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The Witcher: Old World box art

The Witcher: Old World

Game ID: GID0353497
Game Info
Year
2023
Players
1-5
Age
14+
Playtime
2 min
Collection
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.

Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin.

In this competitive adventure board game, 2-5 players travel across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes brawling with other witchers to defend their school's honor!

The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as "signs". Through card synergy, players aim to achieve powerful combos as they utilize their witcher school's hallmark abilities to their full potential. Quests, battles, and even dice poker allow each player to earn money, obtain new items, and train their skills.

The first player to acquire 4-6 trophies, with the number being set at the start of play, wins the game instantly. You can obtain trophies by killing monsters, instigating and winning chaotic tavern brawls against another witcher, training attributes to their highest level, and resolving certain quests throughout their adventure.

The game will include a Solo Mode that will allow for a solitaire adventure on the Continent.

Description

In The Witcher: Old World, you become a witcher — a professional monster slayer — and immerse yourself in the legendary universe of The Witcher franchise.

Set years before the saga of Geralt of Rivia, The Witcher: Old World explores a time when monsters roamed the Continent in greater numbers, creating a constant peril that required the attention of expertly trained monster slayers, known as witchers. Five competing schools trained their adepts through brutal regimes, and once fully prepared, these now-recognized witchers set off to explore the land, seeking trouble and adventures and helping others for coin.

In this competitive adventure board game, 2-5 players travel across a vast map, embarking on masterfully penned quests, encountering and making ambiguous moral choices, fighting monsters — and sometimes brawling with other witchers to defend their school's honor!

The game lets players construct their own unique decks of cards by choosing from a wide range of abilities: attacks, dodges, and witcher combat magic — known as "signs". Through card synergy, players aim to achieve powerful combos as they utilize their witcher school's hallmark abilities to their full potential. Quests, battles, and even dice poker allow each player to earn money, obtain new items, and train their skills.

The first player to acquire 4-6 trophies, with the number being set at the start of play, wins the game instantly. You can obtain trophies by killing monsters, instigating and winning chaotic tavern brawls against another witcher, training attributes to their highest level, and resolving certain quests throughout their adventure.

The game will include a Solo Mode that will allow for a solitaire adventure on the Continent.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 29
This page: 29
Sentiment: pos 22 · mix 1 · neu 1 · neg 1
Mentions per page
Showing 1–29 of 29
Video rv-i8YkhCjk The Discriminating Gamer Review at 0:15 sentiment: positive
video_pk 99441 · mention_pk 276493
The Discriminating Gamer - The Witcher: Old World video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Story driven gameplay with choices.
  • Beautiful artwork and components.
  • Interesting combat system.
  • Fun to level up characters.
  • Engaging deck building.
Cons
  • There's a bit of a learning curve.
  • Some of the ideas were not terribly intuitive.
Thematic elements
  • Genetically created and sorcery-enhanced warriors who battle monsters.
Comparison games
  • Dead of Winter
Mechanics (from transcript analysis)
  • action selection — Now, basically, what happens here is you have three phases on a turn. So, the first thing you do is you have, essentially, for phase one, movement. ... And then, the person who um whose turn it is not, they can roll first to see if they want to go ahead and roll again, get something better, and then the initiator can go ahead, and they can roll. So, you're comparing that. Whoever gets the better hand wins the pot. Now, as I say, after you do all that, you can move again if that's something what you want to do, or you can move to phase two. Now, in phase two, there's different things you can do.
  • Area Movement — How you do movement is you play a card from your hand, and generally, you're going to have three cards in your hand. You're going to play a card from your hand that will allow you to move to an adjacent location, but that card must the the terrain of that card must match the terrain of the location you're going to.
  • Deck Building — There's a bit of deck building in this game. The the deck building here is a little different with the with the cards. You just discard cards to gain cards, but I mean it makes sense in the context of the game of it's prepping you for your next your next turn, but you may have fewer cards if you want to spend more to to gain one.
  • Dice Rolling — And with these bets, what you're doing is rolling dice. You have two sets of poker dice.
  • Set Collection — The first person to gain a complete set of trophies wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Now, let me just say first of all, I've not read any of The Witcher books.
  • On the Cody scale, I'm going to give The Witcher: Old World an eight out of 10.
  • It's really a fun game.
References (from this video)
No references stored for this video.
Video V6RrASFEk0c The Discriminating Gamer Top List at 3:58 sentiment: positive
video_pk 99356 · mention_pk 276203
The Discriminating Gamer - The Witcher: Old World video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Open world feel
  • Good deck building and card battle mechanics
  • Lots of surprises
  • Deep story
  • Interactive storytelling
Cons
none
Thematic elements
  • The Witcher
  • Exploration leads to quests and story adventures.
Comparison games
  • The Witcher books
  • The Witcher TV series
Mechanics (from transcript analysis)
  • Area exploration — You and your friends take on the roles of Witchers and you're going around a board, you're going to different locations and you're exploring them.
  • card combat — As you're the Witcher you're playing these cards and they have little tabs on them and you can build combos off of these tabs that give you more strength and and and deal more damage to your enemy.
  • Deck Building — It's got a really good kind of a deck building aspect that lends itself to kind of a card battle mechanic.
  • questing — This will oftentimes lead to quests and story adventures that you go on and you got to go to another location to fulfill that.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, let's go ahead and jump right into it.
  • It's kind of a fun random uh fantasy borderline horror game and I really really enjoy it.
  • It is just an incredibly fun and innovative game.
  • It's a great game of trying to figure out who you can trust and and when to backstab and how to avoid a backstabbing and all sorts of great things.
  • Time flies like an arrow, but fruit flies like a banana.
References (from this video)
No references stored for this video.
Video X-p40UPKoJY Watch It Played News at 7:56 sentiment: positive
video_pk 90603 · mention_pk 242281
Watch It Played - The Witcher: Old World video thumbnail
Click to watch at 7:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Two to five player adventure game
  • Takes place many years before the saga of Geralt
  • Will be learning from the five Witcher schools
  • Using those skills to do Witcher stuff like completing tasks, fighting monsters and making difficult moral decisions
Cons
  • Kind of ransacking the local population
  • Frequently becoming encumbered
Thematic elements
  • Witcher activities
  • Witcher world, years before Geralt
Comparison games
none
Mechanics (from transcript analysis)
  • Adventure game — A two to five player adventure game.
  • crowdfunding — Being crowdfunded this coming May.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's always kind of been known for having let's call it a divisive cover.
  • This new evocative art is all inspired from classic western films is meant to invoke the essence of a romanticized old west.
  • The quest star legend has it that mortal artistry and craftsmanship cannot compare to the stunning beauty of the quest star. It's real purdy.
  • Watch out for hidden dangers lurking within the dungeons you traverse. Can you avoid these perilous pitfalls?
  • A lot sensors indicate that aliens are invading the famous red planet. Long have conspiracy theorists predicted this. The threat to your mission is too great. You must take action.
  • Humanity's had a great run. It's been fun but it's the aliens turn to shine now.
  • I know this is not the end of legends of the five rings the card game. It's had a fantastic run and I believe it still has a bright future.
  • It's a confusing game for my 10 year old brain and I'm beginning to wonder when the confusion will wear off because I'm in my 30s now and I haven't understood anything since.
  • Consider me tantalized
  • Well make your own legally distinct klingons.
  • Bring on some type of giant space worms that feed on happiness and have an overly complicated judicial system.
  • I'm incredibly interested in this game. Incredibly. That's why it's getting my Matthew Jude seal of approval. No that's my utterly fantastic badge. No that's my wall rust my case match. You know just never mind.
References (from this video)
No references stored for this video.
Video q1OND-QkWPc Watch It Played Top 10 List at 0:34 sentiment: positive
video_pk 90379 · mention_pk 241439
Watch It Played - The Witcher: Old World video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Based on popular books, TV series, and video games.
Cons
none
Thematic elements
  • Cooperative adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Card Synergy — Utilizing card synergies allows players to achieve powerful combos.
  • Deck construction — Players construct their own unique decks of cards.
  • Dice Poker — Dice poker allows each player to earn money, obtain new items and train their skills.
  • Set Collection — Quests, battles, and dice poker allow players to earn money and obtain new items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i love the books the tv series and the video games. now a board game yes please
  • i have the game but i cannot get my head around all the powers of each of the animals
  • do i need more stuff after the original kickstarter no do i want it anyway yes
References (from this video)
No references stored for this video.
Video y4l8bIqYav8 Meeple University Top 10 List at 12:25 sentiment: positive
video_pk 88561 · mention_pk 233808
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 12:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clever card comboing mechanisms.
  • Satisfying to combo cards.
  • Fun game.
  • Story is fun.
  • Thematic things are great for Witcher fans.
  • Similar to a modern version of Talisman with random encounters.
Cons
  • The combat mechanics might be too much for players who prefer less direct conflict.
Thematic elements
  • Witcher adventures
  • The Witcher world
  • Exploration cards provide mini-stories with choices.
Comparison games
  • Talisman
Mechanics (from transcript analysis)
  • Card Combos — Cards have colors and tabs that link to the next card, allowing for sequential plays and enhanced actions.
  • Combat — Includes mechanics for fighting monsters and potentially other players.
  • Deck Building — A core mechanic where players build and improve their decks of cards.
  • Engine Building — Players can increase their stats through game progression.
  • exploration — Players draw exploration cards that present narrative choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I cannot believe this is July
  • we are going to tell you a bit about what's going on with us
  • Everything qualifies we have done paid work on some of these videos but that does not factor into the decision
  • It's a great conversation starter game it's a great icebreaker game at Meetup as well
  • This is my number two well I've seen this before what the game's about what I love about it is that solo puzzle it's so good
  • This is my number one game is the shared one Fable the spirit lens
  • So check it out if you are going to Gen Con please do check it out and it in retail afterwards
  • Please let us know if you have any comments any questions let us know what your top game is
References (from this video)
No references stored for this video.
Video mSzuSZAGWK4 The Mill Discussion at 27:49 sentiment: positive
video_pk 88518 · mention_pk 233475
The Mill - The Witcher: Old World video thumbnail
Click to watch at 27:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this year the big product was Expeditions both uh we had the Ironclad and the standard edition and what none of us expected was to sell out in the very first day like everything was gone on day one
  • I got to play like a big social deduction game called blood on the clock tower and I'm never going to be able to do this story Justice
  • I swear I don't understand how these game developers their brains even work it's amazing to me
References (from this video)
No references stored for this video.
Video OOaLe7qp8Vw Drive Thru Games Analysis at 16:17 sentiment: negative
video_pk 88381 · mention_pk 232878
Drive Thru Games - The Witcher: Old World video thumbnail
Click to watch at 16:17 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Lot of cool elements
  • Expansion adding a big bad monster is a must-have
  • The puzzle of optimizing Witcher movement and upgrades can be interesting
Cons
  • Doesn't come together in all its parts
  • Weird card play combat feels like it has no rhyme or reason
  • Reading encounter cards interrupts efficiency-focused gameplay, especially with more players
  • The endgame can feel like just drawing good cards
Thematic elements
  • Witchers fighting monsters and each other, leveling up.
  • Encounter cards provide narrative choices.
Comparison games
  • Lords of Hellas
  • Lords of Ragnarok
  • Dead of Winter
Mechanics (from transcript analysis)
  • Area Control — Wander around fighting monsters and each other.
  • Combat — Card play combat system with icons and colors.
  • Deck Building — Automatically buying cards and adding them to your deck each turn.
  • scenario/campaign play — Level up your Witcher and get achievements through leveling up or fighting.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it really did not do any I mean it's one of the worst games I've played
  • The board game division of Games Workshop has just fallen off a cliff lately
  • When I sit down to play a game or listen to music or watch the movies or something like that I want to have a dialogue with the designer with the artist with the writer with the actor you know
  • if you start like plugging in a computer to generate this stuff it turns me off immediately
  • The most important part of this is going to be transparency about what is and what isn't this generated thing
References (from this video)
No references stored for this video.
Video qMiu0llCopU Meeple University Top List at 17:22 sentiment: positive
video_pk 88084 · mention_pk 231209
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 17:22 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Smart battle mechanic
  • Engine building of stats
  • Story-driven choices
  • Diablo-like questing feel
Cons
  • Can feel like a deck-builder/hand management battle system which is interesting.
Thematic elements
  • Story-based adventure
  • The Witcher universe
  • Choices and consequences
Comparison games
  • Talisman (Old School)
Mechanics (from transcript analysis)
  • action selection — Players choose actions, including resolving adventure cards or leveling up stats.
  • Card Play — Battle is resolved by playing cards, matching banners from previous and next cards.
  • Deck Building — Players draft and build their decks. Cards go on top of the deck, allowing for immediate use.
  • Engine Building — Players build up their stats and abilities.
  • Hand Management — Managing the cards in hand is crucial for the battle system.
  • Movement — Players move around the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Goblin vaults this year is not only that game but it's all the way up in my top five
  • the closest analog I haven't really seen anything exactly like it but the closest analog is Great Western Trail in terms of how the secondary scoring Market works
  • for me this takes classic Great Western Trail and adds that Medium interaction I'm looking for
  • I like Expeditions more than Scythe but I like Scythe
  • I really like a good two-player abstract and this is a really good two-player abstract
  • this has got this Euphoria bumping mechanics love it love it love it
  • this really hits the mark there is a lot of medium Euro interaction in this game
  • my number one game of 2023
  • this is my favorite of Great Western Trail well Great Western Trail Argentina is close second but I decided okay I can't really you know I just want to put one great won Trail as one game one entry
References (from this video)
No references stored for this video.
Video znnA_OBOfNo The Mill Discussion at 5:04 sentiment: positive
video_pk 87659 · mention_pk 272693
The Mill - The Witcher: Old World video thumbnail
Click to watch at 5:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a nice mediumsized convention I would say
  • it's a good time
  • it's just nice to sit down with something you know
  • we taught her heat which we loved
References (from this video)
No references stored for this video.
Video W_Ffzuk3ccA Tabletop Minions Discussion at 1:29:13
video_pk 85933 · mention_pk 221243
Tabletop Minions - The Witcher: Old World video thumbnail
Click to watch at 1:29:13 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you see something and you want it, get it right away.
  • It's kind of like when Nova used to be in the old place when it was in several years back it was in Crystal City. Technically, there was like one restaurant within three blocks of the place and that was it.
  • The benefit to this being in downtown Milwaukee is that it's in the convention district and there's a lot of restaurants and bars and all kinds of places around there. So uh it's going to be real nice.
  • I think that the number of people obviously that go to conventions in comparison to the number of people who are in the hobby it's a very small percentage that go to conventions and I think there's a lot of folks that are just not that are either unable to due to distance or you know cost or social anxiety or just you know they just never have the the um the you know like they they got you know, several kids and two jobs or stuff like that. You just don't have the time to take off and go to a convention or whatever. So, I think that that happens a good deal.
  • The reason they moved out of the old place was because they just literally had outgrown it. um when they moved to Shamberg I think adept to con was about 5,000 people maybe six and then over the years being in Shamberg like last year they hit 10,000 people so
  • I have found that you get less of that overlap with speed paints. They they maybe don't I don't feel like they dry quite as quickly or something. I don't know what it is, but they don't seem I don't have a problem. They What do they call it? tide marks, coffee stains, something like that. And it's because you've taken a transparent color that dries so quickly that when you bring the other transparent color over and you have them kind of overlap a little bit, so there's not like a space in between where you, you know, on this thing, then you get double transparency, which means it gets darker. So you get this line where you stopped and then had to go and get more and then come back.
  • The benefit I think what happens is almost every single convention gets to a point where it can no longer be in a convention center and hotel combo. It gets to the point where they need a convention center and then hotels around the convention center. It's the way Gen Con does it. It's the way that, you know, Adepticon's doing it now.
  • It's like you're colorizing an old black and white movie or something like that. Um, but it does make things quicker and simpler and it still looks pretty good in most situations.
  • Am I doing it right? I mean, I don't know. It's up to you.
  • Would love if GW re-releases Mheim, but I fear this will also cause most people to overlook unofficial fan-made Mheim content, but who knows, maybe GW will open to unofficial content.
  • Horus Heresy is basically a civil war story. So, it's all about we're not even paying attention to the aliens right now.
  • It's because they were spending 50% of the time working on stuff for Warhammer Fantasy, but it was only 18% of sales and they were like, 'Well, this isn't going the right direction.'
  • It's been a long time since GW's made a Kill Team box where I liked everything in the box.
  • I find that I have the best um luck with OSL when I'm using my airbrush.
  • The difference is is if you are like, 'Well, I would rather do something a little bit different and tweak things differently that way.'
  • Overall, Army Painter Speed Paint wins for me, but there's um always a couple of the contrast paints I love, like the Blood Terror Red. It's just a gorgeous deep burgundy.
References (from this video)
No references stored for this video.
Video GsokYrESxtM Tabletop Minions Discussion at 9:53
video_pk 81440 · mention_pk 202263
Tabletop Minions - The Witcher: Old World video thumbnail
Click to watch at 9:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So skirmish games are the future and army style games are going away, right?
  • What do you think? Are skirmish games the future or actually just a really a fad?
  • Skirmish style miniatures war games are at the very least not going anywhere.
  • Take a look at full spectrum dominance from the lazy forger.
References (from this video)
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Video TAjKOWCDspw BoardGameCo Discussion at 14:51 sentiment: positive
video_pk 80403 · mention_pk 195655
BoardGameCo - The Witcher: Old World video thumbnail
Click to watch at 14:51 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Highly watched video
Cons
none
Thematic elements
  • Monster hunting and adventure
  • The Witcher universe
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher Old World review is still one of my my my most watched single one of my most videos in general.
  • I did play Size Wise a few times cuz I was like, why not? We have it here, let's go ahead and get it tabled.
  • Origins feels more and more dead each year.
  • So, Cow, Cowcifer is is my oldest um oldest cat, not kid.
  • Guys, guys, you're being so stupid.
  • This is not safe. This is not safe. I have to go deal with this.
References (from this video)
No references stored for this video.
Video asToM2In2uc Review at 0:12 sentiment: positive
video_pk 67393 · mention_pk 163498
The Witcher: Old World video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork
  • Nice game tray
  • Dual-layered player boards with card slots
  • Unique player boards with different abilities
  • Not a lot of tokens/counters
  • Looks very thematic
  • Exciting to play
Cons
  • Dice feel light and may bounce in a dice tower.
  • Some cards are difficult to open.
  • Potential for a lot of spoiler information.
Thematic elements
  • Becoming a legend by exploring the continent and fighting monsters.
  • The Witcher IP
  • Reading cards and making decisions based on story elements.
Comparison games
  • The original Witcher
Mechanics (from transcript analysis)
  • Card Play — Mentioned with multiple decks of cards including monster cards, city encounter cards, and others that provide icons, symbols, and story text.
  • Dice Rolling — Referenced with 'dice poker rules' and poker dice results, and also with the components including a whole bunch of dice.
  • Modular Board — The board is described as a 'split map' and has different sections, suggesting a modular or segmented play area.
  • player powers — The player boards are unique to each character and have different attributes like armor, speed, magic, alchemy, defense, and combat, indicating unique player abilities.
  • Set Collection — Implied by the mention of gaining trophies and collecting different card types.
  • solo mode — The rulebook includes a section for solo mode.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This artwork boy I'll tell you what I love the artwork on this board.
  • Man just take a look at a lot of that. Very nice.
  • The Witcher: Old World. I am so excited to play this game. I love Oh, this game just looks great.
  • Looks really, really good. It looks like this is going to be very thematic game.
References (from this video)
No references stored for this video.
Video hWV-e_fOAGE Top List at 11:21 sentiment: positive
video_pk 66934 · mention_pk 162806
The Witcher: Old World video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive Witcher theme
  • Memorable card play
  • Good mechanical hook
  • Fast character progression
Cons
none
Thematic elements
  • Witcher adventure, fighting beasts, quests
  • card-driven actions
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Features a card system where players link tags to play additional cards.
  • Character progression — Players upgrade their character, improving them and increasing their power.
  • Combat — Players fight beasts and other characters.
  • questing — Involves going on quests.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, by this I specifically mean these are games that are not campaign games and these are games where I feel like I'm going on an adventure.
  • Um, hopefully with some variability, but not a campaign game, not a game where you have persistent elements continuing from session to session.
  • And really crucially, I I do want to stress the idea that I want to feel like I'm going on an adventure.
  • It means that you can let players feel powerful rather quickly.
  • Um, go from from zero to hero rather quickly, weak to strong in a single session in these oneshot adventure games.
  • It's murky whether you're a hero or not, but it's clear as day that fun will be had on this adventure.
  • I was much more interested in the story I was telling than
  • At number two, we have Clank. And it's various iterations, but I still go back to the classic Clank.
  • I like having the board in Clank where in this deck building adventure, you venture down into a dungeon, following different paths and collecting artifacts, collecting tokens, trying to score as many points, and trying to run back out of that dungeon before the dragon eats me.
  • At number one, I am going to pick a Stommyer game. I'm going to pick Vantage here because I designed Vantage.
  • I wanted players to be able to sit down, crash on the Vantage planet, go on an adventure, and then clean it up and have a completely new adventure.
  • Vantage gives you essentially around 7,000 different choices that you can make throughout the game. I tried to make it a big enough world that no adventure is the same.
  • Scythe, you know, I thought about putting Scythe on this list because Scythe is a little bit a style of adventure game along the lines of a Clank or The Witcher, u maybe Western Legends, but Scythe leans a lot more into the engine building and kind of the empire building elements, uh, the optimization puzzle, um, than it is about just one character going on an adventure.
  • So, I I didn't think it quite fit into this category of adventure game.
References (from this video)
No references stored for this video.
Video B4RDG4g6Uw0 Meeple University Discussion at 0:19 sentiment: positive
video_pk 64602 · mention_pk 158100
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Minis have good detail and bases; base looks natural with rocks
  • Slap Chop technique yields nice shading and shadowed look
  • Gemstone metallic paint adds attractive effects
  • Finished minis look bright and detailed
Cons
  • Tiny details and numerous small components can be exhausting to paint
  • Yellow pieces can be too bright and not to taste
  • Chainmail areas might be too tight gaps for paint to fill
  • Airbrush setup and maintenance is not beginner-friendly
Thematic elements
  • medieval fantasy with witches and monsters
  • Witcher universe; prequel era with witches and monsters
Comparison games
  • Blood Rage
  • Scythe
  • Scarface 1920
  • Warhammer (Space Marine)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher now this is nothing to do with The Witcher the main series on Netflix that is true
  • this is not a review this is painting maybe we'll do a separate video
  • Henry Cavill season four he's not there
  • Gotta wear something bright just to keep yourself safe
  • Black Eyed Peas would be proud of us
  • we are going to paint a mini tonight
  • Speed paints are designed to be like a one apply and done sort of a deal
  • it's not a beginner painting tool
References (from this video)
No references stored for this video.
Video JHk_qGgU2q4 Meeple University Rules Teach at 0:05 sentiment: neutral
video_pk 64166 · mention_pk 157648
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • prequel to The Witcher video game series
  • the world of anjay sapkowski's The Witcher fantasy series
  • fantasy adventure with exploration, combat, and trophy progression
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Wager gold in dice poker against another Witcher; pot is built by bank; higher hand wins.
  • Card market and deck improvement — Market offers cards; you can trash a low-value card and replace with a higher-value card; costs involve discarding cards.
  • Card/Chit Market — At phase three, draw to three cards, then add one new card from the market to hand.
  • Combat life pool — In fights, players combine cards into a life pool; winner drains life pool and opponent's cards.
  • Dice poker gambling — Wager gold in dice poker against another Witcher; pot is built by bank; higher hand wins.
  • Four-trophy win condition — First player to gain four trophies and a decisive fight wins.
  • Location actions and gambling — Destination location actions can include gambling to play dice poker against another Witcher.
  • Market/Draw replenishment — At phase three, draw to three cards, then add one new card from the market to hand.
  • Movement and terrain costs — Moving to a connected location costs discarding a card showing the terrain, or paying extra gold.
  • Movement Points — Moving to a connected location costs discarding a card showing the terrain, or paying extra gold.
  • Quest and Trail tokens — Trail Quests grant Trail tokens; quests reveal information about monsters and grant coins.
  • Three-phase turn — Turns are divided into movement/actions, fight/meditate/explore, and draw/gain cards.
  • Witcher attributes and trophy track — Attributes levels can increase; reaching level 5 yields trophy; trophy cards provide ongoing abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Witcher old world is played in turn starting from the first player and going clockwise around the table until someone has won the game
  • three level one monsters one in Forest one in water and one in mountains
  • The Witcher Old World game designed by wukash Wozniak and published by teda project red
References (from this video)
No references stored for this video.
Video iEJzpO4Mnuc Meeple University Review at 0:05 sentiment: positive
video_pk 64172 · mention_pk 157654
Meeple University - The Witcher: Old World video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great components
  • amazing artwork
  • detailed minis
  • thick double-player board
  • playable base game
  • minis are paintable
Cons
  • base game described as not fancy
  • hasn't played it yet, so full experience isn't known
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • board_and_map_usage — describes a six-fold map and a double-player board used for play.
  • card_deck_collection — host references multiple card types (monster, event, city event, story/encounter, action/gold) as part of gameplay.
  • solo_mode_reference — references a Solo variant in the reference materials, suggesting solo play capability.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not anything super super fancy but I'm going to show you anyway what's in the bass box which is totally still playable
  • this is a really lovely thick double player board so there's a play board
  • artwork is certainly amazing
  • components are great
  • have you received it are you excited for The Witcher old world board game let me know in the comments
References (from this video)
No references stored for this video.
Video wSF1V7MnYZQ Meeple University Review
video_pk 64133 · mention_pk 167134
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really fun deck building bit
  • it's one of my favorite fighting mechanics
  • a clever little card comboing mechanism
  • as long as you can keep linking up color to color it lets you get all the icons that are on those cards and do big hits at once
References (from this video)
No references stored for this video.
Video 6olaKMHrfx8 Tabletop Tolson Review at 0:22 sentiment: positive
video_pk 59742 · mention_pk 152283
Tabletop Tolson - The Witcher: Old World video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Immersive Witcher IP alignment with storytelling and exploration
  • Deep, clean deck-building system with meaningful upgrade paths
  • Engaging non-turn interaction through monsters and shared events
  • Excellent solo and two-player viability with strong thematic storytelling
  • Variable monster difficulty and rewarding trophy system
Cons
  • Long play time, especially with more players
  • High complexity with a lot of moving parts to track
  • Risk of downtime if players are waiting for turns in larger groups
Thematic elements
  • adventure, monster hunting, skill progression, and narrative branching
  • The Witcher universe within the Northern Kingdoms; fan-inspired fantasy land to explore and quest.
  • story-driven, with text-based adventure cards and dialogue choices
Comparison games
none
Mechanics (from transcript analysis)
  • attribute_medication — Meditation mechanic raises attributes to reach top tracks and unlock bonuses.
  • combat_chain — Combat cards can chain via banners, allowing multiple actions within a single encounter.
  • Combat: Deck/Hand — Combat cards can chain via banners, allowing multiple actions within a single encounter.
  • Deck Building — Players build and refine a personal action deck that drives movement and combat choices.
  • deck_building — Players build and refine a personal action deck that drives movement and combat choices.
  • Hand Management — Cards are played and discarded to pay costs and perform actions; smart discards upgrade your deck.
  • hand_management — Cards are played and discarded to pay costs and perform actions; smart discards upgrade your deck.
  • non_turn_interaction — Other players influence gameplay when it's not your turn by acting as monsters and triggering events.
  • quest_trophies — Defeating monsters and completing encounters earns trophies tracked on a victory track.
  • story_and_adventure_cards — City and wild decks provide narrative adventures that players expose and share with others.
  • Storytelling — City and wild decks provide narrative adventures that players expose and share with others.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love the stories I love the voices
  • the stories and the adventure in those wilds and City decks are just Dynamite
  • it's just so much fun
  • it's a really, really clean system
  • the end game triggers when someone reaches the fourth trophy
References (from this video)
No references stored for this video.
Video ikw7UsLO4K8 Totally Tabled Top 20 List at 11:06
video_pk 37792 · mention_pk 113528
Totally Tabled - The Witcher: Old World video thumbnail
Click to watch at 11:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cooperative campaign-based fantasy RPG board game
  • I'm excited to see if he can capture maybe a little bit of that pandemic Magic
  • this appears to be an engine building game
  • oh the art the art in this looks incredible
  • I'm a huge fan of sleeping gods and so a standalone sequel set in the same world
References (from this video)
No references stored for this video.
Video OI64PHrjMxk BoardGameCo Top 100 List at 33:13 sentiment: positive
video_pk 35173 · mention_pk 210615
BoardGameCo - The Witcher: Old World video thumbnail
Click to watch at 33:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich narrative and card chaining
  • Satisfying combat and boss/quest structure
Cons
  • Longer playtime
  • Two-player interaction can be lighter
Thematic elements
Comparison games
  • Witcher: Old World vs Legacy (legacy element)
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love engine-building and sequencing in these games; every play feels like solving a dynamic puzzle.
  • The expansions add a ton and often push a game to new heights.
  • Crossovers are fascinating; it shows how flexible these systems can be.
References (from this video)
No references stored for this video.
Video n2ZzkiMYj7A ON TABLE Board Games Unboxing at 0:00 sentiment: positive
video_pk 34876 · mention_pk 103996
ON TABLE Board Games - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deluxe edition includes plastic miniatures and a robust, organized insert.
  • Large array of components (gold tokens, area tokens, monster tokens, trophy cards, and diversified token sets) adds tactile depth.
  • Comprehensive 36-page rulebook with detailed combat and player-turn explanations.
  • Multiple decks (action, exploration, and city/wilderness) offer varied, replayable play experiences.
Cons
none
Thematic elements
  • High fantasy exploration, monster hunting, faction-style Witcher schools, and epic quest-style adventures unfolding through cards and encounters.
  • The Witcher universe's Old World, a mythic Continent region in a distant era, featuring gnomes, wolves, and emerging human kingdoms, with monsters and magical tensions shaping ongoing conflicts.
  • Lore conveyed primarily through card-based events, monsters, and exploration decks, with a strong flavor of Witcher lore integrated into components and setup.
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — Each Witcher is tracked with wooden markers for attributes and level; five Schools (Wolves, Griffins, Bears, Vipers, etc.) influence starting choices and progression.
  • Combat System — Monster battles use a deck of monster combat cards and dedicated dice; combat resolution blends card effects with dice-based risk.
  • Deck Building — Large action-card deck (90 cards) supplemented by starter cards; players build and optimize their hand across the session.
  • Deck growth and play tempo — An evolving deck system with 90 action cards plus 10 starter action cards per Witcher; players adapt their strategy as the deck expands.
  • deck-building / card management — Large action-card deck (90 cards) supplemented by starter cards; players build and optimize their hand across the session.
  • Exploration decks — Separate decks for Cities and Wilderness drive exploration and encounter generation, contributing to branching story paths.
  • Market and card acquisition — Action cards are bought from a Market deck and later integrated into the player's starting deck, enabling strategic upgrades.
  • Miniatures, tokens, and trophy system — Witchers are represented by miniatures; monster tokens and monster cards with varying difficulty provide combat challenges; trophy cards grant ongoing bonuses.
  • Resource Management — Gold tokens (35 total) along with 18 area tokens across Forest, Mountains, and Disease terrain types are managed to fuel actions and movement.
  • solo variant support — Rules include a solo mode, enabling single-player experiences with tailored challenges.
  • Track Advancement — Each Witcher is tracked with wooden markers for attributes and level; five Schools (Wolves, Griffins, Bears, Vipers, etc.) influence starting choices and progression.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a 36 page manual for The Witcher old world board game
  • the rulebook greets you with a introduction to Chronicles
  • this is how the Witcher old world board game looks like in the deluxe version
  • thank you very much for watching this unboxing
  • see you in the next time bye bye guys
References (from this video)
No references stored for this video.
Video GhzuFdlTwoQ ON TABLE Board Games Rules Teach at 0:00 sentiment: positive
video_pk 29546 · mention_pk 86783
ON TABLE Board Games - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich, multi-layered system blending deck-building, combat, exploration, and trophy progression.
  • Clear, structured turn phases that help manage a heavy rule-set.
  • The Witcher School mechanic and trophy system provide long-term strategic goals and replayability.
  • Modular setup with multiple resource types (gold, potions, life cards) adds depth to management decisions.
Cons
  • High complexity and lengthy setup can be intimidating for new players.
  • Numerous components and rules interactions may require careful rule reference during play.
  • Variability by player count can complicate early-game expectations and balancing.
Thematic elements
  • Dark fantasy adventure focusing on monster hunting, character development, and exploration in a competitive environment.
  • The Witcher universe presented on a map-driven board with monster encounters, city exploration, and Witcher School progression.
  • Rule-driven exploration and combat with task-based exploration and trophy-driven progression, delivered through a structured, phase-based turn system.
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Players build and customize their action decks as they progress, influencing available actions and combos.
  • deck-building — Players build and customize their action decks as they progress, influencing available actions and combos.
  • Dice Placement — At certain locations players can engage in a dice poker mini-game to win gold and other rewards.
  • Events — Exploration cards drive map-based events and quests that affect board state and player goals.
  • Exploration cards and events — Exploration cards drive map-based events and quests that affect board state and player goals.
  • Location actions and dice poker — At certain locations players can engage in a dice poker mini-game to win gold and other rewards.
  • Meditation and phase-three refresh — Meditation allows trophy-card advancement under conditions; phase three refreshes and shopping occur at turn end.
  • Monster life deck and combat resolution — Monsters have a life deck; combat resolution relies on card interactions and life-deck management.
  • Phase-based turns — Turns are divided into three distinct phases: movement/actions, combat/exploration/meditation, and purchasing.
  • Resource Management — Gold tokens, potions, life cards, and hand management influence pacing and capabilities.
  • Track Advancement — Defeating monsters and achieving milestones awards trophy cards and advances reputation toward a winner condition.
  • Trophy cards and reputation track — Defeating monsters and achieving milestones awards trophy cards and advances reputation toward a winner condition.
  • Witcher school progression — Each Witcher has attribute tracks (combat, defense, alchemy, and a unique ability) that progress with level-ups.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this concludes the preparation stage for the game to be the winner your Witcher must be the first to reach the fourth highest reputation level
  • shuffle all 20 monster fight cards and form a deck from them then place it next to the game board within the reach of all players
  • A player's turn is divided into three phases played one by one the first in which you perform movement
References (from this video)
No references stored for this video.
Video qHJsNdZE1Zk TableTop Wolf Top List at 11:39 sentiment: positive
video_pk 7875 · mention_pk 23232
TableTop Wolf - The Witcher: Old World video thumbnail
Click to watch at 11:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong Witcher/IP resonance
  • Engaging theme and card-driven play
Cons
  • Cost and accessibility concerns noted
Thematic elements
  • quest-driven, card-driven exploration and combat
  • The Witcher universe
  • campaign-like adventure with modular board
Comparison games
  • Mage Knight
  • Skyrim
Mechanics (from transcript analysis)
  • Deck-building / card play — Hand management with strategic card use
  • expedition-style exploration — Quests and exploration across a world map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's basically a big game of Among Us
  • the board game, the way they've done it, looks amazing
  • I just want the price to come down
  • the wife will probably actually play this one with me
  • this looks like the perfect Monster Hunter game
  • I went all in on this
  • I am super hyped for this game
References (from this video)
No references stored for this video.
Video vBbfXgubVPI Paula Deming Discussion at 5:11 sentiment: positive
video_pk 7309 · mention_pk 21597
Paula Deming - The Witcher: Old World video thumbnail
Click to watch at 5:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong IP integration
  • aesthetic visuals
Cons
  • can be heavy for casual players
Thematic elements
  • regional exploration with campaign-style play
  • The Witcher universe
  • story-driven, choice-rich
Comparison games
none
Mechanics (from transcript analysis)
  • tile-placement with hex map — color-matching hex tiles to navigate a modular map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this Vlog didn't come out the day after Gen Con ended also because I was really tired
  • this is my third time being in Indianapolis for Gen Con and I really feel like I've learned a lot
  • Gen Con is to me just some Minis and some awesome terrain set up
  • look how calm and quiet it is
  • I ended up going all the way to the finals of the strike tournament
  • Skillshare is giving you a one month free trial to the first 1000 people who click the link in the description
  • thank you Skillshare for offering that up to everyone and thank you for being a sponsor of this Vlog
  • here's my Island the game I wanted the most from the whole convention
  • look at these figures I just think this looks really cool
References (from this video)
No references stored for this video.
Video Ciflo4MDX_s Review sentiment: positive
video_pk 6353 · mention_pk 140651
Overall sentiment (raw)
positive
Pros
  • Easy to learn and play
  • Beautiful artwork
  • Quick solo play
  • High-quality components
  • Excellent storage solution
Cons
  • Luck-based mechanics
  • Limited deck-building options
  • Lack of campaign mode
  • Potential multiplayer downtime
Thematic elements
  • Monster Hunting Adventure
  • The Witcher Universe
  • Episodic Quest-based
Comparison games
  • Mage Knight
Mechanics (from transcript analysis)
  • Card-driven movement — Cards used for both movement and combat actions
  • Deck Building — Players build and optimize their character deck during the game
  • Monster Hunting — Players hunt and defeat monsters across a game board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • A storyless adventure card game
  • Everything I wanted Mage Knight to be originally
References (from this video)
No references stored for this video.
Video _e_ntycmQrM Foster the Meeple Unboxing at 17:37 sentiment: positive
video_pk 5130 · mention_pk 15232
Foster the Meeple - The Witcher: Old World video thumbnail
Click to watch at 17:37 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
  • Witcher universe theme
  • Beautifully redesigned metal coins with iconography
  • Novigrad and other world locations
  • Horse on roof mechanic (standout feature)
  • Excellent painting opportunities
  • Book and game adaptation
Cons
  • Metal coins add significant cost
  • Mat not included in base pledge
Thematic elements
  • witcher_universe
  • fantasy
  • dark_fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pandemic shame which is i just went on a kickstarter spree while i was living in egypt
  • we're gonna start a new hashtag we're going hashtag team jason zack
  • there's nothing wrong with that because i think this is going to be a great game
  • it might be number 23 which is something that is not being put out until tomorrow
  • i just want to see that in motion and working on the table
  • if you really enjoy some games by you know certain makers you're probably going to like in another one
References (from this video)
No references stored for this video.
Video VurUDOYz7ys Rob's Gaming Table Discussion at 0:00 sentiment: mixed
video_pk 3235 · mention_pk 9503
Rob's Gaming Table - The Witcher: Old World video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • IP appeal and expansive campaign potential
Cons
none
Thematic elements
  • IP-driven exploration and narrative campaigns
  • The Witcher universe, fantasy-adventure
  • campaign/story-driven
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the heart and soul of your channel. And don't attempt to change it.
  • I'm not excited or intrigued at all.
  • boring, boring, playing it safe.
  • That's why I don't do top 10 lists on my channel anymore really. It's not a passion.
References (from this video)
No references stored for this video.
Video OOXLo_Yh_L4 No Rolls Barred Analysis at 17:37 sentiment: positive
video_pk 2491 · mention_pk 114712
No Rolls Barred - The Witcher: Old World video thumbnail
Click to watch at 17:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong IP appeal and production quality
  • Rich thematic integration
Cons
  • Licensed IP can constrain design flexibility and price
Thematic elements
  • Narrative-driven world with IP integration
  • The Witcher fantasy universe
  • Campaign-like with lore and character progression
Comparison games
  • The Witcher Adventure Game
Mechanics (from transcript analysis)
  • Worker Placement — IP-driven mechanics with heavy theme and strategic choices.
  • Worker placement / resource management hybrid — IP-driven mechanics with heavy theme and strategic choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kickstarter allowed designers to pitch their ideas directly to the consumers and they then voted with their wallets
  • it wasn't really so much a crowbar it was like a bulldozer used to knock down the door
  • gamers love getting hyped about games
  • the kitten corps
  • the universe around gaming gets a boost from kickstarter too
  • backers are invested as well and they're more than willing to let the designers know what they want to see
References (from this video)
No references stored for this video.
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