are in the hobby it's a very small percentage that go to conventions and I think there's a lot of folks that are just not that are either unable to due to distance or you know cost or social anxiety or just you know they just never have the the um the you know like they they got you know, several kids and two jobs or stuff like that. You just don't have the time to take off and go to a convention or whatever. So, I think that that happens a good deal.
  • The reason they moved out of the old place was because they just literally had outgrown it. um when they moved to Shamberg I think adept to con was about 5,000 people maybe six and then over the years being in Shamberg like last year they hit 10,000 people so
  • I have found that you get less of that overlap with speed paints. They they maybe don't I don't feel like they dry quite as quickly or something. I don't know what it is, but they don't seem I don't have a problem. They What do they call it? tide marks, coffee stains, something like that. And it's because you've taken a transparent color that dries so quickly that when you bring the other transparent color over and you have them kind of overlap a little bit, so there's not like a space in between where you, you know, on this thing, then you get double transparency, which means it gets darker. So you get this line where you stopped and then had to go and get more and then come back.
  • The benefit I think what happens is almost every single convention gets to a point where it can no longer be in a convention center and hotel combo. It gets to the point where they need a convention center and then hotels around the convention center. It's the way Gen Con does it. It's the way that, you know, Adepticon's doing it now.
  • It's like you're colorizing an old black and white movie or something like that. Um, but it does make things quicker and simpler and it still looks pretty good in most situations.
  • Am I doing it right? I mean, I don't know. It's up to you.
  • Would love if GW re-releases Mheim, but I fear this will also cause most people to overlook unofficial fan-made Mheim content, but who knows, maybe GW will open to unofficial content.
  • Horus Heresy is basically a civil war story. So, it's all about we're not even paying attention to the aliens right now.
  • It's because they were spending 50% of the time working on stuff for Warhammer Fantasy, but it was only 18% of sales and they were like, 'Well, this isn't going the right direction.'
  • It's been a long time since GW's made a Kill Team box where I liked everything in the box.
  • I find that I have the best um luck with OSL when I'm using my airbrush.
  • The difference is is if you are like, 'Well, I would rather do something a little bit different and tweak things differently that way.'
  • Overall, Army Painter Speed Paint wins for me, but there's um always a couple of the contrast paints I love, like the Blood Terror Red. It's just a gorgeous deep burgundy.
References (from this video)
No references stored for this video.
Video GsokYrESxtM Tabletop Minions Discussion at 9:53
video_pk 81440 · mention_pk 202263
Tabletop Minions - The Witcher: Old World video thumbnail
Click to watch at 9:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So skirmish games are the future and army style games are going away, right?
  • What do you think? Are skirmish games the future or actually just a really a fad?
  • Skirmish style miniatures war games are at the very least not going anywhere.
  • Take a look at full spectrum dominance from the lazy forger.
References (from this video)
No references stored for this video.
Video TAjKOWCDspw BoardGameCo Discussion at 14:51 sentiment: positive
video_pk 80403 · mention_pk 195655
BoardGameCo - The Witcher: Old World video thumbnail
Click to watch at 14:51 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Highly watched video
Cons
none
Thematic elements
  • Monster hunting and adventure
  • The Witcher universe
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher Old World review is still one of my my my most watched single one of my most videos in general.
  • I did play Size Wise a few times cuz I was like, why not? We have it here, let's go ahead and get it tabled.
  • Origins feels more and more dead each year.
  • So, Cow, Cowcifer is is my oldest um oldest cat, not kid.
  • Guys, guys, you're being so stupid.
  • This is not safe. This is not safe. I have to go deal with this.
References (from this video)
No references stored for this video.
Video FB6iycx05gg Zilla Blitz Top List at 14:49 sentiment: positive
video_pk 80264 · mention_pk 284392
Zilla Blitz - The Witcher: Old World video thumbnail
Click to watch at 14:49 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Focuses on gameplay over flash
  • Accessible and streamlined experience
  • Takes best parts of many games
  • Generational empire building
  • Moderate game length (shorter for 4X)
  • Deep gameplay without being overwhelming
  • Aggressively priced
Cons
  • May not be considered a pure war game by some
Thematic elements
  • Building an empire through generations
  • Ancient historical dynasties
Comparison games
  • Root
  • Crusader Kings 3
  • Civilization
Mechanics (from transcript analysis)
  • 4X (eXplore, eXpand, eXploit, eXterminate) — Like any 4X Empire builder, you'll take charge of your historic dynasty and build an empire that will last for generations or crumble into dust.
  • Dynasty/Family Management — The way characters and families work reminds me a lot of Crusader Kings 3.
  • Empire Building — The 4X gameplay reminds me of Civilization builders, like well, Civilization.
  • historical emphasis — And the emphasis on history reminds me of so many great historical war games.
  • Moderate Game Length — Game length is moderate, well on the shorter end for a 4X game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are PC war games that go on sale fairly regularly and provide you with the best gaming value for your dollar.
  • Pavlov's House is unique to this bargain list as I've never seen it go on discounted sale, but the standard price is only $9, so it definitely fits in this category of bargain war games.
  • There's no way that this game is a war game.
  • And this game simply has too much great gameplay, a ton of combat, and it's so aggressively priced that I had to include it in this best bargain turn-based PC war games list.
  • If the detail is in the game, it's important and you'll find yourself using it.
  • Well, there you have it. My set of best bargain turnbased PC war games for people to enjoy.
References (from this video)
No references stored for this video.
Video asToM2In2uc Review at 0:12 sentiment: positive
video_pk 67393 · mention_pk 163498
The Witcher: Old World video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Nice game tray
  • Dual-layered player boards with card slots
  • Unique player boards with different abilities
  • Not a lot of tokens/counters
  • Looks very thematic
  • Exciting to play
Cons
  • Dice feel light and may bounce in a dice tower.
  • Some cards are difficult to open.
  • Potential for a lot of spoiler information.
Thematic elements
  • Becoming a legend by exploring the continent and fighting monsters.
  • The Witcher IP
  • Reading cards and making decisions based on story elements.
Comparison games
  • The original Witcher
Mechanics (from transcript analysis)
  • Card Play — Mentioned with multiple decks of cards including monster cards, city encounter cards, and others that provide icons, symbols, and story text.
  • Dice Rolling — Referenced with 'dice poker rules' and poker dice results, and also with the components including a whole bunch of dice.
  • Modular Board — The board is described as a 'split map' and has different sections, suggesting a modular or segmented play area.
  • player powers — The player boards are unique to each character and have different attributes like armor, speed, magic, alchemy, defense, and combat, indicating unique player abilities.
  • Set Collection — Implied by the mention of gaining trophies and collecting different card types.
  • solo mode — The rulebook includes a section for solo mode.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This artwork boy I'll tell you what I love the artwork on this board.
  • Man just take a look at a lot of that. Very nice.
  • The Witcher: Old World. I am so excited to play this game. I love Oh, this game just looks great.
  • Looks really, really good. It looks like this is going to be very thematic game.
References (from this video)
No references stored for this video.
Video hWV-e_fOAGE Top List at 11:21 sentiment: positive
video_pk 66934 · mention_pk 162806
The Witcher: Old World video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive Witcher theme
  • Memorable card play
  • Good mechanical hook
  • Fast character progression
Cons
none
Thematic elements
  • Witcher adventure, fighting beasts, quests
  • card-driven actions
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Features a card system where players link tags to play additional cards.
  • Character progression — Players upgrade their character, improving them and increasing their power.
  • Combat — Players fight beasts and other characters.
  • questing — Involves going on quests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, by this I specifically mean these are games that are not campaign games and these are games where I feel like I'm going on an adventure.
  • Um, hopefully with some variability, but not a campaign game, not a game where you have persistent elements continuing from session to session.
  • And really crucially, I I do want to stress the idea that I want to feel like I'm going on an adventure.
  • It means that you can let players feel powerful rather quickly.
  • Um, go from from zero to hero rather quickly, weak to strong in a single session in these oneshot adventure games.
  • It's murky whether you're a hero or not, but it's clear as day that fun will be had on this adventure.
  • I was much more interested in the story I was telling than
  • At number two, we have Clank. And it's various iterations, but I still go back to the classic Clank.
  • I like having the board in Clank where in this deck building adventure, you venture down into a dungeon, following different paths and collecting artifacts, collecting tokens, trying to score as many points, and trying to run back out of that dungeon before the dragon eats me.
  • At number one, I am going to pick a Stommyer game. I'm going to pick Vantage here because I designed Vantage.
  • I wanted players to be able to sit down, crash on the Vantage planet, go on an adventure, and then clean it up and have a completely new adventure.
  • Vantage gives you essentially around 7,000 different choices that you can make throughout the game. I tried to make it a big enough world that no adventure is the same.
  • Scythe, you know, I thought about putting Scythe on this list because Scythe is a little bit a style of adventure game along the lines of a Clank or The Witcher, u maybe Western Legends, but Scythe leans a lot more into the engine building and kind of the empire building elements, uh, the optimization puzzle, um, than it is about just one character going on an adventure.
  • So, I I didn't think it quite fit into this category of adventure game.
References (from this video)
No references stored for this video.
Video B4RDG4g6Uw0 Meeple University Discussion at 0:19 sentiment: positive
video_pk 64602 · mention_pk 158100
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Minis have good detail and bases; base looks natural with rocks
  • Slap Chop technique yields nice shading and shadowed look
  • Gemstone metallic paint adds attractive effects
  • Finished minis look bright and detailed
Cons
  • Tiny details and numerous small components can be exhausting to paint
  • Yellow pieces can be too bright and not to taste
  • Chainmail areas might be too tight gaps for paint to fill
  • Airbrush setup and maintenance is not beginner-friendly
Thematic elements
  • medieval fantasy with witches and monsters
  • Witcher universe; prequel era with witches and monsters
Comparison games
  • Blood Rage
  • Scythe
  • Scarface 1920
  • Warhammer (Space Marine)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher now this is nothing to do with The Witcher the main series on Netflix that is true
  • this is not a review this is painting maybe we'll do a separate video
  • Henry Cavill season four he's not there
  • Gotta wear something bright just to keep yourself safe
  • Black Eyed Peas would be proud of us
  • we are going to paint a mini tonight
  • Speed paints are designed to be like a one apply and done sort of a deal
  • it's not a beginner painting tool
References (from this video)
No references stored for this video.
Video JHk_qGgU2q4 Meeple University Rules Teach at 0:05 sentiment: neutral
video_pk 64166 · mention_pk 157648
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • prequel to The Witcher video game series
  • the world of anjay sapkowski's The Witcher fantasy series
  • fantasy adventure with exploration, combat, and trophy progression
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Wager gold in dice poker against another Witcher; pot is built by bank; higher hand wins.
  • Card market and deck improvement — Market offers cards; you can trash a low-value card and replace with a higher-value card; costs involve discarding cards.
  • Card/Chit Market — At phase three, draw to three cards, then add one new card from the market to hand.
  • Combat life pool — In fights, players combine cards into a life pool; winner drains life pool and opponent's cards.
  • Dice poker gambling — Wager gold in dice poker against another Witcher; pot is built by bank; higher hand wins.
  • Four-trophy win condition — First player to gain four trophies and a decisive fight wins.
  • Location actions and gambling — Destination location actions can include gambling to play dice poker against another Witcher.
  • Market/Draw replenishment — At phase three, draw to three cards, then add one new card from the market to hand.
  • Movement and terrain costs — Moving to a connected location costs discarding a card showing the terrain, or paying extra gold.
  • Movement Points — Moving to a connected location costs discarding a card showing the terrain, or paying extra gold.
  • Quest and Trail tokens — Trail Quests grant Trail tokens; quests reveal information about monsters and grant coins.
  • Three-phase turn — Turns are divided into movement/actions, fight/meditate/explore, and draw/gain cards.
  • Witcher attributes and trophy track — Attributes levels can increase; reaching level 5 yields trophy; trophy cards provide ongoing abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher old world is played in turn starting from the first player and going clockwise around the table until someone has won the game
  • three level one monsters one in Forest one in water and one in mountains
  • The Witcher Old World game designed by wukash Wozniak and published by teda project red
References (from this video)
No references stored for this video.
Video iEJzpO4Mnuc Meeple University Review at 0:05 sentiment: positive
video_pk 64172 · mention_pk 157654
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great components
  • amazing artwork
  • detailed minis
  • thick double-player board
  • playable base game
  • minis are paintable
Cons
  • base game described as not fancy
  • hasn't played it yet, so full experience isn't known
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • board_and_map_usage — describes a six-fold map and a double-player board used for play.
  • card_deck_collection — host references multiple card types (monster, event, city event, story/encounter, action/gold) as part of gameplay.
  • solo_mode_reference — references a Solo variant in the reference materials, suggesting solo play capability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not anything super super fancy but I'm going to show you anyway what's in the bass box which is totally still playable
  • this is a really lovely thick double player board so there's a play board
  • artwork is certainly amazing
  • components are great
  • have you received it are you excited for The Witcher old world board game let me know in the comments
References (from this video)
No references stored for this video.
Video wSF1V7MnYZQ Meeple University Review
video_pk 64133 · mention_pk 167134
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really fun deck building bit
  • it's one of my favorite fighting mechanics
  • a clever little card comboing mechanism
  • as long as you can keep linking up color to color it lets you get all the icons that are on those cards and do big hits at once
References (from this video)
No references stored for this video.
Video 6olaKMHrfx8 Tabletop Tolson Review at 0:22 sentiment: positive
video_pk 59742 · mention_pk 152283
Tabletop Tolson - The Witcher: Old World video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive Witcher IP alignment with storytelling and exploration
  • Deep, clean deck-building system with meaningful upgrade paths
  • Engaging non-turn interaction through monsters and shared events
  • Excellent solo and two-player viability with strong thematic storytelling
  • Variable monster difficulty and rewarding trophy system
Cons
  • Long play time, especially with more players
  • High complexity with a lot of moving parts to track
  • Risk of downtime if players are waiting for turns in larger groups
Thematic elements
  • adventure, monster hunting, skill progression, and narrative branching
  • The Witcher universe within the Northern Kingdoms; fan-inspired fantasy land to explore and quest.
  • story-driven, with text-based adventure cards and dialogue choices
Comparison games
none
Mechanics (from transcript analysis)
  • attribute_medication — Meditation mechanic raises attributes to reach top tracks and unlock bonuses.
  • combat_chain — Combat cards can chain via banners, allowing multiple actions within a single encounter.
  • Combat: Deck/Hand — Combat cards can chain via banners, allowing multiple actions within a single encounter.
  • Deck Building — Players build and refine a personal action deck that drives movement and combat choices.
  • deck_building — Players build and refine a personal action deck that drives movement and combat choices.
  • Hand Management — Cards are played and discarded to pay costs and perform actions; smart discards upgrade your deck.
  • hand_management — Cards are played and discarded to pay costs and perform actions; smart discards upgrade your deck.
  • non_turn_interaction — Other players influence gameplay when it's not your turn by acting as monsters and triggering events.
  • quest_trophies — Defeating monsters and completing encounters earns trophies tracked on a victory track.
  • story_and_adventure_cards — City and wild decks provide narrative adventures that players expose and share with others.
  • Storytelling — City and wild decks provide narrative adventures that players expose and share with others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the stories I love the voices
  • the stories and the adventure in those wilds and City decks are just Dynamite
  • it's just so much fun
  • it's a really, really clean system
  • the end game triggers when someone reaches the fourth trophy
References (from this video)
No references stored for this video.
Video ikw7UsLO4K8 Totally Tabled Top 20 List at 11:06
video_pk 37792 · mention_pk 113528
Totally Tabled - The Witcher: Old World video thumbnail
Click to watch at 11:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cooperative campaign-based fantasy RPG board game
  • I'm excited to see if he can capture maybe a little bit of that pandemic Magic
  • this appears to be an engine building game
  • oh the art the art in this looks incredible
  • I'm a huge fan of sleeping gods and so a standalone sequel set in the same world
References (from this video)
No references stored for this video.
Video OI64PHrjMxk BoardGameCo Top 100 List at 33:13 sentiment: positive
video_pk 35173 · mention_pk 210615
BoardGameCo - The Witcher: Old World video thumbnail
Click to watch at 33:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich narrative and card chaining
  • Satisfying combat and boss/quest structure
Cons
  • Longer playtime
  • Two-player interaction can be lighter
Thematic elements
Comparison games
  • Witcher: Old World vs Legacy (legacy element)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love engine-building and sequencing in these games; every play feels like solving a dynamic puzzle.
  • The expansions add a ton and often push a game to new heights.
  • Crossovers are fascinating; it shows how flexible these systems can be.
References (from this video)
No references stored for this video.
Video n2ZzkiMYj7A ON TABLE Board Games Unboxing at 0:00 sentiment: positive
video_pk 34876 · mention_pk 103996
ON TABLE Board Games - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deluxe edition includes plastic miniatures and a robust, organized insert.
  • Large array of components (gold tokens, area tokens, monster tokens, trophy cards, and diversified token sets) adds tactile depth.
  • Comprehensive 36-page rulebook with detailed combat and player-turn explanations.
  • Multiple decks (action, exploration, and city/wilderness) offer varied, replayable play experiences.
Cons
none
Thematic elements
  • High fantasy exploration, monster hunting, faction-style Witcher schools, and epic quest-style adventures unfolding through cards and encounters.
  • The Witcher universe's Old World, a mythic Continent region in a distant era, featuring gnomes, wolves, and emerging human kingdoms, with monsters and magical tensions shaping ongoing conflicts.
  • Lore conveyed primarily through card-based events, monsters, and exploration decks, with a strong flavor of Witcher lore integrated into components and setup.
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — Each Witcher is tracked with wooden markers for attributes and level; five Schools (Wolves, Griffins, Bears, Vipers, etc.) influence starting choices and progression.
  • Combat System — Monster battles use a deck of monster combat cards and dedicated dice; combat resolution blends card effects with dice-based risk.
  • Deck Building — Large action-card deck (90 cards) supplemented by starter cards; players build and optimize their hand across the session.
  • Deck growth and play tempo — An evolving deck system with 90 action cards plus 10 starter action cards per Witcher; players adapt their strategy as the deck expands.
  • deck-building / card management — Large action-card deck (90 cards) supplemented by starter cards; players build and optimize their hand across the session.
  • Exploration decks — Separate decks for Cities and Wilderness drive exploration and encounter generation, contributing to branching story paths.
  • Market and card acquisition — Action cards are bought from a Market deck and later integrated into the player's starting deck, enabling strategic upgrades.
  • Miniatures, tokens, and trophy system — Witchers are represented by miniatures; monster tokens and monster cards with varying difficulty provide combat challenges; trophy cards grant ongoing bonuses.
  • Resource Management — Gold tokens (35 total) along with 18 area tokens across Forest, Mountains, and Disease terrain types are managed to fuel actions and movement.
  • solo variant support — Rules include a solo mode, enabling single-player experiences with tailored challenges.
  • Track Advancement — Each Witcher is tracked with wooden markers for attributes and level; five Schools (Wolves, Griffins, Bears, Vipers, etc.) influence starting choices and progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a 36 page manual for The Witcher old world board game
  • the rulebook greets you with a introduction to Chronicles
  • this is how the Witcher old world board game looks like in the deluxe version
  • thank you very much for watching this unboxing
  • see you in the next time bye bye guys
References (from this video)
No references stored for this video.
Video GhzuFdlTwoQ ON TABLE Board Games Rules Teach at 0:00 sentiment: positive
video_pk 29546 · mention_pk 86783
ON TABLE Board Games - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, multi-layered system blending deck-building, combat, exploration, and trophy progression.
  • Clear, structured turn phases that help manage a heavy rule-set.
  • The Witcher School mechanic and trophy system provide long-term strategic goals and replayability.
  • Modular setup with multiple resource types (gold, potions, life cards) adds depth to management decisions.
Cons
  • High complexity and lengthy setup can be intimidating for new players.
  • Numerous components and rules interactions may require careful rule reference during play.
  • Variability by player count can complicate early-game expectations and balancing.
Thematic elements
  • Dark fantasy adventure focusing on monster hunting, character development, and exploration in a competitive environment.
  • The Witcher universe presented on a map-driven board with monster encounters, city exploration, and Witcher School progression.
  • Rule-driven exploration and combat with task-based exploration and trophy-driven progression, delivered through a structured, phase-based turn system.
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players build and customize their action decks as they progress, influencing available actions and combos.
  • deck-building — Players build and customize their action decks as they progress, influencing available actions and combos.
  • Dice Placement — At certain locations players can engage in a dice poker mini-game to win gold and other rewards.
  • Events — Exploration cards drive map-based events and quests that affect board state and player goals.
  • Exploration cards and events — Exploration cards drive map-based events and quests that affect board state and player goals.
  • Location actions and dice poker — At certain locations players can engage in a dice poker mini-game to win gold and other rewards.
  • Meditation and phase-three refresh — Meditation allows trophy-card advancement under conditions; phase three refreshes and shopping occur at turn end.
  • Monster life deck and combat resolution — Monsters have a life deck; combat resolution relies on card interactions and life-deck management.
  • Phase-based turns — Turns are divided into three distinct phases: movement/actions, combat/exploration/meditation, and purchasing.
  • Resource Management — Gold tokens, potions, life cards, and hand management influence pacing and capabilities.
  • Track Advancement — Defeating monsters and achieving milestones awards trophy cards and advances reputation toward a winner condition.
  • Trophy cards and reputation track — Defeating monsters and achieving milestones awards trophy cards and advances reputation toward a winner condition.
  • Witcher school progression — Each Witcher has attribute tracks (combat, defense, alchemy, and a unique ability) that progress with level-ups.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this concludes the preparation stage for the game to be the winner your Witcher must be the first to reach the fourth highest reputation level
  • shuffle all 20 monster fight cards and form a deck from them then place it next to the game board within the reach of all players
  • A player's turn is divided into three phases played one by one the first in which you perform movement
References (from this video)
No references stored for this video.
Video SAtJ5oYF7w0 Meet Me At The Table Discussion at 13:05 sentiment: mixed
video_pk 11852 · mention_pk 97028
Meet Me At The Table - The Witcher: Old World video thumbnail
Click to watch at 13:05 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • IP familiarity and thematic appeal
  • varied character abilities
Cons
  • potentially complex rules
  • solo mode availability unclear
Thematic elements
  • fantasy, monsters, witcher-like adventures
  • The Witcher universe in a board game format
  • story-driven mini campaigns with IP flavor
Comparison games
  • Osworn
  • Trespass Odyssey
  • Vampire: The Masquerade
Mechanics (from transcript analysis)
  • cooperative/ semi-cooperative play — Players work together to complete quests with IP-flavored content.
  • deck-based actions — Card-driven actions influence combat and exploration.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the witch from osworn
  • we're 90 sure we're gonna do trespass Odyssey as our next game
  • the chainmail Speedo is the new meme
  • the story is not tops but it's a strong, the story is good
  • I'm here to paint and I love painting streams
References (from this video)
No references stored for this video.
Video PkwqdgrIMGo Going Analog Discussion at 3:30 sentiment: neutral
video_pk 11515 · mention_pk 98061
Going Analog - The Witcher: Old World video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • heroic quests, monster hunting, political intrigue
  • The Witcher universe, dark fantasy, exploration and faction play
  • campaign-style with evolving narrative decisions
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign progression — Players advance through interconnected scenarios with evolving objectives.
  • Team-based exploration — Cooperative teamwork to tackle encounters and threats in a shared world.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm really nervous my hands are sweaty
  • it's always fun to play a game with Bons
  • my banana costume is amazing
  • we're going bananas
  • three out of five in this round
  • we've got five out of ten points so far
  • Gen Con I'll be working for Floodgate part-time so if you want to see me stop by The Floodgate booth and say hi
  • you stream both video and board games
  • stop watching and go play a game bye
References (from this video)
No references stored for this video.
Video qHJsNdZE1Zk TableTop Wolf Top List at 11:39 sentiment: positive
video_pk 7875 · mention_pk 23232
TableTop Wolf - The Witcher: Old World video thumbnail
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong Witcher/IP resonance
  • Engaging theme and card-driven play
Cons
  • Cost and accessibility concerns noted
Thematic elements
  • quest-driven, card-driven exploration and combat
  • The Witcher universe
  • campaign-like adventure with modular board
Comparison games
  • Mage Knight
  • Skyrim
Mechanics (from transcript analysis)
  • Deck-building / card play — Hand management with strategic card use
  • expedition-style exploration — Quests and exploration across a world map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically a big game of Among Us
  • the board game, the way they've done it, looks amazing
  • I just want the price to come down
  • the wife will probably actually play this one with me
  • this looks like the perfect Monster Hunter game
  • I went all in on this
  • I am super hyped for this game
References (from this video)
No references stored for this video.
Video vBbfXgubVPI Paula Deming Discussion at 5:11 sentiment: positive
video_pk 7309 · mention_pk 21597
Paula Deming - The Witcher: Old World video thumbnail
Click to watch at 5:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong IP integration
  • aesthetic visuals
Cons
  • can be heavy for casual players
Thematic elements
  • regional exploration with campaign-style play
  • The Witcher universe
  • story-driven, choice-rich
Comparison games
none
Mechanics (from transcript analysis)
  • tile-placement with hex map — color-matching hex tiles to navigate a modular map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this Vlog didn't come out the day after Gen Con ended also because I was really tired
  • this is my third time being in Indianapolis for Gen Con and I really feel like I've learned a lot
  • Gen Con is to me just some Minis and some awesome terrain set up
  • look how calm and quiet it is
  • I ended up going all the way to the finals of the strike tournament
  • Skillshare is giving you a one month free trial to the first 1000 people who click the link in the description
  • thank you Skillshare for offering that up to everyone and thank you for being a sponsor of this Vlog
  • here's my Island the game I wanted the most from the whole convention
  • look at these figures I just think this looks really cool
References (from this video)
No references stored for this video.
Video jxt0ddH7MVI The Dice Tower Review at 2:07 sentiment: positive
video_pk 6594 · mention_pk 118652
The Dice Tower - The Witcher: Old World video thumbnail
Click to watch at 2:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Witcher
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome back to the Dice Tours. We take a look at another shelf in the Dice Tower Library.
  • if you like games about delivering the mail, this is it
  • Just a solid game of quick, snappy turns
  • AIA, what a great game about shipping. This is a fantastic, terrific game.
  • You like Dominion, but you want it for dice. This is your game.
  • Very very popular games all them. That's why there's two of each.
  • Although, frankly, you should always play with the expansion.
  • I just really am loving SETI. Fantastic game.
  • I do like this game. I have a soft spot for it.
  • Vast, not as popular as its successor, root
  • My favorite game here is The Great Museum Caper. Nope. I forgot Magical Athletes there. Magical Athlete is amazing.
  • I just love Tumbling Dice.
References (from this video)
No references stored for this video.
Video Ciflo4MDX_s Review sentiment: positive
video_pk 6353 · mention_pk 94384
Overall sentiment (raw)
positive
Pros
  • Easy to learn and play
  • Beautiful artwork
  • Quick solo play
  • High-quality components
  • Excellent storage solution
Cons
  • Luck-based mechanics
  • Limited deck-building options
  • Lack of campaign mode
  • Potential multiplayer downtime
Thematic elements
  • Monster Hunting Adventure
  • The Witcher Universe
  • Episodic Quest-based
Comparison games
  • Mage Knight
Mechanics (from transcript analysis)
  • Card-driven movement — Cards used for both movement and combat actions
  • Deck Building — Players build and optimize their character deck during the game
  • Monster Hunting — Players hunt and defeat monsters across a game board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A storyless adventure card game
  • Everything I wanted Mage Knight to be originally
References (from this video)
No references stored for this video.
Video _e_ntycmQrM Foster the Meeple Unboxing at 17:37 sentiment: positive
video_pk 5130 · mention_pk 15232
Foster the Meeple - The Witcher: Old World video thumbnail
Click to watch at 17:37 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
  • Witcher universe theme
  • Beautifully redesigned metal coins with iconography
  • Novigrad and other world locations
  • Horse on roof mechanic (standout feature)
  • Excellent painting opportunities
  • Book and game adaptation
Cons
  • Metal coins add significant cost
  • Mat not included in base pledge
Thematic elements
  • witcher_universe
  • fantasy
  • dark_fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pandemic shame which is i just went on a kickstarter spree while i was living in egypt
  • we're gonna start a new hashtag we're going hashtag team jason zack
  • there's nothing wrong with that because i think this is going to be a great game
  • it might be number 23 which is something that is not being put out until tomorrow
  • i just want to see that in motion and working on the table
  • if you really enjoy some games by you know certain makers you're probably going to like in another one
References (from this video)
No references stored for this video.
Video w6RszDJ-hGM Stonemaier Games Top List at 12:27 sentiment: positive
video_pk 4818 · mention_pk 81654
Stonemaier Games - The Witcher: Old World video thumbnail
Click to watch at 12:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • clever linking system with satisfying bonuses
  • reusability of the combat system across monster and human foes
Cons
  • potential complexity for new players
  • requires careful management of linking chains
Thematic elements
  • monster hunting and combat with linking card mechanics
  • The Witcher universe; monsters and human factions
  • Array
Comparison games
  • Challengers
  • June Imperium
Mechanics (from transcript analysis)
  • card linking — link cards to gain bonuses, draw more cards, or boost attack/defense
  • dual-use combat — combat system used against monsters and players with linking synergies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • each player has a combat dial and when you enter combat with another player, you choose on that dial how much of your power you're going to spend up to seven.
  • there's no element of randomness to it other than the card draw.
  • the linking system is clever
  • combat is snappy
References (from this video)
No references stored for this video.
Video TxMZFf1YOW8 Board Game Replay Discussion at 2:07 sentiment: positive
video_pk 3906 · mention_pk 110079
Board Game Replay - The Witcher: Old World video thumbnail
Click to watch at 2:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solo play variants provide a strong solo experience
  • Thematic and puzzle-like challenges are engaging
  • Solid integration of Witcher universe with board game mechanics
Cons
  • Base game can be more complex; solo variants add setup
  • Some players may find it less accessible than lighter games
Thematic elements
  • fantasy exploration, monster hunting with solo play potential
  • Witcher universe
  • puzzle-like, scenario-driven
Comparison games
none
Mechanics (from transcript analysis)
  • dice-based combat/resolution — Use dice to resolve encounters and outcomes.
  • hand-management and action selection — Manage character and quest cards to progress.
  • scenario/quest-based progression — Play through a sequence of scenarios with varying objectives.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is such a cool expansion
  • the harbor expansion is awesome
  • the game becomes completely tactical at that point
  • we're going to give away two copies
  • the experiences of board games those stories you tell after you play a game
  • I'm going down to PA East
  • it's the end of the world stuff from Fantasy Flight
  • it's a zombie universe and I mean who can't improv some zombie Universe stuff
  • it's not really quite like playing the video game version at all but it's a cool little puzzle game
  • the solo stuff is cool
  • built around you playing as yourself as a character
  • the dice system ... creates all kinds of creative and clever thinking
References (from this video)
No references stored for this video.
Video VurUDOYz7ys Rob's Gaming Table Discussion at 0:00 sentiment: mixed
video_pk 3235 · mention_pk 9503
Rob's Gaming Table - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • IP appeal and expansive campaign potential
Cons
none
Thematic elements
  • IP-driven exploration and narrative campaigns
  • The Witcher universe, fantasy-adventure
  • campaign/story-driven
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the heart and soul of your channel. And don't attempt to change it.
  • I'm not excited or intrigued at all.
  • boring, boring, playing it safe.
  • That's why I don't do top 10 lists on my channel anymore really. It's not a passion.
References (from this video)
No references stored for this video.
Video -vzW3cfnB2Q Board Game Hangover Review at 0:00 sentiment: mixed
video_pk 2751 · mention_pk 8074
Board Game Hangover - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Strong deck-building novelty with meaningful combos
  • Deck-building is engaging and the core mechanic is well-executed
  • Accessible and visually appealing; family-friendly and approachable
  • The Witcher flavor comes through via bars, monster hunts, and competitive play
  • Fast setup and readable components; easy to teach for casual players
Cons
  • Downtime can be lengthy, especially with more players
  • Iconography and some rule-book clarity are lacking; icons are hard to find and referenced items are scattered
  • Monsters feel somewhat repetitive; limited variety of monster abilities
  • Poker/dice mechanic adds downtime and can slow the pace further
  • Base game may feel too streamlined for long-term Witcher fans; expansions are often needed for longevity
  • No formal death mechanism, which reduces stakes for some players
Thematic elements
  • Prestige among Witchers, monster hunting, bar/social interactions, and school rival rivalries.
  • The Witcher universe; tavern interactions, monster hunts, and school rivalries set in a bustling fantasy world.
  • Story/event cards and on-map decisions drive small narrative moments between actions; reader/story text offered by events.
Comparison games
  • Skyrim
Mechanics (from transcript analysis)
  • Combat System — Monsters and Witchers use cards to attack; combat requires building effective combos; first turn advantage can be gained by tracking monsters; life points are integrated into attack and defense.
  • Deck Building — End of turn draws a card; cards serve for movement and combat; cards can be comboed with color-coding (yellow, pink/purple) to increase damage; cards are trashed when trophies are gained, shaping your deck.
  • deck-building — End of turn draws a card; cards serve for movement and combat; cards can be comboed with color-coding (yellow, pink/purple) to increase damage; cards are trashed when trophies are gained, shaping your deck.
  • poker/dice-style action — Poker-like actions: players wager resources to win a bank by rolling dice; downtime can occur while resolving these actions and fights.
  • resource/upgrade loop — Trophies, training, potions, and upgrades drive progression; players manage a rotating deck while upgrading stats and abilities.
  • story/events — Events and story cards introduce choices (A or B) after exploring actions, influencing quests and potential paths.
  • terrain and movement — Terrain cards affect movement, requiring planning and balancing of card colors and powers to advance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very unique deck building
  • it's a very unique deck buing you told him immediately
  • this game is full of disappointments already no flying superpower no geralt
  • the deck building is one of my favorite if not the favorite board game mechanism
  • Downtime ... five exclamation marks when it's your turn
  • I would borrow it from you on this fantastic note
References (from this video)
No references stored for this video.
Video OOXLo_Yh_L4 No Rolls Barred Analysis at 17:37 sentiment: positive
video_pk 2491 · mention_pk 114712
No Rolls Barred - The Witcher: Old World video thumbnail
Click to watch at 17:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong IP appeal and production quality
  • Rich thematic integration
Cons
  • Licensed IP can constrain design flexibility and price
Thematic elements
  • Narrative-driven world with IP integration
  • The Witcher fantasy universe
  • Campaign-like with lore and character progression
Comparison games
  • The Witcher Adventure Game
Mechanics (from transcript analysis)
  • Worker Placement — IP-driven mechanics with heavy theme and strategic choices.
  • Worker placement / resource management hybrid — IP-driven mechanics with heavy theme and strategic choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kickstarter allowed designers to pitch their ideas directly to the consumers and they then voted with their wallets
  • it wasn't really so much a crowbar it was like a bulldozer used to knock down the door
  • gamers love getting hyped about games
  • the kitten corps
  • the universe around gaming gets a boost from kickstarter too
  • backers are invested as well and they're more than willing to let the designers know what they want to see
References (from this video)
No references stored for this video.
Video R8pPcsXy7j4 TableTop Wolf Playthrough sentiment: positive
video_pk 761 · mention_pk 97687
Overall sentiment (raw)
positive
Pros
  • Engaging solo gameplay
  • Interesting monster hunting mechanics
  • Multiple strategic options
  • Thematic actions and decisions
Cons
  • Complex rule set
  • Potential luck-based combat
Thematic elements
  • Monster hunting
  • Fantasy world of The Witcher
  • Solo adventure
Comparison games
  • Mage Knight
Mechanics (from transcript analysis)
  • Action Point Allowance — Spending actions to move, upgrade, and fight
  • Deck Building — Player builds and manages a deck of action cards
  • Dice Poker — Mini-game for earning gold
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the joys of first game syndrome
  • toss a coin
References (from this video)
No references stored for this video.
Video hDewR49-vUA Board Games Circle News News at 1:15 sentiment: positive
video_pk 681 · mention_pk 118055
Board Games Circle News - The Witcher: Old World video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Fantasy adventure
  • Witcher universe
Comparison games
none
Mechanics (from transcript analysis)
  • Deck-based combat — Players use cards for attacks, dodges, and witcher magic
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if the game you like doesn't win then this was all just some big popularity contest and everything is rigged
  • games are super gross so wash your hands
References (from this video)
No references stored for this video.
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