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Trails box art

Trails

Game ID: GID0362962
Game Info
Year
2021
Players
2-4
Age
10+
Playtime
40 min
Collection
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Mechanic profile
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Description

Take a hike in TRAILS, exploring iconic sites and national parks across the U.S., gathering resources, observing wildlife, and earning wilderness badges. TRAILS is a standalone adventure in the PARKS series with artwork from the Fifty-Nine Parks Print Series.

In TRAILS, players hike back and forth along the trail, collecting rocks, acorns and leaves; taking pictures; and encountering wildlife to gain bonuses. At trailhead and trail end, you can turn in resources to earn badges, after which you start back in the other direction.

As players visit the trail end, the sun sets over the trail. As night falls, trail sites grant more powerful actions, but they won't last forever. When the sun leaves the trail, the last round of play takes place, then the player with the most points from collected badges, photos taken, and bird sightings wins.

—description from the publisher

Description

Take a hike in TRAILS, exploring iconic sites and national parks across the U.S., gathering resources, observing wildlife, and earning wilderness badges. TRAILS is a standalone adventure in the PARKS series with artwork from the Fifty-Nine Parks Print Series.

In TRAILS, players hike back and forth along the trail, collecting rocks, acorns and leaves; taking pictures; and encountering wildlife to gain bonuses. At trailhead and trail end, you can turn in resources to earn badges, after which you start back in the other direction.

As players visit the trail end, the sun sets over the trail. As night falls, trail sites grant more powerful actions, but they won't last forever. When the sun leaves the trail, the last round of play takes place, then the player with the most points from collected badges, photos taken, and bird sightings wins.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 17
This page: 17
Sentiment: pos 14 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–17 of 17
Video TJrnLVJrpc8 Watch It Played Analysis at 16:07 sentiment: positive
video_pk 92098 · mention_pk 247298
Watch It Played - Trails video thumbnail
Click to watch at 16:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Runner-up for Print and Play Game of the Year in the Golden Geek Awards.
Cons
none
Thematic elements
  • Building train networks
  • Railroad
Comparison games
none
Mechanics (from transcript analysis)
  • network building — Focuses on creating an efficient rail network.
  • Route Building — Players build train routes to connect cities and deliver goods.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not that I wouldn't play more stuff you know if something's really cool and interesting sure why not but my laptop on camera by the way the uh uh probably that blocks it a little bit it's a little bit but it's fine it's fine you guys don't mind
  • if if she ever ends up over this way on the East Coast love to have her on for sure
  • I just don't I would say right now I don't have anything like planned specifically
  • I've been a little self-conscious about the space that I shoot in and having guests
  • Oh yes because I feel like the the illusion would be shattered for them
  • well Landon um thanks for the question I I guess I started initially just because I I I enjoyed watching other people who created YouTube videos especially around board games and I wanted to do something like that but I wanted to do something different than what was being done already
  • and this is again as I've said famously before this was before tabletop so everyone thinks a tabletop right but this was before that even existed
  • I have not played I didn't know you had the copy but I oh no I did I remember seeing it but I have not either
  • I do have a publisher at one point want to come actually to they were going to fly down to the watching PL Studios to actually teach us a game so that we could feature it on the channel
  • I felt like that wasn't going to be good because yeah you could teach it to me but unless you're willing to fly to everyone who buys a copy of this game I'm having a I have a really weird unfair advantage
  • My Hope Is that with the videos it is yeah it's a compliment to the rule book so that you can watch this and go I wasn't getting it the rule book I see it now I get it
  • Pete good friend Pete good friend of the show as well I self serving question self-serving I'm sure that seon's curious though about that too
  • I I think on the strength of blood rage which was a real hit for them knowing this is coming from the same designer and seon is kind of pushing it and promoting it as a spiritual successor to blood rage I think it has the potential for sure
  • well I recently updated my inventory and I believe on B you can H to your collection right
  • you know what I mean like if kep takes on more of the editing stuff and and I can continue to do some of the shooting but also doing his own shooting as well
  • well you answer I've been talking a lot oh no I do answer but I'll let you go
  • normally I try to run a fairly serious game and I said you know what let's try to be a little more silly and not be quite as serious it ended up being very serious as the game went on anyway
  • This is where my favorite experience was okay so normally they were going through things one at a time they went through two different of the scenarios one at a time yeah and then they said okay what we need to do now is we need to scout ahead
  • so the two of them pop into this location one of them's literally blind the other one like suddenly lost half of their powers and they have no way to contact the rest of the party great Scouts
  • we did it over Skype and I had a marvelous time I had such a good time it was really fun it made me go oh this is role playing so great
  • I actually contracted somebody to create an art print of that game that we played together featuring us as our characters in like this sort of action set piece
  • well listen if you had any questions about anything you saw there feel free to put them in the comments below and I'll gladly answer them as soon as I get a chance
  • yeah we really are going to get very polished with these things as they go on I someday someday we can make jokes about you know how rough some things are
  • I find that with Cooperative games you you tend to get at least one or two players kind of as the game dies down just have less interest or or less invested in it
  • This is what they call I think roll and right games
  • if you're looking to start and you don't know exactly who all your players are going to be you're going to invite people over for the first time my biggest tip is to is to pick games that are going to be light friendly kind of games
  • The quickest thing to kill the group is to have everyone show up drop Scythe on the table or Twilight Imperium or Twilight Imperium or something like that and then everyone's like I think video games are much more peeling
  • I I do wake up feeling like I have a knife in my back almost every day even when we're not playing games
  • I have a very difficult time playing Dark playing Sinister because I I do kind of like I I I want to be the hero of the story
  • and so I try to I someone damel in distress I try to go save it someone needs the the rats cleared out their Cellar I'll go do it you know like I just it feels like that's who I want to be ultimately in the game and I suppose ultimately in life
  • I don't think it's an acceptable risk you know and so I I I don't play either good or evil
  • well listen guys uh thanks again for joining us for another live show this has been a lot of fun it's been crazy
  • I'd love to do a convention here at some point like a small convention
  • beaches um just the scenery is just lovely
  • so the box of Neapolitan ice cream had specifically like a column of of chocolate um vanilla and strawberry and Christ's like what do you want and you were like I I like give me the strawberry and I'm like I like the chocolate
  • well yeah yeah no that happened there's more to this exciting thrilling story yeah there was just time on the live show telling a story about scooping ice cream I'm so sorry everybody
  • you know I I I see for the foreseeable future anyway like I think as long as Luke's in school um then we'll definitely stay here
  • oh I I I see these games I get excited about them and then I go okay what do I have to work on this week
  • I was actually hoping you would say it
References (from this video)
No references stored for this video.
Video EGT6S5dcNNg Game Night Picks - Pair Of Dice Paradise Top List at 8:20 sentiment: positive
video_pk 91170 · mention_pk 244419
Game Night Picks - Pair Of Dice Paradise - Trails video thumbnail
Click to watch at 8:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Relaxing, zen-like.
  • Bonuses for helping other players.
  • Deceptively devious.
Cons
  • All-out war, fast-paced tactics.
Thematic elements
  • Growing blossoms and placing vines
  • Garden
Comparison games
none
Mechanics (from transcript analysis)
  • Bonus for helping others — Players get bonuses simply for helping the other players.
  • Race — The first person with all their bloom tokens on the trellis is the winner.
  • Vines placement — Players place matching vines next to vines they've already grown to grow their blossoms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's disorientating it's terrifying its disoriented Tate Tate
  • these are our top 10 underdog games this month
  • the higher the underdog score the more we're rooting for this game to succeed and exceed our own expectations
  • what tabletop game night wouldn't be complete well the simulated bureaucratic political are being the lake Roman Republic none
  • if you like me and you want to act like some kind of crazed guard you'll spend the whole time trying to work out how you can make a plant that can grow on the dark smell like lemon meringue and dispense crushed ice
  • civil war episode 1
  • the shining is a suspenseful game of cooperation deception terror and an inexpensive turndown service
  • find me another murder hotel in the mountains for that price it can't be done
  • underdog east doggie yes that that this game is trellis
  • The game also wins the award for being the most deceptively devious game on this list
  • Shakespeare was alive there's no way the man from Stratford could have written them
  • this game is the classic underdog can something really feared classic if it's in the pilot episode
  • who wouldn't want to complete dinosaur corpse in their living room no one that's who
  • who weeps for the giant lizards no one no one weeps for them
References (from this video)
No references stored for this video.
Video aLQcLnSVV_8 Tabletop Tokki Rules Teach at 6:51 sentiment: positive
video_pk 90479 · mention_pk 241788
Tabletop Tokki - Trails video thumbnail
Click to watch at 6:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds a flexible trail system that automates station connections.
  • Introduces a new scoring mechanic that scales with stations connected.
  • Fits neatly with existing rail/road route concepts.
Cons
  • Can introduce confusion around automatic connections for new players.
  • Assessment of trail networks may require careful counting.
Thematic elements
  • Connecting stations with trail routes that can automatically connect to adjacent stations
  • Trail routes and stations in Railroad Ink Challenge
  • Tutorial with automatic connections to stations when trails touch corners
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Scoring for trails mirrors exit scoring: number of connected stations divided by two for each trail network.
  • Corner-to-station automatic linking — Any trail that touches a corner adjacent to a station automatically connects to that station, generating additional trail paths.
  • Network/Route Building — Trailing dice show a route type and a trail; trailing connections to corners adjacent to stations auto-connect.
  • Six-round scoring reduction — Using trails reduces the game length from seven to six rounds, impacting end-game scoring.
  • Split scoring for trail networks — Scoring for trails mirrors exit scoring: number of connected stations divided by two for each trail network.
  • Trail-based routing and automatic station connection — Trailing dice show a route type and a trail; trailing connections to corners adjacent to stations auto-connect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the shining yellow and lush green editions of railroading challenge there are too many expansions
  • we have our two desert dice
  • this expansion will limit us down from seven to six rounds
  • you'll be provided 11 bridges over the course of the game
  • diagonals don't count
  • these dice will always depict a type of route as well as a trail
  • final scoring would look like for this expansion
  • we are going to score trails by dividing the number of connected stations by two
  • an automatic connection to stations when trails touch their corners
References (from this video)
No references stored for this video.
Video f7m28txe3zY kovray Top 10 List at 4:38
video_pk 89951 · mention_pk 239762
kovray - Trails video thumbnail
Click to watch at 4:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • beautiful components, accessibility
  • nature/wilderness exploration
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a brain burner surprisingly because it looks very friendly
  • this game is cute but mean and i love it
  • it's so beautiful so that's what sells me
References (from this video)
No references stored for this video.
Video VMYUVy3QeSA kovray Challenge at 18:42 sentiment: positive
video_pk 88919 · mention_pk 235366
kovray - Trails video thumbnail
Click to watch at 18:42 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fun
Cons
  • Had to take it instead of Parks due to space constraints
Thematic elements
Comparison games
  • Parks
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • parade because it's a cute card game that we I wanted parade and I hope it fits in the spot that I want it to fit but we'll see
  • Arboretum it's another classic card game very fun a lot of enjoyment
  • I think I have to Mulligan Castle party there's no way for it to fit it doesn't fit
  • because Trails is fun
  • I'm gonna pick Cat Cafe instead very it's a it's another um rolling right but it's also very fun so
  • I'll take Town 66 it's an oink game hooray taking all the Oink games yeah because I know they'll fit
  • it's where you try to draw and you spot the difference it's very fun but I'm afraid that it won't fit
  • small box perfect for the cube
  • this is the bust for me I think I'm gonna take that's pretty clever and if it doesn't fit in my shelf it doesn't fit
  • it did not fit
  • I for sure thought that space of the top would have been perfect and then I would have grabbed all filled in the cracks of everything else I thought I could pull off
  • no maybe trying to take that's pretty clever when I knew it wasn't gonna fit because I could have fit like a couple smaller games in yeah way more games in but that's my own fault for being greedy
  • I like my Cube so I wouldn't change anything
  • which Cube do you prefer whose game night would you come to mine or Tyler's
References (from this video)
No references stored for this video.
Video wGtkfnbBSAs Watch It Played Playthrough
video_pk 68571 · mention_pk 164851
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be playing the two to four player game trails designed by henry audubon and published by keymaster
  • we hike up and down this trail to and fro back and forth you know snapping photos of wildlife collecting resources and earning badges in order to score the most amount of points at the end of the game
  • we're all set up here for our two player game
  • the leisurely stroll
  • I love taking photos
  • the sun moves the sun doesn't move
References (from this video)
No references stored for this video.
Video wGtkfnbBSAs Watch It Played Playthrough at 0:10 sentiment: positive
video_pk 68571 · mention_pk 241190
Watch It Played - Trails video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • photography and resource collection for badges
  • Trail through wilderness with wildlife
  • observational playthrough with hosts describing actions and scoring
Comparison games
none
Mechanics (from transcript analysis)
  • badge_claiming — Badges are claimed by spending specific combinations of resources and grant points and abilities.
  • bear_encounters_and_dice — A bear on the map and a bear die determine bear actions and resources gained.
  • Combat: Dice — A bear on the map and a bear die determine bear actions and resources gained.
  • Compound Scoring — Certain badges trigger wildlife actions and scoring interactions with the bear and photos.
  • end_game_scoring — Final scoring tallies photos, badges, birds, and resource-based bonuses.
  • move_along_trail — Players move along a trail with limited steps per turn until the end is reached.
  • refill_and_end_turn — Badges are refilled at end of turns and turns proceed until the end of the trail.
  • Resource Management — Resources can be converted using a cube conversion mechanic to gain different resources.
  • resource_conversion_cube — Resources can be converted using a cube conversion mechanic to gain different resources.
  • sun_night_cycle_and_bonus — The sun token advances and nighttime occurs, granting bonuses or triggers.
  • wildlife_actions_and_scoring — Certain badges trigger wildlife actions and scoring interactions with the bear and photos.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be playing the two to four player game trails designed by henry audubon and published by keymaster
  • we hike up and down this trail to and fro back and forth you know snapping photos of wildlife collecting resources and earning badges in order to score the most amount of points at the end of the game
  • we're all set up here for our two player game
  • the leisurely stroll
  • I love taking photos
  • the sun moves the sun doesn't move
References (from this video)
No references stored for this video.
Video b9tzCpacpfo Unknown Channel Top 10 List at 14:16 sentiment: positive
video_pk 66186 · mention_pk 160868
Unknown Channel - Trails video thumbnail
Click to watch at 14:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible and nature-themed
  • Strong production by Key Master
  • Clear path to scoring through goals
Cons
  • May be perceived as lighter than Parks for some players
Thematic elements
  • exploration and route-building with goals and contracts
  • lush landscapes and trails across a nature-filled board
  • friendly, approachable nature-forward experience
Comparison games
  • Parks
  • Calico
Mechanics (from transcript analysis)
  • Action Drafting — Select actions around a circular or grid layout to progress toward goals.
  • Compound Scoring — Each round contributes toward overall point totals with evolving goals.
  • round-based scoring — Each round contributes toward overall point totals with evolving goals.
  • Set Collection — Complete contracts/goals to score points.
  • set collection / goal completion — Complete contracts/goals to score points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these are games that bring a little sunshine into our lives
  • the sunshine is ahead
  • it's like a reminder that the sunshine is ahead
  • it's a pick up and deliver almost and then there's like races for other goals
  • I fell in love with my character I love the story lines
  • the art in this game is absolutely stunning
  • the sun slowly sets as the game continues
  • it's a beautiful board with a lot of energy and life on the table
  • this expansion makes the game more of a table hog, but that's a good thing
  • you can draft and complete goals to secure points
  • this game is gorgeous on the table
References (from this video)
No references stored for this video.
Video Z3cCbsKDHG8 watch it played Rules Teach at 0:13 sentiment: positive
video_pk 64488 · mention_pk 157951
watch it played - Trails video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Relaxing nature-themed experience with clear thematic focus
  • Accessible setup and rules teaching style
  • Engaging mix of tokens, decks, and action variety (bear, sun track, badges, photos)
Cons
none
Thematic elements
  • collecting objects, wildlife observation, and photography along a hiking path
  • nature trail hike
  • day-long hike with objective-based scoring and incidental wildlife moments
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • bear_mechanic — If you land on the wildlife bear space, you roll a die to move the bear to a tile with the same action or to any trail site; the bear's movement influences which space you resolve.
  • cards_decks — Two decks are used: a badges deck (two cards dealt face up to the left and right of the trail) and a photo deck; badges can be exchanged or earned by meeting requirements.
  • End Game Bonuses — A sun token progresses along a sun track; reaching trail end grants a sun bonus and advances the sun left, with the sun eventually leaving the track and altering end-game bonuses.
  • end_of_turn_limits — At the end of each turn you may hold up to eight resources, returning extras to the supply; you may refresh badges as needed when reaching the trail head or end.
  • Movement — On a turn you move one or two tiles forward in the direction you are facing; with a full canteen you can move as far as you like by flipping it to empty.
  • photos — There are two ways to take photos: draw two from the top of the photo deck and keep one secretly, or take the top photo from the discard pile; photos are worth points and may show birds.
  • Resource Management — Landing on trail sites yields resources (leaves, acorns, rocks) which are collected and placed in front of the player.
  • resource_collection — Landing on trail sites yields resources (leaves, acorns, rocks) which are collected and placed in front of the player.
  • scoring_and_tiebreakers — End-game scoring tallies photos, badges, and birds; tiebreakers include most badges, most photos, or most birds, with a bird trophy awarded to the winner.
  • sun_track_and_endgame — A sun token progresses along a sun track; reaching trail end grants a sun bonus and advances the sun left, with the sun eventually leaving the track and altering end-game bonuses.
  • tile_actions — Each trail site tile has an action; landing on it resolves the bottom symbol's action, with some actions being optional.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There are very few things that are as relaxing as going for a long walk on a nature trail
  • the game is played over a series of turns starting with the first player and then going clockwise around
  • you'll be hiking throughout the day across a beautiful trail collecting objects in order to complete objectives that reward you with points and other bonuses you might also gather some pictures and do a little bird watching
  • if you enjoyed the look of this game you might also like parks by the same designer and publisher team
References (from this video)
No references stored for this video.
Video 8puwhjZWDrw Ryan and Bethany Board Game Reviews Review at 0:07 sentiment: positive
video_pk 62279 · mention_pk 154790
Ryan and Bethany Board Game Reviews - Trails video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong nature theme and art tied to National Parks
  • Easy to learn with clear iconography and a streamlined rulebook
  • Compact, portable footprint suitable for casual play
  • Sunset ramp-up creates tension and pacing
  • Canteen and bird mechanics add meaningful choices
  • Rulebook credits artists with websites for discovery
Cons
  • Limited board tile variety; only five trails present
  • Replayability relies on cards; board itself is fairly fixed
  • Birds can dominate scoring if not managed carefully
Thematic elements
  • Nature exploration, wildlife observation, and conservation
  • A national park landscape; hiking from trail head to trail end as the sun moves across the sky
  • educational, light-hearted travelogue of a hike
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • Badges and abilities — Spend resources to earn badges that grant abilities and points
  • Bird scoring — Bird symbols on cards determine a tiebreaker and potential additional points
  • Canteen token — Canteen allows teleporting to any space in a single direction; needs refilling at trail head
  • Movement — Players move 1 or 2 spaces along the hiking path in the direction of their hiker
  • Picture deck and image scoring — Spend a resource to draw the top card of the picture deck; pictures yield points
  • resource collection — Collect tokens (leaves, acorns, stones) and manage a hand limit of 8 resources
  • Sunset/end of day — Sun token advances; when it reaches the trail head the round ends and the sun sets, flipping tiles to night and increasing tile strength
  • Wildlife/die-driven action — Rolling a die moves a wildlife bear token and unlocks actions on the land spot
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like how the pacing of this game went
  • iconography was done really well
  • don't ignore the birds the birds are a big deal or do ignore the birds
  • there's a donation made to the National Park Service
  • this is a cool game
  • I love the theme
References (from this video)
No references stored for this video.
Video OcdlXaOM2QQ The Dice Tower Review at 0:12 sentiment: positive
video_pk 10797 · mention_pk 31875
The Dice Tower - Trails video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Aesthetic and component quality are solid for a light game
  • Wildlife token and die add meaningful variance and strategy
  • Fast and easy to teach, good for quick game nights
  • Nighttime side increases value and adds tension toward the endgame
Cons
  • The picture-taking mechanic feels more fringe than core in practice
  • May invite comparison to Parks and leave players wanting Parks for deeper complexity
Thematic elements
  • Nature exploration, badge collection, photography as a scoring element
  • Hiking within a single national park, following trails and earning badges
  • light, accessible, breezy outdoor adventure
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • Canteen resources and movement — Canteens can be flipped to move further in the facing direction; refilled at the trail head to continue taking actions
  • Endgame trigger and sun track — As sun moves along a track, trail sites flip to nighttime for higher yields; reaching certain sun positions can end the game and award sun-related actions
  • Photography action — Spending a resource enables drawing two photos, choosing one and discarding the other; some photos grant points and trigger endgame considerations
  • resource exchange — On-space actions allow turning acorn, stone, or leaf into other resources; day side requires matching resources, night side requires two different resources
  • Resource Management — On-space actions allow turning acorn, stone, or leaf into other resources; day side requires matching resources, night side requires two different resources
  • Token Pairing — Landing on the wildlife bear space lets players roll a die to move the bear and take corresponding actions, introducing variability and strategic choices
  • Trail movement — Players move a hiker token along a linear trail (one to two spaces) and trigger the action at the space they land on
  • Wildlife token and die — Landing on the wildlife bear space lets players roll a die to move the bear and take corresponding actions, introducing variability and strategic choices
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is Parks Light. Two to four players, about 30 to 40 minutes of game time.
  • It's easier to teach, easier to follow, and it plays faster than Parks.
  • Trails is a streamlined, lighter cousin of Parks with resource management at its core.
  • I really did enjoy the wildlife die mechanism and its strategic implications.
  • I'm going to give it a strong 7 out of 10.
References (from this video)
No references stored for this video.
Video 8oJT0pFAml0 Our Family Plays Games Top List at 20:29 sentiment: positive
video_pk 10382 · mention_pk 30566
Our Family Plays Games - Trails video thumbnail
Click to watch at 20:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful looking game
  • Relaxing theme and aesthetics
  • Easy to learn gateway game
  • Brings people into the hobby
Cons
none
Thematic elements
  • Relaxing nature walk
  • Pacific Northwest trail/hiking
  • Abstract with thematic elements
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • contract fulfillment — Completing specific objectives
  • point-to-point movement — Moving along trail routes
  • Set Collection — Collecting matching items
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • do those things that's going to keep us safe yeah so that we don't get overcome again
  • the games from 2021 that we loved and we picked our top 10 games from that
  • board games that bring the fun to the table
  • i used to read yes you did when we first got married i would read yes i loved uh books
  • i can do so much more yeah with board gaming than with golf
  • they want to be known as the steam platform for board gaming
  • embracer is becoming that you know so big that they're gonna be so diversified for geek culture
  • we want to be that one-stop shop where if you're looking for people of color you want to hear what they have to say
  • diversity inclusion that's what we're shooting for
  • it's a beautiful game and you know the market you know because you gotta always look at the market
  • i ain't mad at you
  • the dice ain't nice
  • we love you guys we we we're just glad you're still with us and keep on coming back
References (from this video)
No references stored for this video.
Video A8g_J9GdDgQ The Dice Tower Discussion at 10:16 sentiment: positive
video_pk 8079 · mention_pk 23766
The Dice Tower - Trails video thumbnail
Click to watch at 10:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • shorter than Parks (about 30 minutes)
  • easy to teach
  • retains Parks aesthetics and motif
  • appealing artwork
Cons
  • less depth than Parks
Thematic elements
  • Badge collection and bird symbol scoring
  • National parks / nature exploration
  • Nature-themed, exploratory
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • end-game scoring via bird symbols — Bird symbol collection drives final points.
  • Set Collection — Collect badges representing achievements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • tournaments is a whole other different sort of genre.
  • Foundations of Rome on my top 10 games that I'm going to be playing in 10 years.
  • I want to kind of push back against that whole trap that you can get stuck in about always only ever playing new stuff.
References (from this video)
No references stored for this video.
Video TS5odCxnOJw The Brothers Murf Top 10 List at 0:54 sentiment: positive
video_pk 7722 · mention_pk 22785
The Brothers Murf - Trails video thumbnail
Click to watch at 0:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined compared to Parks
  • Free-flowing gameplay without rigid round structure
  • Good ramping aspect that times out the game
  • Much smaller package than Parks
Cons
none
Thematic elements
  • Nature and outdoor exploration
  • Hiking on trails
  • Abstract resource gathering
Comparison games
  • Parks
Mechanics (from transcript analysis)
  • Resource gathering — Collecting resources and trading them for cards
  • Resource Management — Collecting resources and trading them for cards
  • Space flipping — Spaces flip to their nighttime side as the game progresses, becoming more powerful
  • Worker Placement — Players move back and forth on a trail, gaining resources and collecting merit badges
  • Worker placement / Path traversal — Players move back and forth on a trail, gaining resources and collecting merit badges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Look, we're not size queens. No, you know, sometimes smaller is better.
  • This is something that happens a lot in board games where there will be a game and then there it's kind of like a spin-off, like a TV show
  • Combo Womos. Love the wombo combo.
  • I will always basically just play Trails
  • Fleet the Dice game is so successful that there's now been a bunch of games that are like 80% the same
  • It's honestly better than the original
  • I would never suggest anyone start anywhere in this universe other than Jaws of the Lion
  • This is the poster child for these kinds of games
  • I never need to play Maraco again
  • Sometimes when you're a trendsetter, you got to get the love and get the number one spot
References (from this video)
No references stored for this video.
Video P9zZvuyYDis The Dice Tower Other at 8:15 sentiment: neutral
video_pk 4840 · mention_pk 14328
The Dice Tower - Trails video thumbnail
Click to watch at 8:15 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shelf 16 is kind of a an odd mix here
  • This shelf has twice as many games as most shelves
  • one of my favorite two-player games, but it's very difficult to learn and play
  • Fantastic abstract strategy game
  • Such a classic game and I like it a lot
  • I don't know why I like it so much, but I do
  • one of the most beautiful dexterity/party games there are
  • There are so many games on the shelf
References (from this video)
No references stored for this video.
Video b23wBzKOhS4 Our Family Plays Games Top List at 22:02 sentiment: positive
video_pk 4287 · mention_pk 12472
Our Family Plays Games - Trails video thumbnail
Click to watch at 22:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Gateway engine-building with park design
  • Parks-like, nature-themed gateway
  • Cooperative-feel, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we want to play them and share these hot games with you
  • we love this community that we're building
  • we're going to try to play them too
References (from this video)
No references stored for this video.
Video T1fZ-fq8Rck Our Family Plays Games Discussion at 6:38 sentiment: positive
video_pk 2053 · mention_pk 5892
Our Family Plays Games - Trails video thumbnail
Click to watch at 6:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Family-friendly weight
  • Accessible gateway for new players
Cons
  • Limited depth for experienced gamers
Thematic elements
  • natural exploration and light strategy
  • outdoor trail-themed exploration
Comparison games
none
Mechanics (from transcript analysis)
  • Hand Management — manage cards for actions and scoring
  • Set Collection — collect trail cards to build routes
  • Tile Placement — place tiles to build trail networks
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the gateway is open up and we're welcoming new players
  • we've gotta spread the gospel
  • be that opening to something new and wonderful
  • gatekeepers into the hobby
References (from this video)
No references stored for this video.
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