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Vantage box art

Vantage

Game ID: GID0375724
Game Info
Year
2025
Players
1-6
Age
14+
Playtime
180 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Vantage is an open-world, co-operative adventure game for 1-6 players that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox.

You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.

Vantage is not a campaign game, and it is completely self-contained with no expansions — just a few accessories like metal coins.

—description from the publisher

Description

Vantage is an open-world, co-operative adventure game for 1-6 players that features an entire planet to explore, with players communicating while scattered across the world. With nearly eight hundred interconnected locations on four hundred cards and over nine hundred other discoverable cards, the world is your sandbox.

You begin each game of Vantage on an intergalactic vessel heading towards an uncharted planet. After crashing far from your companions, you have complete freedom as to how you explore, discover, and interact with the planet. You view your location from a first-person perspective, and you can communicate with and support other players, but you are separated by vast distances, so only you can see your current location.

Vantage is not a campaign game, and it is completely self-contained with no expansions — just a few accessories like metal coins.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 236
This page: 50
Sentiment: pos 37 · mix 4 · neu 2 · neg 0
Mentions per page
Showing 1–50 of 236
Video L_Vn7U0MXeo Stonemaier Games Discussion at 28:30 sentiment: positive
video_pk 99462 · mention_pk 276552
Stonemaier Games - Vantage video thumbnail
Click to watch at 28:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • culmination of some of the things that I've talked about here
  • most passion project of all of my passion projects
  • would not be possible without these other two games
  • love and the time and so much of yourself in that game
  • pouring so much of yourself, your love, your attention to detail, your joy
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And I love that we talk about everything but games when we start the show that makes me so happy not talking about games just talking about everything else
  • And then when we finished we felt that great shame and the pain in the belly and it was wonderful.
  • Overall topic that I was thinking about today. So, I had game night this past Wednesday.
  • And I realized as I was teaching Orton's story that I I really appreciate and I really love expansions that seamlessly integrate with the core game so that you can teach it to anyone
  • Should we call those plug-and-play expansions? They seem like they're plug and play.
  • On the surface, you think you're bringing in just a new character, same rule set. Uh, you play the game the same. the the turn order is exact exactly the same, but it gets a little complicated when you're bringing in new characters to Dice Throne
  • But it is it is nice when a game already works pretty darn well and you're just adding more cards in there and more tiles.
  • And I think it's worth if you're if you're a designer or a publisher uh listening, I think there's there's value in that.
  • So, the board game designer you'd most like to collaborate with and haven't had a chance to collaborate with.
  • Um, but I think I have to go with Vantage because Vantage is kind of the culmination of some of the things that I've talked about here. It was it's the most passion project of all of my passion projects.
  • If your body could magically handle playing hockey right now and you had the chance to play hockey for a year and just go and and travel and do that and all the things that come with it, would you would you choose to do that at this point in your life?
  • Of all the podcasts that you've hosted, not been a guest on or listened to, but of all the podcasts that you've hosted on a weekly basis that have lasted for more than 60 episodes, who's your favorite co-host?
References (from this video)
No references stored for this video.
Video E-nJQCx66SE Rolling Dice & Taking Names Analysis at 13:29 sentiment: positive
video_pk 93560 · mention_pk 253994
Rolling Dice & Taking Names - Vantage video thumbnail
Click to watch at 13:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute little game.
  • Simple enough to explain and play.
  • Sounds like something friends and family might enjoy.
Cons
  • Guaranteed loss of a hero after attacking.
  • Requires constant recruitment of new heroes.
Thematic elements
  • recruiting fighters to fight monsters
  • medieval
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Dice rolls are used to activate heroes and battle monsters.
  • Monster fighting — Players send activated heroes to fight monsters in the middle of the table.
  • Set Collection — Players collect resources and turn them in to collect assignments (spells or items).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think for the first time ever we are using an instrumental theme song that's right we have because I floundered gray liam coming up with a song title however this one marty is because of our five-minute initiative in this one cause of imperial the domination of it of the empire Plus this whole week they've been doing Star Wars own blows at tnt I don't know it's dynamite yeah whatever you know so I've been was another song we could use AC DC AC DC that's right but it was the fact that episodes 1 2 3 4 5 6 we're all on TNT in order each night so I would be picking up various ones you know periodically like Return of the Jedi was last night got to watch the end of it and so I was like man which ones were on all of them in order so 4 5 & 6 1 2 3 4 5 & 6 no try that again four five and six you can deny all you want to deny oh I shall deny but you played a video game Star Wars galaxy that included the Gungans therefore you cannot deny that they were part of the Star Wars lore yeah but what was the best thing about playing Star Wars Galaxies with the Gungans we got to slaughter them exactly that's right we took every mission where we had to go to the island and kill them and enjoyed every minute of it brings back a lot of memories doesn't it yeah it does fantastic game but we aren't here to talk about video games however i would like to an episode on video game sometime but not this time we have got a great show tonight because we are going to do something that we've been talking about for a little while well we're going to do in-depth analysis of three miniature games
  • people might be wondering why you guys will talk about miniature games and I think the main reason why Tony is cause I feel that the gap between board games and miniature games has been shrinking over time and I think there's this feeling of intrepid ation or our little nervousness about a board game are getting into miniature games and we just want to talk about how actually easy it is to get into these games because a lot of current board games actually use some mechanics for miniature games yeah and it could also be you know getting smaller because every freaking game now comes with miniatures escalating the prices way up out of our price range
  • well it's that time of year again where the fall TV shows start coming on and Marty I don't know what's on your radar I'm sure nothing on CBS I'll see assuming every CBS show either involves a doctor or lawyer or cop that's cool yeah yeah there you go so you had bull and all that other stuff but what are you going to watch this fall the only things that we have said we'll give a shot was a good place Ted Danson and kristen bell that's the comedy was made by some of the other people that we like we watched the first show thought it was ok we'll we'll keep trying and what's on your list we haven't really tried a lot yeah a good place i enjoyed watching that I gotta give it another chance I did watch speechless that I enjoyed I thought but I enjoy the actor who's in that and an actress who's in that and as well as the guy who plays um bow II from Big Bang he's in it that one was really fun we actually watched that one of vanessa was like who is that guy I said come on Vanessa fake and I said voice you oh yeah that's right for Big Bang yeah so what do you think of it I thought it's actually pretty good show it was a lot like I told Vanessa I was a lot like Goldberg's to me the mom and this shows a lot like the mom and Goldberg's but we'll continue to watch it i think that that was a dish and show another show that we're going to try is that ties that show for NBC timely as will be mother time travelers the teasers look good but we'll see what we'll give it a shot I've kind of gotten to the point with new shows I want to see how their ratings are over the first several weeks and if they're not bad I'm not even gonna invest in the entire met him because I know they're going to be gone right and I think for me the biggest disappointment so far but one more shot is MacGyver I had to give it a shot any reboots I'm just reluctant to give a shot too but it's a reboot on CBS I'm out
  • I think some of the most competitive some of the best gamers I've ever played against were miniature gamers by far I've played the heaviest of heavy euros and the amount of brain power it takes to play those to me doesn't compare when you're playing against somebody that really knows how to play these miniature games because there's just so many decisions that need to be made
References (from this video)
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Video 5AWQyb-l2B4 Analysis at 28:36 sentiment: positive
video_pk 93396 · mention_pk 253552
Vantage video thumbnail
Click to watch at 28:36 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • looks dope
  • fantastic production
  • every component is perfect
Cons
none
Thematic elements
  • sci-fi cyberpunk
Comparison games
  • Unsettled
  • Vindication
Mechanics (from transcript analysis)
  • Area Control — is a game of um uh territorial control
  • Resource Management — This is a game of managing resources.
  • Tableau Building — and tableau building.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Felt a little bit lackluster in terms of big releases for me.
  • But you know, if uh there's no one around to Does the forest still shuffle?
  • This is a game of managing resources, is a game of um uh territorial control and tableau building.
  • Dexterity games are not ball games.
  • IV Studios smashed it out of the park with this one.
  • My main point of contention with Drillers is maybe it might run long with too many players and there is a little bit of downtime in the game when you're waiting.
  • It's all to play for. It's only half time.
  • The industry is backloaded. It's like heavily weighted towards the second half of each year.
References (from this video)
No references stored for this video.
Video LIbxmEdnx7Q Where There's A Wilz, There's a Play Top List at 34:58 sentiment: positive
video_pk 93043 · mention_pk 251034
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 34:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • love the theme
  • really enjoyed this one
  • interesting game
  • love that mechanism where it washes stuff up onto the board
  • cute little game
Cons
none
Thematic elements
  • collecting seashells
  • seashore
Comparison games
none
Mechanics (from transcript analysis)
  • move to a space — you are going around the board. You're stopping at the lighthouse along the way. The wave is pushing more seashells up onto the shore as you move along.
  • Set Collection — collecting different types of seashells, which some of them need to be right next to each other on your board, some of them can't be next to each other.
  • special abilities — you have two special lighthouse tiles that are some extra scoring things or gives you some extra abilities.
  • variable scoring — each different type of shell has a different scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this cover.
  • How does a sloth escape a zoo? Very slowly.
  • This one resonated with me the most and it just looks cute and cozy as well.
  • I'm very intrigued also by the fact that this universe is going to be built through books and games and they're going to connect.
  • Let us know what some of your um top games that were released pre previous to the this year. And let us know what games you are most anticipating as well down in the comments.
References (from this video)
No references stored for this video.
Video Cf_8gMUEfc4 Watch It Played Top 10 List at 5:43 sentiment: mixed
video_pk 90828 · mention_pk 243117
Watch It Played - Vantage video thumbnail
Click to watch at 5:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Players compete to make their fortune by providing raw asbestos, factories, and railroads.
  • Full of choices to make regarding revenue maximization versus consumer safety.
Cons
  • The game involves the asbestos industry, which has negative health consequences.
  • Players must balance their mortality rate on their customer base to accumulate money.
Thematic elements
  • Economic competition in the asbestos industry
  • Around the world
Comparison games
none
Mechanics (from transcript analysis)
  • Action Drafting — Described as an 'action drafting game'.
  • economic — Players compete to make their fortune by providing raw asbestos, factories, and railroads.
  • Resource Management — Players manage asbestos factories and railroads.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in this episode we're going to cover 10 games that caught our eye over the past month both new and old that we wanted to make sure didn't go overlooked
  • welcome to the 10 games we couldn't overlook this month
  • why dig through a mountain of rock and dirt for riches when you could just find them randomly scattered throughout the jungle
  • maybe don't move to a town called wintertown it sounds awful like a endless vast white nothingness where the sun never rises or never sets or whichever way that works
  • cosmic frog is a game of collection combat and theft on a planetary scale
  • speechless meeples would make a great name for a ban
  • this is our list of games we wanted to make sure did not go overlooked this month thanks for watching until next time i've been matthew jude take care
References (from this video)
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Video slULOqblVfw The Mill Discussion at 3:09 sentiment: positive
video_pk 87529 · mention_pk 228950
The Mill - Vantage video thumbnail
Click to watch at 3:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • take care of yourselves and each other
  • this is very much going to become their show
  • it's going to be weird moving on without talking to you guys even though I'm talking to a camera
References (from this video)
No references stored for this video.
Video -NVlFXhQ1KI Man vs Meeple Analysis at 2:03 sentiment: positive
video_pk 86821 · mention_pk 226106
Man vs Meeple - Vantage video thumbnail
Click to watch at 2:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels like Vindication 2.0
  • Nemesis system makes it feel fresh
  • Thematically tied to Nemesis
  • Large number of nemeses can be used for varied gameplay
Cons
none
Thematic elements
  • sci-fi, cyberpunk
Comparison games
  • Vindication
  • Unsettled
Mechanics (from transcript analysis)
  • Deck Building — Player decks have cards that can be collected and shuffled into.
  • Endgame trigger cards — Similar to Vindication, there are endgame trigger cards that are revealed.
  • nemesis system — A system where nemeses influence the game by changing rules, adding threat cards, and shuffling their own cards into player decks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • September October November this whole set of it's we said it was going to be big and we were not wrong
  • I do think that this last like few months of 2024 Maybe some of the biggest crowdfunding board gaming months ever
  • I have not seen that kind of collaboration before it is really cool
  • it feels more Tower defy so instead of exploding out everything is moving in along these channels towards the castle tower
  • The Nemesis system
References (from this video)
No references stored for this video.
Video EpaUOjukPH0 The Mill Discussion at 5:20
video_pk 86617 · mention_pk 224678
The Mill - Vantage video thumbnail
Click to watch at 5:20 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the Worms Span art is absolutely beautiful
  • I would love to have a box with this dragon on the top and this spotted little baby one
  • I'm super excited for the first expansion to Worms Span
References (from this video)
No references stored for this video.
Video 5teFv-T9uPU Tantrum House Top List at 14:06 sentiment: positive
video_pk 86495 · mention_pk 223878
Tantrum House - Vantage video thumbnail
Click to watch at 14:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Open world cooperative adventure
  • Complete freedom of exploration
  • Interesting dynamic with player separation
Cons
none
Thematic elements
  • Exploration and survival
  • Unknown planet
  • Open world, cooperative adventure
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — Players work together in an adventure.
  • exploration — The core of the game involves exploring a world.
  • Open world — The game features an open-world environment.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Baghdad crafting the cosmos from Office dog is my next game on my most anticipated games list
  • you are an Interstellar architect competing to build the Galaxy one star at a time
  • manipulate the laws of the universe to your advantage shifting gravity or the flow of time to activate useful Power Cards and even spawn Advanced life that can earn you extra victory points at the end of the game
  • use your resources wisely as you craft your Cosmic creation
  • the last one on my list is propolis from Flatout games
  • I'm really excited about this because of what it says the game's all about worker placement engine building area control and Tableau building woo it's getting me excited
  • my one concern is it says it plays in 15 to 30 minutes with all those different gameplay mechanics I'm concerned is the game going to play too fast for my taste
  • they usually put out really really good games I mean they put out Cascadia they put out Calico Point salad um love love those games
  • this game you are taking on the role of competing medieval be colonies and taking turns to deploy your worker bees to collect pollen fortify their positions and construct your hives to appease your queen and become the most glorious in the land
  • theme's kind of cute um but the gameplay could be amazing um I hope it's amazing as my number one on my most anticipated list here
References (from this video)
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Video 1djnEmN-Mmc The Mill Discussion at 1:33 sentiment: positive
video_pk 86120 · mention_pk 222081
The Mill - Vantage video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • open world exploration so we're excited for Vantage
  • three separate games from three separate designers so miraculously they can work on all three at once
References (from this video)
No references stored for this video.
Video I9-bW8KUUGk Meeple University Top 10 List at 21:31 sentiment: positive
video_pk 85928 · mention_pk 221200
Meeple University - Vantage video thumbnail
Click to watch at 21:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative design from Jamy (Jamie) with a strong designer reputation
  • standalone cooperative experience
Cons
none
Thematic elements
  • standalone cooperative exploration on a big world with a crash-landing premise
  • adventure cooperative sandbox game
Comparison games
none
Mechanics (from transcript analysis)
  • Card-based actions — allocate dice to cards to perform actions
  • Dice allocation — start of round you roll dice and allocate to your cards
  • exploration / world-building — large world to explore with puzzle-like challenges
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's very tactile so I'm really excited to see this one come out
  • the rules pretty simple and then there's some strategic thinking
  • there are not that many games out there that take the three dimensional rotational aspect of things into account
  • you are octopus with a cube like six-sided Cube
References (from this video)
No references stored for this video.
Video gc8kTHRpARQ Rahdo Runs Through Review at 0:02 sentiment: positive
video_pk 85259 · mention_pk 218167
Rahdo Runs Through - Vantage video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Provides a unique and fascinating gaming experience.
  • Highly narrative-driven with interpretive choices.
  • Mechanics do not obstruct the storytelling.
  • High replayability due to a large number of cards.
  • Each player has a unique, personal experience.
  • Beautiful to look at.
  • Players always succeed at actions, though there may be a cost.
  • Offers a lot of freedom for players.
Cons
  • Some found items can be useless.
  • Can occasionally lead to a lack of agency due to not knowing outcomes.
  • Not a heavy strategy game.
Thematic elements
  • Storytelling, exploration, survival
  • Space, an uncharted planet
  • Player-driven narrative through choices and storybook passages
Comparison games
  • Near and Far
  • Above and Below
  • Tales of Arabian Knights
Mechanics (from transcript analysis)
  • Dice Rolling — Dice are rolled to determine the success and consequences of actions.
  • exploration — Players move between different locations on the board to discover new events and opportunities.
  • Item collection — Players acquire various items that can provide benefits or special abilities.
  • Mission/Objective Completion — Players have specific missions or destinies to complete to progress or win the game.
  • Resource Management — Players manage 'boost' tokens and other resources to influence dice rolls and actions.
  • Skill System — Players gain skills represented by tokens, which influence available actions and their difficulty.
  • Storybook — The game uses storybooks to present narrative passages and outcomes based on player actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a very experiential game and it is providing one of the most unique experiences I've had in gaming.
  • It does it so differently from almost any other kind of storytelling game I've encountered.
  • so many of the things in this game are interpretive in terms of what you're saying you want to do.
  • It is highly narrative. It is beautiful to look at, but there's not a ton of strategy in it.
  • the mechanics of this game, I think, are minimal, but in a good way, because they don't get in the way of the storytelling.
  • I'm keeping this game. I'm excited to play it again because there's a lot there there's so much here that I haven't seen and I want to see more of it.
References (from this video)
No references stored for this video.
Video vs_oLcPIcdk Rob's Gaming Table Playthrough at 5:21 sentiment: mixed
video_pk 85244 · mention_pk 218072
Rob's Gaming Table - Vantage video thumbnail
Click to watch at 5:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Resettable and replayable
  • High quality production
  • Independent release model praised
Cons
  • Lack of lasting impact or campaign
  • Potential lack of magic due to no impact on the box
Thematic elements
  • Sandbox game with random dice rolling for setup
  • Sci-fi, crashing on a planet, strange environment
  • Reading story entries
Comparison games
  • Lands of Galzier
Mechanics (from transcript analysis)
  • Card Play — The game involves around 1,800 cards.
  • Dice Rolling — Random dice rolling is used for setup to provide different components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • But, uh, I'll be honest, Vantage when they said it's not a campaign, there's no impact to the box, but it's a sandbox. I was like, I don't know how that can be a good game that I'd be interested in.
  • I have gear fear where I like I'm afraid to like lose my gear.
  • It's It's me. I'm I'm admitting it. Like I'm not I'm not hiding it. I'm telling you why. This is what my problem is.
  • Oh, man. Yeah. Yeah. I mean, that that felt cool. That that's like where acrobat is cool. And I didn't even do the um, the changing positions and damaging a bunch of things cuz that when they have armor it's not as good.
  • The fact that you saying I'll wait. It it it it's not so much of a problem because you're only waiting weeks, months. Usually the game's announced and it's out a month or two later and it's usually already printed and and shipping, which is the crazy part.
  • Quest units cannot gain status effects from abilities or rules unless explicitly stated.
  • The player's own 'gear fear' affects item usage and overtaxing.
  • Stonemire Games is known for like a game gets popular. I know this I think this how Jamie kind of works is what I've kind of understood for the last like following his games and playing his games for like the last like 12 13 years is like he sees a popular game in the industry that that fires off in most situations and then he'll go oh I want to make my own version of that or take components of that game in some other popular game that just fired off and got super hot and I want to make my own and like put my own twist on it, my own high quality production.
References (from this video)
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Video LyjBUn-Eb4Y One Stop Co-op Shop Top List at 6:30 sentiment: positive
video_pk 85198 · mention_pk 217865
One Stop Co-op Shop - Vantage video thumbnail
Click to watch at 6:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love exploration games.
  • Quick skill checks, quick narrative, great action variety.
  • Fun building out character and unlocking abilities/items.
  • Family loves it.
Cons
none
Thematic elements
Comparison games
  • Seven Citadels
Mechanics (from transcript analysis)
  • action variety — Great action variety.
  • Character Unlocking — Building out your character and unlocking new abilities and items.
  • exploration — I love like exploration games.
  • narrative — Quick narrative.
  • Skill checks — Advantages, quick skill checks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the end of June, so it's time for one of my annual traditions, which is to talk about my favorite games of the year so far, six months in.
  • This is a great game. If you like puzzles specifically for two-player play, uh, this is one of the best out there.
  • Even without me playing the game correctly, even without me realizing that that was an option, this was still one of my favorite games of the year and that's just pushed it up even further.
  • My other my last uh favorite game that is new to me but not new to 2025, although this one did get a big reprinting in 2025, so it's closer, is Wondrous Creatures.
  • Pixel Tactics is a game that I always really enjoyed the core mechanics of, but I found it just like so harsh and mean.
  • I just forgot what a good boss battle this is and what a good like representation of a JRPG combat system this is.
  • This is a war game set in Vietnam that is a mix of narrative exploration and like choose your own adventure and this really crunchy combat mode that is actually pretty cool to play even by itself.
  • Now, my one complaint that kept this from being like number one or number two is that the game can be uh pretty swingy.
  • Now, y'all, if you watch the channel, know that I love like exploration games.
  • This is a cooperative mind sweeper, if you want to call it that. you are logically deducing where to go while trying to survive in this harsh wilderness.
  • I said that I like narrative games with an exploration feel. I said that I like uh choose your own adventure games. This is one of the coolest, best ones I've ever got that got me emotionally.
  • This is my number one of 2025 so far. Unstoppable, the uh card deck, what is it? Deck building, card construction game.
  • Let me know in the comments what some of your favorite games so far this year are.
  • War Story Occupied France. I said that I like narrative games with an exploration feel. I said that I like uh choose your own adventure games. This is one of the coolest, best ones I've ever got that got to me emotionally. I had incredibly tough choices and these incredible cinematic battles that felt like I was playing a war movie. Yeah, this one is one of the greatest experiences I've had this year and I can still replay it a few more times and like show it to my family and stuff. So, even though it is like a choose your own adventure kind of narrative game, it's not just a one-off. Absolutely love this one.
  • That's my number one of the year so far. Unstoppable, the uh card deck, what is it? Deck building, card construction game. The quick play time, the tactical action choices, the co-op and two players is fine. Not my favorite way to play the game, but it works. And even the boss variety is fun. Yes, I would like more bosses. Yes, I do hope they come out with an expansion, but honestly, I'm super happy with just the core game. And I would play that for years, I think, with just what's already in there. But yeah, Unstoppable easily my favorite game of the year so far. It's kind of far ahead of the other ones.
References (from this video)
No references stored for this video.
Video jSvYHU-Nm-o Tim Chuon Review at 0:00 sentiment: positive
video_pk 85175 · mention_pk 217765
Tim Chuon - Vantage video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ambitious open-world design with a huge variety of encounters
  • Strong integration of art guides exploration and atmosphere
  • High replayability due to modular missions and endings
  • Solid multiplayer flow and exchange of dice/skills
Cons
  • Steep learning curve and rule complexity
  • Solo mode is notably harder than multiplayer
  • Specialization can limit versatility without deliberate planning
Thematic elements
  • Adventure, exploration, scavenging, discovery
  • Open world planetary exploration with ruins, oceans, jungles, deserts and mountains
  • Story prompts embedded in cards; modular narrative with multiple endings
Comparison games
  • Breath of the Wild
  • Mythwind
  • Earthborne Rangers
Mechanics (from transcript analysis)
  • Action dice manipulation — Roll dice tied to color-coded actions; skill tokens reduce dice or modify outcomes.
  • Character grid — A 3x3 grid around the character where items are placed and interact with actions.
  • Endings and progression — Different endings based on missions, destinies, and survival; knowledge carries across sessions
  • Narrative Choice — Story books guide actions with numbers; encounters dictate outcomes and progress.
  • Open-world exploration — Depart and explore from multiple locations; art hides hints and influences path choices.
  • Storybooks and encounters — Story books guide actions with numbers; encounters dictate outcomes and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the most epic experiences I had was taming a dragon with a flute.
  • Vantage blows my freaking mind.
  • The storytelling is next level.
  • This game respects your time.
References (from this video)
No references stored for this video.
Video tOXs075lyGo Tim Chuon Analysis at 4:35 sentiment: positive
video_pk 85146 · mention_pk 217610
Tim Chuon - Vantage video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Incredibly fast setup
  • Players move into different worlds every turn
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • O, this is a fun one. IPs that absolutely need a board game.
  • So, I think Marvel has been done time and time again, and it just fits so seamlessly in Dice Throne specifically that I don't really need to see Marvel in any other games because Dice Throne is the perfect fit to it.
  • I want Mortal Kombat to have a lot more depth than that because you might as well make a trading card game if it's going to be something like that.
  • With that said, if you made the end, go ahead and comment RPG because we want our IPs translated with more depth. And I feel like having an RPG will set up the stage for more involved, deeper, complex IP translation.
References (from this video)
No references stored for this video.
Video Jwj3xPNUzhM Gaming Rules! Other at 20:02 sentiment: positive
video_pk 85160 · mention_pk 217694
Gaming Rules! - Vantage video thumbnail
Click to watch at 20:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very special and different game
  • Fully cooperative
  • 21 missions and 126 locations offer high replayability
  • Unique communication mechanic
  • Actions always succeed, but consequences need managing
  • Focus on the experience of playing
  • Host can see playing it another 30-40 times
  • Designer was very engaged watching the playthrough
Cons
  • Host personally wouldn't want to play with more than four players due to potential downtime.
  • Spoilers are inherent in the game and any playthrough video.
Thematic elements
  • Open-world exploration and accomplishing missions.
  • A planet after a crash landing.
Comparison games
none
Mechanics (from transcript analysis)
  • card-driven gameplay — Each player has a card representing their 'vantage point' and view.
  • cooperative play — Played 1-6 players working together.
  • Dice rolling (for consequences) — Dice rolls determine consequences like losing health, time, or morale, not success or failure of actions.
  • Information sharing — Players communicate information about their cards verbally.
  • Open-world exploration — Players explore a planet after a crash landing.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm actually going to be doing a little bit of rulebook work for Wizards of the Coast, which is quite exciting, but it meant I had to go back and play Magic the Gathering, which still has exactly the same problems as it did back then.
  • It's my number one favorite game and I don't get a chance to play it. So, I'm doing a solo playthrough of Mage Knight on Thursday the 3rd of July, which is my actual birthday.
  • And then on Friday, we are having a Games Workshop themed day. We are playing a fourplayer game of Forbidden Stars in the afternoon. And then to end the week, we are doing the thing which I said would never happen. I'm going to be playing Talisman.
  • Nanolith. It's a cyberpunk themed cooperative narrative driven adventure game, I think, from what I know about it.
  • The funny story about this is Dirt and Dust is being published by Albi. Albby are a Czech publisher, and they they've done a number of other games in the past. Last year, they did Tea Garden for one of them. And guess who works in the marketing department at Albi? It's Peta himself.
  • Now, it's a Euro game. So, don't let the fact that it's Dungeons and Dragons put you off. It is a Euro style game. It is very much a Euro style game, but it has the D and D Baldersgate theme.
  • I'm super excited about next week. You can't imagine just my my joy at at taking a week off work and getting to play games which I really want to play.
  • The patron support is fantastic. But if you want to support me, you are you are more than welcome.
References (from this video)
No references stored for this video.
Video rcG6iKl-zyo Hungry Gamer Discussion at 43:51 sentiment: positive
video_pk 85127 · mention_pk 217561
Hungry Gamer - Vantage video thumbnail
Click to watch at 43:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered the best game from Stonemire by some.
  • Designer spent 8 years developing it.
  • Features mechanics the reviewer enjoys.
Cons
  • Just arrived, no playtime yet.
Thematic elements
  • Adventure, exploration.
  • Exploring a planet.
Comparison games
none
Mechanics (from transcript analysis)
  • Card activation — Cards are activated as part of the gameplay.
  • Dice Rolling — Dice are used in gameplay.
  • exploration — Players explore a planet.
  • Tableau Building — Players build a tableau of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So if you can't actually get more than 10 points with this thing, then you've just killed yourself.
  • And like Will was saying, the the idea of dropping your aggression in there and never knowing when it's going to whenever it's going to sort of fall over was a very fun element of not knowing when it's going to trigger off and when you're going to have to resolve that section of it.
  • I don't like flip seven. I said it. I wasn't sure if you're going to keep it on there or not. And to each their own really. And there's nothing to be ashamed or feel bad about because I had actually funny enough on my Instagram when I posted a video recently about Flip 7 and the person was almost apologetic for not liking Flip Seven.
  • Don't be that [ __ ] who's like, well, that game's terrible. I just Yes. I hate I hate that guy. I and I try I've been trying very hard not to be that person because like they just bought this thing like it's not like it's you know oh gosh what what do you guys think about it good pros and cons or whatever. No I bought this I'm excited it's like well sucks to be you enjoy that misery you know I hate that.
References (from this video)
No references stored for this video.
Video fzQNjxB4bDY Hungry Gamer Review at 0:09 sentiment: positive
video_pk 85097 · mention_pk 217437
Hungry Gamer - Vantage video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great production and art
  • Unique and good quality dice
  • Nice card quality
  • Very good organization, especially the extra card for easy card placement/removal
  • Fun story building and discovery
  • Satisfying tableau building
  • Enough mitigation to rarely feel hopeless
  • Anything feels possible, truly sandbox style
  • Players often delay winning to explore more
  • Masterfully put together
  • Can be set up and played quickly
  • Winner for solo or two-player
  • Game of the Year candidate
Cons
  • Really a one to two player game; more than two leads to serious downtime
  • Diminishing returns beyond two players
  • Winning isn't the focus; it's the experience, which might not appeal to those who prioritize winning
  • First game can feel like being lost until the mechanics are understood
  • A lot of reading involved
  • Less about game mechanics, more about choose-your-own-adventure story
Thematic elements
  • Adventure after a ship crash landing
  • A distant planet
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Cards represent locations, actions, and story elements, and can be upgraded with abilities and boosts.
  • cooperative play — The game can be played solo or cooperatively, with players sharing information and advice despite not seeing each other's 'vantages'.
  • Dice Rolling — Dice are rolled to determine outcomes, with symbols on the dice representing potential setbacks like losing morale, health, or time.
  • Risk Management — Players must manage their stats (morale, time, health) and use dice results and available boosts to avoid negative outcomes.
  • Set Collection — Players can gain tokens and items through story events, which can be used to mitigate dice rolls or activate abilities.
  • Storytelling — The game progresses through reading story entries from various books based on card draws and dice rolls.
  • Tableau Building — Players build a grid of cards around their character, which allows for smarter choices and upgrades.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The more you look at these cards, the more you're getting out of them.
  • It's just so much fun. It's just delightful. And you never know what you're going to find.
  • It just feels like anything is possible in this game.
  • It's the first truly sandbox style game I've played that I really feel like I can do pretty much anything that I want to do.
  • This is a lot less game mechanics and more game story, choose your own adventure.
  • If you're looking for story and you're gonna play this solo or two-player, this game is a winner.
  • This is a game of the year candidate for me.
References (from this video)
No references stored for this video.
Video s3q47fv9EpQ Where There's A Wilz, There's a Play Discussion at 20:50 sentiment: positive
video_pk 85028 · mention_pk 217160
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 20:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Layers
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is going to be on my top games of 2025.
  • Companion Quest... the artwork is just so gosh darn cute.
  • Explorers of Neoria was a big surprise to me.
References (from this video)
No references stored for this video.
Video 4_-MDvaIKo0 The Mill Discussion at 0:12
video_pk 84963 · mention_pk 216774
The Mill - Vantage video thumbnail
Click to watch at 0:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Don't let your experience be interrupted by something that probably might be a little bit minor.
  • universal rule of thematic fun.
References (from this video)
No references stored for this video.
Video WrPjklxa21o Board Game Buzzz Discussion at 18:20 sentiment: neutral
video_pk 84998 · mention_pk 217002
Board Game Buzzz - Vantage video thumbnail
Click to watch at 18:20 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Totally love this game. Okay, fantastic game.
  • This beautiful one, Nature just got sent in. Um, beautiful, beautiful game.
  • I am really excited about this one because it basically cuz they have um dice throne adventures, but missions is supposedly kind of a more approachable, easy way to play dice co-op, which I'm really excited to try out.
  • Final Girl I would normally classify that as black but I kind of need more red
  • This will be available at Gen Con.
References (from this video)
No references stored for this video.
Video tzN7N9WJpuk Gaming Rules! Discussion at 54:12
video_pk 84991 · mention_pk 216914
Gaming Rules! - Vantage video thumbnail
Click to watch at 54:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
  • Talisman
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Endeavor Deep Sea is very, very high to the top of the list.
  • I am 90% sure they would say yes.
  • My current three favorite games that don't have any kind of space or science fantasy whatever uh element to them is through the ages feast roadin and Maraca.
  • So, yeah, it's very much a multiplayer solitaire game, but it's very good.
  • I believe it's a much improve a much better version of Hrien's Wall and I love the way that the combat works against the actual the the puzzle of trying to defend yourself against the different forces that are attacking you. I really like it. So yeah, Anarchy gets a big thumbs up for me.
  • Flam Rouge, fantastic game. Definitely Flam Rouge.
  • I personally don't feel it's right for me to do them at the end of the year because most of the games I will have only played once and some of them I won't have even played.
  • I personally prefer Flam Rouge to heat.
  • Anything that wins Spiel Dejars will go on to sell way more copies, especially in the family category if it gets that Spiel Dejars award on it, which they have to pay for. They have to pay to have that award put on there, which is how Spiel Dejares makes its money. But it will sell many, many copies of the game.
References (from this video)
No references stored for this video.
Video Dq97XXv0tRs Where There's A Wilz, There's a Play Unboxing at 0:00 sentiment: positive
video_pk 84891 · mention_pk 216582
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High-quality components (metal coins) and vibrant plastics
  • Excellent insert organization with side labels for card placement
  • Optional dual-layer player mats available for upgrade
  • Clear, colorful components and thematic logo design
  • Spoiler-free unboxing with thorough component overview
Cons
  • Opening some optional components can be fiddly without the right tool
  • Not yet played; long-term gameplay experience and balance not evaluated
Thematic elements
  • narrative progression driven by event cards and story books
  • story-driven fantasy/adventure with narrative book mechanics
  • branching, storybook chapters and modular event cards
Comparison games
none
Mechanics (from transcript analysis)
  • Card-based action system — Cards are used to guide moves, help, and story progress within a modular narrative engine.
  • Dice Rolling — Skill dice and challenge dice determine outcomes of actions within the story.
  • dice-based skill/challenge resolution — Skill dice and challenge dice determine outcomes of actions within the story.
  • Modular Board — Optional components and inserts organize gameplay area and provide easier access to cards and actions.
  • modular inserts and dual-layer player mats — Optional components and inserts organize gameplay area and provide easier access to cards and actions.
  • Narrative Choice — Books like Move, Help, Book of Secrets, Book of Vantages drive narrative flow and decision points.
  • Resource Management — Coins and upgrade tokens; metal coins as upgraded components for in-game economy.
  • resource management and currency — Coins and upgrade tokens; metal coins as upgraded components for in-game economy.
  • storybook engine with modular books — Books like Move, Help, Book of Secrets, Book of Vantages drive narrative flow and decision points.
  • tracking components — Time trackers, health (hearts), morale (stars), and other trackers monitor character status and progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am so happy I got these because these just are really cool looking and sounding.
  • This insert that holds everything nicely.
References (from this video)
No references stored for this video.
Video jQsF9PM8ha4 Board Game Buzzz Gen Con Preview at 3:58 sentiment: positive
video_pk 84871 · mention_pk 216420
Board Game Buzzz - Vantage video thumbnail
Click to watch at 3:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing story, top of its class
  • Mechanisms light and storyheavy
Cons
  • Might fade after a few plays
Thematic elements
  • Open world adventure
  • Storyheavy
Comparison games
none
Mechanics (from transcript analysis)
  • Mechanisms light — The game is mechanisms light and storyheavy.
  • Storytelling — The game is mechanisms light and storyheavy, really diving into the story and uncovering what this world is about.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is the biggest board game convention in America.
  • I literally had over 70 that I had saved.
  • In Spooktacular, you are becoming the monsters, I believe, that are haunting the people who are going to the movie theaters and like watching your movie.
  • As one of those monsters, you are now free to wreak havoc. Terrify and devour unsuspecting movie goers in a race to become the most terrifying monster of all time.
  • This is Tea Witches. Okay, for the OP games, I have been so excited for this one. I'm so nervous that I'm going to play it and it's going to be meh or all right because I've like built it up so much in my head.
  • Everything about this game just screams me and I need it.
  • I'm so sad that I'm not going to Gen Con.
  • Like I have FOMO so
References (from this video)
No references stored for this video.
Video cXfwLRQqw7k The Broken Meeple Analysis at 5:23
video_pk 84885 · mention_pk 216538
The Broken Meeple - Vantage video thumbnail
Click to watch at 5:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Devir Games really need to make less games in less games in a year because then they might actually put out some belters rather than just a bunch of meh games.
  • It's using the conveyor belt mechanism that I adore from uh art from AR Nova and Civilization: The New Dawn, but there's only four slots.
  • All right, so this is giving me a very um pursuit to happiness vibe here, but with a slightly different take on it.
  • It's a very dry mechanical game.
  • This artwork looks nice. Oh, wow. Oh god. Yeah, that is pretty.
  • I like Underwater Cities. It's on my shelf. Um I like this game a lot.
  • Cascadia, which is already probably one of the best gateway games in existence.
  • So you've got new artwork, new graphic design, updated mechanics, wooden meeples, uh same quick play time that gives a 4x feel in under 90 minutes.
  • This is an expansion that's not going to really add that much to the game?
  • It's basically the snorefest of themes, but this is a new version of it.
References (from this video)
No references stored for this video.
Video jQsF9PM8ha4 Board Game Buzzz Gen Con Preview at 29:32 sentiment: positive
video_pk 84871 · mention_pk 216442
Board Game Buzzz - Vantage video thumbnail
Click to watch at 29:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • designer is well-known (Wingspan)
  • unique theme and mechanic
  • family-friendly activity inspiration
Cons
none
Thematic elements
  • collecting seashells
  • beaches of Santalel, Florida island city
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • Bag Building — shells are dropped into a bag and fall Tetris-style.
  • Set Collection — players collect seashells.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is the biggest board game convention in America.
  • I literally had over 70 that I had saved.
  • In Spooktacular, you are becoming the monsters, I believe, that are haunting the people who are going to the movie theaters and like watching your movie.
  • As one of those monsters, you are now free to wreak havoc. Terrify and devour unsuspecting movie goers in a race to become the most terrifying monster of all time.
  • This is Tea Witches. Okay, for the OP games, I have been so excited for this one. I'm so nervous that I'm going to play it and it's going to be meh or all right because I've like built it up so much in my head.
  • Everything about this game just screams me and I need it.
  • I'm so sad that I'm not going to Gen Con.
  • Like I have FOMO so
References (from this video)
No references stored for this video.
Video YwdvKm67VUo Rahdo Runs Through Top List at 41:52 sentiment: other
video_pk 84877 · mention_pk 216481
Rahdo Runs Through - Vantage video thumbnail
Click to watch at 41:52 · YouTube ↗
Overall sentiment (raw)
Extremely high anticipation
Pros
  • Massive buzz and high sales expectations.
  • Hundreds of cards ensure high replayability.
  • Unique narrative and unexpected gameplay moments.
  • From a highly regarded designer, potentially their best work.
Cons
none
Thematic elements
  • Exploration
  • Alien
  • Choose your own adventure
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players have six different things they can do in each location.
  • Card Driven — Comes with hundreds of cards that drive the adventure.
  • Choose Your Own Adventure — Players make choices that lead to different outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Planet Unknown is Planet Unknown in my top 10 of all time now.
  • I'm generally not a fan of that, but the game is so good I'll allow it.
  • I think Earth is near perfect as it is, but abundance for my wife makes the game even better.
  • A musthave expansion for one of the 10 greatest games of all time, Earth Abundance.
References (from this video)
No references stored for this video.
Video ktQPSMyPnEQ Sir Thecos Top List at 15:59 sentiment: positive
video_pk 84804 · mention_pk 216143
Sir Thecos - Vantage video thumbnail
Click to watch at 15:59 · YouTube ↗
Overall sentiment (raw)
Extremely Positive (for a specific audience)
Pros
  • Absolute highlight of the month
  • Loved by the speaker
  • Huge amount of replay value due to many locations and actions
  • Appeals to those who love open-world exploration in board games
Cons
  • Very polarizing, not for everyone
  • Very little story
  • Little focus on gameplay mechanisms beyond exploration
Thematic elements
  • Exploring a planet
  • Very little story
Comparison games
none
Mechanics (from transcript analysis)
  • Open world exploration — it's an open world exploration game with 800 locations uh with six actions per per location.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like a polyomino game, which you may know that I really love.
  • The production quality is great. The art style is great. The theme is pretty cool, but the game somehow didn't work for us at all.
  • This one really, really surprised me. This is good.
  • And I think it's very well designed, but that's almost a given with Ryan Lockett games.
  • Parks always gets an S tier, especially the first edition.
  • Spirit Island is rising up in rank higher and higher. It has always been S tier game for me, but it's like rising up my like list of most favorite games.
  • This game is very polarizing. I understand that some people really love this and some don't like it at all.
  • Deal of merchants. Always Srank. This is like one of my most favorite deck builders ever.
  • It can be kind of broken, a little bit unbalanced, very luck heavy, but it's a very, very good design as well.
References (from this video)
No references stored for this video.
Video IjDI0WfPXMY Where There's A Wilz, There's a Play Review at 0:03 sentiment: positive
video_pk 84749 · mention_pk 215843
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • True open-world feel
  • High replayability due to many locations and missions
  • Beautiful components and art
  • Solo and online play works well
  • Rule Pop app option to access content
  • No-fail actions with consequences
Cons
  • Downtime with multiple players
  • Heavy rulebook readability/printing issues
  • Two blue books causing confusion
  • Limited player interaction in multiplayer
Thematic elements
  • survival, discovery, destiny-driven missions
  • open-world planetary exploration on an alien world
  • radio-style coordination with players speaking to each other without visual cues
Comparison games
none
Mechanics (from transcript analysis)
  • Cooperative Game — Communication is primarily auditory via radio-style coordination; some nonverbal hints via storybooks; direct interaction is limited.
  • cooperative play with limited player interaction — Communication is primarily auditory via radio-style coordination; some nonverbal hints via storybooks; direct interaction is limited.
  • dice-based challenge resolution — Players roll challenge dice to determine success of actions; outcomes include losses of health, time, or morale, with some dice able to substitute resources.
  • Open-world exploration — 800+ location cards provide a large, variable map for exploration and mission opportunities.
  • Resource management and tableau building — Track and manage health, time, and morale; players build a personal tableau with tokens and mats.
  • story/narrative progression through location books — Actions trigger reading from location/story books to advance missions and uncover lore.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game gives you a true open-world feel.
  • There's no fail action, just consequences.
  • This game is amazing.
  • This is like nothing I've ever seen before.
  • I absolutely love this game.
  • The replayability is amazing.
  • The rules overall are pretty straightforward.
  • There is a ton of content.
  • The components in this game are phenomenal.
  • This game sets up very fast.
  • Even though I do not like playing games that are really long.
References (from this video)
No references stored for this video.
Video 4Q4umJ4rWnE Where There's A Wilz, There's a Play Playthrough at 2:23 sentiment: positive
video_pk 84738 · mention_pk 215814
Where There's A Wilz, There's a Play - Vantage video thumbnail
Click to watch at 2:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, lore-rich world with a strong sense of discovery
  • Solid solo-play experience with evolving aims and upgrades
  • Adaptive upgrade system and multiple paths via destinies and books
  • Variety of actions and encounters keeps replayability high
Cons
  • Rules can be dense and reference-heavy (Book of Secrets, Book of Vantages, Rule Pop)
  • Some UI/screen visibility issues (green screen washout) can hinder readability
  • Decision fatigue from many concurrent quests/destinies in a single run
Thematic elements
  • Survival, exploration, encounters with sentient beings
  • Uncharted planet with ruins and runestones; exploratory space-faring setting
  • Branching, quest-driven with location-based storytelling via cards and books
Comparison games
none
Mechanics (from transcript analysis)
  • Character upgrades and alternative versions — Upgrade or replace your character with an alternate version that has different boosts and abilities.
  • Destinies and Book of Secrets — Pursue Destiny cards and read entries in the Book of Secrets to unlock story paths and endgame conditions.
  • Dice pool management — Create and manage a large pool of dice that are rolled to perform actions; dice results influence boosts, health, time, and outcomes.
  • Endgame Epic Victory via Destiny — Trigger epic victory conditions by completing a destiny (e.g., Destiny 1705) and resolving the rescue/vessel sequence.
  • Item, gem, and vehicle system — Acquire and refine items, gems, spells, and vehicles; some items enable special actions or boost tokens.
  • location-based exploration — Move through a grid of locations, each with textual encounters and potential actions.
  • NPC encounters and social actions — Interact with sentiences and other characters (greet, share stories, negotiate) for rewards or information.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really loving this game and the story of it and just exploring.
  • This is a first for me.
  • This game is a lot of fun and I think upgrading my character to an alternative version with full boost is a big moment.
References (from this video)
No references stored for this video.
Video R8cAA8OkyIo The Cardboard Herald Interview at 1:14 sentiment: positive
video_pk 84676 · mention_pk 215370
The Cardboard Herald - Vantage video thumbnail
Click to watch at 1:14 · YouTube ↗
Overall sentiment (raw)
Mixed, leaning positive if approached as an experience.
Pros
  • Fun experience
  • High potential for crazy adventures
  • Story can be engaging regardless of balance
Cons
  • Lack of player control
  • Unpredictable outcomes make planning difficult
  • Can have a very long playtime
  • Winning can occur simply by the timer running out
Thematic elements
  • Choose Your Own Adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Choose Your Own Adventure — The game functions as a 'choose your own adventure book essentially.'
  • Objectives/Missions — Players work towards objectives and missions, with some being basic and others epic conditions.
  • timer — A timer system is built-in, leading to a win condition if the game goes on long enough.
  • Timer System — A timer system is built-in, and if played long enough, players will eventually win.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love sci-fi. That is that is a good theme for me.
  • it has um like seven modules whereas like SETI only has five, which is only a difference of two, but it's that that's so much more replay-ability because all the permutations of five different options versus seven different options. Like seven gives you so many more. So I just feel like base has a lot more replayability.
  • I also recommend Hot Streak which came out. that's a fun light light betting game. if you like Camel Up, it's like the next step. And uh to me it's way more fun than Camel Up.
  • and the gang, the gang is like a classic uh like new new party game classic. Um, we'll we can pull it out and have fun like at any time.
  • it was a Gricola because um, besides the farming theme and also teaching me worker placement, it was probably the first worker placement game I played.
  • there's just so much replay-ability in that box. Um, that you'll never see the same game twice or even close to the same game twice.
  • Agricola has so much tension.
  • Agria is just like such such a game that was like ahead of its time. It's still better than like 99.9% of the games that come out these days.
  • if you're interested in like dungeon crawlers, uh, Gloom Haven is my favorite.
  • treat it as an experience and not a game kind of situation.
  • what Vantage taught me is like uh doesn't like the game in in that sort of game, it doesn't have to be like balanced to be fun, you know? It doesn't have to be like um super scripted or super strategic. If the story is interesting, then people who love stories will still love the game.
  • board games is such a great place to like reconnect with friends and family and people you care about. So, um, keep gaming, keep buying games and I'll keep making them. And thank you all so much for the support.
References (from this video)
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Video ZsT5_SwsJW0 Hungry Gamer Discussion at 1:36 sentiment: positive
video_pk 84720 · mention_pk 215695
Hungry Gamer - Vantage video thumbnail
Click to watch at 1:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really liked it.
  • Really, really, really enjoyed Vantage.
  • Really a lot of fun.
Cons
  • Might not be for everybody.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • As you can see, maybe at the beginning, the monthly menu thumbnail has changed. And I'm going to talk a little bit about why that had to happen at the end of this video. So, stay tuned.
  • This is a programming game. A little bit of a deck build. It's not really accurate because there's only a few cards you have, but a little bit of a deck builder, a little bit of area control, and asymmetric factions. Very, very unique game. Very clever, clever game that I'm very happy that I've been getting a chance to play.
  • Really, really had a good time. Next was Vantage, which was one from Stonemire Games. It was a little bit of an advanced copy. And yes, I did get it. Yes, I got to play it. Yes, I put out a review on it. Really liked it. Really, really, really enjoyed Vantage. Just really a lot of fun. Especially for me. Might not be for everybody, but it is for me.
  • So, it just missed out on making my top five games of the month. So, just a really cool game. Really enjoy it and I really want to get it back to the table soon.
  • This is a game that is at the edge of weight for games that I like, and I really enjoyed it.
  • I've really had a good time with this game. I think it's just delightful. It's beautiful. It's got a lot of stuff going on.
  • This is a wonderful, wonderful tile laying game with amazing art. It just looks pretty as you look at it, but if you dig in, there's all these Easter eggs hidden in there of Star Wars and 2001 and all kinds of stuff just kind of hidden in there. Stunningly beautiful, easy to play and just a lot of fun.
  • After the first few plays, I still wasn't sure what I thought because the first couple of games that we played, a lot of it was kind of learning stuff and feeling things out and trying to understand how things worked. And I just wasn't sure if it was clicking with me. Well, having come back to it a lot, it did click with me and I'm really, really enjoying it.
  • It has a very cool combat system that when it is combined with the way the app works, well, it's a website cuz it's not an app. It's really good.
  • It has a really cool magic system that's so simple, but it just makes so much sense. The way you can level up your characters and kind of do anything you want with them is really really satisfying.
  • This is a cyberpunk adventure game that is a lot of dice placement and some very cool kind of story elements that you're dealing with.
  • It all fits in the box, which makes me very happy.
  • This is a fantasy cartoonish, which I'm all about. Boss battler with epic character creation. Another game you can just do whatever you want with your characters. Very, very clever the way that works.
  • It's a Euro game. It's decently reviewed and so we decided we're gonna do it that weekend.
  • My laptop is no more. It is gone. And with that, I lost not a ton of stuff I can't get back, but some of the thumbnails I can't get back.
  • It made it far less painful and it would have been far harder for me to absorb that hit without the channel members and the subscribers and the YouTube ads.
References (from this video)
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Video DeUaIaPOWms UndeadVikingVideos Discussion at 34:29 sentiment: positive
video_pk 84709 · mention_pk 215491
UndeadVikingVideos - Vantage video thumbnail
Click to watch at 34:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • super fun
  • love the mystery
  • engaging experience
  • potential for deeper puzzles
  • potential payoff
  • could be turned into a video game
Cons
  • may not appeal to traditional gamers
  • might not build as much as expected
  • potential for the experience to peak and drop off
  • might not have a payoff
Thematic elements
  • exploration
  • sci-fi
  • mystery
Comparison games
  • Seventh Continent
  • Message from the Stars
Mechanics (from transcript analysis)
  • Dice Rolling — Everything you do is a dice mechanic.
  • exploration — It's an exploration game at heart with a dice mechanic attached to it.
  • legacy — Elements suggest a game that evolves or changes over multiple plays.
  • Puzzle solving — I feel there's a a puzzle underneath it hiding.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It was just a big scammy Mc Scammerton thing.
  • Kickstarter did not complete a thorough review of the game before long on their platform.
  • The established ones definitely have just such a strong foothold uh that it's it's hard to
  • This sucks.
  • It was an interesting idea, but poor execution.
  • Birmingham is number one on BGG.
  • It is a phenomenal game.
  • I don't know. This isn't information on it. I just saw the thing and I was like, 'Okay.'
  • The upcoming edition of Arkrite from Capstone is absolutely gorgeous.
  • I liked Merlin.
  • It's just like, 'Oh, we're going to sit down. we're going to create a narrative together and it and and and it sounds like I'm bashing on prep'
  • Don't call me a criminal. Don't call me a liar.
  • The reason why most stretch goals work is that they aren't they don't work like they used to
  • If you don't like it, don't back it.
  • Well, maybe you should have been uh on time.
  • Just like, 'Oh, another TMG release. I wonder how late this one's going to be.'
  • It's like the expectation. Well, you're not a month ahead of schedule, so therefore I consider you to be behind schedule, Andy, and I'm very disappointed in you.
  • I I've thought since day one that that is a cool ass looking game.
  • Why change the nice cover of the box?
  • I wish all the artwork was like that cover then I would maybe potentially get it because I really do like Merlin.
  • It's a story that allows you to take money upfront to make the thing that you want to sell people and make a little bit more money.
  • Nearly impossible to win the game.
  • Quantum was great.
References (from this video)
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Video loGv-7m1AQA The Mill Discussion at 3:03 sentiment: neutral
video_pk 84635 · mention_pk 215191
The Mill - Vantage video thumbnail
Click to watch at 3:03 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's really exciting time to be a Stonemer fan.
  • Should have Dragon Academy and Tokaido Duo coming sooner.
References (from this video)
No references stored for this video.
Video G2vb1I55jlk Drive Thru Games Discussion at 1:40 sentiment: mixed
video_pk 84577 · mention_pk 215023
Drive Thru Games - Vantage video thumbnail
Click to watch at 1:40 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • the host ended up not really liking it and their group is mixed on it, mostly leaning negative
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • God, there's a real interesting sort of analog digital tension going on here with some of these early games.
  • This is very like board gamey.
  • It feels very analog because I'm detached from the online.
  • It's it's a digital little, you know, ones and zeros little etched thing on this this motherboard or this cart that is detached from, you know, the master control of, you know, the online social media nonsense.
  • It feels very like almost post-apocalyptic, like you've you've dug up this thing and then you have this little like working device and then you like you slap it a couple of times and it like comes alive and it like does a couple of things and then it goes away and then it it feel goes back to the earth.
  • There's something about there's a sinisterness to it to that sort of master control type of online thing.
  • Like my brain after a session of, you know, one of these things I've talked about, it's in a similar spot to my brain after a board game night.
References (from this video)
No references stored for this video.
Video VbA_zzlaLAQ Board Gaymes James Discussion at 6:09 sentiment: positive
video_pk 84492 · mention_pk 214736
Board Gaymes James - Vantage video thumbnail
Click to watch at 6:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Tureaki was awesome.
  • I love Aleif. He's like my favorite Euro designer.
  • Darwin's Journey. I actually love this game.
  • It's definitely the best pandemic ever, and it is definitely extremely thematic.
  • I hardly ever play old games.
  • Boop, love it.
  • it's not going to hit the table anymore.
References (from this video)
No references stored for this video.
Video moT204eN1UA Grant Lyon Top List at 1:01:37 sentiment: mixed
video_pk 84436 · mention_pk 214546
Grant Lyon - Vantage video thumbnail
Click to watch at 1:01:37 · YouTube ↗
Overall sentiment (raw)
Mixed/Divisive
Pros
  • Strong sense of exploration and adventure.
  • High replayability due to emergent gameplay.
  • Not a campaign game, making it easier to get to the table.
  • Unique sandbox experience.
Cons
  • Can be divisive among players.
  • Lack of clear initial goals might frustrate some.
Thematic elements
  • Open Sandbox Adventure / Exploration
  • Various parts of the world
  • Emergent
Comparison games
none
Mechanics (from transcript analysis)
  • Card Drafting — Gaining cards can reveal goals and objectives.
  • Cooperative Play (loosely) — Technically cooperative, but players often pursue their own paths, with interactions being optional.
  • Objective Discovery — Goals and objectives are often discovered through exploration rather than being pre-set.
  • Open world exploration — Players explore various parts of a world sandbox.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I try to keep it to about 25 games and sometimes that slides to like 30 games, but I don't want it to be more than 30 games because I don't want this video to be crazy long.
  • if you want a smaller box pretty game, then check out Parks and Potions.
  • it's a really good introduction to strategy games.
  • This is one that is going to be a huge hit with young kids, I imagine.
  • So, if you want a lot of story in your solo games, that is a reason to play this one.
  • It adds more player interaction to the worker placement game.
  • I like that sort of fluctuating market aspect of the game. It makes it feel different than other worker placement games out there.
  • I think a lot of gamers and just a lot of people in general really respond to this theme, right? I think it's something that's super relatable about having to charge up your social battery in order to go out into the world and do stuff.
  • there's just a lot of intrigue on like, why are you moving that? What are you doing right now? How do I outsmart you?
  • Vantage over the last month has been fairly divisive.
  • if you like worker placement games or if you like visually interesting games, then that's, uh, for sure a reason to play T- Witches.
  • It is a deck building game, but it has an interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
  • I love Flip Tunes
  • The OP is also releasing fountains.
  • This plays 1 to five players in 30 to 45 minutes and it is a mediumweight game though at the lower end of medium weight.
  • This is another sort of visually very interesting game.
  • It is a deck building game, but it has a interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
  • And so there is a real strategy to the deck building of the game, but there's also just these fun exciting moments where you're like, "Ah, yes, I got that where I needed it to go."
  • I love Flip Tunes a lot. I really recommend it.
  • I've been doing this Green Team Wins live show at the Comedy Store in Los Angeles, and it's been going super well
  • Next night of that is Sunday, November 2nd.
  • It's really fun. It's really interactive. It's memorable. It's different every time the show happens.
References (from this video)
No references stored for this video.
Video FuMmQWQsf90 UndeadVikingVideos Discussion at 3:39:00 sentiment: positive
video_pk 84200 · mention_pk 213771
UndeadVikingVideos - Vantage video thumbnail
Click to watch at 3:39:00 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Looks cool
  • Affordable
  • Minimalist components
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Escape room — this is basically an escape room.
  • Timed Game — It takes an hour
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Carnival of Kalamala. That game, that game has been like reprinted how many times? It seems like
  • Antagonist of Temple of Doom.
  • Adam Pastor, a no auto game where multi-use cars and growing traumas test your crew.
  • Vantage looks cool.
  • this is basically an escape room. 18 cars.
  • 60 minutes. An 18 escape adventure. It takes an hour and it costs 10 bucks or€10.
  • You saw a full length escape room using just 18 playing cards.
  • Lay your tracks to revolutionize the Japan railway industry.
  • Oh, that looks pretty euro.
  • it's not euro, but I do like his designs.
  • Bomb busters.
  • Bombbusters.
  • That is awesome.
  • Yokohama is also awesome. Yokohama is an awesome game.
  • Tracerian Anniversary Edition.
  • It's a big giant box, right?
  • Build your Anglo-Saxon kingdoms.
  • It's got a weird It's got a weird thing going on there.
  • It's like a draft maybe or something. I don't know.
  • Well, it's like like you're creating things to help you protect you when like the Vikings show up. I don't know. It looks It looks
  • Survival of the planet.
  • Escape from the prison planet.
  • Oh, I don't like that.
  • Some hack. Schneider.
  • My apologies to Ingo Schneider and all of his friends and family. I you're much better artist than I'll ever be.
  • That sounds really fun.
  • You can already buy it on Amazon.
  • Formidable.
  • Fulfill wishes of the village population with the supply of field crops and rewards.
  • Propolis.
  • I have played propolis propulolis.
  • Isn't that uh that's a bee thing.
  • Yeah, it's bees.
  • it's basically like a splendor but with like a little extra.
  • It wasn't It's like a seven out of 10 for me. You know, it was good, but like
  • It's Splendoric, you know.
  • Oh my gosh, what a depressing theme.
  • 1975 White Christmas direct the air evacuations of Operation Frequent Wind from Saigon's rooftops.
  • Oh, that's intense.
  • Wow.
  • Well, those looping games are pretty deep. Like the small box that they're coming in.
  • They're pushing the the ship that off the the carrier. Yeah, they they cuz they were running out to so they could put more people like they because they didn't have time to refuel. The they that's true thing. So they didn't have time to refuel the helicopters and more helicopters are coming that had to land and so instead of like they just they just pushed them into the ocean.
  • Yeah. You wouldn't see that today.
  • People over machines.
  • Yeah.
  • what a depressing theme.
  • Penguin Kaboom.
  • red carpet, the leprechaun lararseny, baby.
  • Iliad, a game of trust, tragedy, and the unknown.
  • All right, this is the last one I'm clicking on. It's 1:00 in the morning, and I am I I I've got Afterboom to talk to you about, and then I got a
  • Shinjakor that puts you in a Victorian Victorian area ghost story area.
  • This game is either fully cooperative or one versus all.
  • Only you have no way of knowing which one.
  • Yeah, I like the cover.
  • Purple Lantern Games. Never even heard of them.
  • they've only made two games.
  • This is what they've made.
  • Purple Lantern Games. Let's go to your website.
  • Get the game we made.
  • They value your privacy.
  • I I I am I am convinced it does nothing. It does absolutely nothing.
  • Well, stay tuned next week everybody for our indepth
  • our in-depth analysis of the eight
References (from this video)
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Video QRLOyV7WvSY Hungry Gamer Other at 13:20 sentiment: positive
video_pk 84026 · mention_pk 212895
Hungry Gamer - Vantage video thumbnail
Click to watch at 13:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Upgraded components (metal coins, dual layer player boards, wooden tokens)
  • Ability to make your own pet into a card
  • First truly open world game that has grabbed me
  • A blast to play every single time
  • Weird, wacky adventure
  • Always find something fun and new
  • Playable over Zoom
  • Special little game
  • Great time with it
Cons
none
Thematic elements
  • Open world, adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Open world — this is the first truly open world game that has really grabbed me.
  • Pet creation — Jamie put out the ability to make your own pet into a card in the game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The reason that I do this starting in November is I've started doing my calendar year, I guess. Is that my fiscal year? I'm not making any money, but my fiscal year, I guess, from November to November.
  • So, what I do is I go back, I look at all the games I've played all year, and then I take those and in the month of November and into December, as necessary, I replay all of those games.
  • And so, what I've done this year is I have expanded the categories just a little, but I've split a category up that I had last year just a little bit to really try to lock in a way for me to rate these games.
  • And so the categories this year are going to be story, theme, and so I pulled story out of theme because story and games just matters a ton to me. I love story and games.
  • Next is weight. And this one is the most gimme of all of them because truth be told, there is a sweet spot for me in weights that I most enjoy.
  • And the last one is I'm adding this year, which is kind of in honor of my students vibes. Just how am I feeling about it? Right?
  • And at the end, whichever game has the lowest number, that's going to be the winner.
  • And the first one is Wandering Galaxy. This is a game from Platack Games and Jerry Hawthorne which took two preceding games of Forgotten Waters and Freelancers from Plahat Games and just distilled it to close to perfection.
  • And this is an evolution of Pandemic and I'm told of the Pandemic Fall of Rome series.
  • And this is the first truly open world game that has really grabbed me.
  • And then the last one is my only dungeon crawl on the list and I'm so happy that it is on this list because I waited I don't know four years for this game.
References (from this video)
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Video uMBpML_1mEQ Tim Chuon Top List at 7:09 sentiment: positive
video_pk 83984 · mention_pk 212716
Tim Chuon - Vantage video thumbnail
Click to watch at 7:09 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • Massive world in a small package
  • Quick setup
  • No upkeep
  • No automa or AI
  • Intuitive rules
  • Vast exploration
  • Deep progression
  • Unpredictable twists
Cons
none
Thematic elements
  • Survival, Mission completion, Exploration
Comparison games
  • Breath of the Wild
  • Mythwind
Mechanics (from transcript analysis)
  • action selection — On your turn, all you're going to do is make a choice out of six available options. See, this right here is where all the fun begins because each card is going to give you a list of six different actions. You pick one
  • Dice Rolling — sometimes these choices are going to require you to make a check. The twist here is that you're going to pass every single one of these checks, but it just depends on what you roll and you may take a bigger hit to your stats depending on how well you roll.
  • mitigation — it's not always luck dependent though because there are a bunch of these skill tokens that you can use to mitigate your dice rolls.
  • Modular Board — every time you're playing the game, you're sort of discovering a brand new map.
  • Resource Management — You have three stats, health, morale, and time and if any one of them hit zero, then you lose.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love solo games that give me a reason to go back and keep exploring the world.
  • It's legit Breath of the Wild in tabletop form.
  • This game has been an absolute home run solo game because you get attached to your wee little character, but then as you build up, and you go to different towns, and you start fighting monsters, and getting all these rewards, your character gets bulky, and then by the end game, oh my god, the the final fight just gets so rewarding because you get to learn the different type of skills as you go.
  • Oathsworn combat just it hits different.
  • risks matter. Your choices with each fight are going to affect your choices down the line.
  • this game like respects your time in full.
References (from this video)
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Video VVqGtErJsic Stonemaier Games Discussion at 1:33 sentiment: positive
video_pk 83800 · mention_pk 212011
Stonemaier Games - Vantage video thumbnail
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Tableau building
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
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Video VVqGtErJsic Stonemaier Games Discussion at 6:41 sentiment: other
video_pk 83800 · mention_pk 211966
Stonemaier Games - Vantage video thumbnail
Click to watch at 6:41 · YouTube ↗
Overall sentiment (raw)
Chill
Pros
  • solo play is very chill
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The art of this game was stunning. Like really, I know I've seen photos of the art, but in person, the art is even better. Really, really beautiful art.
  • Um it was really over it was overwhelming uh to try to keep track of all the different amount of information.
  • The genius of this system, other than the interaction, the drafting, there's a ton of interaction in this game. We talked about interaction earlier, purely positive in this game.
  • The true genius I think is that it makes the game so easy to teach because if I don't know how to play, all I have to do is sit down next to someone who does know how to play and they can coach me through it on the fly.
  • Wingspan is one of the bestselling games of all time.
  • And just the illustrations by Natalyia and Anna
  • Rolling Realms is a truly multiplayer solitire game where there is by design no interaction with other players.
  • The formula for wingspan's longevity, replayability, and success.
  • The art of this game was stunning.
  • Being able to teach a game in that way in real time spreading players out around the table I think is brilliant.
  • The dispatch is incredible and you can turn off a lot of the QuickTime events and sort of enjoy it as a show as well.
  • I think crowdfunding as wonderful as it is um I think it can limit a game's evergreen potential because there's so much of the focus out of the gate and not on longevity and retail support and ongoing ways to to get and uh and build out that game.
References (from this video)
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Video 7NKQwd8Yi-g Hungry Gamer Top 10 List at 11:08 sentiment: positive
video_pk 83714 · mention_pk 211501
Hungry Gamer - Vantage video thumbnail
Click to watch at 11:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • massive amount of story
  • great for Zoom play
  • high replayability
Cons
  • can feel chaotic due to open-ended structure
Thematic elements
  • discovery and exploration
  • open sandbox sci‑fi adventure
  • emergent narrative
Comparison games
none
Mechanics (from transcript analysis)
  • open sandbox storytelling — pursue varied story objectives with a vast card/story deck
  • Zoom-ready play — can be played over Zoom if players have copies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wandering Galaxy has one of the most entertaining mashups of Star Wars and space piracy and just wackiness that you have ever seen.
  • My game of the year for 2025 is none other than Wandering Galaxy, designed by Jerry Hawthorne and published by Pla Hat Games.
  • I would love to get that to the table right now.
  • Stellagbite Deeper Caverns takes a fun game that maybe had a little bit of a limited shelf life and sends it into the stratosphere when it comes to replay.
References (from this video)
No references stored for this video.
Video Q71Fy81DZmc Hungry Gamer Analysis at 5:39 sentiment: positive
video_pk 83654 · mention_pk 211299
Hungry Gamer - Vantage video thumbnail
Click to watch at 5:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The game mechanics and theme allow for pet inclusion as cards.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oo, that looks tasty.
  • And whoever gets the most points will get first pick of all the amazing prizes that we talked about in the previous video.
  • Old King's Crown knocked out.
  • Jerry Hawthorne will be crushed.
  • Beatric has always been a fan of Ivy Games.
  • Aberration has had quite the run and not what was expected as Dan it.
  • Definitely a surprise. I thought she was heading towards Aridia.
  • Clearly after her midternament nap.
  • Clearly allowing Beatatric to be multiple cards in your game is the path to victory.
  • It legitimately makes Beatatric really, really happy.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 15:41 sentiment: positive
video_pk 83614 · mention_pk 211087
Stonemaier Games - Vantage video thumbnail
Click to watch at 15:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • if I want to go on an adventure in the game, Vantage is that game
  • brought joy to people in a way that is different
  • excited to bring something new to the hobby
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video hWrJwcN55hQ Stonemaier Games Discussion at 50:54 sentiment: positive
video_pk 83614 · mention_pk 211099
Stonemaier Games - Vantage video thumbnail
Click to watch at 50:54 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Brought something new to the hobby.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My neurodivergent brain loves efficiency puzzles and building my strategy to to time a slingshot to build up to really big turns later in the game.
  • I think that it has to be a game where the tags are used as a discount and not just as a requirement or if it is a requirement that there's an alternate cost to pay for that requirement.
  • We usually plan around three years in advance. So we are already working on the games that we will release in 2028.
  • The top pick here was watching, reading, or listening to a review.
  • Nearly 50% of people say they're willing to wait between six and 18 months to get a game.
  • 33% of people said they want to buy more games from their local game hobby or bookstores.
  • Vidiculture is practically a must-own game for any gamer.
  • I was really excited to bring something new to the hobby for the first time in a while.
  • Maybe some people are willing to wait longer because their gaming shelves are already full.
  • The most successful friendly game stores have large gaming areas that are free or low-cost.
References (from this video)
No references stored for this video.
Video 68IUBBWyRFI Stonemaier Games Discussion at 26:40 sentiment: positive
video_pk 83490 · mention_pk 210473
Stonemaier Games - Vantage video thumbnail
Click to watch at 26:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Origin Story
  • The Gang
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This friendship is costing me money, but that's okay.
  • I'm going to say more chocolate.
  • I have to finally see Jamie in person. Uh, this is, you know, this longist I'll say publicly, I don't know this long distance thing is working for me anymore, Jamie. I have to see you in person.
  • I was horrible bird that couldn't fly. What was it? I ended up being that one bird that couldn't fly.
  • If I weren't such a classy professional, I'd run into the garage and look, but um
  • The voice tends not to age as quickly as the rest of us.
  • This might be a year where I just acknowledge that in the video because I love all of our games when we publish them, but I I I really love these games and I love them in different circumstances, too.
  • When we turn 60, we'll do another one.
  • this is just so much fun to do and I think having the the live interaction with people, having these questions, being able to, you know, the people that listen or watch the show, ask us questions. It's just it's special and it's fun and I really appreciate it.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:36:48 sentiment: other
video_pk 83481 · mention_pk 210432
Board Games UnLocked - Vantage video thumbnail
Click to watch at 1:36:48 · YouTube ↗
Overall sentiment (raw)
Phenomenal
Pros
  • Unparalleled exploration feel
  • Massive content and replayability
  • Player-driven narrative creation
  • Masterful design
  • Feels like playing an open-world RPG
  • Can choose when to end the game
Cons
  • Some find it's an activity, not a game
  • Player boards are a necessary purchase for organization
Thematic elements
  • Exploration, discovery, and player-driven narrative
  • Open world fantasy
  • Player-created story elements
Comparison games
  • Tales of Arabian Knights
  • Tales of the Arthuran Knights
  • Agents of Submerge
  • Seventh Continent
  • Kingdom Death Monster
  • Gwent
Mechanics (from transcript analysis)
  • action selection — Players choose one of six actions per card, with possibilities to trigger additional actions.
  • Character progression — Players can acquire weapons, abilities, and customize their character boards.
  • exploration — Players explore an open world with countless locations and events.
  • Player-driven narrative — Players' choices and actions create their own story within the game world.
  • Resource Management — Managing money to buy locations or resources is implied.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
Video VidDkpBgcWI Board Games UnLocked Top List at 1:59:06 sentiment: positive
video_pk 83481 · mention_pk 210435
Board Games UnLocked - Vantage video thumbnail
Click to watch at 1:59:06 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • generates unique and compelling player stories
  • high replayability due to varied outcomes
  • ingenious and deep design
  • offers significant player agency with multiple choices
Cons
  • overarching story is not yet fully understood
  • uncertainty about future support or expansions
Thematic elements
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • branching paths/choices — players have multiple options when encountering events, leading to different outcomes.
  • Modular Setup — the use of numbered cards allows for potential additions and modifications.
  • Storytelling — the game generates unique stories through player experiences and choices.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Grim Coven is an absolute amazing boss battler.
  • This is a genre that I just absolutely love. It is so good.
  • the stories that they tell are like nothing that we've seen, you know, and just just knowing that
  • that's Bonkers the for foresight and thought that had to go into designing this.
  • This just brings it into the into the Elder Scrolls universe.
  • it makes it a much more in my mind deeper experience than like a Too Many Bones cuz it's got a it's like a campaign game.
  • This game is a masterpiece in its design.
  • This is the epitome of where exploration RPG and campaign games really need to be.
  • It was a no-brainer at this case. I knew what my number one and number two were, you know, pretty pretty easily.
References (from this video)
No references stored for this video.
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