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Wonderland's War box art

Wonderland's War

Game ID: GID0391802
Game Info
Year
2022
Collection
Rating
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, Jabberwock, and Cheshire Cat must gather all that they can while playing nice at the Hatter's Tea Party before going to battle!

In Wonderland's War, 2-5 players take the role as a faction leader who has been invited to the Hatter's tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause — but one must be careful as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins. Use the forces you gathered to battle your enemies in familiar locations, but make sure not to draw your Madness chips or your supporters will abandon your cause and you will be out of the fight. Can you muster enough strength to win the battle, or will you just try to complete Quests instead by meeting the right conditions such as gaining region bonuses and set collection throughout the game?

After all the battles have been fought, a truce is called and everyone meets back at the tea party to plot their moves for the next fight. After three rounds, the faction with the most points will be crowned as the new leader of Wonderland!

Description

The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, Jabberwock, and Cheshire Cat must gather all that they can while playing nice at the Hatter's Tea Party before going to battle!

In Wonderland's War, 2-5 players take the role as a faction leader who has been invited to the Hatter's tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause — but one must be careful as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins. Use the forces you gathered to battle your enemies in familiar locations, but make sure not to draw your Madness chips or your supporters will abandon your cause and you will be out of the fight. Can you muster enough strength to win the battle, or will you just try to complete Quests instead by meeting the right conditions such as gaining region bonuses and set collection throughout the game?

After all the battles have been fought, a truce is called and everyone meets back at the tea party to plot their moves for the next fight. After three rounds, the faction with the most points will be crowned as the new leader of Wonderland!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 42
This page: 42
Sentiment: pos 35 · mix 2 · neu 2 · neg 1
Mentions per page
Showing 1–42 of 42
Video rLkz36WsWKQ Discussion at 0:10 sentiment: positive
video_pk 67726 · mention_pk 163929
Wonderland's War video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Most strategic push your luck game the host has played
  • Was the host's number one game of the year in 2022
Cons
  • Often takes 2.5 to 3 hours to play, limiting how often it can be played
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players deploy troops to regions of the board and fight for control.
  • bag building — Players are building their bag with different tokens that grant various special abilities.
  • card drafting — Players get cards which provide benefits.
  • Push Your Luck — The game is described as a push your luck game where players reach into their bag, pushing their luck to fight other people.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've always loved push your luck games because they come with big emotional moments.
  • Wonderlands War is the most strategic push your luck game I've ever played.
  • This was my number one game of the year in 2022, the year it came out.
  • Honestly, the only thing that sucks about Wonderland's War is that it often takes 2 and 1/2, 3 hours to play.
  • I think they did a great job distilling the experience of Wonderlands War down to a two-player game.
  • I feel a little guilty saying this, but this is probably the version I will play more just because it's easy to get to the table and it still has those big emotional moments.
References (from this video)
No references stored for this video.
Video cQ_xyb4cHfc Top List at 1:03 sentiment: mixed
video_pk 67725 · mention_pk 163927
Wonderland's War video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • original was loved
Cons
  • often too long
Thematic elements
Comparison games
  • Wonderlands War Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What are the best board games?
  • I played 32 new board games in the month of October, and these are my top five.
  • I'm a dummy because it's really good.
  • It is one of the best flip and right games.
  • Welcome to has been sitting on my shelf of shame for like five to six years, and I finally played it, and I'm a dummy because it's really good.
References (from this video)
No references stored for this video.
Video vDIqfFtJAzA Other at 15:27 sentiment: neutral
video_pk 67548 · mention_pk 163677
Wonderland's War video thumbnail
Click to watch at 15:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Another scavenger hunt. Okay, this one's a little bit more specific.
  • You get one point for being fastest. You get two points for being right.
  • So, we're trying the game that matches that color palette kind of.
  • This is our first one. You'll get a little buffer.
  • It's a solid guess, but Nick is correct.
  • So, am I correct in that because the lightest part was matching kind of the color palette like in terms of the order?
  • So, we're going to mix it up. So, now you're going to get a minute.
  • Please subscribe for Jimmy. Please subscribe.
  • This is a solid a solid guess, right?
  • The white is what's missing. I mean, there's clouds.
  • Solid. Solid attempt. That's one point.
  • The answer was which will appear on screen now. Is isle of cats.
  • There's a lot of a color that's probably the predominant.
  • Yeah. Yeah. Yeah. Yeah. For sure. Dang. Okay.
  • Okay. All right. Good. Good. Well done. It's tough.
  • This is going to be that 1,000%.
  • Oh, that's incorrect.
  • The comments are on your side and I am opening a can. Never been wrong before.
  • So, here's the thing. It's not white.
  • All righty.
  • Oh, it's like kind of gold. Gold, red, and blue or or beige.
  • So it's not like completely bland.
  • I mean, let's not go that far.
  • And blue and red.
  • Ah, it's wrong.
  • Nick with the cheeseburger from Oolio.
  • Not bad.
  • Not blue enough.
  • It's more of a royal blue on that one.
  • Grand Hotel.
  • Coming. Coming. Coming.
  • Not correct.
  • Incorrect. Mike.
  • Wow, that's a good call. It totally does look like that.
  • It looks like a burger without the meat.
  • It does.
  • Just the veggies, please.
  • Just the veggies, please. Next up,
  • This is going to be a tough one.
  • Blue, red, black.
  • They're all tough ones.
  • This is going to be a particularly tough tough black.
  • Particularly tough. Blue, red, black,
  • That there's lots of games.
  • Is that maybe
  • Um, that's pretty close. I'll take that. Take that.
  • No, it's close. It's close. There's no It's probably more yellow than blue and red, but I don't know.
  • How many has he missed?
  • Yeah. Has got anyone right?
  • Well, the timer he got
  • Oh. Oh, many.
  • Is I'm like, is he okay?
  • Got to grab something faster.
  • So Nick's pick was horrified.
  • Good pick.
  • And it is correct.
  • No way. Nice job, Nick.
  • All right, so there's no matter how long I was staring.
  • Yeah, that's why I was like with Combot. I was like, "Oh, I'm screwed. There's no way."
  • Oh gosh. Yeah. rally. I got to focus.
  • You know, we got
  • three more of these.
  • Yeah.
  • Okay.
  • I got enough time.
  • Also, I mean, if you want to switch positions, if that helps.
  • If you want a a little balance quicker, doesn't matter.
  • Are you closer to All right. I know that that's been a I think that was a comment on one of these.
  • The door.
  • I have an unfair advantage or whatever.
  • My brain is swift. Even if I'm further, I make up time.
  • Oo, pretty purple pink. It's kind of like a a pinkish I like to I like to and then kind of like a light purple and then double black.
  • What could that be?
  • Oh, you're right.
  • Yeah,
  • baby.
  • Damn.
  • Uh there's no point me grabbing anything else, I don't think.
  • Well, no.
  • One for speed.
  • I present to you Wonderland's War for Judgement. No, no, no.
  • Oh my gosh.
  • Got a little workout in, too. A couple pumps.
  • I mean,
  • come on.
  • No, it's [clears throat] not.
  • Nick, you got 15 seconds.
  • I'm coming back in. I haven't got anything. I think Mike has it.
  • Mike gets one point for being the fastest, but he only gets two points for being correct.
  • I was like, this is thing. When I get it, at least I get it pretty much. You did. You nailed it. I picked my my battles.
  • I immediately was like, I'm I'm done. There's no way. There's no way.
  • All right, down eight and nine.
  • Oh, you get there first.
  • Getting spicy.
  • All right, this is the second to last. The penultimate game.
  • All right,
  • until
  • this is the last. This is a tiebreaker case.
  • Oh,
  • okay. So, wait.
  • I got to
  • You have to You have to get this one.
  • All right. Cuz even if I get here first, well, if you get it right, we'll be fine.
  • So, I have to get it correct. Yes.
  • One way or another, I have to get the right answer. No big deal.
  • Lot of beige.
  • Wa. Whole beige bottom or top or top? Beige top or bottom? The yellow and maroon.
  • Whoa.
  • Yellow maroon and beige. Beige.
  • And I mean it's like it's beige.
  • She beige. It's beige. But with some color
  • now 30 seconds.
  • I'm getting like a
  • You have wafers at your place. I was like I'm getting like a uh 20 seconds game.
  • That'd be more yellow though.
  • Man, this is so much bigger.
  • 10 NINE NOW.
  • EIGHT NOW.
  • SEVEN. LEGS. FIVE, FOUR, THREE, TWO, ONE.
  • COUNTS. I'm here. I'm here. I'm in it. I'm in it. I'm in it. Counts. I'm in it.
  • Okay, Nick.
  • I grabbed small world. I don't think that's correct.
  • Nick's submission is the small world. He got one point for being fastest, which puts him at 10, but it is however incorrect.
  • Mike's submission was Shakespeare. A little bit of red.
  • It's not a bad choice.
  • Really? I mean, yeah, I mean, it's close.
  • He gets zero points for his speed and zero points for being correct.
  • The correct answer was the gallerist.
  • OH, WE BOTH LOOKED at that because I thought it'd be more green on it.
  • Dang. We almost had it. Man, I should have just gone with my first instinct. That was really the first thing I thought.
  • So, Nick wins 10 to eight.
  • I'm just happy to have been here to participate, man.
  • Indeed.
  • Dang. [sighs]
  • Dang. Dang.
  • If you enjoyed that, let us know down in the comments below. How well did you do? Were you able to guess?
  • Probably better than we did.
  • Yeah, this was this was doable, but tough. Really tough. Yeah.
  • Um, but thank you so much for Jimmy. Shouts out. Give this video a thumbs up for Jimmy. Say thanks Jimmy in the comments.
  • Um, if you like this kind of challenge and stuff, let us know.
  • Absolutely. Yeah. And we will uh see you next time. Unless Judge Jimmy, is there anything else left to uh to do? Maybe give me some bonus points for being so kind, being a good team sport.
  • All right.
  • Check out the Patreon if you want to see them do this tiebreaker, I guess.
  • Boom.
  • Perfect.
References (from this video)
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Video XEiul89jNLg Top List at 8:34 sentiment: mixed
video_pk 66604 · mention_pk 162301
Wonderland's War video thumbnail
Click to watch at 8:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun mechanics like bag building and the tea party phase
  • Engaging theme and characters
  • Can provide a unique experience when played with specific groups
Cons
  • Area control is not a preferred mechanic for one reviewer
  • Endgame objectives can be hard to score
  • Player error (miscalculation with chips) can lead to significant setbacks
  • Balancing of certain characters (Cheshire Cat, Queen of Hearts) is unclear due to limited data
Thematic elements
  • Alice in Wonderland
  • Wonderland
Comparison games
  • Ethnos
Mechanics (from transcript analysis)
  • Area Control — The game includes area control elements, which is not a favorite mechanic for one of the reviewers.
  • bag building — The game involves building a bag of tokens.
  • Objective Fulfillment — Players can score points by completing endgame objectives.
  • set collection — Players collect cards during a 'tea party' phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It really is like one of the best bang for your buck experiences.
  • This game, as we're going into the Midworn stuff, in my mind, I'm thinking this could be play of the year.
  • It is I am just playing this unbelievable experience.
  • Um, so it's these types of systems, you know, I think of a Yellow and Yang some of these where there's like just some really interesting interconnected pieces that you can get a moment that you're like, I didn't even know this could happen.
  • So, so first they all come together and they block me out. So, now suddenly I can't end the game. Well, now that put a new guy into first place and now it was okay. Well, the only we can't stop him from building. we gota we got to short the market and so we all are buying and the only way to do that is you have to have because you can store resources on your power plants, you can have three max three power plants in front of you and you can store resources up to double of what it can produce. So we had to buy power plants that were the same type that he needed of the resource and then buy the like we're just doing all this crazy stuff but it worked.
References (from this video)
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Video NuhLIoTlYyI Cabre Games Monthly Recap at 17:54 sentiment: positive
video_pk 66028 · mention_pk 160466
Cabre Games - Wonderland's War video thumbnail
Click to watch at 17:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed it a lot.
  • Can be played again at two players.
  • Excited to play at a higher player count.
  • Interesting bag building mechanics with cool tokens.
  • Good option for those who like Quacks and want a competitive edge.
Cons
  • The two-player variant didn't feel super apparent.
  • The AI in the two-player variant made the map smaller.
Thematic elements
Comparison games
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • bag building — It's a bag builder.
  • player interaction — Can wager to see who wins if you're not involved in battles.
  • scaling — The game scaled down a little bit to make it work for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The worst thing about Scout is when somebody like um is able to play and beat the set that's in front and completely empty their hand. That's the worst feeling but it's like it feels good when you're able to do that.
  • It's like trick taking but time traveling at the same time. So yeah, it's a very interesting take.
  • I really like trick taking games so much that I just think that this one was like a almost too far too much too much.
  • We're not calling these games because we don't like them we're calling them because they just don't like they don't hit the table enough.
  • It's always nice when we get to cover our favorite publishers and our favorite games that's always the best part.
  • It's basically like Christmas because you back something you kind of forget about it... but it finally gets here and you want to celebrate.
References (from this video)
No references stored for this video.
Video CbBc9YRMuPU Rolls in the Family Top List at 31:03 sentiment: positive
video_pk 65487 · mention_pk 159177
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 31:03 · YouTube ↗
Overall sentiment (raw)
Positive, with reservations about randomness and balance.
Pros
  • Engaging controlled chaos and entertaining randomness.
  • Excellent chain reaction mechanics.
  • Beautiful production.
  • Strategic depth with character abilities.
  • Felt like a cathartic release for the winner.
  • Feels like Ethnos meets Quacks of Quedlinburg.
Cons
  • Potential for frustrating randomness, especially in longer games.
  • Concerns about character balance, with certain characters (Cheshire Cat, Queen of Hearts) seemingly winning more often.
  • Some characters' abilities (like the hammer chips) may not be consistently drawn or utilized.
Thematic elements
  • War
  • Wonderland
Comparison games
  • Galaxy Trucker
  • Ethnos
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • Dice rolling — Players draw chips from a bag, and a bad draw can significantly impact the game.
  • set collection — Players collect shards which are negative points at the end of the game.
  • Variable player powers — Each character has different abilities and unlockable skills.
  • worker placement — Players engage in a 'tea party phase' and utilize forging aspects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Meaningful strategic decisions that then feed into a lot of random outcomes and very entertaining random outcomes.
  • The game does the best like chain reaction type experience that I think I've seen in a game.
  • It feels like Ethnos meets Quacks of Quedlinburg.
  • It's got the same element as a game like Quacks where you might just have a bad round drawing. But it feels even worse in this game because you're playing a big two plus hour game and have a bigger overarching strategy. So for it to really not pan out it stings more.
  • Number one goes to Arcs.
  • This is the marriage of those two [heavy conflict interactions and trick taking].
  • When you're able to pull something off, it feels like this game is so satisfying.
  • Having the cards push you in different directions and like I can't do what I want, but how can I make something work? I find a lot more kind of compelling and replayable.
  • It is a very rewarding game.
  • I think he even recently said it's his top game.
  • So much so that he was the one that requested to put it on our wedding registry.
References (from this video)
No references stored for this video.
Video G4FiHxY-4Cw Meeple University Review at 0:21 sentiment: positive
video_pk 64826 · mention_pk 158383
Meeple University - Wonderland's War video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork and components, including thematic meeples and plastic castles.
  • Multiple strategic paths (quests, battles, upgrades) leading to high replayability.
  • Engaging push-your-luck and bag-building mechanics similar to Quacks of Quedlinburg but with added depth.
  • Thematic integration of character powers and the Wonderland setting.
  • The 'first to 25 wins' mechanic encourages different strategies and avoids a late-game lull.
  • Good player interaction through the shared battlegrounds.
Cons
  • The complexity of unique card rules and character abilities can be overwhelming for new players.
  • The betting mechanic feels somewhat tacked on and doesn't significantly add to the core gameplay.
  • A player can over-dilute their bag by taking too many good chips, leading to constant madness.
  • The battle can end too quickly for players trying to complete specific quest objectives.
Thematic elements
  • A war in Wonderland
  • Wonderland
Comparison games
  • Quacks of Quedlinburg
  • Lignum
  • Heaven and Ale
  • Tidal Blades
  • Canopy
Mechanics (from transcript analysis)
  • Area Control — Players compete in five different areas on the board to gain points and build castles.
  • bag building — Players build up their bag of tokens, drawing them to advance on a battle track and gain strength.
  • Betting — Players can bet on the outcome of battles they are not directly involved in to gain an advantage, though it's noted as feeling like an add-on.
  • card drafting — Each round starts with a circular card draft where players can advance on a track to select cards that provide new chips, meeples, or other benefits.
  • engine building — Players can upgrade their player boards to gain new abilities and make their leader stronger.
  • Push Your Luck — Drawing 'bad' tokens from the bag leads to negative consequences like madness and losing meeples.
  • set collection — Completing quests involves achieving certain objectives, with points awarded for partially or fully completing quest cards.
  • Trash/Remove Cards — There is a mechanism to trash chips from the bag, which can be used to unlock certain things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it has a very similar feel to quacks of kwedlenberg in a lot of ways it is a bag building game with a push or luck type of element
  • how gorgeous the game is
  • it's not just one level up in complexity from quacks it has that that core mechanic but then there's lots of different things going on
  • the complexity comes with the extra characters the more complexity comes and replayability i should say with extra characters that enter the battle
  • it was way too much information for me to comprehend the first time
  • it's very well thought the game and put together well except for the minor thing which is not really
References (from this video)
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Video FAux5N88yP0 Board Game Critique Review at 1:08 sentiment: positive
video_pk 62562 · mention_pk 155283
Board Game Critique - Wonderland's War video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich flavor and asymmetry
  • High replayability via roster variety
Cons
  • Expansion naming confusion noted in video
  • Potential incompatibility with Duel expansion
Thematic elements
  • Fantasy intrigue with factions and leader abilities.
  • Multiplayer area-control game with Wonderland theming.
  • Whimsical, fantastical
Comparison games
  • Wonderlands War Duel
Mechanics (from transcript analysis)
  • Area Control — Region control via tokens and battles.
  • Asymmetric leader abilities — Leaders provide different powers shaping faction play.
  • asymmetric player powers — Leaders provide different powers shaping faction play.
  • Deck/tile interactions — Chips, allies, and wonders influence board and resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Madness is a feature, not a bug.
  • The core loop is tense, the decisions matter, and the production looks lovely.
  • Eyes open. If you want cousins of this design space, Warchest for a lean, deterministic bag builder duel without push your luck.
References (from this video)
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Video 14rY_xS2Ow8 Allies or Enemies Review at 0:04 sentiment: positive
video_pk 61167 · mention_pk 153778
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stylish, thematic artwork by Manny Trombley
  • Clear rule book and ample play aids
  • Strong central rondelle for card drafting
  • Asymmetric leaders and ally powers add variety
  • Good two-player tweaks and scalable design
Cons
  • Downtime during battles at higher player counts
  • Some disconnect between the big battle theme and the whimsical Wonderland setting
  • Non-deluxe edition lacks faction-specific supporters
Thematic elements
  • Alice in Wonderland-inspired political intrigue and whimsical warfare
  • Wonderland, with six locations, across three rounds in which factions vie for influence and control
  • thematic mechanics described elsewhere; see top-level game_mechanics for details
Comparison games
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • ally_powers — four groups of allies with distinct powers that can be mixed and matched
  • Area Control — an area-control style mechanic that uses a battlefield track and madness mechanics instead of direct combat
  • area_control — an area-control style mechanic that uses a battlefield track and madness mechanics instead of direct combat
  • asymmetric_leaders — five leaders with unique powers and play styles for variety
  • bag building — draw and manage tokens from a bag that determine battle strength and resources
  • bag_building — draw and manage tokens from a bag that determine battle strength and resources
  • card drafting — central tea party rondelle to draft cards that add supporters, benefits, and powers
  • card_drafting — central tea party rondelle to draft cards that add supporters, benefits, and powers
  • madness_mechanic — madness shards contribute to scoring and influence battle outcomes
  • quest_cards — quest cards provide bonuses and progress toward scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an interesting take on area control that replaces direct head-to-head combat with a competitive luck pushing
  • for a game about nonsense a lot of thought has gone into keeping players on the right path
  • a big part of the draw for wonderland's war is its style and it has it in spades
  • the central tea party rondelle is a terrific way to draft cards
  • artist manny trombley brings the wonderful madness of wonderland to every corner of the game
  • there is a smidge of a disconnect between the big battle theme and the silly if slightly sinister world of wonderland
  • there is a fun game to be found down this rabbit hole and a heck of a pretty one
References (from this video)
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Video BfoCu_fX5dI Allies or Enemies Review at 17:48 sentiment: negative
video_pk 61065 · mention_pk 153492
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 17:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Exciting concept with higher stakes later in the game
Cons
  • Can be punishing and not always favorable
Thematic elements
Comparison games
  • Rolling Realms
Mechanics (from transcript analysis)
  • risk-and-reward number placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's exactly the same as the original Rolling Realms but there is a bunch of stuff that's different
  • I feel like one of the big reasons this game even exists is because it's kind of the big box for Rolling realm
  • I will say that it is not waterproof we learned that the hard way
  • this is our first one back in London so let's see if this sticks or not
  • what we're going to do from now on is I think just mix it in with the rest of the Rolling Realms
  • Meadow has this terrific drafting mechanism where you're putting your little number arrows
  • Planet Unknown is probably my favorite of all the games represented
  • this would have been in the fourth category but we played it just recently again and it grew on me
  • I like this one a lot
References (from this video)
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Video VU0OJQMoWaA Allies or Enemies Top List at 18:44 sentiment: positive
video_pk 61163 · mention_pk 153755
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 18:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • table presence and theme are strong
  • two-phase design adds variety
Cons
none
Thematic elements
  • Alice in Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • area_control_and_bag_building — tea party phase and a separate area-control phase with bag-building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is specifically for two players
  • it's moving cubes around um it's like chits that are hidden
  • the panda you're moving and you're chomping away at the bamboo
  • it's a great theme
  • it's just such a beautiful relaxing game
  • two players so i think basically everything on our list does work pretty well for two
  • this is a terrific gateway game absolutely
  • you can feel his pain as the panda continues to gobble up all of his bamboo
  • it's a 10 minute game that does tend to take us half an hour
  • it's so pretty and i think the standard edition still is really pretty as well
References (from this video)
No references stored for this video.
Video 5QRR3ANR0TY Allies or Enemies Top List at 29:48 sentiment: positive
video_pk 61145 · mention_pk 153678
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 29:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and production
  • high variability with many characters and fortunes
Cons
  • heavy for a party-like experience; longer playtime
Thematic elements
  • thematic, heavy-up fantasy battle with drafting and pushing luck
  • Wonderland with Tea Party and a bag-building phase
  • story-driven, highly thematic
Comparison games
none
Mechanics (from transcript analysis)
  • two-phase play (drafting then bag-building) — first phase builds a hand; second phase uses a push-your-luck bag-building mechanic.
  • Unique player powers — different Wonderlandians grant unique abilities each game.
  • variable character power — different Wonderlandians grant unique abilities each game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
No references stored for this video.
Video Ox0WPw3vRAE Allies or Enemies Top List at 24:42
video_pk 61019 · mention_pk 153428
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 24:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Bag-building games
  • Rondelle mechanics
Mechanics (from transcript analysis)
  • dual-phase round structure — Rondelle card drafting followed by bag-building combat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is really interconnected worker placementish game.
  • it's surprisingly smooth for how many moving parts there are.
  • it's a game of inches where every space matters.
  • there's way too many moving parts to explain here, but it is very very satisfying.
  • you can definitely not just follow one thing and focus on one thing.
References (from this video)
No references stored for this video.
Video uKrwUTrRYrY Shelfside Discussion at 4:39 sentiment: positive
video_pk 60642 · mention_pk 153030
Shelfside - Wonderland's War video thumbnail
Click to watch at 4:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • large number of minis for a big campaign
  • suitable for painting quickly with speed paints
Cons
  • unknown publisher/designer
  • limited public information
Thematic elements
  • massive minis in a campaign scale
  • fantasy board game in a Kickstarter campaign
  • campaign style with many minis to paint
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Campaign progression — ongoing progression across installments
  • miniatures-based combat — large number of minis used in combat scenarios
  • Track advancement — ongoing progression across installments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pure liquid Talent
  • one coat and done allinone base coat wash and highlighting solution
  • speed paints have turned my desires of one coat coloring book painting into a reality
  • i cannot recommend Army Painter speed paints enough
  • this sounds way too good to be true
References (from this video)
No references stored for this video.
Video PuY0wPqr1tg Tim Chuon Analysis at 2:58
video_pk 59591 · mention_pk 152135
Tim Chuon - Wonderland's War video thumbnail
Click to watch at 2:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Kemet
Mechanics (from transcript analysis)
  • Combat with reactive elements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • reactive card play is because it feels so one-dimensional when you're playing a game that involves cards where all you do is play one card in your turn and then your opponent has no way to react
  • it increases the level of strategy 10fold because then you have to think about timing.
  • the reactive card play is definitely a lot more intuitive when it comes to combat games cuz not all games need that kind of reaction type
References (from this video)
No references stored for this video.
Video pYnZw9P8za0 Board Game Hangover Rules Teach at 2:06 sentiment: positive
video_pk 41469 · mention_pk 151077
Board Game Hangover - Wonderland's War video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Structures the teaching flow clearly (homework, rolling teach, example rounds)
  • Use of simple, repeatable phrasing to reduce cognitive load
  • Inclusion of tangible aids (player aids) and visual references
  • Encourages audience participation and questions
Cons
  • Reliance on a long, possibly overwhelming rulebook as a reference
  • Humor and showmanship can distract if not moderated
  • Some examples may assume familiarity with heavy games
Thematic elements
  • Whimsical conflict with strategic competition
  • Fantasy Wonderland where factions compete to manipulate artifacts
  • Playful, hands-on demonstration with showmanship
Comparison games
  • Virgin Queen
  • Nemesis
  • SETI
  • Elder Scrolls
Mechanics (from transcript analysis)
  • Action selection with non-repetition constraint — On a turn you may perform two actions; you cannot perform the same action twice before performing a different one from the set, creating a rhythm and strategic decision making.
  • Score-based victory points — Victory points are accumulated through actions and end-of-game scoring conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This simple trick takes off all the pressure from teaching heavy games like Virgin Queen.
  • What does the symbol mean? That means that you can take this chip and add it to your bag.
  • If you forget everything else, just remember this one thing.
  • It's just a game, bro. Why you have to be mad?
  • TMI, man. TMI.
  • Transformer Autobots roll out.
References (from this video)
No references stored for this video.
Video vqdHksC2Rzk The Board Game Garden Discussion at 19:59 sentiment: positive
video_pk 39433 · mention_pk 119013
The Board Game Garden - Wonderland's War video thumbnail
Click to watch at 19:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • immersive theme and large-table presence
  • great for groups and thematic play sessions
Cons
  • long playtime
  • heavy weight may deter casual players
Thematic elements
  • fantasy warfare with a fairy-tale twist
  • Wonderland-inspired battle to control districts
  • thematic, chaotic, large-scale interaction
Comparison games
  • Blood Rage
  • Vindication
Mechanics (from transcript analysis)
  • Area Control — players vie to influence and control regions on a shared board
  • deck-building / hand management — cards drive actions and combat outcomes
  • multiplayer interaction / player conflict — high interaction between players with direct competition
  • Positive player interaction — high interaction between players with direct competition
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I absolutely loved Gen Con I absolutely loved Level Up but this I really got close with a lot of people and just the bond and the friendships that were built on this trip just I I just I love so so much so yes it was a fantastic trip
  • they have a new campaign coming out for Mythic Mischief volume two the beginning or like closer to mid-september on September 12th
  • Blood Rage which was fantastic
  • Vindication I don't really know exactly Tableau building I guess it's a very unique game and has a lot of unique things to it that I really enjoy so
  • Wonderland's War was fantastic it was just long
  • we played a ton of Monikers and it's really nice to have everyone come together and play a game instead of like everyone breaking off into different groups
References (from this video)
No references stored for this video.
Video 9yZp1DFOe8o The Board Game Garden Playthrough at 54:00 sentiment: positive
video_pk 36048 · mention_pk 148462
The Board Game Garden - Wonderland's War video thumbnail
Click to watch at 54:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds high-stakes battles to the line-up
  • Strong thematic flavor
Cons
  • Battle timing can add pressure; may feel punishing
Thematic elements
  • fighting monsters to gain stars
  • fantasy war with battles at rounds four, five, seven, eight, nine
  • thematic battle progression
Comparison games
none
Mechanics (from transcript analysis)
  • Combat: Dice — battles occur at set rounds; compare dice to defeat monsters to gain stars and resources
  • end-round battles with dice — battles occur at set rounds; compare dice to defeat monsters to gain stars and resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game is so fun.
  • This is like one of the games that I often like lose myself in, if that makes sense.
  • Rolling Realms Redux is a really good addition.
  • I got a score of 41.9.
  • Meadow is really fun because you are writing a number one through four on any of these little fences here.
References (from this video)
No references stored for this video.
Video egR2E4rfqfw Board Game Hangover Unboxing at 5:09 sentiment: positive
video_pk 13326 · mention_pk 39088
Board Game Hangover - Wonderland's War video thumbnail
Click to watch at 5:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight footprint relative to theme
  • great shelf appeal
Cons
  • space requirements may constrain layout
Thematic elements
  • Area control with fantasy themes
  • Fantasy battle across a whimsical land
  • Thematic and visual storytelling
Comparison games
  • Parks
  • Ark Nova
Mechanics (from transcript analysis)
  • Area Control — compete for influence across zones
  • Card-driven actions — cards enable actions and combat outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these shelves are too cool to suggest anything
  • i'm drooling and looking at games
  • i really like the looks of it
  • best looking arrangement shelf
  • i want this collection as well
References (from this video)
No references stored for this video.
Video Opyn7B4Xfcs Board Game Spotlight Discussion at 8:02 sentiment: positive
video_pk 12805 · mention_pk 37367
Board Game Spotlight - Wonderland's War video thumbnail
Click to watch at 8:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high production value and thematic cohesion
  • great for teaching and playing with mid-sized groups
  • engages social dynamics and bluffing in a vivid setting
Cons
  • rule complexity may require careful teaching
  • length can grow with player count
Thematic elements
  • political power struggles and factional intrigue
  • Alice in Wonderland-inspired fantasy realm
  • thematic, story-driven order-fulfillment and conflict
Comparison games
none
Mechanics (from transcript analysis)
  • area_control — compete for control areas to gain power and bonuses
  • asymmetric_powers — different abilities and pathways for each player
  • card-driven_actions — cards drive actions and influence outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's the easiest thing in the world i should just get better at my job
  • "the storyteller's job isn't for either side to wins almost like a dm in a dnd session; their goal is to make for an epic conclusion"
  • i'm elbow deep in bloodstone tidal blades 2 banner festival
  • you're basically space Uber or space lift
  • cash grab means that you put no or little effort into a product and then you over price it
References (from this video)
No references stored for this video.
Video J733QCDBgVk Foster the Meeple Discussion at 17:26 sentiment: positive
video_pk 12464 · mention_pk 36384
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 17:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic flavor and production are stunning
  • Engaging battle system with bidding interactions
  • Highly replayable with different strategies per game
Cons
  • Complexity may challenge newer players
  • Production heavy components may increase setup time
Thematic elements
  • Fairy-tale conflict with strategic territory control and battles
  • Fairy-tale world of Wonderland, dynamic battle across lands
  • Cheeky, whimsical, battle-driven with thematic flavor
Comparison games
  • Quacks of Quedlinburg
  • Fort
  • Root
Mechanics (from transcript analysis)
  • Area control / battle track — Compete for territories with a battle track that advances and resolves conflicts
  • Asymmetric powers — Different factions with unique abilities influence battles and strategy
  • bag-building / drafting — Players draft and draw chips from a bag to fuel battles and actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the production is insane it is so highly overproduced
  • the theme is amazing
  • the battle tracks are really cool
  • it's like a card crafting system
  • you can be good or bad in this game
  • this is an adorable little tile placement objective based game
References (from this video)
No references stored for this video.
Video i-iE54N7D2Q Foster the Meeple Discussion at 9:38 sentiment: neutral
video_pk 12446 · mention_pk 36348
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 9:38 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • no board games were harmed in the making of this video
  • stickering video
  • this video is chaotic but it's kind of fun to watch
References (from this video)
No references stored for this video.
Video hg5c9Oo9LjE Rolls in the Family Top List at 39:10 sentiment: positive
video_pk 11444 · mention_pk 109303
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 39:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lavish production and thematic flavor
  • Engaging multiple phases with meaningful choices
  • Character abilities add variety to each run
Cons
  • Complex to learn due to multiple interacting systems
  • Production-forward games can be costlier/less accessible
Thematic elements
  • Bag-building with character-driven powers and area control
  • Alice in Wonderland-inspired fantasy conflict across regions
  • High-fantasy whimsy with puzzle-like combat
Comparison games
  • Quacks of Quedlinburg
  • Foundations of Rome
Mechanics (from transcript analysis)
  • Area Control — Resolve battles region by region with layered abilities
  • area control and region-based battles — Resolve battles region by region with layered abilities
  • bag building — Drafts and builds a bag of chips for actions and battles
  • bag-building — Drafts and builds a bag of chips for actions and battles
  • tea party phase and madness mechanic — A thematic phase that influences how many resources you commit
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this die instead of the just a normal looking die you've got swords and arrows
  • it's cooperative so you you can't talk
  • the production is beautiful
  • the tutorial mission walks you through learning the game
  • it's a beast to learn
  • gosh Mage Knight is just so dang fun when you finally click
References (from this video)
No references stored for this video.
Video aiX_wIYUN-Y Board Game Hangover Discussion at 1:15 sentiment: positive
video_pk 11008 · mention_pk 32411
Board Game Hangover - Wonderland's War video thumbnail
Click to watch at 1:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • described as a fantastic shelf option and a centerpiece
  • implies strong thematic appeal
Cons
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this is a fantastic look.
  • it's a fantastic collection almost I want it.
  • I still don't have eclipse.
References (from this video)
No references stored for this video.
Video nUv3LH1Il2I Board Game Hangover Top List sentiment: positive
video_pk 10695 · mention_pk 31585
Overall sentiment (raw)
positive
Pros
  • Amazing game with fun mechanics mashup
  • Cool characters from Alice in Wonderland
  • Bag drawing creates interesting decisions
  • Area control for victory points
  • Card drafting for abilities
  • Tea party drafting mechanic
  • Super fun overall
  • Great mechanics combination
Cons
  • Out of stock for over a year
  • Fallen in rankings due to unavailability
  • Backed version not yet received
Thematic elements
  • Alice in Wonderland
  • Fantasy
  • Whimsical characters
  • Tea party
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there's so many games you will never have time to play all of them
  • thematically it's so well represents the theme it feels amazing
  • it's one of the most unique designs I've ever played
  • don't trust your friends
  • every time you win or lose you always feel satisfied about with this game because this is what I build
  • what else you want from board games got good times and good stories
  • it's Simplicity is what amazes me
  • one of my favorite games because of the experiences it gives you
  • no two games were the same which I really loved about it
References (from this video)
No references stored for this video.
Video XaQR0ofcO7Y Foster the Meeple Top List at 13:34 sentiment: positive
video_pk 9662 · mention_pk 28542
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 13:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cheshire Cat faction provides a strong cat-themed anchor
  • Engaging bag-building with thematic area control
  • Bright, evocative Wonderland theme
Cons
  • Thematic fluff can be dense for some players
  • Variety can lead to longer teaching times
Thematic elements
  • tea tables, factions, and epic battles with a Cheshire Cat motif as an eventful faction
  • A magical war-torn Wonderland where factions vie for control and bag-building resources.
  • thematic, colorful, and competitive with a playful whimsy
Comparison games
  • Root
  • Calico
Mechanics (from transcript analysis)
  • area control / bag-building hybrid — Control of regions is decided by bag-drawn outcomes and strategic placement of units.
  • bag-building / push-your-luck — Draw tokens from a bag to determine actions and interactions during region battles.
  • teaparty tokening — Token collection and bag reveals influence encounters and scoring in various rounds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is an essential cat game.
  • This is a cat game because cats and kittens boop on beds.
  • Calico is an extreme puzzle brain burn kind of game.
  • You are making quilts to appease the cats.
References (from this video)
No references stored for this video.
Video YMOHM-2NsCE Board Game Spotlight Playthrough at 1:22 sentiment: positive
video_pk 8474 · mention_pk 24945
Board Game Spotlight - Wonderland's War video thumbnail
Click to watch at 1:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Thematic flavor and art direction that evoke Wonderland
  • Multiple viable strategies due to asymmetry and card drafting
  • Tension in battles with area control and troop placement
  • Varied scoring paths via quests, forges and castles
Cons
  • High complexity and learning curve for new players
  • Rule interactions can be nuanced and require careful reading
  • Live stream audio issues can distract from play
Thematic elements
  • Alice in Wonderland-inspired faction combat and area control
  • Wonderland, a whimsical war-torn Tea Party setting with factions vying for control
  • thematic, narrative-driven battles with card drafting and bag-building
Comparison games
none
Mechanics (from transcript analysis)
  • Area control / region battles — Players place supporters to contest regions; battle outcomes determine VP.
  • Asymmetric powers — Each faction (e.g., Mad Hatter, Red Queen, Jabberwock) has unique abilities affecting strategy.
  • Bag-building / resource management — Chips and tokens are collected and stored in a personal bag and drawn during rounds.
  • drafting — Players draft cards to add Wonderland-specific cards or chips to their bag.
  • Forge chips and forge track — Chips can be forged to upgrade abilities; there are forge locations on the board.
  • Quest cards — Quest goals provide VP or multipliers for completing conditions during battles.
  • Shards as penalty scoring — Drafting and certain actions grant shards that subtract VP at game end unless mitigated.
  • Wager cards — Before battles, players wager chips on outcomes to influence scoring and engagement.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to be playing Wonderland's War on Kickstarter; it's live with a couple days left
  • each one of us gets to play a different faction
  • this is incredibly powerful
  • the audio is popping and crackling a little bit
  • we're in Arkansas... noodles
  • it's going to be an epic battle
References (from this video)
No references stored for this video.
Video IV4eY8jWJvY Foster the Meeple Top List at 30:30 sentiment: positive
video_pk 7460 · mention_pk 22096
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 30:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning artwork and components
  • high player interaction and tension
  • great table presence and story immersion
Cons
  • heavy production level may overwhelm casual players
  • multiplayer pacing can be lengthy
Thematic elements
  • Alice-inspired chaotic conflict with whimsical factions
  • Alice in Wonderland themed world with bag-building
  • Rich theme integration with dramatic presence
Comparison games
  • Root: Marauders expansion
  • Described as a bag-building battler with heavy theme
Mechanics (from transcript analysis)
  • bag-building — players draft and bid from a bag to activate abilities and combat
  • miniatures and table presence — highly visual, thematic components
  • push-your-luck and area control — tension between bag pulls and battlefield outcomes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wonderland's War is not only one of my favorite games of 2022. Definitely one of my favorite games of all time.
  • This is a cottage game this is a cottage game this is a cottage game.
  • I love bag building and I love tile placement and I love collecting honey.
  • Wonderland's War the table presence of this game is 10 out of 10.
  • Applejack is the other one that I just want to keep playing over and over and over.
References (from this video)
No references stored for this video.
Video i9iiQBpyUrE Rolls in the Family Top List at 9:54 sentiment: positive
video_pk 7325 · mention_pk 21634
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 9:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Every decision feels meaningful with broad, appealing options on each card.
  • The Wonderlandian components (chips, region effects) provide strong thematic flavor and variability.
Cons
  • Individual games can run long for some player counts; pacing depends on number of players and familiarity.
  • Potential analysis paralysis with many cards and choices in early plays.
Thematic elements
  • Whimsical faction-building and card-driven engine optimization in a looser, fast-paced arena.
  • Wonderland-inspired kingdoms with regional control through card-driven actions.
  • Character-driven chips and region-based scoring with thematic Wonderland flavor.
Comparison games
  • Elders Scrolls: Betrayal of the Second Era (in thematic scope and engine-building vibe)
  • Karuka
Mechanics (from transcript analysis)
  • area control / region scoring — Strategic placement and timing determine who controls regions and accrues victory points.
  • bag-building / chip placement — Players add chips to their bag and place figures in regions to gain effects and points.
  • card drafting — Players draft cards that determine actions and opportunities around the table.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the exploration in this game, Ryan, it is so so good.
  • it's just a fun experience with Wonderlandians and the cards that come up.
  • the dopamine hit of exploring and flipping and deciding how you're going to orient.
  • This is probably the top one on my list of games in my collection that you haven't played.
References (from this video)
No references stored for this video.
Video Adb1Xl9xD7g Foster the Meeple Discussion at 6:23 sentiment: positive
video_pk 7214 · mention_pk 21377
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 6:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and art direction
  • fast-to-learn yet deep strategic choices
  • asymmetry adds variety and replayability
Cons
  • some players may find scoring mechanics opaque over time
  • can escalate in session length depending on player decisions
Thematic elements
  • Wonderland characters in a competitive duel for action advantage
  • Wonderland-themed party/tableau where players collect gems and execute actions
  • fairy-tale whimsy with strategic depth
Comparison games
  • Malala (inspiration reference)
  • Wonderland-themed dueling games
Mechanics (from transcript analysis)
  • Area/Region Scoring — scoring tied to board regions and gems gathered
  • asymmetric characters — each player controls a unique character with special abilities
  • dueling / head-to-head play — duel-like interaction with competing action economies
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "bubble wrap... that's amazing"
  • "it's like an area control type of game but everybody plays as an asymmetrical character"
  • "two-player only game... sneaky fun"
  • "I freaking loved it"
  • "it's quick to play but it's really strategic"
References (from this video)
No references stored for this video.
Video StP-HV00xz0 Foster the Meeple Review at 9:53 sentiment: positive
video_pk 6666 · mention_pk 19849
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Beautiful production; thematic and tactile components
  • Engaging battle mechanic; everyone involved
Cons
  • Rulebook could be clearer; can be heavy to learn
Thematic elements
  • Asymmetric characters and battle for control
  • Alice in Wonderland-inspired battle across Wonderland
  • Bag-building and territory battles with a strong fairy-tale theme
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Battle phase to determine control of territories
  • Area control / battle track — Battle phase to determine control of territories
  • asymmetric player powers — Different characters offer unique abilities
  • bag building — You build a bag of chips to perform actions in battles
  • bag-building — You build a bag of chips to perform actions in battles
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is probably my favorite real-time game this has been my favorite real-time game i've ever played
  • it's chaos and it is so much
  • the production is incredible, the box is literally a grimoire
  • this game looks amazing; i just want to admire the art
  • it's so smooth it's so cut throat with sandra being involved
  • i love this game i love everything about it
  • obsessed literally love it so much
  • star wars villainous is the new installment of villainous
References (from this video)
No references stored for this video.
Video c38pLcTrUSY Before You Play Top List at 25:30 sentiment: positive
video_pk 5125 · mention_pk 15194
Before You Play - Wonderland's War video thumbnail
Click to watch at 25:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • intriguing Wonderland-inspired theme
  • strong thematic appeal
Cons
none
Thematic elements
  • fantasy conflict and territory control
  • Alice in Wonderland-inspired setting with whimsical factions
  • story-driven battle/game-in-the-theme
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — not described in the transcript
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a luxury item like this is not a necessary item at all for you to be a board gamer
  • Dexter is the happiest camper
  • This is something that we like to discuss once a year just for full disclosure for a community
  • we are going to finish the second half of season two of Pandemic Legacy
  • If you are interested the link is always in all of our video descriptions
References (from this video)
No references stored for this video.
Video sfynkh_guXM Foster the Meeple Top List at 7:21 sentiment: positive
video_pk 4798 · mention_pk 14081
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful table presence
  • Fun bag-building push-your-luck
  • Works well at 2-players despite criticism
  • Magical gaming experience
Cons
  • Not optimal at 2-player count
  • Push-your-luck can be frustrating
Thematic elements
  • whimsical fantasy
  • area control
  • bag building
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Star Wars in a box
  • We are talking about objectively the best games in the whole wide world
  • The limit does not exist
  • As mean as a game as you can play
  • I love not knowing what's going to happen
  • It's perfect
  • Root is my type of game
  • Most played game of all time
  • This is phenomenal
  • If you're in a horror movie is not everything dependent on luck
References (from this video)
No references stored for this video.
Video GubMugBq9xs Rolls in the Family Top List at 6:48 sentiment: positive
video_pk 4713 · mention_pk 13734
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 6:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • lavish production
  • multifaceted design with many interacting systems
  • fun experiences
Cons
  • complex for new players
  • not always a perfect synergy of parts
Thematic elements
  • bag building feeding into drafting and area control
  • fantasy tea party battlegrounds with whimsical factions
  • lavish, thematic, kitchen-sink design
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — battle around regions via a battle track driven by bag draws
  • bag building — drafting chips/factions into a personal bag to draw later
  • card drafting — selecting drafting choices to influence bag contents and scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a big lavish production
  • absolute classic
  • this game is a dopamine hit
  • it's comfort food
  • this goes to Earth
  • the end experience is greater than the sum of its parts
  • it's a game that nails the gateway/accessible space
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 8:37 sentiment: positive
video_pk 4472 · mention_pk 13103
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 8:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing production
  • Over-produced
  • Alice in Wonderland theme
Cons
none
Thematic elements
  • Alice in Wonderland
  • Licensed
  • Fantasy
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video WcLAdZOWX6M 3 Minute Board Games Review at 0:11 sentiment: positive
video_pk 3154 · mention_pk 123567
3 Minute Board Games - Wonderland's War video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
Highly positive
Pros
  • Excellent bag building mechanic derived from Quacks of Quedlinburg
  • Smooth and simple drafting system
  • Wide variety of powers to experiment with
  • Customizable faction abilities
  • Tense and exciting combat with high variance
  • Stunning visual design
  • Brilliant gambling mechanism that keeps neutral players engaged
  • Neutral players can bet on battle outcomes
Cons
  • Some character balance issues requiring updates
  • Bag building mechanic may feel random to some players
  • Not everyone enjoys luck-based token drawing
Thematic elements
  • Lewis Carroll's Alice in Wonderland
  • War/Battle
  • Tea Party
  • Factions led by Wonderland characters
  • Military strategy
Comparison games
  • Array
  • Array
Mechanics (from transcript analysis)
  • Area Control
  • bag building
  • Battle resolution
  • Betting and bluffing
  • Betting/gambling
  • drafting
  • Token drawing
  • Unique player powers
  • Variable player powers
  • worker placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Kia ora koutou and welcome to wonderlands war in about 3 minutes
  • War has come to Wonderland with armies marshalling behind luminaries such as the hatter, the cheshire cat and Alice
  • can you win the war while still playing nice at the Tea Party
  • Wonderlands War takes the bag building of quacks of quedlinburg and makes it into a war game and that's a core mechanic I find absolutely fantastic
  • the combat is tense and exciting as each bag pull becomes another point where the result could pivot suddenly
  • just look at it, Marvel at it what a stunning looking game this is
  • the best thing about this game is the gambling, keeping neutral players engaged in other people's battles is brilliant
  • fundamentally it's no different of drawing cards from a deck but to some it feels way more random, if that's you avoid the game
  • wonderlands War, off with the heads, gold medal game
References (from this video)
No references stored for this video.
Video nFNxwnG0OpU Foster the Meeple Discussion at 13:36 sentiment: positive
video_pk 2536 · mention_pk 7434
Foster the Meeple - Wonderland's War video thumbnail
Click to watch at 13:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful kind of story
  • you need to play with the right group
  • it's not cute
  • it's like comfort food games
  • the rules are simple
  • oh my god it's so good
  • it's a ramp... chaos
  • this is an easy one to just flick some discs around
References (from this video)
No references stored for this video.
Video KPLRn-SNc3Q Board Game Hangover Top List at 9:19 sentiment: positive
video_pk 2081 · mention_pk 6041
Board Game Hangover - Wonderland's War video thumbnail
Click to watch at 9:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong thematic tie-in
  • potential for family and gamer play balance
Cons
  • rules and balance may be a challenge for new players
Thematic elements
  • faction-based area control and drafting flavor
  • Alice in Wonderland-inspired conflict with factions
  • fantastical, competitive, thematic
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Control zones on a board to gain points and resources
  • drafting / bag-building — Draft cards or resources; influence actions and scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the most anticipated game of 2022 for two players two one
  • please like, subscribe and see you next time on the next video
  • it's cute and perfect for a family game to get introduced somebody
References (from this video)
No references stored for this video.
Video Zffm3BulyXI Board Game Spotlight Top List at 5:15 sentiment: positive
video_pk 1460 · mention_pk 4217
Board Game Spotlight - Wonderland's War video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • bag building-centric mechanics
  • area control integration
  • card drafting elements via rondelle
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game it's a bag builder
  • it's so good
  • the characters feel I mean so thematic
  • this is going to be good
  • this is family friendly but it's not kid's game
References (from this video)
No references stored for this video.
Video GhzswkZgLs4 Board Game Hangover Top List at 5:53 sentiment: positive
video_pk 1097 · mention_pk 3205
Board Game Hangover - Wonderland's War video thumbnail
Click to watch at 5:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • very satisfying drafting and engine-building
  • highly thematic with engaging decisions
Cons
  • rules can be a bit complex at first
  • some players may find it heavy for quick game nights
Thematic elements
  • Classic fairy-tale world with fantastical factions
  • Wonderland-themed area-control with drafting
  • Thematic, story-rich with mechanical depth
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Control zones on a modular board using tokens and actions.
  • area-control — Control zones on a modular board using tokens and actions.
  • card drafting — Carefully chosen cards fuel powerful combinations.
  • card drafting and engine-building — Carefully chosen cards fuel powerful combinations.
  • drafting — Players draft options each round to build a strategic hand.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the story is fantastic
  • production wall used through the roof
  • tons to do if you're a sucker for Space theme
  • it's a huge campaign game
  • it's the only game you can't really get right now because it was just on Kickstarter
  • my favorite solo game hands down this year
  • it's a two-player card game
  • the odds are always in your favor
  • it's a drafting game
  • every action does that
References (from this video)
No references stored for this video.
Video HGQWJgfyxME Board Game Spotlight Top List at 3:15 sentiment: positive
video_pk 729 · mention_pk 2102
Board Game Spotlight - Wonderland's War video thumbnail
Click to watch at 3:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong visual identity and theme
  • Engaging for players who enjoy skirmish feel without heavy rules
Cons
none
Thematic elements
  • Miniatures-style combat with whimsical aesthetics
  • Alice-in-Wonderland-inspired battle narrative
Comparison games
none
Mechanics (from transcript analysis)
  • Tactical combat and skirmish with thematic modules — Dynamic board states and unit interactions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are no rules there are no rules there's nothing I was trying to say it's our Channel we get to do whatever we want
  • Green Team Wins is the king we're talking Tom Brady the goat of party games
  • Hands down the best racing game I've ever played
  • the coziest board game
References (from this video)
No references stored for this video.
Video ed5xdqkPO7Q Rolls in the Family Top List at 27:01 sentiment: positive
video_pk 40 · mention_pk 109
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 27:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lavish production and thematic flavor
  • Engaging bag-building and area control blend
  • Rich variability through character powers
Cons
  • Large box and setup can be cumbersome to transport
  • Not ideal for casual players due to depth and theme
Thematic elements
  • Personal heroes with unique powers navigating a chaotic landscape
  • Wonderland with bag-building and area control
  • Thematic, high-production, combat- and bag-building driven
Comparison games
  • Quacks of Quedlinburg
  • Quacks? (bag-building influence elsewhere)
Mechanics (from transcript analysis)
  • Area Control — Fight for territories and manage resources to score
  • area control / battles — Fight for territories and manage resources to score
  • bag building — Collect and place chips from a bag to influence outcomes
  • bag-building — Collect and place chips from a bag to influence outcomes
  • character upgrades / rewards — Improve your Wonderland and gain bag-building advantages
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the dynamic map element, which that's unique to Catacombs, the other ones just have a static board, is a huge part of the fun of the experience.
  • it's a game that allows as much thinking as you want.
  • there's nothing like it.
References (from this video)
No references stored for this video.
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