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Viral box art

Viral

Game ID: GID0378522
Game Info
Year
2017
Players
2-5
Age
14+
Playtime
90 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

You are a VIRUS that has just infected a human body. Now you have to spread out and mutate your virus in order to infect other organs to gain VIRAL POINTS. But watch out for the other VIRUS controlled by other players and the powerful IMMUNE SYSTEM!

VIRAL is a 2-5 players competitive boardgame in which each player controls a virus that is growing inside a human body. Players will simultaneously play cards to place tokens on the board and move them around to gain control of zones to score Viral Points. Players also score points when they cause a crisis in an organ, thus activating the anti-virus (the immune system). Players also can play cards that allows them to attack other players. The player with the most Viral Points when the event deck runs out is the winner of the game VIRAL!

Description

You are a VIRUS that has just infected a human body. Now you have to spread out and mutate your virus in order to infect other organs to gain VIRAL POINTS. But watch out for the other VIRUS controlled by other players and the powerful IMMUNE SYSTEM!

VIRAL is a 2-5 players competitive boardgame in which each player controls a virus that is growing inside a human body. Players will simultaneously play cards to place tokens on the board and move them around to gain control of zones to score Viral Points. Players also score points when they cause a crisis in an organ, thus activating the anti-virus (the immune system). Players also can play cards that allows them to attack other players. The player with the most Viral Points when the event deck runs out is the winner of the game VIRAL!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 4 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–4 of 4
Video B7WTpu5JIpE Getting Games Playthrough at 0:02 sentiment: positive
video_pk 63574 · mention_pk 157012
Getting Games - Viral video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Absorb action is a powerful way to consolidate control.
  • Crisis tokens introduce dynamic scoring and strategic tension.
  • Diversity of mutation cards leads to interesting strategic options.
  • Zone-based scoring and a tiebreaker track create meaningful competition.
Cons
  • Complex rules with simultaneous action selection can be confusing.
  • Three-sign mutation cards can heavily influence end-game scoring.
  • Overemphasis on zone 5 (intestines/stomach) can become a strategic liability.
  • Cures can wipe players off the board, requiring careful planning to avoid being eliminated.
Thematic elements
  • viruses competing for control of organs while doctors attempt cures
  • inside a human body with organs connected to a torso
  • live playthrough commentary
Comparison games
none
Mechanics (from transcript analysis)
  • absorb action — absorb collects all viruses in a given organ you have at least one in, stacks them beneath the organ, and they are released at the end of the turn.
  • armor / shields / swords — viruses can be armored or shielded; swords remove an opponent's virus from an organ if present; shields flip to preserve viruses instead of removing them when wiped.
  • crises and crisis tokens — crises appear when viruses occupy certain organs; crisis tokens create new competition within an organ and can wipe viruses after resolution (armor can mitigate wipes).
  • crisis resolution and scoring — crises resolve with specific scoring outcomes and can cause viruses to be wiped; tiebreakers influence who gains control in contested zones.
  • event deck / game clock — there is a deck of events that constitutes the game clock and influences scoring and play order.
  • Events — there is a deck of events that constitutes the game clock and influences scoring and play order.
  • infection placement and movement — viruses are placed on organs and can be moved along arrows; zones span multiple organs and infections affect scoring and control.
  • mutation cards — players start with mutation cards which grant actions; some actions are restricted to evaluating within a specific zone.
  • research and cure — the game tracks research and cure progress; reaching a cure can wipe non-armored viruses and flip armors; scientists advance on a research track with different implications for scoring.
  • zone/organs control — zones correspond to organ groups; majority of viruses in a zone determines control; scoring includes zone points and a tiebreaker track.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the blue background actions are the ones that must be evaluated within the given zone
  • absorb action: you take all viruses within a given organ that you have at least one in two and you put them underneath your organ
  • infect anywhere on the board with this card
  • no smoking it says you place the lowest numbered tri-c styles available on to lung one and lung two
  • we're going to generate points for controlling these zones
References (from this video)
No references stored for this video.
Video phxjyuM6Pwc Meeple Mountain Interview at 0:43 sentiment: positive
video_pk 40725 · mention_pk 123478
Meeple Mountain - Viral video thumbnail
Click to watch at 0:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging, thematic feel with lighthearted tone
  • Solid mix of aggression and cooperation among players
  • Strong art direction and approachable rules
Cons
  • Could be heavy for first-time players
  • Balance can be sensitive with higher player counts
Thematic elements
  • Infection and immune system evasion
  • Within a human body, zones are organs; players are viruses.
  • light-hearted, slightly gross, arcade
Comparison games
  • Sheriff of Nottingham
Mechanics (from transcript analysis)
  • Area Control — Players vie to control organs by having viruses present; control grants viral points.
  • Area control / zone control — Players vie to control organs by having viruses present; control grants viral points.
  • card drafting — Acquiring cards to adjust strategies and expand reach.
  • Card drafting / deck growth — Acquiring cards to adjust strategies and expand reach.
  • Crisis mechanic — Overcrowding an organ triggers a crisis that the immune system resolves, escalating danger.
  • Mutation / card growth — Mutating cards add new capabilities; players can strengthen their viruses over time.
  • Player interaction / conflict — Other players can attack or mutate viruses; competition for organs increases tension.
  • Positive player interaction — Other players can attack or mutate viruses; competition for organs increases tension.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what viral is is you are playing as a deadly virus invading the human body
  • the board itself is the bigger threat
  • a nice mixture of a game where people are really aggressive towards each other and whooping on each other
  • it's a very light-hearted game
  • merriment is a long awaited share from Nottingham expansion
  • the six player expansion ... makes it a little faster a little more bluffing and bidding and bribing
  • two deputies that take the place of the sheriff
References (from this video)
No references stored for this video.
Video RV1pw5Yhri4 Meeple Mountain Interview at 1:05 sentiment: positive
video_pk 29769 · mention_pk 87366
Meeple Mountain - Viral video thumbnail
Click to watch at 1:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • works well for both kids and adults
  • clear build from the original game set
  • family-friendly with flexible group size
Cons
  • initial card-face design could be confusing before the curved-edge fix
  • may rely on quick thinking that not all players enjoy
Thematic elements
  • word-guessing with pictures and alliterative prompts
  • family party
  • playful, family-friendly
Comparison games
none
Mechanics (from transcript analysis)
  • head-to-head rounds — the dealer competes one-on-one against each opponent in succession
  • Image Deciphering — players see a picture and try to think of a word starting with the same letter
  • picture card prompting — players see a picture and try to think of a word starting with the same letter
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • colorblind marks actually did work and you could tell the cards apart
  • one person is the dealer they're the blur blur the blur blur goes one-on-one against every other player at the table
  • it's a fun what we call family party
  • you can swaddle a medium-sized dog in it and this is the real Kickstarter item you're gonna get it
  • the differences one is we talk to your non game playing friends and we learned one thing about them they don't know how to order around the media
  • we're calling it evolution the video game because I want to make sure people understand that we're willing to take the extra weight that calling it a video game comes with
  • we're going to have these match made options that are actually gonna take you time to figure out your skill level
References (from this video)
No references stored for this video.
Video Dhfs4jp9A-Q Actualol Top List at 8:08 sentiment: positive
video_pk 3288 · mention_pk 9719
Actualol - Viral video thumbnail
Click to watch at 8:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's quirky and it's different.
  • It's the best one that's out there.
  • In 20 years there will be so many better board games with virtual reality, but right now it's the best one that's out there.
  • One map and you're racing to finish.
  • This is a romantic comedy in a board game.
  • Magic Maze is my number one game of 2017.
References (from this video)
No references stored for this video.
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