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Wasteland Express Delivery Service box art

Wasteland Express Delivery Service

Game ID: GID0383931
Collection Status
Description

Wasteland Express Delivery Service is the depraved brainchild of a superstar team of acclaimed game designers: Jon Gilmour (Dead of Winter), Matt Riddle (Fleet, Morocco), and Ben Pinchback (Fleet, Morocco), brought to technicolor life by award-winning comic artist Riccardo Burchielli (DMZ, Batman Black and White) to create the perfect marriage of emergent thematic gameplay and balanced strategy.

Take on the role of the half-insane drivers for the last delivery company left of earth: the Wasteland Express Delivery Service. In order to scratch out a living in this deranged universe, drivers will deliver goods and guns between the handful of settlements pockmarked throughout the hellscape that you call home and take on missions from the handful of factions still trying to hold onto the last dregs of civilization.

Course, none of this is easy. Inhabiting the post-apocalyptic wasteland are unhinged characters set on unleashing mayhem at every turn. If you want to survive, you'll have to battle through the psycho raiders who occupy the void between cities. Maybe the world can be saved, maybe you can bring humanity back from the brink. Band the world back together to fight back against the void. Then again, what the f*&% do you care? You're here to get paid and live another day free. Outfit your truck, get loaded for bear, hire some allies, get paid, and just keep on truckin'.

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–1 of 1
Video tLnnELnfliA Cardboard Herald top_10_list at 45:56 sentiment: positive
video_pk 9971 · mention_pk 29362
Cardboard Herald - Wasteland Express Delivery Service video thumbnail
Click to watch at 45:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • compact box design that supports quick setup and teardown
  • clear personal trays and organization for components
  • supports expansion and future content within a unified system
Cons
  • box content can be dense; requires planning to maintain order after play
Thematic elements
  • logistics, supply chains, and frontier commerce
  • post-apocalyptic cargo routes across a map
  • functional, utilitarian
Comparison games
  • Parks
  • Five Tribes
Mechanics (from transcript analysis)
  • hand management / engine-building elements — players curate a personal set of actions and upgrades to improve performance over the campaign
  • route planning and vehicle/cargo management — players plan delivery routes, manage cargo, and optimize turns to maximize efficiency and profit
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • everything to me has sort of built around and built off of wasteland express
  • this tub which is color coded to the player pieces
  • the insert has transformed what is the absolute worst aspect of this game and made it this beautiful premium
  • sleeving is a hobbyist mentality
  • open like a feast as soon as you open the box
  • the central basin allows you to get everything successfully into the box and the lid closes
  • box mapping removes all inserts
References (from this video)
No references stored for this video.
Transcript Navigation
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