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TIME Stories Revolution: The Hadal Project box art

TIME Stories Revolution: The Hadal Project

Game ID: GID0357693
Collection Status
Description

In TIME Stories Revolution: The Hadal Project, a standalone scenario in the "blue cycle" of TIME Stories, you and your fellow agents journey to the year 2099.

Rediscover the TIME Stories universe with TIME Stories Revolution, a new cycle of missions. The rules have changed but the Agency's commitment to preserving humanity and the space-time continuum hasn't.

As all the TIME Stories Revolution scenarios, The Hadal Project is a complete, standalone game.
The scenarios can be played in any order.

2099 NT: While a terrifying virus is devastating the world's population, a scientific base immersed in an oceanic abyss makes a strange discovery that could decide the future of humanity. Conduct an in-depth investigation and crack the secret of the HADAL project.

Year Published
2020
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video m74NcaQ2qe8 What is it exactly top_10_list at 11:53 sentiment: positive
video_pk 2092 · mention_pk 144770
What is it exactly - TIME Stories Revolution: The Hadal Project video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact, two-player friendly
  • replayable with smaller boxes
Cons
  • can be puzzle-heavy for some players
  • can be pricey with expansions
Thematic elements
  • cooperative narrative puzzles across timelines
  • time-travel mystery with episodic adventures
  • puzzle-driven, branching narrative boxes
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — players work together to navigate narrative challenges across time
  • cooperative puzzle solving — players work together to navigate narrative challenges across time
  • Modular board — smaller modular boxes expand the story without large base setups
  • modular/box-based content — smaller modular boxes expand the story without large base setups
  • time-based decisions — choices affect future chapters and outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Destinies could be cool it's kind of Cooperative but only one of you will fulfill his Destiny so it's a race game
  • Time stories Revolution is something I'd say the smaller boxes the new ones yeah time series Revolution it will apply fine with two it's perfect with two I enjoy time stories more most with less people because you each individual can do more things
  • there's a game called mysterium Park which they say is better than mysterium because it's shorter
  • one person hides his treasures somewhere on the map just draws an X there and then he has to from time to time give Clues to other people to search and you actually can draw huge circles on the map from the information you have
  • draft desire is an amazing quick simple drafting game
References (from this video)
No references stored for this video.
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