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Tower Up box art

Tower Up

Game ID: GID0362157
Game Info
Year
2024
Players
2-4
Age
8+
Playtime
30 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
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Description

Congratulations! Your architectural firm has been selected to renovate the city's downtown...but you're not the only ones. To pip your opponents at the post, you need to manage your resources and carefully plan your constructions. Be careful not to leave too many opportunities to your competitors!

Each turn in Tower Up, you either:

Pick a card and take the corresponding resources, or
Use your resources to construct a new building: choose an empty spot, pay the cost to adjacent buildings, place a roof, and earn the corresponding points.

Description

Congratulations! Your architectural firm has been selected to renovate the city's downtown...but you're not the only ones. To pip your opponents at the post, you need to manage your resources and carefully plan your constructions. Be careful not to leave too many opportunities to your competitors!

Each turn in Tower Up, you either:

Pick a card and take the corresponding resources, or
Use your resources to construct a new building: choose an empty spot, pay the cost to adjacent buildings, place a roof, and earn the corresponding points.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 45
This page: 45
Sentiment: pos 35 · mix 2 · neu 4 · neg 2
Mentions per page
Showing 1–45 of 45
Video qEbHptdPYI0 The Dice Tower Event Coverage at 2:52 sentiment: neutral
video_pk 99359 · mention_pk 276747
The Dice Tower - Tower Up video thumbnail
Click to watch at 2:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And so I wanted to go over in this video some of the things that we are doing there so that you can come by and see us.
  • Come by our booth. It is 249 in the exhibit hall.
  • If you see me walking around, you see Dice Tower people walking around, stop us to say hi.
  • Well, good news, we're putting up a Gen Con blog.
  • I'm Tom Vasel and you're watching The Dice Tower heading to Gen Con 2026.
References (from this video)
No references stored for this video.
Video U4kbQCENeak Rolling Dice & Taking Names Top List at 32:29 sentiment: positive
video_pk 93862 · mention_pk 254543
Rolling Dice & Taking Names - Tower Up video thumbnail
Click to watch at 32:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to teach with simple rules.
  • Surprisingly strategic.
  • Good production quality with a neat insert.
  • Works well with various player counts (3-4 players tested positively).
  • Includes a two-player variant.
Cons
  • Can be frustrating if opponents block your building placements.
  • Requires careful planning to maximize scoring opportunities.
Thematic elements
  • City building with colorful buildings.
Comparison games
  • Sunrise Lane
Mechanics (from transcript analysis)
  • Area Majority — Having the most 'rooftops' visible on buildings contributes to scoring.
  • Objective Fulfillment — Players aim to achieve objective cards, such as placing rooftops on buildings in specific areas or connecting buildings across zones.
  • Set Collection — Players collect cards representing different colored floors (building tops) to build structures.
  • Tile Placement — Players place building tiles on a central board, adjacent to existing buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a puzzle game for people I don't know I mean without the little tapping thing which I was so happy not to see so happy this is one of those programming games to help people solve puzzles
  • if you like the original but now you want something that's maybe a little less tension or a little less stressful with a lot of replayability check out magic Maze tower
  • this is a very light game strategy-wise I I think it could easily missed by players
  • for me you know the game didn't really I like tense strategy card games so this game really did not resonate with me I wasn't really you know it didn't grasp me
  • playing against a couple guys who play this game a lot they want to go to tournaments and stuff like that
  • when you play against somebody that really knows what they're doing and then you realize how little that you know that you're doing sort of deal
  • he goes I don't understand how to throw in this game there's a learning curve
  • it gives you a whole appreciation of the person who's actually playing this game sitting in the pocket with somebody trying to take off your head and you're just trying to find the open guy downfield
  • the game's cheating to be honest with you cuz he kept roughing my Kicker too
  • all of his games he has in the store he sells below MSRP
  • the bathroom is immaculate it smells great he keeps it clean and I know it's like Marty why are you bringing that up because we've all been in situations where the bathroom can make you s
References (from this video)
No references stored for this video.
Video 4On1LTOWT1c Banter and Boards Analysis at 7:36 sentiment: positive
video_pk 92823 · mention_pk 249618
Banter and Boards - Tower Up video thumbnail
Click to watch at 7:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Concept was really interesting
  • Enjoyed enough to play a couple times
  • Girls enjoyed it and said they'd play it again
  • Nice positive experience playing a game while out of the country
Cons
  • A little tricky to teach
  • Girls were a bit confused in the beginning
Thematic elements
Comparison games
  • Skull
Mechanics (from transcript analysis)
  • card shedding — And this one is a card shedding game
  • Ladder Climbing — where you're not necessarily playing a ladder climbing game, although it kind of is, but you're playing sets of cards
  • Set Collection — but you're playing sets of cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Do board games actually work while traveling?
  • The smaller the game, the better.
  • I'm a board gamer. And board gamers, well, bring games.
  • This is why I love board games.
  • So, do board games actually work while traveling?
  • Games don't make a trip memorable. At least, that's what I think. The places do. The people do. But every now and then, a board game helps create a moment that becomes, well, part of a memory.
References (from this video)
No references stored for this video.
Video JuVaxJLFKXs Game Night Picks - Pair Of Dice Paradise Top List at 7:54 sentiment: positive
video_pk 92838 · mention_pk 249647
Game Night Picks - Pair Of Dice Paradise - Tower Up video thumbnail
Click to watch at 7:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Hovers at the top of the most played list for several months
  • Quick card shedding game
  • Pleasing kind of small card game weirdness
Cons
  • Cannot rotate cards within your hand whenever you like because that is simply rude.
Thematic elements
  • quick card shedding
Comparison games
  • Flip Seven
Mechanics (from transcript analysis)
  • card shedding — Down Up is a quick card shedding game for two to five players.
  • Flipping — take cards back from the table, or now flip your hand around.
  • Hand Management — each card has different values on the top and bottom of the card and the orientation of that card in your hand matters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Finally, I I have been waiting a really long time to play a complete game of this from start to finish.
  • this is a big sprawling game of exploration, expansion, and conflict among the major powers of Star Trek
  • it is definitely worth the evening that it can easily consume.
  • Wingspan Pocket is designed to be a shorter card-driven Wingspan experience.
  • it is streamlined into something easier to carry, easier to teach, and easier to fit that window of time until dinner is ready.
References (from this video)
No references stored for this video.
Video ErAEbrMUAvo Getting Games Discussion at 53:18 sentiment: positive
video_pk 87670 · mention_pk 229496
Getting Games - Tower Up video thumbnail
Click to watch at 53:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • promises a simple yet elegant city-building loop
  • prototype imagery looks compelling
Cons
none
Thematic elements
  • resource and city-building in a simple, interconnected system
  • city-building with a focus on stacking buildings
Comparison games
none
Mechanics (from transcript analysis)
  • simple action selection / building placement — on your turn you either pick a card to gain resources or place a building, pay to adjacent buildings, place a roof
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's a deck construction element but it does not say that it's a deck builder
  • opposing factions race to control or eliminate ancient Titan artifacts
  • Beyond the Horizon ... 2.0 reimplementation sort of of Beyond the Sun
  • the scoreboard itself is a mini-game of snakes and ladders
  • it's essentially a 3X type game that really focuses on building out a communal Tech tree
  • the gam play is simple on your turn you just do one of the six actions that shows up here
References (from this video)
No references stored for this video.
Video 5BoyiA8nwDY Brains On Games Review at 0:00 sentiment: positive
video_pk 87475 · mention_pk 228700
Brains On Games - Tower Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • calm, informal, and relaxing gameplay suitable for casual play and family audiences
  • simple rules that are easy to teach, making it accessible to younger players (ages 7 and up) and non-gamers
  • supports solo play as well as multiplayer, which broadens its use cases for classrooms and family gatherings
  • compact square board design keeps the play area small and portable
  • double-sided tiles add variety and strategic options without extra components
Cons
  • the vocabulary scope is limited to three-letter words, which may cap depth for advanced players
  • success relies on having suitable three-letter words in hand; it can feel constrained if letters don’t align with a playable word
  • the game’s themes are light and educational but may lack thematic depth for players seeking richer storytelling or narrative drive
Thematic elements
  • word creation and spelling using two-sided tiles with holes; orientation of words is central to play
  • tabletop, casual home play or classroom use; players stack tiles on a small play area to form words
  • informational and relaxed reviewer’s perspective, with a focus on play experience and accessibility
Comparison games
none
Mechanics (from transcript analysis)
  • area_restriction_with_square_layout — the board is constrained to a square area, which keeps play compact and visually clear, reducing setup complexity and encouraging quick rounds.
  • crossword-like_interaction — words can be laid to form a crossword-like network, with the potential to cover or build upon other letters already on the board.
  • draw_or_play_tile_flow — players start with a small number of tiles and either play one or draw a new one, balancing risk and opportunity to improve future turns.
  • orientation_dependent_word_formation — the central or middle letter on the board dictates the orientation of the surrounding letters; players may rotate or position tiles so that words read in the intended direction, including upside-down or rotated placements.
  • tile_laying — players take tiles with holes and place them on a shared or personal grid, building up arrangements that enable word formation.
  • two_sided_tiles — tiles are double-sided, offering different letters on each side; this provides strategic flexibility and increases variability in available words.
  • Word Building — the core objective is to spell three-letter words from the available letters on the stacked tiles; vocabulary and pattern recognition drive success.
  • word_building — the core objective is to spell three-letter words from the available letters on the stacked tiles; vocabulary and pattern recognition drive success.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a quick look at the game because it is like this is a kind of an informal sort of relaxing kind of a game
  • you're stacking up these tiles with holes in them in order to spell three-letter words
  • there are only three-letter words that we're talking about
  • it's like a domino style game
  • the middle letter dictates the orientation of the words
  • it's just kind of a silly little relaxing spelling game
References (from this video)
No references stored for this video.
Video 9fW3Mn-rNpU Meeple University Top 10 List at 39:59 sentiment: positive
video_pk 86906 · mention_pk 226470
Meeple University - Tower Up video thumbnail
Click to watch at 39:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight, two-player abstract with strategic depth
  • clear, simple actions with strong depth
Cons
none
Thematic elements
  • building tall structures
  • abstract building/architecture
Comparison games
  • Cascadia
  • Altiplano
Mechanics (from transcript analysis)
  • end-game scoring via capped towers — Score points based on the height of capped buildings.
  • layout-placement with color-matching — Players place building pieces and match colors to maximize points for capped buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we keep this casual so if you have any questions we'll have a look and then we'll try to answer as best as we can
  • our top games of the last two months
  • it's a two-player game and it's tight and crunchy
References (from this video)
No references stored for this video.
Video OrB6AIJ9aeI Tabletop Tolson Review at 0:00 sentiment: positive
video_pk 86791 · mention_pk 225891
Tabletop Tolson - Tower Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast and approachable with strong scalability from 2 to 4 players
  • Clear, meaningful decision points on every turn
  • Thematic and visually appealing with compact table presence
  • High replayability due to varying objective cards and layouts
Cons
none
Thematic elements
  • Competitive tower construction with public objectives and color-based building types
  • Urban skyline city-building race for 2–4 players, focused on constructing tall towers and managing roofs
  • Bright and brisk, with escalating tension as roofs are placed and towers grow
Comparison games
none
Mechanics (from transcript analysis)
  • Card market and action selection — On a turn a player chooses a market card to take either a resource (to fuel future builds) or to start a new building; cards cycle in and out to shape strategy.
  • End Game Bonuses — Players score based on roofs visible on towers and by meeting public objectives, with endgame triggering extra turns and final tallies.
  • Endgame scoring via roofs and objectives — Players score based on roofs visible on towers and by meeting public objectives, with endgame triggering extra turns and final tallies.
  • Tile Placement — Players add floor tiles of various colors to buildings, ensuring adjacency to existing structures and paying the required costs to extend a tower.
  • Tile/Building placement — Players add floor tiles of various colors to buildings, ensuring adjacency to existing structures and paying the required costs to extend a tower.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tower Up this is a two to four player game
  • this is a fast game I am so surprised that every time I play no matter how many players it goes by so quickly
  • it's a delightfully light strategy game that gives you just enough choice to have a fantastic time
  • scales really really well for four
  • there's the variety of having even more of those objective cards to change out what your goals are for every single round
References (from this video)
No references stored for this video.
Video RFV2M6esA-s Chairman of the Board Discussion at 3:31 sentiment: positive
video_pk 86666 · mention_pk 225124
Chairman of the Board - Tower Up video thumbnail
Click to watch at 3:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Silky smooth and elegant.
  • Objectives synergize well.
  • Quick playtime (20-30 minutes).
  • Impressive crunch for its playtime.
  • Likely to be a top game of the year.
  • Evergreen potential due to pure mechanical design.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Objective Fulfillment — Racing to get these public objectives.
  • Route Building — Whenever you build a building, you have to go to a new location, but you have to pay bricks for each adjacent location that's already completed.
  • Set Collection — Collecting cards which will give you bricks.
  • Tile Placement — Building buildings by placing bricks on the board.
  • Track Advancement — Placing a roof which will let you climb tracks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have to say I am very impressed with the changes that that introduces.
  • I do really like the game mechanically, I think it's super silky smooth.
  • Such a silky smooth and elegant game.
  • For the level of crunchy decisions but relative breeziness at the same time is quite impressive.
  • One of the best kind of racing betting games out there.
  • It's almost like an essential to a collection at this point.
  • One of my favorite games from 2023.
  • It's an excellent game and I'm excited to see what other things this game has in store.
  • This is again one of my favorite games or new to me games of the year.
  • A game that I I always did enjoy but the more I'm playing it the more I am finding quite critical problems with it.
  • Mechanically I think the game is fantastic but I think there's a few rough edges that I think maybe a second edition could clear up and do away with so much of the luck factor because this is such a great Euro.
  • Really like this one and um yeah I play this one anytime.
References (from this video)
No references stored for this video.
Video T1Qxa7UtJPk The Brothers Murph Review at 52:09 sentiment: positive
video_pk 85645 · mention_pk 220045
The Brothers Murph - Tower Up video thumbnail
Click to watch at 52:09 · YouTube ↗
Overall sentiment (raw)
Positive, but not a must-own
Pros
  • Interesting spatial puzzle
  • Cool mechanics
  • Plays quickly
Cons
  • Not a must-own game
Thematic elements
  • Building construction
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players place markers on buildings to progress down tracks, potentially competing for community goals.
  • Card Drafting — Players gain cards which allow them to obtain components or take actions.
  • Resource Management — Players gain and spend colored building components (brown, white, black, gray).
  • Set Collection — Players collect specific combinations of buildings to complete plots.
  • Spatial Puzzle — Players place building components onto plots, adhering to adjacency rules (no two adjacent buildings of the same color).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will try and solo it before we hang out on Tuesday to record this game is broken and we'll talk about it again.
  • I had a mental breakdown because I was just like, I can't I can't get it. I can't figure it out.
  • When did we decide to start making um paperbacks way bigger?
  • Paperback books are just the size of hard covers now.
  • I literally will only I will only actively seek out a place that sells it in the normal paperback size.
  • I do. I'm very mean to my books.
  • I dogge earring all day.
  • I hate reading series that aren't done. It drives me crazy.
  • The library in this is true for a lot of libraries around has so much more stuff than you think.
  • So free. So free. So incredibly free.
  • The Dresden Files has been the bane of my existence cuz it's just been for like a decade plus now.
  • I listen to more lecture series than probably anything else on Audible.
References (from this video)
No references stored for this video.
Video juPx1JBJGwM Sir Thecos Top List at 5:10 sentiment: positive
video_pk 85556 · mention_pk 219501
Sir Thecos - Tower Up video thumbnail
Click to watch at 5:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really good game
  • very approachable
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — kind of an after strategy game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Count of the Nine Estates. Um, a game people keep suggesting to me and I've played it over the years off and on and I think it's not bad.
  • Distilled clear Srank. It's such an amazing game. I absolutely love this.
  • Draftosarus, also the game I very much enjoy. I will give this an A. S would be too much, but it's such a cute and nice uh drafting game.
  • Cluster. Uh you have um a circle made of like a rope like a ropes circle rope circle so to speak and everybody gets like the same number of magnets and you put the magnets in the middle and when you put down your last magnet you win.
  • Exobase also a game that I will bring a video to you at some point.
  • Magic Keys in English. I think um this is like a children game actually. It's a children's game, but we play like with like I think we were like four adults playing that.
  • Malus Hotos. I just released a preview video for that for the Kickstarter campaign and I enjoyed this game a lot.
  • Micro City is a pretty decent game in a small box. Um, but it's also nothing all too amazing, right?
  • Reforest clear as this is an absolutely amazing game.
  • Sally Face Strange Nightmares uh for the video game uh Sally Face and I found this game quite decent actually.
  • Stone Spine Architects uh in the roleplayer universe. And I like this a lot. I will give this an A.
  • Switch and signal. I'm a little conflicted on that one.
  • Yatsi. Yeah, this is like a guilty pleasure, right? We all know it's not an amazing game, but Yatsi is the basis for like a lot of other games with this mechanism of rolling your like rolling your dice and then being able to reroll some of them twice.
  • Buds and Blooms from Mark Tuck. Also a game that I enjoyed playing.
  • And actually, you know what? I'm actually missing one game. I also played Wingspan.
  • Wingspan would also be an S of course and would be up here.
References (from this video)
No references stored for this video.
Video oczpRB1A_f8 Chairman of the Board Discussion at 9:38 sentiment: positive
video_pk 85529 · mention_pk 219387
Chairman of the Board - Tower Up video thumbnail
Click to watch at 9:38 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Won by racing for objectives
  • Won first place in objectives
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Objective Completion — Managed to win that one by really racing for those objectives. I think I won first place in each of them, which is kind of a hard thing to overcome for my opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • RA, uh, 33 minutes and 28 seconds, and this was one of the biggest car crash games of RA that I've played.
  • I have to admit, I did bounce off this one quite hard. I wasn't really a fan of it.
  • And this one, I really like the gameplay, but it is too long.
  • I think for an introductory Euro style game, this game does such a fantastic job of giving you the giving you the seven wonders experience in the most streamlined way possible.
References (from this video)
No references stored for this video.
Video ewdfzVQZrF8 TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Analysis at 14:32 sentiment: positive
video_pk 85457 · mention_pk 219055
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Tower Up video thumbnail
Click to watch at 14:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing game.
  • Host's family game of the year.
  • Engaging and light.
Cons
none
Thematic elements
  • Building towers
Comparison games
  • Ticket to Ride
  • Manhattan
Mechanics (from transcript analysis)
  • Area Control — Players compete for control of specific areas.
  • Card Drafting — Players select cards from a common pool.
  • Set Collection — Players collect sets of items or cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nontaku Temple of the Ice. This is a cosmos game by designer Kane Keno. Fantastic game drafting set collection. Building a three-dimensional pyramid area control. Not super heavy. It's pretty light, but it's probably a little too heavy for the spiel. This is a perfect kenner spiel pick.
  • Aqua, Biodiversity in the Oceans from the OP. Uh, another great one that is again a little heavier than a Spielus. A puzzly game where you're tile laying, you're trying to attract animals to your coral and then have bigger animals eat the animals that you've already got. It's a puzzly game. Very good. Little too heavy for Spiel, I think, but perfect for Ken Spiel.
  • This next one is probably the heaviest of this list. Craft Wagon Age of Engineering. This is a re-implementation of a of a heavier mediumweight Euro game, Craft Wagon.
  • And the last one I'm going to mention is Enaria demo by Michael Keesling. This is like a step heavier than Azul, but has lots of similarities to Azul. Uh so, but it's definitely heavier.
  • I'm sure I'm going to get a lot of hate mail in the comments just like I did last year when I or two years ago when I uh was blasting the the the challengers whole debacle and then the Sky Team thing. I'm sure I'm going to get a lot of people from Germany hating this video, but this is how people outside of Germany feel about the award and it doesn't seem like the Germans really care.
References (from this video)
No references stored for this video.
Video Jwj3xPNUzhM Gaming Rules! Other at 46:16 sentiment: positive
video_pk 85160 · mention_pk 217704
Gaming Rules! - Tower Up video thumbnail
Click to watch at 46:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent gateway game.
  • Very simple rules.
  • Good implementation on Board Game Arena.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — A game with simple rules and engaging strategy.
  • Tile Placement — Players place tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm actually going to be doing a little bit of rulebook work for Wizards of the Coast, which is quite exciting, but it meant I had to go back and play Magic the Gathering, which still has exactly the same problems as it did back then.
  • It's my number one favorite game and I don't get a chance to play it. So, I'm doing a solo playthrough of Mage Knight on Thursday the 3rd of July, which is my actual birthday.
  • And then on Friday, we are having a Games Workshop themed day. We are playing a fourplayer game of Forbidden Stars in the afternoon. And then to end the week, we are doing the thing which I said would never happen. I'm going to be playing Talisman.
  • Nanolith. It's a cyberpunk themed cooperative narrative driven adventure game, I think, from what I know about it.
  • The funny story about this is Dirt and Dust is being published by Albi. Albby are a Czech publisher, and they they've done a number of other games in the past. Last year, they did Tea Garden for one of them. And guess who works in the marketing department at Albi? It's Peta himself.
  • Now, it's a Euro game. So, don't let the fact that it's Dungeons and Dragons put you off. It is a Euro style game. It is very much a Euro style game, but it has the D and D Baldersgate theme.
  • I'm super excited about next week. You can't imagine just my my joy at at taking a week off work and getting to play games which I really want to play.
  • The patron support is fantastic. But if you want to support me, you are you are more than welcome.
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 1:14:56 sentiment: positive
video_pk 84991 · mention_pk 216936
Gaming Rules! - Tower Up video thumbnail
Click to watch at 1:14:56 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Phenomenal and amazing game.
  • Very light but very good.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video l16Droi8oF0 Going Analog Discussion at 34:50 sentiment: positive
video_pk 82219 · mention_pk 206502
Going Analog - Tower Up video thumbnail
Click to watch at 34:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh take on a familiar shedding mechanic
  • Adds depth and multiple layers of strategy
  • Simple core loop with interesting twists
Cons
  • May require a few plays to grok the depth
Thematic elements
  • Experimental shedding with dual-sided cards
  • Card shedding in a strategic, competitive card game
  • Light, strategic
Comparison games
  • Scout
  • Pack Up Penguins
Mechanics (from transcript analysis)
  • Card shedding / reordering — Players rearrange cards and play matches in a dynamic shed/removal mechanic.
  • Dual-sided card interactions — Each card has two halves with different numbers when flipped, adding strategic depth.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're Grant's minions. We play all the games and they are good.
  • our current favorite new party game, which is Bullseye.
  • We ate a ton in Vegas. It was not healthy for that reason.
References (from this video)
No references stored for this video.
Video A_D2gIZTV0Y BoardGameCo Top 10 List at 5:23 sentiment: neutral
video_pk 81480 · mention_pk 202633
BoardGameCo - Tower Up video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Decision space felt derivative.
  • Did not feel a sense of accomplishment.
  • Did not spark any joy.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players are playing buildings on the board.
  • Drafting — Players take turns drafting pieces.
  • Set Collection — Players are attempting to score various goals.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But you're basically gathering movies. That's what you're doing. You're kind of a you're taking a turn to either buy better seats for your theater or buying movies to play in your theaters.
  • The first game on its own would have been like a 2.5, maybe a three. Without the cards that make the game interesting, it's a forgettable yatsi-ish game where you get one reroll, not two. It's an okay game. Nothing bad about it, just like it's been done before. The cards made it interesting. and the Cars made it fun.
  • It's straightforward. It's straightforward. It's fine. I don't think again definitely didn't wow me. Like the more I talk about it, the more I'm like, I will never buy this game. Nothing against it. I just I think it's a fun enough game to play on boardame arena. I don't think it does anything particularly special to make it a game that I feel the need to own in my collection.
  • Overall, you're going around a rondell. You're kind of working around this map. It's basically it's it's a rondelle, but it's a map. You move around the board. You stop at various locations. You place down your crew. You buy various cards. You engage in combat. It's kind of reminiscent to Pirates of Marbo, just less fun so far. It really feels like Pirates of Marabo is just a straightup better game
  • It's just such a good game of just trying to figure out how to optimize.
  • My most favorite game on this list is Darwin's Journey.
  • It is not the easiest game to learn, but it's also not the hardest game to learn. one of my favorite games of all time. Incredible game. Absolutely amazing.
References (from this video)
No references stored for this video.
Video jSpTNB4DDj0 BoardGameGeek Discussion at 0:03 sentiment: positive
video_pk 80995 · mention_pk 198974
BoardGameGeek - Tower Up video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast
  • Clever
  • Full of 'no way' moments
  • Easy to learn
  • Perfect for game nights with friends and family
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Players will 'build sets, mess with your opponents, and watch those combos bounce right back into their hands upside down'.
  • Set Collection — Players 'build sets'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Espresso, which is for two to five players, is a very fun, very small box card game about deduction, fulfilling contracts.
  • Pass the Buck, a game of corporate responsibility management, designed by Carol Mertz and art by Carol Mertz as well.
  • It's almost an engine builder. You're trying to do some set collection. It's very interesting You have to kind of play it twice.
  • Holiday Hijinks are a series of 18-card escape room games.
  • It's a lovely roll and write in a little small box. The menu or the boards fold out and looks like a traditional Asian old red and white menu that you might see.
  • Neko Syndicate for one to four players. Designers Danny Garcia, artist is Jennifer Gurner. Ginnie Geener? I don't know. I'm so sorry. I don't know how to say her name. But publisher is Combo Games and 25th Century Games.
  • It has broken my brain a little bit, but it's also quite a quick game.
  • Bandido by Helvetiq. Yeah, that one's just super fun.
  • Super Chunky is a fast card game of cats that just want to get fat. You're racing to eat the most kibble.
  • Good Kitties is a much bigger It's a cooperative game with eight different missions where you are house cats who perform missions at night while your humans are asleep in order to take over the house.
References (from this video)
No references stored for this video.
Video hs4qFJntJM8 Board Stupid Discussion at 6:37 sentiment: positive
video_pk 80824 · mention_pk 198152
Board Stupid - Tower Up video thumbnail
Click to watch at 6:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's good
  • It's fun
  • More accessible than Scout
  • More interactive maybe
  • Easier to understand
  • Super fun
  • Had a great time playing
Cons
  • Worried it might be a bad Scout
Thematic elements
Comparison games
  • Scout
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There was a a new version of Mexico which is actually part of the Mask trilogy of games. And this new version looks absolutely awesome.
  • if you like old school Eurogames like I do, go check that out. It's an old school Euro area control game.
  • It's take Flip Seven, mix it with craps.
  • The really cool things that they've done, you can play without, but there is an app that actually takes away all the mean math that you normally have to do with Flip Seven, for example.
  • Ubongo is a cooperative dexterity game and it is the dumbest, most amazing thing. It's so stupid.
  • This is the perfect pub game.
  • Ridiculous fun.
  • Worth a pop for like 15 quid. Great fun. We had a blast with it. Very silly. Very, very fun.
  • I met Hugo Myatt who played the original Treguard in uh, in Nightmare and uh, my face just absolutely lit up.
  • the Eden game was can't wait and I couldn't wait can't win, sorry. I couldn't I couldn't wait to go and grab it. It's it's all gone. Sold out. It was sold out literally like 10 minutes after the the show was open.
References (from this video)
No references stored for this video.
Video u658RZMz2QA The Dice Tower Top List at 7:34 sentiment: positive
video_pk 80770 · mention_pk 197844
The Dice Tower - Tower Up video thumbnail
Click to watch at 7:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Better version of Scout.
  • Delightfully interactive.
  • Lot of strategy and good avenues of play.
  • Orchestrating playing out your hand feels really cool.
  • Forcing people to pick back up cards they weren't expecting.
  • Adding to another player's cards out there.
  • Lot of cool gotcha moments.
  • Funnier, more interactive, in-your-face card shedding game.
  • Stands out for its reasons.
Cons
  • Stupid branding and weird branding.
  • Publisher had to print pronunciation on the box.
Thematic elements
Comparison games
  • Scout
Mechanics (from transcript analysis)
  • card shedding — Players aim to empty their hand of cards.
  • hand manipulation — Players can add to others' sets or force them to pick up cards, changing the state of their hands.
  • Set Playing — Playing sets of cards higher than other players' to force them to take cards back.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This marks 5 years since we started doing the rapid fire roundups here on the Dice Tower channel.
  • It's hot potato with a lot a lot a lot of special powers.
  • It feels like the first 70% of the game mostly doesn't matter and I don't love that part of it.
  • So quagmire a seven out of 10 for me.
  • This is a card dueling game that is just delightful.
  • I think this game does a lot of things absolutely right.
  • I love this head-to-head dueling game. It's one of my It's one of my favorites I've played in a while.
References (from this video)
No references stored for this video.
Video xulqJmNdNSM Chairman of the Board Unboxing at 11:27 sentiment: other
video_pk 80809 · mention_pk 198098
Chairman of the Board - Tower Up video thumbnail
Click to watch at 11:27 · YouTube ↗
Overall sentiment (raw)
Curious
Pros
  • Received as a freebie
Cons
  • Mechanics are unknown
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Praetor was going for really cheap. This is like an old-school Euro that again, I never got a chance to play. Kind of from my era of of Euro gaming.
  • This was one that has always evaded me, but I remember Rado raving about it many, many years ago.
  • Wispwood, which is one of those kind of puzzly um, you know, pattern building style games with different things going on.
  • And um, to be honest, I've got so many games here to play and to talk about that um, I'm going to be tied up for quite some time.
References (from this video)
No references stored for this video.
Video CNl2wKKbDWE BoardGameCo Analysis at 85:26:40 sentiment: negative
video_pk 80733 · mention_pk 197627
BoardGameCo - Tower Up video thumbnail
Click to watch at 85:26:40 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Was not impressed
  • Did not like it at all
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I made three videos earlier this year. Three videos where I cover the different games I want to play, some games, some expansions, some games in 2024, all the various categories.
  • Now, I've shown off some of the things they have in the past. I have this kind of messily over here right now. Just the various uh bits and bobs of various ways you can track 10 by 10 lists or you know uh the 5x5 lists or any different kind of challenges using fun little uh blanks that go in here and then you use little meeples to track the various uh scores you the various games you've played in order to see how well you're doing on your personal challenges.
  • Um, I mean, I've played a bunch of games and I have various games I will want to play, but stick around to the end of this video and you'll see me uh put together on the fly with subject to change a challenge board for me to go through separate from my uh current challenge.
  • Speaking of my current challenge, I have a package from him that just showed up over here.
  • As much as Vegas Geek 3D does fun little magnetic boards, if you want a fun place to put your fun little magnetic board, check out these shelves behind me from Allplay, the table from AllPlay.
  • Long story short, uh he saw that I have this challenge for myself of games I want to play. And so he said, "Hey, what if I think a challenge board for you?" And I was like, "That would be awesome."
  • Do I actually have 35? 1 2 3 4 5 6 7 8 9 10. No, this is a 50 challenge board. Oh no, I need to add 50 games to the mix.
  • I'm going to go ahead and open up the tokens and simply see how well we've been doing.
  • Middle Ages is one of the games that I wanted to play and I have played Middle Ages.
References (from this video)
No references stored for this video.
Video dRTg-vnuL8o Board Stupid Analysis at 26:46 sentiment: positive
video_pk 80672 · mention_pk 197174
Board Stupid - Tower Up video thumbnail
Click to watch at 26:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Felt different enough from Scout
  • Had a great time playing
  • Really fun
  • Really interactive in a different way
  • Clever mechanic where higher pairs cause lower pairs to flip
  • Ability to play cards to other people's hands
  • Super fun
Cons
  • Fear of being a second-rate Scout or knockoff
Thematic elements
Comparison games
  • Scout
Mechanics (from transcript analysis)
  • card flipping — Cards can be flipped from one side to the other and stay that way.
  • Hand Management — Players can move their cards around in their hand.
  • Set Collection — Players aim to play numbers, pairs, three of a kind, or four of a kind.
  • Take That — Ability to play cards to other people's hands.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This I was mega excited about.
  • We sneak the copy away.
  • So, the idea behind this one, of course, card drafting, tableau building, similar to those games that we really enjoy where you're creating your grid of cards and having those have various effects, like for example in Annual X or for example in Car Combo, but with slightly more behind it as well.
  • And again, sitting into that lovely sort of 45 minutes to an hour exciting interactive game, which I'm super excited about.
  • The artwork is absolutely stunning.
  • We can't do a 7-hour video. So, we going to in the upcoming weeks, we're going to in the in the other different episode that we do of the hype factor, the playlist or uh review, stuff like that. We're going to talk about all the other games as well.
  • We have the best community of people and we love every single one of you.
References (from this video)
No references stored for this video.
Video 3m58_gKfmmY Our Family Plays Games Discussion at 50:14 sentiment: mixed
video_pk 80641 · mention_pk 196943
Our Family Plays Games - Tower Up video thumbnail
Click to watch at 50:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun game
  • Unique scoring mechanism (letters)
  • Good player interaction
Cons
  • Felt unnecessary
  • Similar to other games like Scout and Volano
  • Letter scoring is not well-received by one reviewer
Thematic elements
  • Be the first to empty your hand by managing double-sided cards.
Comparison games
  • Scout
  • Volano
Mechanics (from transcript analysis)
  • card shedding — The primary goal is to be the first to empty your hand of cards.
  • Hand Management — Players must strategically manage the cards in their hand.
  • Ladder Climbing — The game involves a 'ladder climbing' element, often seen in trick-taking or card-shedding games.
  • Set Collection — Players collect letters (D, N, U, P) by winning hands.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rebirth is going to be an evergreen game. So easy to teach, quick to play, great table presence. Just love the game.
  • We doing Vegas, baby. This Vegas.
  • It was okay. I I would play it again. It was okay, but I I don't like it enough to endorse it.
  • Now you talk about a very gateway game. This is a gateway game. But it's fun.
  • It is a super fun game. Now, I never thought of like a game about doing needle point and you're doing needle point and but it's fun.
  • Threaded is really good.
  • Vanity Plates is a creative party game where players design clever custom license plates. It is wild, y'all.
  • It makes you think. It does make you think.
  • We got more. We going to come with more.
  • My my addict addiction friends out here, come on next week.
References (from this video)
No references stored for this video.
Video 0tBUThnboWA Game Night Picks - Pair Of Dice Paradise Top List at 8:49 sentiment: positive
video_pk 80632 · mention_pk 196837
Game Night Picks - Pair Of Dice Paradise - Tower Up video thumbnail
Click to watch at 8:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Available on Board Game Arena
Cons
none
Thematic elements
  • Players try to empty their hand of cards first by arranging and orienting them.
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Players want to 'empty your hand of cards first'.
  • Hand Management — Players 'can arrange those cards in your hand to help you do that', but 'cannot revolve those cards'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Thank you from everyone who has to pronounce the name of this game multiple times.
  • The real takeaway here is that Recall provides lots of opportunities to craft compelling combos, and also watch out for Tuesdays.
  • Now, I really like Rebirth, but this game sold out long but it sold out long before I was able to find my own copy of it.
  • And it's just too many castles, so stop being wasteful everybody and enjoy your 12 castles like Norman over there, who you don't see complaining about his number of castles because Norman Norman gets it. Norman understands the plastic castle economy in Rebirth.
  • Viewer Urs Poe suggested the category of, quote, 'Games that cause the most grief.' Oh boy, here we go.
  • Well, nothing turns friends into former friends like 1959's malevolent masterpiece, Diplomacy.
  • He wrote that line, too.
  • Should the casino go next to the swimming pool? Or do you think the alien abduction site should go next to the retirement home? What would the mayor think?
References (from this video)
No references stored for this video.
Video XYGG3yk3c1A BoardGameGeek Discussion at 28:34 sentiment: positive
video_pk 80559 · mention_pk 196394
BoardGameGeek - Tower Up video thumbnail
Click to watch at 28:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • should be fun
  • easier version
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We actually really enjoyed the turtle decks.
  • Too many tabs. Close some of these things.
  • Wow, that is not really helping.
  • I I kind of need to hear what's going on.
  • Um, I guess I could have him run it. It'd be kind of dull.
  • I did work on the uh collar. I kind of feel like I need to do a little bit more dark uh up into the V's of the fur.
  • It's pretty cool. I'm really excited for Deborah on that.
  • So, we mostly buy the games that we do on the show.
  • Well, we did the first level, but at a higher
  • This is not fun.
  • The way you do it for, um, at least the machine we use now, um, and we've always done that, we we, uh, use a, um, box that converts HDMI to um, dang it, paint is on the wrong side again.
  • My goal is to finish wave one for everybody that I have.
  • I fractured my heel a year and three months uh you and nine months ago.
  • And so, uh, so how many how much characters I have to paint? Oh, I have so many to paint, Chris.
  • But you get less brush strokes. And then what I do for the final thing, so I guess essentially it's going to be two stages since I'm doing two thin coats, um, is I also use a speed paint or contrast paint over this.
  • So, my goal is to get back around roughly before it's dry.
  • And that's 100% valid.
  • But you can see here it's rubbed through here. Hold on. It's rubbed through here a bit, but it's smooth and it looks pretty good.
  • Yeah, this one's actually pretty good already.
  • So, the rim of the base look. It looks really quite good.
  • My fingers need to be cleaned.
  • Wow, that black paint just coming off from my fingers too.
  • Boy, that is not a good intensity for these.
  • Well, awesome. Thanks for joining me today.
  • Thanks for putting up with the little technical glitches.
  • It's a Kenner nomination. I'm not sure. I don't know what will win.
  • Let's see here. Uh following. Hooray.
References (from this video)
No references stored for this video.
Video K_SXUH_o4Fc Board Gaymes James Rules Teach at 5:30 sentiment: positive
video_pk 80329 · mention_pk 195357
Board Gaymes James - Tower Up video thumbnail
Click to watch at 5:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun to have the physical component
  • Plays up to five players
  • Easier to learn and play than Scout
  • Successful for the player in the final round
Cons
  • Hard to play out single cards
  • Player experienced confusion on the final turn
Thematic elements
Comparison games
  • Scout
  • Bananagrams
Mechanics (from transcript analysis)
  • Card Drafting — While not explicitly called drafting, the rotation of cards and the way they come back to hands implies a dynamic manipulation of available cards.
  • Card Drafting (implied) — While not explicitly called drafting, the rotation of cards and the way they come back to hands implies a dynamic manipulation of available cards.
  • Hand Management — Players manage the cards in their hand, deciding when to play them, pick them up, or rotate their entire hand.
  • Press Your Luck (implied) — Deciding whether to play low cards that can be easily beaten or rotate your hand involves a risk-reward element.
  • Push Your Luck — Deciding whether to play low cards that can be easily beaten or rotate your hand involves a risk-reward element.
  • Set Collection — Players play sets of cards of a single number, and these sets must either be unique or beat existing sets on the table.
  • Take That — Playing sets can force other players to pick up cards, directly impacting their hands and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've heard really good things about this one.
  • So, the point is to get rid of your hand.
  • So, you effectively got rid of a card, but made me pick up three.
  • You don't honestly pick up another person's set very often, but you would do it largely because like you're stuck with a lot of low numbers in your hand.
  • It's up to you.
  • I don't have a preference.
References (from this video)
No references stored for this video.
Video tNUPh1k_-nU BoardGameGeek Discussion at 0:03 sentiment: positive
video_pk 80155 · mention_pk 194630
BoardGameGeek - Tower Up video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast
  • Clever
  • Easy to learn
  • Perfect for game nights
Cons
none
Thematic elements
  • card-shedding
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — Players aim to shed cards from their hand.
  • Set Collection — Players will build sets during the game.
  • Take That — The game involves messing with your opponents.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But even when I played for the first time, it does not mean anything until you score a goal.
  • It's very easy to grok that you want to put your goals out first and then get the resources, but it's so hard to implement until you played it a couple of times.
  • I really enjoy this game. I like teaching it because it's one of those lighter strategy games that really get people into the mindset or into trying heavier strategy games.
  • And it is so much fun to just watch people act like they don't care initially about whatever green team. And then like when they're winning like I have I have 17 points.
  • I like teaching heavy games when it's very logical.
  • The fun thing about Settlers is that you only are teaching kind of like 70% of the game because when the aliens come out, they have their own set of rules, and you cannot teach them until they actually show up.
  • But if you're a hobbyist it's like this like when can we play this again? It's It is so my wheelhouse. It's not even funny.
  • And it doesn't outstay its welcome. It's really pretty at the table.
  • It's not a stressful real time game.
  • Are you Amanda from the BGG podcast? ... Someone recognized me from my voice
References (from this video)
No references stored for this video.
Video 86ttS70toS0 Banter and Boards Top List at 0:08 sentiment: positive
video_pk 80038 · mention_pk 194170
Banter and Boards - Tower Up video thumbnail
Click to watch at 0:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple enough to teach
  • Enough crunch to bite into
  • Allows for trying different strategies
  • Can feel clever
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • card shedding — a ladder climbing card shedding game
  • Ladder Climbing — a ladder climbing card shedding game
  • Set Collection — you will be playing sets of cards. But the interesting thing about this game is that you're only playing against sets of the same amount of cards that you're playing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Moon Colony Bloodbath is a engine building, engine losing, deck building game.
  • you must protect your colonist because, well, bad things are going to happen. They are inevitable where you will be slowly losing your colonists.
  • It's so quick and simple, but I think there's just a lot of replayability within just that engine as the engine building aspect, trying to find ways to squeeze out more colonists so that you can survive one more round.
  • Moon Colony Bloodbath just really does so well in capturing the feeling of just one more round, just one more game.
  • it just feels more quick, a lot more streamlined where you're not waiting for everyone for a long period of time.
  • In Neponatu, you will be creating factories producing goods all across Japan.
  • And the goods that you produce across the lands of Japan will create influence in that area.
  • In Nepon Zipatu is a game that has completely surprised me.
  • But when I sat down played it with my wife, I was completely blown away.
  • you have to pay attention to the different amount of colored workers that you have on your player board. Because when you consolidate and these workers leave, you have to pay them now. And you have to pay every worker $3 for every different colored worker.
  • I love how streamlined the actual actions are, as you're just grabbing a worker and doing said action that's available to you where the worker was.
  • the game offers these two different aspects of just gaming in general and it puts it all in one experience.
  • Nepon Zipatu is just a game I can't stop playing. So, so good.
References (from this video)
No references stored for this video.
Video qMgO-yJUbyA Meeple University Rules Teach
video_pk 69860 · mention_pk 166749
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Tower Up, the era of Skyscraper expansion is upon us.
  • The game plays in turns, starting from the first player and going clockwise around the table.
References (from this video)
No references stored for this video.
Video qMgO-yJUbyA Meeple University Rules Teach at 0:00 sentiment: neutral
video_pk 69860 · mention_pk 216177
Meeple University - Tower Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • tower-building competition with roof placement and scoring
  • shared board city/ skyscraper construction with roofs
Comparison games
none
Mechanics (from transcript analysis)
  • Building placement — Place a new building on an empty space adjacent to an existing building; the ground floor color must differ from adjacent buildings.
  • Building up and roofing — Add another floor of the same color to each adjacent building; then place a roof on one building you've built; scoring occurs on that roof.
  • Compound Scoring — Progress on five tracks on your personal board and various objective cards determine end scores.
  • End game and scoring — End when a player places their 10th roof; count roofs on top of buildings and add bonus tokens; other players take one final turn; potential alternate end if the display can't fulfill a card.
  • End Game Bonuses — End when a player places their 10th roof; count roofs on top of buildings and add bonus tokens; other players take one final turn; potential alternate end if the display can't fulfill a card.
  • Extra turns — Finish turns that advance stars to gain extra turns; a bonus turn can trigger another bonus turn.
  • Floor storage — Hold up to 10 floors; discard down by returning excess floors to the container.
  • Market cards and floors — Take a face-up market card and gain the floors or track bonuses printed on it; wilds let you take any floor; vehicle icons advance tracks.
  • Multi-Use Cards — Three objective cards are in play; fulfilling them grants bonus tokens; a deck of 10 different objective cards exists.
  • Objective Cards — Three objective cards are in play; fulfilling them grants bonus tokens; a deck of 10 different objective cards exists.
  • Roof advancement and scoring — Score by advancing the color track on your personal board equal to the number of floors in the building roofed.
  • Roof overlay — You can cover roofs of opponents within the same tower.
  • Track-based scoring — Progress on five tracks on your personal board and various objective cards determine end scores.
  • Turn actions — On your turn, you must choose and take one of two actions: take a market card or build.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • In Tower Up, the era of Skyscraper expansion is upon us.
  • The game plays in turns, starting from the first player and going clockwise around the table.
References (from this video)
No references stored for this video.
Video 72Y3aFRJCCc Unboxing at 0:18 sentiment: positive
video_pk 69007 · mention_pk 165317
Tower Up video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very few rules with a lot of strategy
  • Lends itself well to expansions
  • Components are very nice and storage is very nice
  • Minimal rules, easy to understand
  • Quick setup
  • Victory point markers are nice and thick
  • Board has a nice, clean design
  • Excellent insert where everything fits nicely
  • Double-layered player boards
  • Building pieces have different designs
  • Clever integrated storage for cards and building pieces
  • Goal cards provide objectives
  • Cute construction vehicle meeples
  • Components fit well together during gameplay
  • Different roof designs for players
  • Well-designed components overall
  • Very fun and cool game
  • Simple rules, but good strategy
  • Easy to teach, quick to play
  • Amazing insert
Cons
  • Map size is not ideal for three players
  • Solo mode is not official but found on BoardGameGeek
  • Cards are not of great quality but fit the game
  • Cards are a tight fit in the integrated storage
  • Components can be a little tight in storage
Thematic elements
  • city building
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete to place buildings in specific parts of the city to claim missions.
  • Set Collection — Players collect points for completing specific objectives or building types.
  • Worker Placement — Players place their construction vehicles to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is how you design the components of a board game, right? With an insert that you can like take out and put on the table. Everything like neatly organized in there. This is like done really really well.
  • And to be honest, I really enjoy playing this game.
  • It was so much fun that I knew I wanted to have this in my collection to play it more often because I think this this is a really really good game.
References (from this video)
No references stored for this video.
Video i0s77DDXnRY Discussion at 0:17 sentiment: mixed
video_pk 66591 · mention_pk 162276
Tower Up video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Appreciates Down Up as well.
  • Has interesting elements regarding hand rotation and card play order.
  • The strategy present has been appreciated more and more over multiple plays.
  • Solid game itself.
Cons
  • Hates the production, finding it vanilla and plain.
  • Wishes for a different theme to make it more visually attractive.
Thematic elements
  • Shedding game
Comparison games
  • Scout
  • Jungle
Mechanics (from transcript analysis)
  • action selection — Players can choose from four different actions: play a hand, add to somebody else's hand, take a set from the table into their hand, or rotate their entire hand.
  • Hand restriction — Players have a single orientation for their hand, and cannot shuffle or reorder it.
  • progressive scoring — Winning two rounds grants the win, but second place scoring is also present, allowing for a win by coming in second four times.
  • Risk of card reclamation — Playing a set carries the risk that an opponent will play a higher number of the same card count, forcing the player to take them back into their hand.
  • Shedding game — The goal is to get rid of all cards in hand.
  • Two-sided cards — Cards have different numbers on one side and another on the other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are three games that I've been enjoying a lot with my kids.
  • shedding games is something that I really enjoyed introducing my children to and getting them to appreciate some of the nuances of them.
  • You see, shedding games are a general category where you have a handful of cards. You're trying to get rid of your cards faster than the other players.
  • Scout is possibly my my favorite from the bunch.
  • I hate the production.
  • If you have played any of these games, I recommend checking out all of these games. They all provide different elements to that hand shedding mechanism and the way you're working within a constrained system while trying to power your way out of that constrained system through clever card play and perfect timing.
References (from this video)
No references stored for this video.
Video x4YRrlqe0x4 BoardGameCo Top 10 List at 9:23 sentiment: positive
video_pk 38769 · mention_pk 116841
BoardGameCo - Tower Up video thumbnail
Click to watch at 9:23 · YouTube ↗
Overall sentiment (raw)
positive/intrigued
Pros
  • buzz from convention circles
  • potential for accessible play with depth
Cons
  • buzz faded over time; may or may not hold up
  • not fully certain about long-term replay value
Thematic elements
  • construction/stacking with balance
  • abstract tower-building puzzle
  • light, accessible abstract
Comparison games
none
Mechanics (from transcript analysis)
  • light strategy selection — choose actions that influence tower development
  • Stacking and Balancing — build towers with balancing mechanics
  • tile/stacking construction — build towers with balancing mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a deck building game that kind of gives me vibes of like let's go to Japan, like you're building your deck, but you're playing through your story and your life as you go through it.
  • The art looks great. I'm very intrigued by the art.
  • A 7.2 rating does not make me think it's going to fall into the need to add.
  • This is a meta game around the hobby that we're in featuring all these various games as you deal with the worker placement.
  • I love chaining rewards.
  • Keyflower... I thought it was absolutely brilliant.
  • Production holds it back a bit; I hope for a deluxeified version.
References (from this video)
No references stored for this video.
Video cMGWh8fz07U Board Game Garden Top 10 List at 24:02 sentiment: positive
video_pk 34532 · mention_pk 102830
Board Game Garden - Tower Up video thumbnail
Click to watch at 24:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interactive and unique spatial drafting
  • good for a broad group of players
Cons
Thematic elements
  • architectural growth and color-differentiated buildings
  • City-building with tower construction
  • light, interactive contemporary euro
Comparison games
none
Mechanics (from transcript analysis)
  • building piece drafting — Draft and place building components on a map with color-adjacency rules.
  • endgame tracking on multiple tracks — Tracks measure progress across building types; advancing all tracks yields more points.
  • Track Advancement — Tracks measure progress across building types; advancing all tracks yields more points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's this very cool puzzle of drafting cards that will get you victory points in the trick
  • I absolutely loved it and I cannot wait to get a copy of that
  • Caution Signs feels very unique and a lot of fun
  • Crafting the Cosmos just makes my brain really happy
References (from this video)
No references stored for this video.
Video x6M-6arZ_jc Chairman of the Board Discussion at 12:36 sentiment: positive
video_pk 12836 · mention_pk 37485
Chairman of the Board - Tower Up video thumbnail
Click to watch at 12:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very pure, streamlined abstract feel with accessible rules
  • high potential for evergreen status with optimized decisions
Cons
  • some early objectives can swamp others if chosen too easily
Thematic elements
  • construction and elevation, with roof considerations
  • Tower-building contest with track-based scoring
  • pure, streamlined system-driven design
Comparison games
  • Mandala
  • Patterns
Mechanics (from transcript analysis)
  • action-drafting / card-draw to determine bricks — draws and uses bricks to build, with adjacent-building constraints
  • set collection / endgame scoring by roof — building tracks feed into endgame scoring through roofs and plots
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is going to be one of the coolest examples of a programming game that you will see out there
  • Wallenstein has become one of my favorite games of all time
  • it's beyond genius
  • Tower Up is fantastic
  • it's pure system
  • this is one of the most overlooked games from the Oink brand
References (from this video)
No references stored for this video.
Video 73gQ0ydNTsM Chairman of the Board Top List at 4:47 sentiment: positive
video_pk 9377 · mention_pk 27626
Chairman of the Board - Tower Up video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refined elegance
  • layers reveal themselves with play
  • tight, minimal decisions that still yield depth
Cons
  • feels heavy at first for newcomers to the genre
Thematic elements
  • tower construction and resource management
  • Medieval city-building with towers
Comparison games
  • Manhattan
Mechanics (from transcript analysis)
  • Public objectives and resource drafting — Compete for shared objectives while building a personal arsenal of bricks.
  • Tower building and track climbing — Place colored bricks to create and stack towers, climbing tracks for bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a lovely mediumweight Euro by board and dice
  • the dice has dual use
  • I love the way that everything is driven here through dice
  • spatial puzzle
  • an instant classic
  • a great example of its genre
  • I instantly fell in love with it
  • Kitzia at his best
  • Punchy, colorful and very engaging
  • top tier kitzia for me
References (from this video)
No references stored for this video.
Video j5HYiRIUoaA Chairman of the Board Top List at 14:41 sentiment: positive
video_pk 8991 · mention_pk 26511
Chairman of the Board - Tower Up video thumbnail
Click to watch at 14:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly streamlined and elegant design
  • punchy play with clear, fast momentum
  • strong interaction and multiple scoring paths
Cons
  • depth and onion layers may take longer to discover
  • theme and visuals may feel abstract or bland to some
Thematic elements
  • elegant tower-building with color-coded tracks and roofs
  • City skyline construction and urban development
Comparison games
  • Sky Towers
  • Manhattan
Mechanics (from transcript analysis)
  • area_majority_and_tracks — climb tracks by roofing buildings and collect endgame bonuses
  • Compound Scoring — endgame scoring based on presence across diverse areas and roof presence
  • inbuilt_worker_spots_and_color_assignment — special spots that grant color-coded resources or stronger actions with area-majority effects
  • public_objectives — endgame scoring based on presence across diverse areas and roof presence
  • resource_selection_and_building — draw from a display and start new building sites, paying bricks and adjacent costs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a hand management card game where you are trying to create runs of these kind of polar animals
  • this is the polar opposite of a game like Nassau
  • one of the most elegant games that I've played this year
  • the forward momentum in this game is terrific
  • I love the idea of at the end of the round essentially you are going to be trying to cash in these pirate cards
References (from this video)
No references stored for this video.
Video gWu9gVOHlWA Paul Groen Top 10 List at 12:01 sentiment: positive
video_pk 8287 · mention_pk 24300
Paul Groen - Tower Up video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent choice for non-gamers
  • short plays (~30 minutes) with clear objectives
  • high accessibility and broad appeal
Cons
  • less depth for hardcore gamers
  • typical lighter-weight Euro feel may not appeal to all
Thematic elements
  • urban tower building
  • casual, accessible gateway game for non-gamers
  • light, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • dynamic player interaction — strong player interaction and competitive tension without deep downtime
  • easy-to-learn rules — simple objective with quick setup and straightforward decisions
  • Positive Player Interaction — strong player interaction and competitive tension without deep downtime
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you enjoy the Ingenious game, I would definitely have a look at Ingenious 3D.
  • Tower Up is the game that I would play with non-gamers.
  • This is SETI, and it's cool from a mechanical perspective.
  • The narrative is exceptional. The writing style is superb.
  • Civolution has micro turns... your turn is generally fairly short and doesn't contain any chaining of actions.
References (from this video)
No references stored for this video.
Video AEdHKLLR1-o Chairman of the Board Discussion at 2:58 sentiment: positive
video_pk 6663 · mention_pk 19808
Chairman of the Board - Tower Up video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple, streamlined system
  • easy to teach
Cons
  • some may want heavier weight
Thematic elements
  • skyscraper/urban development
  • city/science of construction
  • lightweight, streamlined
Comparison games
none
Mechanics (from transcript analysis)
  • racing/track progression — race-style objectives intertwined with track growth
  • Resource Management — costs to populate densely connected sections
  • tile/brick placement — placing cards/bricks to build a tower/track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • newest release from fil that isn't a reprint
  • it's a racing style game
  • spoiler I did really like this one
  • this one intrigued me
  • the art style in this game is absolutely gorgeous
  • Sandbox prison brawler for up to eight players
  • complete reworking of Rum and Pirat
  • wind tiles will direct your ships
References (from this video)
No references stored for this video.
Video K5LtI615OEc Rahdo Runs Through Top List at 50:08 sentiment: negative
video_pk 5370 · mention_pk 15966
Rahdo Runs Through - Tower Up video thumbnail
Click to watch at 50:08 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • strong table presence
  • accessible for lighter-to-midweight players
Cons
  • didn’t live up to hype
  • play feel not as tight as hoped
Thematic elements
  • resource gathering and building via two action tracks
  • city-building with stacked towers
  • tabletop presence with visual appeal
Comparison games
  • Skyrise
Mechanics (from transcript analysis)
  • tiered tracks and end-game trigger — completing tracks grants extra turns
  • two-track action selection — either collect resources or build buildings; placement constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Crew does it better
  • This is an abstract game in its heart
  • I rage quit
  • Goblins Hate Christmas sponsorship
References (from this video)
No references stored for this video.
Video fXZwA7LVx5Y Meeple University Rules Teach at 0:00 sentiment: positive
video_pk 3609 · mention_pk 10724
Meeple University - Tower Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules but deep strategy
  • Competitive play with active interaction on a shared board
  • Clear progression from resource management to building completion and scoring
Cons
  • May require careful table time for optimal player count
  • Some players may prefer more varied actions beyond two per turn
Thematic elements
  • Urban development and architectural competition
  • City-building on a shared board with up to four players.
  • Rule-description with emphasis on strategic play
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — On your turn you can take one of these cards to gain the resources.
  • Card drafting / card gain resources — On your turn you can take one of these cards to gain the resources.
  • Compound Scoring — Points come from roofs and objective cards; top roofs score points.
  • End-game scoring by points — Whoever has the most points at the end wins.
  • Layer Building — Buildings have up to three levels; progression by moving up to the top.
  • Layered/building levels — Buildings have up to three levels; progression by moving up to the top.
  • Objective-based scoring — Points come from roofs and objective cards; top roofs score points.
  • Placement on a shared board with adjacency rule — Buildings are placed in an empty space and must fill adjacent spaces of the same color when completed.
  • Resource Management — Spend resources to build buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tower Up is a nice little thinker.
  • Simple rules but deep strategy.
  • We are playing tower up. Great table.
References (from this video)
No references stored for this video.
Video asPaDvRXqUE BoardGameGeek Discussion at 4:05 sentiment: positive
video_pk 2161 · mention_pk 6324
BoardGameGeek - Tower Up video thumbnail
Click to watch at 4:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved
  • Played dozen times
  • Raved about in 2024
Cons
  • Haven't touched since
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so much to my taste and I played it a half dozen times really dig it and it's got fewer than 100 thumbs on the preview it's just like your tastes are not necessarily going to match up with anyone else's
  • The perfect thing is something you're only going to find through repeated play. It's not going to hit you instantaneously
  • It's more about playing something, liking it, you play it again, you play with different people, you want to introduce it to people, and over time it becomes the thing you love
  • The good and bad of this job is that you play something, review it, do a video, and then never touch it no matter how much I like it
  • You can do anything in games
  • I value sleep there more than I value getting a post out
  • It's just the cover the cover seems pretty funny to have around and just show people
References (from this video)
No references stored for this video.
Video zt01JKYXpNA Rolling Dice & Taking Names Discussion at 42:59 sentiment: positive
video_pk 1738 · mention_pk 5025
Rolling Dice & Taking Names - Tower Up video thumbnail
Click to watch at 42:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very accessible for families
  • Quick to teach with solid depth
  • Beautiful production on table
Cons
  • Strategy may feel light for hard-core gamers
Thematic elements
  • Tower-building with color blocks
  • Fantasy stacking/tabletop stacking
  • Light strategy with accessible play
Comparison games
  • Bottle Imp
  • Barcelona
Mechanics (from transcript analysis)
  • Card-driven actions — Cards drawn from a tray guide actions and scoring turns.
  • stacking/placement — Place blocks to form towers with color-based constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is our 10th year doing this"
  • "we are live from the volunteer fire department"
  • "the 10th Annual squirly Awards"
  • "we can't do this without the other people here"
  • "head over to our Discord Channel and tell us what you think"
References (from this video)
No references stored for this video.
Video nABLKBkvhG0 Our Family Plays Games Top List at 34:45 sentiment: neutral
video_pk 1012 · mention_pk 2836
Our Family Plays Games - Tower Up video thumbnail
Click to watch at 34:45 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
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