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Tussie Mussie box art

Tussie Mussie

Game ID: GID0368718
Game Info
Year
2019
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Tussie mussies exemplified the Victorian custom of assigning meaning to the flowers that friends and lovers exchanged. Inspired by the ideals of elegance and discretion, these bouquets were carefully made to convey subtle messages to their recipients. Now you can choose the right flowers to make a winning tussie mussie of your own!

Tussie-Mussie is based on a Victorian fad that assigned meanings to the flowers that friends and lovers exchanged.

Featuring I-Divide-You-Choose drafting, this microgame of 18 cards is played over three rounds. In turn, players look at the top two cards of the deck, then offer them, one face-up and one facedown, to an opponent. That opponent takes one, leaving the other for the active player.

A round ends when each player has four cards, at which point the scores are tallied. The highest score after three rounds wins!

—description from the designer

Co-winner of the GenCan't Design Contest.
Released in the September 2019 Board Game of the Month Club $20+ package.

Description

Tussie mussies exemplified the Victorian custom of assigning meaning to the flowers that friends and lovers exchanged. Inspired by the ideals of elegance and discretion, these bouquets were carefully made to convey subtle messages to their recipients. Now you can choose the right flowers to make a winning tussie mussie of your own!

Tussie-Mussie is based on a Victorian fad that assigned meanings to the flowers that friends and lovers exchanged.

Featuring I-Divide-You-Choose drafting, this microgame of 18 cards is played over three rounds. In turn, players look at the top two cards of the deck, then offer them, one face-up and one facedown, to an opponent. That opponent takes one, leaving the other for the active player.

A round ends when each player has four cards, at which point the scores are tallied. The highest score after three rounds wins!

—description from the designer

Co-winner of the GenCan't Design Contest.
Released in the September 2019 Board Game of the Month Club $20+ package.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–3 of 3
Video e_73VEa9zgg Analysis at 8:04
video_pk 66567 · mention_pk 162217
Tussie Mussie video thumbnail
Click to watch at 8:04 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If a game has take that mechanisms, it means players are encouraged to make choices that directly interfere with an opponent's plans and make it harder for them to win.
  • So, remember, deduction, you're solving a mystery about the game mechanics. Social deduction, you're solving a mystery about the other players who are definitely lying to you.
  • The idea is that this will encourage the division to be made as equally and evenly as possible.
References (from this video)
No references stored for this video.
Video 2RXj1BXZTSg Unknown Channel Rules Teach at 1:18 sentiment: positive
video_pk 29214 · mention_pk 161249
Unknown Channel - Tussie Mussie video thumbnail
Click to watch at 1:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Promotes fair division of resources
  • Creates tension and opportunities for bluffing
Cons
  • Can be tricky to explain to new players
  • Effectiveness relies on players' bluffing and signaling skills
Thematic elements
Comparison games
  • Ancient Avenue
  • Castles of Mad King Ludwig
  • Hanamakoji
Mechanics (from transcript analysis)
  • I cut, you choose — One player divides the available cards/resources into two groups; the other player selects which group to take, creating strategic tension and aiming for an even split.
  • split-draft / I cut you choose — One player divides the available cards/resources into two groups; the other player selects which group to take, creating strategic tension and aiming for an even split.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The tension of how to choose is melting all over the place.
  • One player divides the resources into groups and then the other player chooses which group they want.
References (from this video)
No references stored for this video.
Video B1-By2lSlTY Foster the Meeple Top List at 8:41 sentiment: positive
video_pk 3183 · mention_pk 9361
Foster the Meeple - Tussie Mussie video thumbnail
Click to watch at 8:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic for spring/motherly vibes
  • compact and portable
  • elegant art by Elizabeth Hargrave's lineage
Cons
  • light on direct interaction
  • some players may want more competition
Thematic elements
  • flowers, spring, Victorian bouquet
  • Floral bouquet-themed set collection
  • delicate, decorative, thematic
Comparison games
  • Wingspan
  • Calico
Mechanics (from transcript analysis)
  • card drafting — draft two cards and present faces up and down to the next player.
  • set collection — players collect flower cards to form bouquets.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's just a word game it's very very fun
  • mom loves auctions
  • it's a perfect family gathering game
  • this is Azul, a tile board builder
  • moms love auctions
References (from this video)
No references stored for this video.
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