Skip to main content
Tower Up box art

Tower Up

Game ID: GID0362157
Game Info
Year
2024
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Congratulations! Your architectural firm has been selected to renovate the city's downtown...but you're not the only ones. To pip your opponents at the post, you need to manage your resources and carefully plan your constructions. Be careful not to leave too many opportunities to your competitors!

Each turn in Tower Up, you either:

Pick a card and take the corresponding resources, or
Use your resources to construct a new building: choose an empty spot, pay the cost to adjacent buildings, place a roof, and earn the corresponding points.

Description

Congratulations! Your architectural firm has been selected to renovate the city's downtown...but you're not the only ones. To pip your opponents at the post, you need to manage your resources and carefully plan your constructions. Be careful not to leave too many opportunities to your competitors!

Each turn in Tower Up, you either:

Pick a card and take the corresponding resources, or
Use your resources to construct a new building: choose an empty spot, pay the cost to adjacent buildings, place a roof, and earn the corresponding points.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 10 · mix 1 · neu 1 · neg 1
Mentions per page
Showing 1–13 of 13
Video 72Y3aFRJCCc Unboxing at 0:18 sentiment: positive
video_pk 69007 · mention_pk 165317
Tower Up video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very few rules with a lot of strategy
  • Lends itself well to expansions
  • Components are very nice and storage is very nice
  • Minimal rules, easy to understand
  • Quick setup
  • Victory point markers are nice and thick
  • Board has a nice, clean design
  • Excellent insert where everything fits nicely
  • Double-layered player boards
  • Building pieces have different designs
  • Clever integrated storage for cards and building pieces
  • Goal cards provide objectives
  • Cute construction vehicle meeples
  • Components fit well together during gameplay
  • Different roof designs for players
  • Well-designed components overall
  • Very fun and cool game
  • Simple rules, but good strategy
  • Easy to teach, quick to play
  • Amazing insert
Cons
  • Map size is not ideal for three players
  • Solo mode is not official but found on BoardGameGeek
  • Cards are not of great quality but fit the game
  • Cards are a tight fit in the integrated storage
  • Components can be a little tight in storage
Thematic elements
  • city building
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete to place buildings in specific parts of the city to claim missions.
  • set collection — Players collect points for completing specific objectives or building types.
  • worker placement — Players place their construction vehicles to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is how you design the components of a board game, right? With an insert that you can like take out and put on the table. Everything like neatly organized in there. This is like done really really well.
  • And to be honest, I really enjoy playing this game.
  • It was so much fun that I knew I wanted to have this in my collection to play it more often because I think this this is a really really good game.
References (from this video)
No references stored for this video.
Video i0s77DDXnRY Discussion at 0:17 sentiment: mixed
video_pk 66591 · mention_pk 162276
Tower Up video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Appreciates Down Up as well.
  • Has interesting elements regarding hand rotation and card play order.
  • The strategy present has been appreciated more and more over multiple plays.
  • Solid game itself.
Cons
  • Hates the production, finding it vanilla and plain.
  • Wishes for a different theme to make it more visually attractive.
Thematic elements
  • Shedding game
Comparison games
  • Scout
  • Jungle
Mechanics (from transcript analysis)
  • action selection — Players can choose from four different actions: play a hand, add to somebody else's hand, take a set from the table into their hand, or rotate their entire hand.
  • Hand restriction — Players have a single orientation for their hand, and cannot shuffle or reorder it.
  • progressive scoring — Winning two rounds grants the win, but second place scoring is also present, allowing for a win by coming in second four times.
  • Risk of card reclamation — Playing a set carries the risk that an opponent will play a higher number of the same card count, forcing the player to take them back into their hand.
  • Shedding game — The goal is to get rid of all cards in hand.
  • Two-sided cards — Cards have different numbers on one side and another on the other.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are three games that I've been enjoying a lot with my kids.
  • shedding games is something that I really enjoyed introducing my children to and getting them to appreciate some of the nuances of them.
  • You see, shedding games are a general category where you have a handful of cards. You're trying to get rid of your cards faster than the other players.
  • Scout is possibly my my favorite from the bunch.
  • I hate the production.
  • If you have played any of these games, I recommend checking out all of these games. They all provide different elements to that hand shedding mechanism and the way you're working within a constrained system while trying to power your way out of that constrained system through clever card play and perfect timing.
References (from this video)
No references stored for this video.
Video cMGWh8fz07U Board Game Garden Top 10 List at 24:02 sentiment: positive
video_pk 34532 · mention_pk 102830
Board Game Garden - Tower Up video thumbnail
Click to watch at 24:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • interactive and unique spatial drafting
  • good for a broad group of players
Cons
Thematic elements
  • architectural growth and color-differentiated buildings
  • City-building with tower construction
  • light, interactive contemporary euro
Comparison games
none
Mechanics (from transcript analysis)
  • building piece drafting — Draft and place building components on a map with color-adjacency rules.
  • endgame tracking on multiple tracks — Tracks measure progress across building types; advancing all tracks yields more points.
  • Track advancement — Tracks measure progress across building types; advancing all tracks yields more points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's this very cool puzzle of drafting cards that will get you victory points in the trick
  • I absolutely loved it and I cannot wait to get a copy of that
  • Caution Signs feels very unique and a lot of fun
  • Crafting the Cosmos just makes my brain really happy
References (from this video)
No references stored for this video.
Video x6M-6arZ_jc Chairman of the Board Discussion at 12:36 sentiment: positive
video_pk 12836 · mention_pk 37485
Chairman of the Board - Tower Up video thumbnail
Click to watch at 12:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very pure, streamlined abstract feel with accessible rules
  • high potential for evergreen status with optimized decisions
Cons
  • some early objectives can swamp others if chosen too easily
Thematic elements
  • construction and elevation, with roof considerations
  • Tower-building contest with track-based scoring
  • pure, streamlined system-driven design
Comparison games
  • Mandala
  • Patterns
Mechanics (from transcript analysis)
  • action-drafting / card-draw to determine bricks — draws and uses bricks to build, with adjacent-building constraints
  • set collection / endgame scoring by roof — building tracks feed into endgame scoring through roofs and plots
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is going to be one of the coolest examples of a programming game that you will see out there
  • Wallenstein has become one of my favorite games of all time
  • it's beyond genius
  • Tower Up is fantastic
  • it's pure system
  • this is one of the most overlooked games from the Oink brand
References (from this video)
No references stored for this video.
Video 73gQ0ydNTsM Chairman of the Board Top List at 4:47 sentiment: positive
video_pk 9377 · mention_pk 27626
Chairman of the Board - Tower Up video thumbnail
Click to watch at 4:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • refined elegance
  • layers reveal themselves with play
  • tight, minimal decisions that still yield depth
Cons
  • feels heavy at first for newcomers to the genre
Thematic elements
  • tower construction and resource management
  • Medieval city-building with towers
Comparison games
  • Manhattan
Mechanics (from transcript analysis)
  • Public objectives and resource drafting — Compete for shared objectives while building a personal arsenal of bricks.
  • Tower building and track climbing — Place colored bricks to create and stack towers, climbing tracks for bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • a lovely mediumweight Euro by board and dice
  • the dice has dual use
  • I love the way that everything is driven here through dice
  • spatial puzzle
  • an instant classic
  • a great example of its genre
  • I instantly fell in love with it
  • Kitzia at his best
  • Punchy, colorful and very engaging
  • top tier kitzia for me
References (from this video)
No references stored for this video.
Video j5HYiRIUoaA Chairman of the Board Top List at 14:41 sentiment: positive
video_pk 8991 · mention_pk 26511
Chairman of the Board - Tower Up video thumbnail
Click to watch at 14:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly streamlined and elegant design
  • punchy play with clear, fast momentum
  • strong interaction and multiple scoring paths
Cons
  • depth and onion layers may take longer to discover
  • theme and visuals may feel abstract or bland to some
Thematic elements
  • elegant tower-building with color-coded tracks and roofs
  • City skyline construction and urban development
Comparison games
  • Sky Towers
  • Manhattan
Mechanics (from transcript analysis)
  • area_majority_and_tracks — climb tracks by roofing buildings and collect endgame bonuses
  • Compound Scoring — endgame scoring based on presence across diverse areas and roof presence
  • inbuilt_worker_spots_and_color_assignment — special spots that grant color-coded resources or stronger actions with area-majority effects
  • public_objectives — endgame scoring based on presence across diverse areas and roof presence
  • resource_selection_and_building — draw from a display and start new building sites, paying bricks and adjacent costs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is a hand management card game where you are trying to create runs of these kind of polar animals
  • this is the polar opposite of a game like Nassau
  • one of the most elegant games that I've played this year
  • the forward momentum in this game is terrific
  • I love the idea of at the end of the round essentially you are going to be trying to cash in these pirate cards
References (from this video)
No references stored for this video.
Video gWu9gVOHlWA Paul Groen Top 10 List at 12:01 sentiment: positive
video_pk 8287 · mention_pk 24300
Paul Groen - Tower Up video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • excellent choice for non-gamers
  • short plays (~30 minutes) with clear objectives
  • high accessibility and broad appeal
Cons
  • less depth for hardcore gamers
  • typical lighter-weight Euro feel may not appeal to all
Thematic elements
  • urban tower building
  • casual, accessible gateway game for non-gamers
  • light, accessible
Comparison games
none
Mechanics (from transcript analysis)
  • dynamic player interaction — strong player interaction and competitive tension without deep downtime
  • easy-to-learn rules — simple objective with quick setup and straightforward decisions
  • Positive player interaction — strong player interaction and competitive tension without deep downtime
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you enjoy the Ingenious game, I would definitely have a look at Ingenious 3D.
  • Tower Up is the game that I would play with non-gamers.
  • This is SETI, and it's cool from a mechanical perspective.
  • The narrative is exceptional. The writing style is superb.
  • Civolution has micro turns... your turn is generally fairly short and doesn't contain any chaining of actions.
References (from this video)
No references stored for this video.
Video AEdHKLLR1-o Chairman of the Board Discussion at 2:58 sentiment: positive
video_pk 6663 · mention_pk 19808
Chairman of the Board - Tower Up video thumbnail
Click to watch at 2:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • simple, streamlined system
  • easy to teach
Cons
  • some may want heavier weight
Thematic elements
  • skyscraper/urban development
  • city/science of construction
  • lightweight, streamlined
Comparison games
none
Mechanics (from transcript analysis)
  • racing/track progression — race-style objectives intertwined with track growth
  • Resource management — costs to populate densely connected sections
  • tile/brick placement — placing cards/bricks to build a tower/track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • newest release from fil that isn't a reprint
  • it's a racing style game
  • spoiler I did really like this one
  • this one intrigued me
  • the art style in this game is absolutely gorgeous
  • Sandbox prison brawler for up to eight players
  • complete reworking of Rum and Pirat
  • wind tiles will direct your ships
References (from this video)
No references stored for this video.
Video K5LtI615OEc Rahdo Runs Through Top List at 50:08 sentiment: negative
video_pk 5370 · mention_pk 15966
Rahdo Runs Through - Tower Up video thumbnail
Click to watch at 50:08 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • strong table presence
  • accessible for lighter-to-midweight players
Cons
  • didn’t live up to hype
  • play feel not as tight as hoped
Thematic elements
  • resource gathering and building via two action tracks
  • city-building with stacked towers
  • tabletop presence with visual appeal
Comparison games
  • Skyrise
Mechanics (from transcript analysis)
  • tiered tracks and end-game trigger — completing tracks grants extra turns
  • two-track action selection — either collect resources or build buildings; placement constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Crew does it better
  • This is an abstract game in its heart
  • I rage quit
  • Goblins Hate Christmas sponsorship
References (from this video)
No references stored for this video.
Video fXZwA7LVx5Y Meeple University Rules Teach at 0:00 sentiment: positive
video_pk 3609 · mention_pk 10724
Meeple University - Tower Up video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple rules but deep strategy
  • Competitive play with active interaction on a shared board
  • Clear progression from resource management to building completion and scoring
Cons
  • May require careful table time for optimal player count
  • Some players may prefer more varied actions beyond two per turn
Thematic elements
  • Urban development and architectural competition
  • City-building on a shared board with up to four players.
  • Rule-description with emphasis on strategic play
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting — On your turn you can take one of these cards to gain the resources.
  • Card drafting / card gain resources — On your turn you can take one of these cards to gain the resources.
  • Compound Scoring — Points come from roofs and objective cards; top roofs score points.
  • End-game scoring by points — Whoever has the most points at the end wins.
  • Layer building — Buildings have up to three levels; progression by moving up to the top.
  • Layered/building levels — Buildings have up to three levels; progression by moving up to the top.
  • Objective-based scoring — Points come from roofs and objective cards; top roofs score points.
  • Placement on a shared board with adjacency rule — Buildings are placed in an empty space and must fill adjacent spaces of the same color when completed.
  • Resource management — Spend resources to build buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tower Up is a nice little thinker.
  • Simple rules but deep strategy.
  • We are playing tower up. Great table.
References (from this video)
No references stored for this video.
Video asPaDvRXqUE BoardGameGeek Discussion at 4:05 sentiment: positive
video_pk 2161 · mention_pk 6324
BoardGameGeek - Tower Up video thumbnail
Click to watch at 4:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Loved
  • Played dozen times
  • Raved about in 2024
Cons
  • Haven't touched since
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is so much to my taste and I played it a half dozen times really dig it and it's got fewer than 100 thumbs on the preview it's just like your tastes are not necessarily going to match up with anyone else's
  • The perfect thing is something you're only going to find through repeated play. It's not going to hit you instantaneously
  • It's more about playing something, liking it, you play it again, you play with different people, you want to introduce it to people, and over time it becomes the thing you love
  • The good and bad of this job is that you play something, review it, do a video, and then never touch it no matter how much I like it
  • You can do anything in games
  • I value sleep there more than I value getting a post out
  • It's just the cover the cover seems pretty funny to have around and just show people
References (from this video)
No references stored for this video.
Video zt01JKYXpNA Rolling Dice & Taking Names Discussion at 42:59 sentiment: positive
video_pk 1738 · mention_pk 5025
Rolling Dice & Taking Names - Tower Up video thumbnail
Click to watch at 42:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very accessible for families
  • Quick to teach with solid depth
  • Beautiful production on table
Cons
  • Strategy may feel light for hard-core gamers
Thematic elements
  • Tower-building with color blocks
  • Fantasy stacking/tabletop stacking
  • Light strategy with accessible play
Comparison games
  • Bottle Imp
  • Barcelona
Mechanics (from transcript analysis)
  • Card-driven actions — Cards drawn from a tray guide actions and scoring turns.
  • stacking/placement — Place blocks to form towers with color-based constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "this is our 10th year doing this"
  • "we are live from the volunteer fire department"
  • "the 10th Annual squirly Awards"
  • "we can't do this without the other people here"
  • "head over to our Discord Channel and tell us what you think"
References (from this video)
No references stored for this video.
Video nABLKBkvhG0 Our Family Plays Games Top List at 34:45 sentiment: neutral
video_pk 1012 · mention_pk 2836
Our Family Plays Games - Tower Up video thumbnail
Click to watch at 34:45 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–13 of 13
Game Deep Dive
View on BoardGameGeek