In battle, there are no equals.
Unmatched: Cobble & Fog features four new heroes for the Unmatched system. Invisible Man uses fog to dart around the board and strike without warning. Sherlock, with the trusty Watson by his side, schemes and calculates to ensure victory. Dracula and the sisters slowly drain you of your power. Jekyll & Hyde uses the former's cunning and the latter's brute strength to win the day.
Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise, but just when you've mastered one set, new heroes arrive to provide all new match-ups.
—description from the publisher
Unmatched: Cobble And Fog - How To Play
Unmatched: Cobble and Fog - Playthrough
- Fantastic game, something very special about it.
- Wonderful game for a Halloween night.
- Chasing classic literary monsters like the Invisible Man, Dracula, and Dr. Jekyll.
- The dark streets of London.
- Unmatched
Mechanics (from transcript analysis)
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- get X launcher boxes out of my world
- Dark Moon is a dice version of the grander Battlestar Galactica game where things are going wrong on this spooky space station and what you need to do is go and do the go to the different places and everyone needs to give resources up in the form of dice to help solve those things however all your dice are behind a secret screen and they have different values on them and you can say oh I've only got negative values I can't help when you're lying you've got great dice you just want everything to fail because you're a traitor
- betrayal of house on the hill there's also a legacy Edition which I really would love to play I've not actually had a chance to even look at that much what's happening is you're all exploring this house getting stuff trying to get equipment all that type of thing doing things that happen tasks happen and things happen to your characters and all of a sudden there's a haunt one of the characters turns out to be a baddie and then you've all got to kind of get out of the house sometimes the haunt can go very strange sometimes the haunt's over in about six seconds and sometimes it's never over you know but for real wonderful Grand in Halloween night in the trailer house in the hill everyone sat round if you liked some candles get all spooky put some music on that's how I would like to spend my Halloween if I had the chance
- I love dead of winter I love it it's horror themed in my book it's a zombie game and I've it's uh there's also a hidden traitor type of aspect to the game possibly one time I ruined a friend's Night by playing that game because I was a secret Trader at the very end and we'd all won and then I turned my card over and turned out only I had won he didn't speak to me for the rest of the night he's never let me forget it actually that's why I love dead of winter
References (from this video)
- Classic for us
- invokes spookiness
- spookiness
- Gothic horror characters
- Unmatched: Bloody Mary
Mechanics (from transcript analysis)
- 1v1 Battler — A one versus one battler where players try to reduce each other's health to zero.
- action selection — Players have three actions: attack, move, or scheme.
- board movement — Characters move around a board with different terrain types.
- Companion units — Some characters have companions with their own health and abilities.
Video topics + discussion points
Quotes (from this video)
- we haven't done a strictly like Halloween top 10 in a while now
- these are 10 games that we recommend you try for the happiest of seasons of Halloween
- I just feel like I know we've talked about a million times but I feel like I can't have this list without horrified being on it
- if you are looking for a good like murder mystery style deduction game that isn't too like horror themed but is murder themed you know but it's so much fun and I we play it every Halloween so I would highly recommend it
- Castle party is super accessible very fun um and one we also play every Halloween and it is freaking adorable
- it is notoriously difficult to play
- it plays incredibly quickly and it's one of the one of my favorite social deduction games
- it is just it's so much fun it's so colorful and cute but in like a not so scary spooky kind of way
- I really love the way this plays it too I think it's really fun
- this game is total nonsense total chaos so much fun it will burn your brain though
- it's very very very good and very spooky like the artwork on the on the tiles is beautiful
- it is very viby it's witchy Vibes
- Cobble and fog invokes spookiness
References (from this video)
- tremendously strong thematically and mechanically
- really fun characters
- Literary characters
Mechanics (from transcript analysis)
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Quotes (from this video)
- If we transform what's happening into a Q&A, maybe we this would be be what's happening.
- Halfway through, if you guys don't entertain me enough, I will pull out a game and start playing. That's That's the threat.
- I'll never understand it.
- I understand it. I'm just kidding.
- Please don't don't explain it to me.
- Looks toxic.
- Some of the stuff they put out definitely looks like nuclear runoff.
- Okay, everybody. What's going on?
- I hope you're having a fantastic Monday so far, folks.
- Good morning, good afternoon to some of you.
- I guess some of you are in places where it is already afternoon.
- What is that about?
- Question colon and then something that will help me spot your questions.
- I'm also going to make this a little bit bigger here so I can see.
- Volume is okay. You guys can see me
- The area of the hobby I feel is being squeezed out is actually the middle. Those 45 minute to an hour and 15 minute family weight games are the ones that I think have a much harder time making a splash because they require a lot of production.
- I can't review a prototype. So, no, I don't have the time.
- It's not normally the math I'm concerned about because the the the arithmetic is not that complicated. I think it is the a a heavy rules dense euro game tends to be harder to reconstitute the abstractness into concrete thoughts.
- I'm looking to buy an unmatched game, but I don't have much funds to buy multiples. If I had to invest in just one, which one would you recommend?
- Donkey juice. You can really make a meal out of those two words. That's a big part of it.
- It's part of the collective unconscious, says Mike Delisio.
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- first up we have a brand new double-sided board
- secret passages these are represented by a keyhole symbol attached to a space with a path leading from them and a fighter can always move from one space with a secret passage to any other secret passage space as if they were adjacent
- the invisible man can move between any two fog tokens as if they were adjacent
- next up we have jekyll and hyde a single character with two personalities
- holmes and dr watson their shared special ability is that effects on cards showing either of their names holmes or dr watson cannot be cancelled by other cards
References (from this video)
- Standalone expansion, no other sets needed to play.
- Introduces new characters, locations, and rules.
- Secret passages offer new movement options.
- Invisible Man's fog mechanic adds unique defensive and movement capabilities.
- Jekyll and Hyde's transformation provides dynamic gameplay.
- Sherlock Holmes and Dr. Watson offer deductive and supportive playstyles.
- A vampire, deranged doctor, invisible man, and the world's greatest detective converge.
- foggy streets of London
- Unmatched
- Battle of Legends Vol 1
Mechanics (from transcript analysis)
- card effects — Many cards have effects tied to specific conditions, such as being in fog, winning combat, or the form of Jekyll/Hyde. Some effects, like those for Sherlock Holmes and Dr. Watson, cannot be cancelled by other cards.
- Character transformation — Jekyll and Hyde can transform between their two forms, affecting their abilities and potentially causing damage to themselves as Mr. Hyde.
- Fog Tokens — Used by the Invisible Man, these tokens can be placed on spaces. They provide a defensive bonus to the Invisible Man, and allow him to move between any two fog tokens as if adjacent. Fog tokens can be moved during the game.
- Secret passages — A new board feature allowing fighters to move between any two secret passage spaces as if adjacent, excluding large characters. These are not considered adjacent for attacks or other effects.
- sidekicks — Dracula has three sisters as sidekicks, and Sherlock Holmes has Dr. Watson, who can perform attacks and has his own health dial.
Video topics + discussion points
Quotes (from this video)
- first up we have a brand new double-sided board
- secret passages these are represented by a keyhole symbol attached to a space with a path leading from them and a fighter can always move from one space with a secret passage to any other secret passage space as if they were adjacent
- the invisible man can move between any two fog tokens as if they were adjacent
- next up we have jekyll and hyde a single character with two personalities
- holmes and dr watson their shared special ability is that effects on cards showing either of their names holmes or dr watson cannot be cancelled by other cards
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- we're selling our house and we wanted to do this before we had to pack everything up
- we're just going to show you what we got probably won't have too many new games coming in
- innovation is a game we adore
- jamie's favorite game brass birmingham
- gaia project tara mystic on space
- we have root so the og base game
- this is one of jamie's absolute favorites and that is innovation
- we love it it's so good
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's basically a game where you're going to be fighting to the death against your opponent from different characters from popular culture
- it's a card-based asymmetrical tactical game
- each character has their own specific unique deck of cards
- two actions
- the object of the game is to knock your opponent completely down to zero