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War Room box art

War Room

Game ID: GID0381214
Game Info
Year
2019
Collection
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Description

Description from the publisher:

Larry Harris presents War Room, a deluxe global World War II game for 2-6 players. You have been entrusted with the Mantle of Command for your nation. Collaborate with allies to coordinate maneuvers before resolving your secret, simultaneous orders for movement and production. Assign battle stances for each unit type wisely during conflicts on the land, at sea and air. Maintain a tight grip on your territories and guard your convoys to control the varied resources required to expand your army. Attack your enemies where they least expect and crush their national morale. Strive onward to capture the enemy capitals and secure victory!

Description

Description from the publisher:

Larry Harris presents War Room, a deluxe global World War II game for 2-6 players. You have been entrusted with the Mantle of Command for your nation. Collaborate with allies to coordinate maneuvers before resolving your secret, simultaneous orders for movement and production. Assign battle stances for each unit type wisely during conflicts on the land, at sea and air. Maintain a tight grip on your territories and guard your convoys to control the varied resources required to expand your army. Attack your enemies where they least expect and crush their national morale. Strive onward to capture the enemy capitals and secure victory!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment: pos 6 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–8 of 8
Video IJBDW-UBdUw Tabletop Minions Discussion at 18:25
video_pk 87524 · mention_pk 228914
Tabletop Minions - War Room video thumbnail
Click to watch at 18:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The people who bought it really enjoyed it were like oh this is very cool and I like this and I'm very proud of the book as well because I think it's a cool rule set and I also think that the layout on it went very well took a long time but I really enjoyed the way that it came out
  • Majestic 13 did not sell all that well
  • Death Wizards has been out for a month and a couple of days and it has sold more copies than Majestic 13 has which came out 13 months ago
  • it's an indie game made by enemy spotted studios
  • so the games are shorter
  • it is a very highly tactical game
  • players must rely on their widths precise positioning and equipment to win forget about special rules rules in Army building in blackout it's all about raw tactics
  • we're kind of out cuz you talked about our our our game in your video recently and we are out of product now
  • kill team 3.0 better be good the whole obstruction line of sight has God awful
  • I would like them to change kill team drastically and make a third version and see how that works out I would kind of like them to go back to the old ways but I know I'm the only one who thinks that
  • Kingdom Death is a great example of a boutique game versus any that I've named so far
  • quar such a fantastic game love their minis
  • Fallout is the wild west of ips for me something I really can't bring myself to care about
  • it's the bombs dropped in 2077 which means that we like got to where we are now here in 2024 and then decided you know what's cool the 1950s let's go back to that and make thing and I'm like why did this happen
  • it's alternate history kind of Fallout is yes it's the future you know the bombs dropped in 2077 but the reason we got to that point was because the transistor was never invented so it that's that that's why things are different is because it's alternate history which never had clicked with me the entire time I've been playing those damn games
  • I am definitely interested in Fallout tactics
  • it was it was too board gamey for me frankly like that was the problem
  • I'm liking death Wizards a lot I'm currently working on building up some minis so I can play it nice
References (from this video)
No references stored for this video.
Video _qeaVjxzhck Neon Gorilla Interview at 1:14:04 sentiment: positive
video_pk 81273 · mention_pk 200892
Neon Gorilla - War Room video thumbnail
Click to watch at 1:14:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • one of the best experiences we've had like with an all day
  • absolutely fantastic
Cons
  • she didn't want to know.
  • Not really interested in beating up Nazis.
Thematic elements
  • Nazis
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I mean, you had ready, set, bet. Like, uh, The Last Kingdom was like a a fantastic game that just flew under the radar. Do you know what I mean? Nobody nobody played it at all, you know?
  • They charged a hundred quid for a game that was made out of a bog roll.
  • I think I compared my copy of War of the Ring to a Garen Hospital.
  • I have 15 burner accounts just just tearing you down.
  • It's all me. I've got 15 burner accounts just just tearing you down.
  • I don't care whether AI has had a hand in designing it. If the game is good and I find it fun, then I'll play it.
  • I don't care whether it's designed by a woman, by a man, by, you know, a capybara.
  • The incentive system is totally broken.
  • I honestly think like the whole board game review system in general is like is broke, especially if you are and we can't afford to get all these games. You do have to get some review.
  • I think there's something to say for people um wanting to maintain publisher relationships.
  • You know, my core audience are grumpy old white men that just want to hear somebody slag off a game.
References (from this video)
No references stored for this video.
Video tEFfxekX-OA Board Gaming Ramblings Discussion at 6:58
video_pk 32555 · mention_pk 227326
Board Gaming Ramblings - War Room video thumbnail
Click to watch at 6:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Everything here is a review copy because they're not out yet
  • This is a very unique game
  • If you like drafting games stuff like that you might want to check it out
  • We are going to be at SMV… Friday from 2 to 6
  • We’re going to try to get through as many as possible to talk about them before Spiel
References (from this video)
No references stored for this video.
Video ghXLL3Tgj0k The Discriminating Gamer Discussion at 23:01 sentiment: positive
video_pk 31545 · mention_pk 92946
The Discriminating Gamer - War Room video thumbnail
Click to watch at 23:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep tactical and strategic play
  • strong thematic weight and production quality
  • high replayability due to varied fronts and campaigns
Cons
  • very lengthy play sessions
  • steep learning curve
  • requires large table and many players
Thematic elements
  • global strategic warfare, logistics, alliance politics
  • World War II global conflict, strategic theaters across multiple continents
  • historical simulation with heavy strategic emphasis
Comparison games
  • Twilight Imperium 4
  • Game of Thrones: Second Edition
  • D-Day Dice
Mechanics (from transcript analysis)
  • area/industrial/resource management — players allocate resources and manage production and logistics to sustain campaigns
  • Negotiation — coalitions and cooperation influence strategic outcomes
  • negotiation/alliances (team- or player-based diplomacy) — coalitions and cooperation influence strategic outcomes
  • Resource Management — players allocate resources and manage production and logistics to sustain campaigns
  • tactical-battle decision points — players resolve battles with tactical choices that impact supply, morale, and momentum
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • War Room is my favorite game of all time.
  • Labels are helpful, you know, for organizing things.
  • I love negotiation. Twilight Imperium, War Room, they all involve negotiation at a high level.
  • Crowdfunding carries risk, but historically the risk has been fairly small.
  • I don't write off FFG; they still surprise me with big expansions and IP integrations.
  • Werewolf is awesome.
  • Space Empires 4X is fantastic. It's one of my favorite games.
  • Blood on the Clocktower is a great social deduction game; it intrigues people and changes the room.
References (from this video)
No references stored for this video.
Video UF1Tyr4ESxQ BoardGameBollocks Top List at 9:39 sentiment: positive
video_pk 13079 · mention_pk 38265
BoardGameBollocks - War Room video thumbnail
Click to watch at 9:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible entry while retaining deep strategy
  • Reveals unique stories on each playthrough
Cons
  • Very long, time-intensive; requires commitment
Thematic elements
  • multi-Theater planning with high-stakes decisions
  • World War II strategic warfare
  • narrative-influenced strategic simulation with long play sessions
Comparison games
  • Axis & Allies
Mechanics (from transcript analysis)
  • multiphase play — nine different phases requiring deep strategic juggling
  • theater-based stacking tokens — units and actions are managed with a stacking system to reduce clutter
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Monikers is the greatest party game ever made.
  • Pitch Car, greatest dexterity game ever made and one of the greatest board games cuz it's made out of board.
  • Cyclades Legendary Edition is the greatest board game of all time in my opinion.
  • War Room is one of the greatest war games ever made.
  • If you haven't played Obsession, then don't be a tight Victorian and go and get it.
  • Station 4 is one of the most thematic games we have ever played.
References (from this video)
No references stored for this video.
Video _pJ8-hu431E The Discriminating Gamer Unboxing sentiment: positive
video_pk 12860 · mention_pk 37565
Overall sentiment (raw)
extremely positive
Pros
  • Beautiful round map design
  • Detailed components
  • Complex strategic gameplay
  • Upgraded version 2 kit
Cons
  • Potentially complex learning curve
  • Requires significant time commitment
Thematic elements
  • Global Military Strategy
  • World War II
  • Historical Simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players control territories on a round map
  • Resource Management — Tracking resources using pegboards and territory cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the most beautiful War Games sitting on a table
  • You're going to learn your geography playing this game
References (from this video)
No references stored for this video.
Video _pJ8-hu431E The Discriminating Gamer Unboxing sentiment: positive
video_pk 12860 · mention_pk 140667
Overall sentiment (raw)
extremely positive
Pros
  • Beautiful round map design
  • Detailed components
  • Complex strategic gameplay
  • Upgraded version 2 kit
Cons
  • Potentially complex learning curve
  • Requires significant time commitment
Thematic elements
  • Global Military Strategy
  • World War II
  • Historical Simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players control territories on a round map
  • Resource Management — Tracking resources using pegboards and territory cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • One of the most beautiful War Games sitting on a table
  • You're going to learn your geography playing this game
References (from this video)
No references stored for this video.
Video fhBV_hbE3Ow Board Game Hangover Review sentiment: positive
video_pk 5009 · mention_pk 14889
Overall sentiment (raw)
positive
Pros
  • Epic scale
  • Comprehensive World War II simulation
Cons
  • Expensive (over €200)
  • Requires multiple players
  • Limited play frequency
Thematic elements
  • World War II strategy
  • World War II global theater
  • Team-based global conflict simulation
Comparison games
none
Mechanics (from transcript analysis)
  • Movement and logistics — Writing down moves, troop positioning
  • team-based play — Players split into two teams controlling global capitals
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The older I get, the more reasonable I get.
  • I am brave enough to admit that I'm a scaredy pants.
  • It seems like you play 10 games of chess at the same time non-stop
References (from this video)
No references stored for this video.
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