A collection of old fairy tales has been torn apart. Pages from different stories are all mixed together and strewn about. Can you find the connections between the scattered characters to put their stories back together? Reunite the characters in clever ways to win the game!
Wonder Tales is a quick tile-laying set-collection micro-game for two players.
Each of the 17 game cards is double sided, with the same fairy tale character on both sides, but with different colored highlights.
Players take turns placing cards on a shared tableau with their color showing. Once the tableau is full, scores are tallied depending on which combinations of characters and/or colors lie adjacent to each player's cards.
A game consists of 2-3 rounds, with the tableau shape changing each round.
- Players tell the tale of the conflict between good and evil
- An ever-changing game where a different story unfurls each time
- Immerse yourself in the world of wintertown, clinging to love, light, and hope
- The town name 'Wintertown' sounds awful and suggests an endless, sunless void.
- Conflict between fairy tale characters and the soldiers of winter
- Wintertown
- Storytelling
Mechanics (from transcript analysis)
- Area Control — Players will ally themselves with one of the warring factions.
- Storytelling — A 'storytelling board game in which players tell the tale of the conflict between the characters of fairy tales... and the soldiers of winter'.
Video topics + discussion points
Quotes (from this video)
- in this episode we're going to cover 10 games that caught our eye over the past month both new and old that we wanted to make sure didn't go overlooked
- welcome to the 10 games we couldn't overlook this month
- why dig through a mountain of rock and dirt for riches when you could just find them randomly scattered throughout the jungle
- maybe don't move to a town called wintertown it sounds awful like a endless vast white nothingness where the sun never rises or never sets or whichever way that works
- cosmic frog is a game of collection combat and theft on a planetary scale
- speechless meeples would make a great name for a ban
- this is our list of games we wanted to make sure did not go overlooked this month thanks for watching until next time i've been matthew jude take care
References (from this video)
- Cute theme, quick rounds
- Two-player friendly
- Limited to two players
- Storybook characters and interactions
- Fairy-tale tableau-building for two players
- Two-player, tableau-based with theme-driven scoring
Mechanics (from transcript analysis)
- Two-player card tableau / set collection — Players place cards in a shared tableau; adjacency and color/character interactions determine scoring.
Video topics + discussion points
Quotes (from this video)
- There are 15 game recommendations from 2019.
- Wonder Tales is strictly for two players.
- This is a really fun grid coverage game.
- I really like this whole back and forth of okay, what do I need?
References (from this video)
- compact, portable design
- deep strategic placement with variable setups
- solo mode available with expansion
- board/game setup can look overwhelming on first glance
- scoring perception can be complex for new players
- story-card adjacency scoring with dual sides per card
- fairy tale world with Gretel, Hansel, and others
- puzzle-like with strategic placement
Mechanics (from transcript analysis)
- card placement/adjacency scoring — each card offers scoring on blue and red sides; players try to align cards for themselves and block the opponent
- flip/move interactions — cards can flip or move to change scoring conditions during play
- Pattern Building — each card offers scoring on blue and red sides; players try to align cards for themselves and block the opponent
Video topics + discussion points
Quotes (from this video)
- If you haven't played Boop, I highly suggest you run out and pick this one up.
- it's a two-player maximum game. There is a solo mode to this game.
- the artistry on this is absolutely adorable.
- it's a really fun two-player kind of dueling game.
- I really enjoy this game. The art is fantastic.
- Wonder Tales, one person plays as the blue character, one person plays as the red character.
References (from this video)
- adorable art; story-book vibe
- solid two-player experience; can play solo
- not strictly solo-only
- card placement with scoring consequences
- storybook/fairy-tale aesthetic
- two-player focus; narrative flavor
Mechanics (from transcript analysis)
- card placement with scoring consequences — rules-based placement affecting gain or loss of points
Video topics + discussion points
Quotes (from this video)
- I really really like this game
- I am excited that I was able to have the opportunity to get this game back in my collection
- I prefer not to do PNPS
- easy to learn but a hard hard one to master
- the art is adorable very story book like
- I would definitely choose this one
- the high quality production of it that I would not be able to get as a PNP
- I really like the little fish art
- looks pretty interesting to me
- excited to try this
References (from this video)
- Strong fairy tale theming with appealing artwork
- Good depth and variability for both two-player and solo play
- Each round uses different shapes and card counts, enhancing replayability
- Mini expansion adds extra abilities and strategic options
- Compact package that remains satisfying in two-player and solo modes
- Table space can be a consideration due to grid layout
- Depth may be lighter than some other small-box games for hardcore players
- Fairy tale motifs and pattern-based scoring
- Fairy tale world; grid-based puzzle with fairy tale characters
- Abstract puzzle with fairy tale theming
- Sprawlopolis
Mechanics (from transcript analysis)
- adjacency_scoring — points are awarded based on neighboring cards and specific pattern interactions
- Compound Scoring — the game is played across multiple rounds with final tallies after each round
- draw_and_select — on each turn you draw a card into your hand and select one to play while others influence future moves
- flip_neighbor_card — certain cards flip a neighboring card when activated, changing scoring
- preset_ai_opponent — Rumplestiltskin acts as a scoring adversary that the player competes against in the solo mode
- round_based_scoring — the game is played across multiple rounds with final tallies after each round
- solo_mode — a dedicated solo configuration pits the player against an AI-driven opponent
- Tile Placement — cards are placed on a grid, forming patterns and adjacency opportunities
- tile_placement — cards are placed on a grid, forming patterns and adjacency opportunities
Video topics + discussion points
Quotes (from this video)
- this is a solo playthrough of Wonder Tales
- I would definitely recommend checking this one out if it seems interesting to you
- overall there's a lot more in here than I first anticipated
- great game at two players great game it's solo love the theme love the artwork
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- it's like giving your games a grade like a letter grade
- it's all subjective nothing matters our ranks it's our ranks it's all subjective
- we have to come to some sort agreement on disagreements probably a lot
- we are two different people we like different things
- this is our list and it's completely subjective and none of this matters in the grand scheme of Life 100%
- we're just adults playing with toys