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Tinners' Trail box art

Tinners' Trail

Game ID: GID0358152
Game Info
Year
2008
Collection
Rating
Mechanic profile
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Description

Tinners' Trail is set in nineteenth century Cornwall. You are mining for copper and tin, attempting to sell when the prices are high. To reduce the cost of mining you can place developments, such as ports, adits, and trains. Once you have made your money you invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest the better the return.

Description

Tinners' Trail is set in nineteenth century Cornwall. You are mining for copper and tin, attempting to sell when the prices are high. To reduce the cost of mining you can place developments, such as ports, adits, and trains. Once you have made your money you invest it in industries outside of Cornwall, which gains you victory points. The earlier you invest the better the return.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video mmYwP9GIWqQ The Board Gaming Doctor Top List at 6:23 sentiment: positive
video_pk 40426 · mention_pk 122401
The Board Gaming Doctor - Tinners' Trail video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interactive social element
  • engaging economic decisions
  • asymmetric play is rewarding
Cons
  • weightier, less accessible than lighter euros
Thematic elements
  • mining, land prospecting, and infrastructure
  • 19th/early 20th-century mining/land development
  • interactive economic simulation with bluff elements
Comparison games
  • Brass
  • Via Nebula
Mechanics (from transcript analysis)
  • Asymmetric play — ply can be done with asymmetrical land/production choices
  • Betting and bluffing — players bluff about land value and prospective yields, then reveal and adjust
  • bluffing / hidden value — players bluff about land value and prospective yields, then reveal and adjust
  • economic management — players buy plots of land, prospect for resources (tin, copper), and build infrastructure
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • thank you for sticking around and viewing this list once again
  • it's easy to try them out there [Board Game Arena]
  • these are the most underrated games in my opinion
  • this is a tiny Epic type of game where it's really, small and quick
  • I think this is a masterpiece of micro game design
References (from this video)
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