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Wonderland's War box art

Wonderland's War

Game ID: GID0391802
Game Info
Year
2022
Players
2-5
Age
13+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, Jabberwock, and Cheshire Cat must gather all that they can while playing nice at the Hatter's Tea Party before going to battle!

In Wonderland's War, 2-5 players take the role as a faction leader who has been invited to the Hatter's tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause — but one must be careful as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins. Use the forces you gathered to battle your enemies in familiar locations, but make sure not to draw your Madness chips or your supporters will abandon your cause and you will be out of the fight. Can you muster enough strength to win the battle, or will you just try to complete Quests instead by meeting the right conditions such as gaining region bonuses and set collection throughout the game?

After all the battles have been fought, a truce is called and everyone meets back at the tea party to plot their moves for the next fight. After three rounds, the faction with the most points will be crowned as the new leader of Wonderland!

Description

The Looking Glass has shattered, madness is being drained from the inhabitants, and war has come to Wonderland. Alice, Mad Hatter, Red Queen, Jabberwock, and Cheshire Cat must gather all that they can while playing nice at the Hatter's Tea Party before going to battle!

In Wonderland's War, 2-5 players take the role as a faction leader who has been invited to the Hatter's tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause — but one must be careful as shards of the Looking Glass are spread throughout Wonderland. Once all the plates are empty, the Tea Party is over and war begins. Use the forces you gathered to battle your enemies in familiar locations, but make sure not to draw your Madness chips or your supporters will abandon your cause and you will be out of the fight. Can you muster enough strength to win the battle, or will you just try to complete Quests instead by meeting the right conditions such as gaining region bonuses and set collection throughout the game?

After all the battles have been fought, a truce is called and everyone meets back at the tea party to plot their moves for the next fight. After three rounds, the faction with the most points will be crowned as the new leader of Wonderland!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 83
This page: 50
Sentiment: pos 36 · mix 4 · neu 2 · neg 1
Mentions per page
Showing 1–50 of 83
Video SvJQ0FMt8iQ Top List at 2:38 sentiment: positive
video_pk 99345 · mention_pk 276184
Wonderland's War video thumbnail
Click to watch at 2:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Wonderland
Comparison games
  • Terraforming Mars
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Final Girl, which I know that a lot of people are looking for this one.
  • I will say Final Girl is definitely not my favorite.
  • So, honestly, not huge train game fans.
  • This is Potion Explosion, which this is actually in my most recent video of my top 100 games of all time.
  • Terraforming Mars, I would like to try it.
  • I prefer the theming of Wonderland's War more than Terraforming Mars
References (from this video)
No references stored for this video.
Video TH_fulXyKGQ The Board Game Garden Unboxing at 0:32 sentiment: mixed
video_pk 94708 · mention_pk 258714
The Board Game Garden - Wonderland's War video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Very fun bag building game
  • Fantastic art
Cons
  • Takes a little bit too long
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — Mentioned as 'very fun bag building game'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Friends, it is time to open some Shelfy Blind Boxes.
  • Each game also comes with a card, so you have some art, and then on the other side you have a little spiel of the game, and then you also have a QR code to check out more about that game.
  • There are some like alt holo foil versions of games in here, so I'm really excited to see uh if I get one or not.
  • All right, I've added in all of our new games on the shelves here. See you guys next time for part two.
References (from this video)
No references stored for this video.
Video Uu3CZV0LU7g Getting Games Discussion at 26:10 sentiment: positive
video_pk 91361 · mention_pk 245162
Getting Games - Wonderland's War video thumbnail
Click to watch at 26:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I finally decided that it's something that I should try to see how much money I'll actually make
  • it's something I've been putting off for years like literally since I very first started this channel
  • 80% is still well and good enough for me to go ahead with this
  • sound is a bit magical in my old career that I've been doing for like 12 years
  • I am planning on leaving them on as they are right now for the foreseeable future
  • I don't want to flood people's timelines with all these little five to ten minute videos
References (from this video)
No references stored for this video.
Video 7N5eMmIwhOY Getting Games Qa Session at 35:30 sentiment: positive
video_pk 89767 · mention_pk 238969
Getting Games - Wonderland's War video thumbnail
Click to watch at 35:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • host has put significant rulebook development effort into this title
  • looks cool and has potential for a video feature
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's 12 years old and i was just i remember uh playing this game feeling like how are more people not talking about this game this game is so neat
  • i decided to play it again and i really enjoyed it
  • i can't give you a good answer on that because like most games that i make videos for i never really actually played it
  • i'm a big champion for pioneers i think that game is really cutthroat and lovely
  • abstract recommendation is home world it's a fantastic game with a mix of tactics and strategy
References (from this video)
No references stored for this video.
Video Kc4Hef_ozpE BoardGameTeacher Rules Teach at 0:05 sentiment: positive
video_pk 89668 · mention_pk 238525
BoardGameTeacher - Wonderland's War video thumbnail
Click to watch at 0:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gathering allies and wonderlandians to restore wonderland.
  • Winning the game by having the most points at the end of the third round.
Cons
  • Losing strength to zero if you bust in battle.
  • Subtracting one victory point for each madness shard at the end of the game.
Thematic elements
  • Restore Wonderland and become the best faction leader
  • Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players compete for control of different regions on the board, with the player having the most units in a region determining victory.
  • Bag Building — Players build a bag of chips that they draw from during various phases of the game, influencing their available actions and strengths.
  • Hand Management — Players manage cards acquired during the tea party phase, which provide benefits and effects.
  • Set Collection — Collecting sets of ally cards and completing quests are elements that contribute to final scoring.
  • Track Advancement — Players advance cubes on battle strength tracks and forge tracks, with rewards gained at certain points.
  • Wagering — Players can wager on the outcome of battles, risking an ally chip for a potential reward or gaining a shard if incorrect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Wonderland's War
  • This is a two to five player bag building area majority fantasy game where you take the role of a wonderland faction leader.
  • how to become the best faction leader and win the game by having the most points at the end of the third round.
  • The tea party and war.
  • The war phase involves drawing chips from your bag to win you must have the highest strength but you can stop early.
  • The final scoring takes three steps.
References (from this video)
No references stored for this video.
Video 414MZM1uyGQ Watch It Played Top 10 List at 15:58 sentiment: positive
video_pk 89661 · mention_pk 238505
Watch It Played - Wonderland's War video thumbnail
Click to watch at 15:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • hit the table almost immediately
  • did not disappoint
  • every component is a work of art
  • obsession-worthy production quality
Cons
  • host has a potentially biased positive association due to eating a cupcake during filming
Thematic elements
  • war has come to Wonderland, with factions of fictional freaks battling
  • Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Forces are moved around the table to conquer Wonderland.
  • Card Drafting — Players draft cards.
  • Character recruitment — Recruiting more Wonderlandians to the cause.
  • tower building — Building towers is mentioned as a game action.
  • Upgrade system — Achieving upgrades is part of the gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're counting down the games they picked up next in this month's people's choice top 10.
  • i love killing my opponents with good fortune it's the ultimate form of revenge
  • who knew making dresses could be so cut through
  • so many childhood memories and fights over world domination
  • this is a great game it deserves more love i do think this is the kind of game that you would enjoy really do it's a great euro it really is
  • backed this on kickstarter which is a classic defense of any game if i ever heard one
  • if this doesn't win every award for best game production quality i'll be shocked every component is a work of art i'm obsessed
  • it's one of the best games ever made it's so good it's always been in my top ten games it's always been in my top five games
  • such a good game even worth all the setup with those tidgy hexes
References (from this video)
No references stored for this video.
Video n6RRecGklHg Allies or Enemies Discussion at 18:32 sentiment: positive
video_pk 89635 · mention_pk 238414
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 18:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Vibrant theme integration with bag-building
  • Asymmetric roles add variety and replayability
Cons
  • Takes up a large table and might be space-intensive
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • bag-building / area control — Asymmetric characters (Alice vs Queen of Hearts) with different abilities; area control and bag-building elements intersect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a great theme to it with the especially the dinosaurs map which i really like
  • laminating has already paid for itself
  • we love a big game in a small box
  • the app integration they've gotten better and better
  • it's a thinking game
  • we're into Marvel Champions... it's cooperative and pretty heavy but not too heavy
References (from this video)
No references stored for this video.
Video CEj1FeXGYDg Watch It Played Board Game News Roundup at 2:00
video_pk 89280 · mention_pk 236896
Watch It Played - Wonderland's War video thumbnail
Click to watch at 2:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • artifact acquisition and alliance-building in a chaotic Wonderland war
  • Wonderland / Through the Looking Glass inspired world
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • first published around a thousand years ago in 1981 axis and allies depicts World War II at a grand scale full Global level up to five players can play on two different teams
  • the Cheshire Cat when you drink the Hatter's Mercurial tea
  • multi-stage campaigns varying from short three-stage tours all the way up to 21 stage grand Tours
References (from this video)
No references stored for this video.
Video jQJmyRFzQyc Tim Chuon Top 10 List at 46:57 sentiment: positive
video_pk 88943 · mention_pk 235475
Tim Chuon - Wonderland's War video thumbnail
Click to watch at 46:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Ambitious narrative scope
  • Strong production and accessibility
Cons
  • Campaign length can be lengthy
  • Steep learning curve for some
Thematic elements
  • campaign-driven with evolving chapters
  • Wonderland, story-driven battles
  • storybook-immersive with app support
Comparison games
  • Oathsworn: Chronicles of Empire and Exile
Mechanics (from transcript analysis)
  • app integration — Music and voiceover via app to enhance mood
  • boss fights and escalation — Encounters vary in complexity and stakes
  • campaign/story mode — Chapter-based decisions and progression
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so satisfying
  • I love solving this riddle
  • the app drives the story
  • the roster of characters is unbelievable
  • Flamecraft is a gateway game
  • this is the game of a lifetime
References (from this video)
No references stored for this video.
Video rNMaBST_a0c Watch It Played Discussion at 14:37 sentiment: positive
video_pk 87808 · mention_pk 230126
Watch It Played - Wonderland's War video thumbnail
Click to watch at 14:37 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Forges friendships
  • Gathering cards is fun
  • Area control is fun
  • Bag pulling is fun
  • Player board progression is fun
  • Fantastic (according to friends and podcasts)
  • Beautiful artwork
  • Gorgeous on the table
Cons
  • Very, very large box was enough to put the reviewer off.
Thematic elements
  • Gathering forces for battle in Wonderland
  • Wonderland
  • Based on Alice in Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority/Control — You've kind of got an area majority kind of area control situation going on in all the different areas that you're fighting over.
  • Bag Building — You get to pull chips out your bag, and hopefully not pull the...
  • Card Drafting — Drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause.
  • Player Board Progression — Everything you do is boosting up your player board, and you get more strong, stronger in all these different areas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Roll your meeple, build your city.
  • Supreme D says that I love the uniqueness of rolling meeples rather than dice, as well as the sheer amount of build options to customize your perfect city.
  • The game is also quite a looker with its plastic pieces in a variety of colors.
  • And you do, you roll your meeple, and you get very angry at your meeple, because they don't roll well, because they're meeple. And they land They are like wider than regular meeple. It works It does really work very well, but you just go, "Oh, come on. Why aren't you Why aren't you working right?"
  • And the game does have incredible, like, table presence, because you're building up these huge skyscrapers.
  • Join other ambitious guild leaders in mining and developing the famous city of silver during its period of rapid economic growth and expansion in the 14th century.
  • The game features a real-life supply and demand experience.
  • Kenneth K says that I recently acquired Coimbra, this is a very interesting game with an analog device for controlling stock market prices.
  • Luke P says that I replayed this fantastic economic game at AirCon and was blown away by how smoothly the game ran, particularly with new players to the game and with breaks for chitchat.
  • Everyone just seems to be really enjoying this.
  • Man, this is fun.
  • I do think that the box cover does the game a disservice.
  • Because the box cover is like it's black with a like a thing white like a coin some silver I guess on the front.
  • It's one of the most beautiful games I've ever seen on the table.
  • All the artwork and the dark and the the the buildings all brightly colored on the dark background and it's absolutely gorgeous.
  • It really is so much more beautiful on the inside of the game than on the outside of the box.
  • So it's one of those I'm going to have to learn eventually just because it's going to come up.
References (from this video)
No references stored for this video.
Video CnLwU2bS7Ns Board Game Buzzz Discussion at 1:25 sentiment: positive
video_pk 87693 · mention_pk 229577
Board Game Buzzz - Wonderland's War video thumbnail
Click to watch at 1:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • plays well at higher player counts
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "Foundations of Rome is so cool just because it was such beautiful architecture and like you feel literally yes and you're literally in Italy"
  • "Trio... everyone can play so simple so fun"
  • "Checkmate obviously because I'm obsessed with games"
  • "it definitely plays better at that higher player count"
  • "Beast which they ended up loving"
  • "I'm Checkmate obviously because I'm obsessed with games"
References (from this video)
No references stored for this video.
Video y9p0VzFIQs4 UndeadVikingVideos Discussion at 1650:10:40 sentiment: positive
video_pk 87289 · mention_pk 227746
UndeadVikingVideos - Wonderland's War video thumbnail
Click to watch at 1650:10:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Super fun
  • Uses Alice in Wonderland characters
  • James plays it at cons
Cons
  • Pieces are bad
  • Can be mean, leading to people not liking it
Thematic elements
  • Madness
  • Alice in Wonderland
Comparison games
  • Clacks
Mechanics (from transcript analysis)
  • Area Control — Bidding for additional pieces to shorten or lengthen lanes or rooftops to finish houses.
  • auction/bidding — Levels are dealt via auction.
  • Resource Management — Paying with little white checks that are very bad.
  • scoring — Two completed rows are worth positive points, the third row is worth negative points.
  • Set Collection — Purchasing the first of a new color fixes that color as yours for the rest of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video iTfcebyjoSo Where There's A Wilz, There's a Play Playthrough at 0:04 sentiment: positive
video_pk 87201 · mention_pk 227427
Where There's A Wilz, There's a Play - Wonderland's War video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Clear, approachable dice-rolling and number-placement core
  • Multiple routes to scoring (including turns with two stars)
  • Use of copy- and resource-management mechanics to extend opportunities
Cons
  • Some players may find the dice results unpredictable
  • Video setup had lighting issues that affected visibility
Thematic elements
  • Array
  • Fantasy world
  • Tutorial commentary with live playthrough
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Scoring is based on stars earned per battle, with certain turns offering multiple stars.
  • Copy/Replication via Tokens — Using tokens to copy a number to another location to replicate effects and boost scores.
  • Flip/Roll and Write — Players roll dice and write the results into a grid to determine battle outcomes.
  • multi-resource scoring — Scoring is based on stars earned per battle, with certain turns offering multiple stars.
  • Resource Management — Tokens are spent or used to manipulate numbers and copy effects to extend a realm's capabilities.
  • Resource Tokens (Hearts, Pumpkins, Coins) — Tokens are spent or used to manipulate numbers and copy effects to extend a realm's capabilities.
  • Roll and Write — Players roll dice and write the results into a grid to determine battle outcomes.
  • Sum-based Battle Resolution — On battle turns, players compare the sum of numbers written on the board to the sum of the rolled numbers to determine if they earn a star.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you want big numbers early in this realm because small numbers here aren't going to do a whole lot for you
  • this is actually not bad I know my total is going to be eight
  • I get five stars there was wonderlands war
References (from this video)
No references stored for this video.
Video q_DZM_uViY8 Board Game Buzzz Discussion at 1:06 sentiment: mixed
video_pk 86874 · mention_pk 226347
Board Game Buzzz - Wonderland's War video thumbnail
Click to watch at 1:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • they took Wonderlands War same theming same kind of fun idea and they just put a different spin on it
  • they didn't even call it wonderlands War Duo they called it mad kala but clearly everybody who's aware of the game knows that it's basically essentially a two-player version of wonderlands War
  • I love the idea of that
  • I would love to have a solo version if you could just take the world and it like I said has it can be a completely different game but just give me like a solo version still in that world
  • I would not be surprised if they have like a wingspan Duo
References (from this video)
No references stored for this video.
Video Zu9XRMq458E Heavy Cardboard Discussion at 56:33 sentiment: positive
video_pk 85970 · mention_pk 221517
Heavy Cardboard - Wonderland's War video thumbnail
Click to watch at 56:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the colonist and I feel so bad for whoever had to sort that afterwards
  • Yakob this is how you should store your games you're never going to play them more than once
  • ah World War II war game number 567
  • this is Atlantic Chase
  • we're going to be getting started late just so you know it's probably going to be 7:30 but um this is this is what I'm streaming here in about an hour and a half realistically cuz uh uh stress btic Odyssey is still set up on the table
  • stress btic Odyssey is still set up on the table
  • it's going to take me a solid 40 minutes to put up stress spct Odyssey
  • this feels like a a worthy game for a giveaway
  • this is Weather Machine from VTO lerta
  • what's your best piece of corrective criticism what what's something that we could do better here on heavy cardboard
  • I'd like to hear that as well that's that's actually a really great idea
  • the community is really amazing uh inclusive welcoming Comm Community
  • if you are watching this and not a patreon I'll see you tomorrow night for laav otherwise if you're a patreon I'll see you in about 90 minutes
References (from this video)
No references stored for this video.
Video UspzO7QewOU Rahdo Runs Through Top List at 1:43:11 sentiment: positive
video_pk 85764 · mention_pk 220500
Rahdo Runs Through - Wonderland's War video thumbnail
Click to watch at 1:43:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Described as 'so good'
Cons
  • Lost audience poll to Everdell
Thematic elements
  • fantasy
  • Wonderland
Comparison games
  • Everdell
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is absolutely my number one for games you could play forever because I have played many games of this this game.
  • This is basically Scrabble meets Dominion.
  • It is brutal, it is harrowing, it beats you up, and it requires near-perfect precision play.
  • It is maybe the greatest board game of all time.
  • the puzzle here never gets old.
  • Wonderland's War is so good.
  • Forge War is the game Isaac Childres put out before Gloomhaven.
  • Billy says it's a crafting game. That makes sense as you are forging Are you forging wars or are you forging swords or are you forging dwarves? Are you dwarves who forge the swords in a war? Maybe maybe all of them. Maybe all of it. Oh, cool. That sounds cool. I'll have to keep Is it still in print, Billy? Do you know? I don't know if if it's still in print or not.
  • Unfortunately, Richard, the masses have spoken and it is Everdell that is better than Wondrous Creatures in a 58% of the vote win.
  • If I had a top 12 people list of who I would want to play games with forever, Ruel would be my numbers 1 to 11. The 12th spot is still open, so I am taking applications, but you better get in quick because Ruel's very charming and he's very handsome, too. And I like not looking at the board game, but looking into his beautiful, beautiful eyes.
References (from this video)
No references stored for this video.
Video bjB0N5jxFg4 The Brothers Murph Playthrough at 60:50:00 sentiment: neutral
video_pk 84784 · mention_pk 216053
The Brothers Murph - Wonderland's War video thumbnail
Click to watch at 60:50:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • A substantial game with depth.
Cons
  • Very heavy and complex.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you don't know what you're talking about, it just sounds ridiculous.
  • So blow so addictive that Slay the Spire for me.
  • It's very slay the spire but with dice.
  • The game itself in terms of the rules overhead is not that high.
  • But then yeah, figuring out how you want to do it and then how you manage constantly getting more and more and more of these cards is tough.
  • The artwork is a slight disappointment in this board game.
  • It's very interesting the way it all works.
  • I get why people dig it.
  • We really like Speak easy a lot, but could very well be our favorite Lera.
References (from this video)
No references stored for this video.
Video 032XgiNdnI4 The Brothers Murph Discussion at 133:08:00 sentiment: positive
video_pk 84808 · mention_pk 216152
The Brothers Murph - Wonderland's War video thumbnail
Click to watch at 133:08:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accommodates a lot of players
  • Great production
Cons
none
Thematic elements
  • Fairy Tales
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My problem is is I can't find games when I have my eyes to use.
  • This is terrifying.
  • You're heading towards the camera.
  • So, this is the last shelf, right?
  • Nick is going to cook me so bad, dude.
  • I have not forgiven all the people in the comments who said Combon's cover is not Hoy.
  • This all our laser games are together.
  • I need an adult.
  • This is toaten su.
  • Oh, you got one war.
  • Suck it, Nick.
  • I'm going to go You have Lrona in your hand.
  • Great big heavy Euro game.
  • I need to get some lighter stuff because I grabbed Not to Wat and Su and this and Thunder Road.
  • Oh god, Jesus. You're right there.
  • In theory, I should know what's around.
  • I have taken it for myself. Thank you very much.
  • Wowee. Hope we got workers comp.
  • Gosh, I don't know. I'm starting to really worry.
  • I have feasts for Odin and I have Tat and Su
  • I love this game. I'm going to grab Abyss.
  • All right, Mike, it's time for your fifth pick.
  • I need a small thing. I need like a card game.
  • I really want Ark Nova. And Arcan Nova is here.
  • I am taking Ark Nova.
  • Don't laugh at me, Jimmy.
  • This is not Arc Nova.
  • What the hell is this? It's so big and square.
  • I've got this, man. This is in a tin.
  • Detective Club.
  • I have Arc Nova. Clearly, I got a bunch of heavy. I need I need to start going lighter.
  • Oh god. Oh god. What was that?
  • Oh, there's so many small games in here.
  • This is a Murf draft first where both players have drafted the same game.
  • Wow.
  • I don't know why I'm helping. I most just want to flex my knowledge, dude.
  • This is Suburbia Collector's Edition. Get wrecked.
  • I love this game. Don't play it enough.
  • And frankly, big boxes make games harder to play.
  • I want to grab Vida Culture, which is up there, but I feel like I don't have a very good balanced collection
  • Marvel United, baby.
  • This is a great co-op game. Also kind of on the lighter side. I really, really enjoy this one. I I freaking love this game.
  • That might have been a bit of a cheat because I knew it was on the top of the shelf, which severely narrows down.
  • Jimmy, what do we even own?
  • Throw out some games that you like.
  • I feel like inventors and scholars is over there.
  • No, this is not what I thought.
  • Well, you've got wavefares right now. Quote unquote wavefares.
  • I thought at first it was going to be feast roden because you thought you didn't get it, but boy howdy did I not get it either.
  • This is Star Wars Rebellion, everybody. Thank you very much.
  • It's that big. Wow. Okay then.
  • Pick number eight for Nick.
  • How does he keep hitting it?
  • Real talk though.
  • I feel like a lot of like square and rectangular euros.
  • I was just about to say this is Arino. It is not.
  • Oh, that's thicker than I thought it'd be.
  • Once again, right up on the microphone. We're sorry.
  • This is distilled.
  • I got me some isats and I'm excited to have a good polyomino game.
  • I want Grand Austria Hotel.
  • We have too many big games, guys.
  • From the bottom, a square and a rectangle feel very similar.
  • Dude, right.
  • I feel legitimately I mean,
  • Is the top dented?
  • Is the top supposed to be dented?
  • All righty. Okay, I got two more. Yeah, I got two more games. I got to go I got to start going lighter. I've been doing too much big stuff.
  • You're always concerned about that.
  • A well-rounded collection.
  • So, here's the thing with these drafts, y'all.
  • Mike picks his favorite games. I try to pick an actually good collection.
  • No one's asking you to do that.
  • The prompt for these is to collect a wellrounded collection. Mike just picks his favorite games. So get out in the comments comments. Let us know.
  • I win. I win these because I actually choose.
  • It's not about making a It's about making the best list.
  • The best list is the best list for most people. Not for you.
  • I'm the one making the list.
  • No. Silly.
  • I'm picking foof girkin. This is a great trick tank game. It's called five cucumbers.
  • I feel the green how it's green. I think this is firkin.
  • All right. So, since Nick's out here sassing me.
  • All right. This is your final pick. Do what you want.
  • I'm going to go back to our drawers.
  • I'm looking for the Kinfire Delve games.
  • I feel like I stopped the Oh, wait. Hold on.
  • Whatever this was, I'm not choosing it.
  • Oh, wait. Even better.
  • This is a long thin rectangle? This might be uh the Fellowship of the Ring trick taking game.
  • Pick Pick. Pick what you think your heart says.
  • This one's in shrink. This is a fat boy.
  • I thought I had Lord of the Rings. My last picture.
  • Oh, you know what? Hold on. This has a unique box.
  • This has this little pink thing. I think this is Volano. Volamino. Volimo.
  • Am I stepping on a game?
  • This is I think Volano. And so it's got that little
  • that's my 10th pick. And on the light one day, I'm wellrounded as heck. Good god. Now I really don't know where I am, man.
  • Oh god. Sorry. I hit me in the face.
  • I
  • Yes, it is. Uh, it is a tough game to get into. Uh, and I love that.
  • I do love the dice placement for this. It's a really cool game, you know, this is where you're gonna go draft dice and then send them to the cathedral.
  • It was like, you know, like, really tough to get into. So, you know, like, I do love that and that's what we're all about.
  • You have your own story, your own world that you're building.
  • There's a ton of strategy, a ton of different things you can do in this game.
  • It's a legacy game, which means that the game evolves and changes as you play it.
  • There's a lot of political intrigue and backstabbing.
References (from this video)
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Video t4HP_7G2Jbk Board Game Buzzz Top 100 List at 30:42 sentiment: positive
video_pk 83342 · mention_pk 209722
Board Game Buzzz - Wonderland's War video thumbnail
Click to watch at 30:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic and visually striking
  • bag drawing mechanic adds tension
Cons
none
Thematic elements
  • area control with bag-building
  • Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — draw chips to trigger battles; madness chips can bust
  • bag-building and chip-drawing — draw chips to trigger battles; madness chips can bust
  • tea party phase and battle phase — tableau-building during tea party; then battles using chips from a bag
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is such a great worker placement game
  • I love talking about our top 100
  • Kim is not going anywhere
  • this game is a 10 out of 10 in my mind
  • we love Zombie Side
References (from this video)
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Video mXIwGKctI9s Board Game Buzzz Discussion at 4:04 sentiment: positive
video_pk 83202 · mention_pk 209230
Board Game Buzzz - Wonderland's War video thumbnail
Click to watch at 4:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich theme and components
Cons
  • Deluxe components add cost and storage considerations
Thematic elements
  • competition between factions in a magical world
  • Wonderland in a whimsical war-table setting
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players vie for control of regions on a modular board
  • Asymmetrical roles — different factions/characters have unique abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Dice Throne. I love having all of them, and I love having just to have all the options.
  • One box is plenty.
  • Return to Dark Tower, a fantastic game. Never going anywhere.
  • Duel for Cardia is so good. I'm like obsessed with this game.
  • Radlands, I love this game. It's not going anywhere.
  • Orbit was my favorite out of the three. I think I am going to pull Ego and Silos.
  • 31 games. So we hit the mark.
  • Blink, not going anywhere.
References (from this video)
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Video 7_qVqpc5Cfw Good Time Society Discussion at 32:05 sentiment: positive
video_pk 82519 · mention_pk 207314
Good Time Society - Wonderland's War video thumbnail
Click to watch at 32:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Alice in Wonderland-inspired world atop cloud-like islands
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — control zones across a floating/fragmented map
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are going to be playing Sunderfolk today.
  • these are games that you literally can play in 5 minutes.
  • This is a great game using the art from the Writerweight Tarot set.
References (from this video)
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Video J_fUN1hALw0 The Dice Tower Discussion at 17:41
video_pk 81521 · mention_pk 202878
The Dice Tower - Wonderland's War video thumbnail
Click to watch at 17:41 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Bag Building — The transcript mentions "bag building games" in relation to Wonderland's War, suggesting a lower complexity version would be nice for a gaming group.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, the highest ranked game I haven't played is Eclipse: Second Dawn.
  • Each year I play more more games and each year I have played fewer of the top 100. BGG's top 100 is turning into heavy game central, for sure.
  • Daydream is a cozy roll and write.
  • Stop telling me your games are cozy.
  • Terraria on the box says 45 minutes per player. I don't even know what what was going on there because someone was like, you lots of publishers lie about time. No one lies that that egregiously. It is not even remotely 45 minutes a player.
  • I don't like Imperial at all. There's my review of
  • Wise Wizards definitely said they're kind of on the uh that they're that they're struggling with a lot of stuff. So, I hope it works out pretty well.
  • That was Zen Camilla, and they said it was really really hard, which made me not really particularly want to play it that strongly. I like to play games that are easier, not as difficult.
  • Um, there's there's always things we're working on. Uh there's something small bag that we're working on. I can't really talk about that. Um, yet, but you'll know about that in a few weeks.
References (from this video)
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Video iqXIc2ljEyE Tim Chuon Discussion at 8:11
video_pk 81346 · mention_pk 201425
Tim Chuon - Wonderland's War video thumbnail
Click to watch at 8:11 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
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Video uHLpcYkhL6w Rolls in the Family Analysis at 0:12 sentiment: positive
video_pk 81096 · mention_pk 199532
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The different aspects of the game are liked.
  • The forging aspect is significant.
  • Awareness of shard mechanics is helpful.
Cons
none
Thematic elements
  • Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • forging — The forging aspect was realized to be a big part of the game.
  • Shards — Shards are negative points at the end of the game, and a player can discard half of their shards to take an extra chip.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I can't be too surprised that this moved up after playing a game with And this doesn't happen often.
  • The three of us and our brother, the four That really we played Wonderland's War and Caitlyn, the youngest, was victorious.
  • So, I'm surprised not number one, honestly.
  • Beat up on them for all the years of beating up on me.
  • Yes, that was a cathartic release of all the childhood.
  • Yeah, Wonderland's War. Yeah, you know, as I was reflecting back on this game and even though I won this last time, that what makes it number two. Yeah.
References (from this video)
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Video wcGzejYVfyM BoardGameCo Top List at 7:29 sentiment: positive
video_pk 80594 · mention_pk 196589
BoardGameCo - Wonderland's War video thumbnail
Click to watch at 7:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Excellent game
  • One of the best area control bag building games
  • Incredible gaming experience
  • Highly recommend
  • Fantastic
  • Very unique
Cons
  • Some small caveats hold it back
  • Three players doesn't feel as good as four
  • Five players is never to be done again
  • Four players is slightly longer than desired
  • Three player game not enough player interaction
  • Four player game too much length
  • Runs a little long for the gaming experience
  • Most of the time there was another game that would give the same level of enjoyment in less time
Thematic elements
Comparison games
  • One Deck War War Duel
Mechanics (from transcript analysis)
  • Area Control — Described as an area control game.
  • Bag Building — Described as a bag building game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Publisher ranking videos are where I take a look at the entire catalog that a publisher has, and then I took a look at the subcategory of that catalog, the ones that I've played within that, and then I rank those games from worst to best, going through them, telling you what I think overall, very quick notes. I'm not really going full reviews and all that. I'm just giving you the hierarchy of how I feel about a publisher's collection, publisher's catalog, catalog of games.
  • Druid City Games does across the board. They always make their games incredibly high quality from the production standpoint.
  • It's just way too long of an experience. I feel that three players doesn't feel as good as four players. Four players feels better. At five players, I will never do again. Four players is probably the best player count, but even at four players, it's slightly longer than I want. A three player game is right about the right length, but not enough player interaction. And a four player game is the right amount of player interaction and not and and too much length.
  • Games do get points for being unique in a crowded spaces. And we very much live in a crowded tabletop space.
  • Anyways, that has been my ranking of Jue City Games. Let me know in the comments down
  • Bloodstone, which I am very excited about.
  • I liked both modes of the game, but I liked the fact that the game gave you both.
  • Great miniatures, great art, great gameplay. That is Bloodstone.
  • We were really enjoying ourselves. We were having a lot of fun and the gameplay stalled which means I need to either make that happen or alternatively go back to the drawing board with a new group that will actually get a table or even just a two-player game or even a single-player game because I really enjoy Tidal Blades 2 Rise of the Unfolders.
  • It gave you great deck building, a fun little grid system over here like this little grid the way you activate this grid gives you kind of vibes and elements of Monumental but in a faster game that overall is a very enjoyable campaign system.
  • Bloodstone or Tidal Blades 2 Rise of the Unfolders. I am excited to dive into it and complete it.
  • Rating is not being given on this or Bloodstone or One Night's War duel because they all need significantly more time with them before I would give them a rating.
References (from this video)
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Video PFVkf_YZSEQ BoardGameCo Analysis at 5:25
video_pk 80147 · mention_pk 194585
BoardGameCo - Wonderland's War video thumbnail
Click to watch at 5:25 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When I stopped covering the value aspect of it, it was a big time savings.
  • The two back and not back series, after tariffs, I kind of started talking about the games without giving the financial aspect to it.
  • I felt like the reason I was adding value was because I was talking about it from the stance.
  • I don't do two back and not back because of a combination of three things. Number one, I think most crowdfunding campaigns aren't worth backing from a financial perspective. Number two, the state of the world makes it very hard to give any predictive answers... Number three is I think that talking about whether a campaign is worth backing is my primary uh voice that I added to the space.
References (from this video)
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Video dPPJAlo4jUU Board Games UnLocked Analysis at 6:12
video_pk 80123 · mention_pk 194482
Board Games UnLocked - Wonderland's War video thumbnail
Click to watch at 6:12 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I feel like they just uploaded this one.
  • I have realized that I pay a lot more attention to publishers more than designers, which probably doesn't bode well, cuz you want to kind of follow the designers more than the publishers, but hey, what can you do?
  • All right, same rules looks like they kept, which is nice.
  • I didn't even try on the designer cuz I knew I wasn't going to get it.
  • I've only ever heard of this game from Tom Vassal.
  • It's something you'd see in a fever dream.
  • Wow. Kind of want to play it now, though.
  • I don't think I'm going to do that well on this one.
  • I just care about that.
  • I don't know who designed it.
  • I don't think anyone knows.
  • I've never seen that before in my life.
  • Do I see the red down there?
  • Did CMON pick this one up, too?
  • I don't know.
  • I don't think they did, but Colossal Games definitely makes sense.
  • Didn't I know that?
  • Just because that's my go-to apparently.
  • Well, I'll I don't know enough to prove them wrong.
  • I'm sure someone did.
  • This is a great two-player game.
  • Who published it?
  • Damn. That one's Arcane Wonders.
  • It's a Hasbro. Haba. Damn it, not Hasbro. I meant Haba, but I mean, I'm not going to give I don't [ ] know. But yeah, Haba makes more sense.
  • No, dang it.
  • I know I did not do as good as last one.
References (from this video)
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Video idEcJzHeDSY Discussion at 2:25 sentiment: positive
video_pk 79854 · mention_pk 193415
Wonderland's War video thumbnail
Click to watch at 2:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of my favorite games of all time.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I know so many games. You know so many games and yet I can look at someone's shelf and there's always something I'm like, I've never heard of that. What is that game? Tell me about that game, you know?
  • Man, it's been a while since I played Creature Comforts. I need to play Creature Comforts again.
  • And I love strategic games that still have that element of surprise, that element of excitement.
  • And I think Creature Comforts did it really well.
  • So, that was one that you haven't played, but you want to.
  • No, no, that was the one I want to play right now.
  • if if El Gaucho hit the table, I would jump in and play it right now. I don't know why I wouldn't. I don't know why I wouldn't.
  • So, if there's a game on this list that I find is kind of a hidden gem or an underrated game, uh it is we can't see the whole box here, but there is a game sort of in the middle bottom of the photo called Feierabend,
  • It's a worker placement game. And it's a really good sort of more introduction to worker placement game.
  • Well, to me, there is definitely a hidden gem on this shelf.
  • It's one of these games I believe it used an app. I think the app has been discontinued maybe at this point.
  • people talking about it and being like, "It's one of the most unique experiences I've ever had in playing board games, and I wish the technology worked flawlessly every time, but it didn't."
  • In a world where, you know, 3,000 new games come out a year, it's hard to be memorable and different.
  • And I love player interaction in games.
  • Mindclash, who puts that game out, had only put out big heavy games. And this was more of a medium weight game.
  • And I think it's really neat how they actually have the worker placement area on a turntable so that you have this really intuitive easy to understand mechanism of seeing how long it's going to take before you get that worker back.
  • That was really clever. Really clever.
  • Well, great collection Evan. You got a lot of great games here and you know, I'm I'm glad you I'm glad you have a bunch of stuff you can play and get to the table, too, and stuff. So.
References (from this video)
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Video FBH_Y9mRt6U Top List at 18:10 sentiment: positive
video_pk 77795 · mention_pk 188147
Wonderland's War video thumbnail
Click to watch at 18:10 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Best Alice in Wonderland game they've played
  • Multiple engaging game segments (card drafting, bag building, area control)
  • Asymmetric characters add variety
  • Secret goals provide direction
Cons
  • None explicitly mentioned, but implied complexity from multiple segments
Thematic elements
  • Alice in Wonderland
  • Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — a bit of like an area control-ish thing that's going on as well that's linked to that
  • Asymmetric Player Powers — the characters all play different too so it's also got the asymmetry
  • Bag Building — it's like a bag building a little bit like quacks
  • Card Drafting — you're drafting cards
  • Secret objectives — secret goal cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i would actually i would take this one over plain seven wonders any day of the week
  • it's such a solid kind of strategic two-player game
  • this is we always talk about building out this is like the original building out a big map game
  • i cannot believe that we still have not had a section where we've had a game crossover
  • i find next time there must be at least one that we'll have in the same section
References (from this video)
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Video 4Pp5R7eQbl4 Preview at 0:16 sentiment: positive
video_pk 72713 · mention_pk 172141
Wonderland's War video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Crazy whimsical world of Wonderland
  • Customizable bag with an open market
  • Minis with special powers and area effects
  • Asymmetric upgradable boards for characters
Cons
none
Thematic elements
  • whimsical world
  • Wonderland
Comparison games
  • Blood Rage
  • Quacks of Quedlinburg
  • The Castles of Burgundy
Mechanics (from transcript analysis)
  • Area Control — The game has an 'area control portion' where players engage in combat.
  • Asymmetric Player Powers — Each character has an 'asymmetric upgradable board'.
  • Bag Building — The game is compared to 'bag building game like quacks of Quinlin burger or Leon's'.
  • Card Drafting — There is 'card drafting in the middle to kind of build out your bag'.
  • Set Collection — The description mentions mixing up the bag with 'roses and card soldiers' or 'roses and red pieces and creatures'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you took blood rage you smashed it with a bag building game like quacks of Quinlin burger or Leon's
  • This is definitely gonna be up there as one of our heavier if not our heaviest game
References (from this video)
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Video pqL-om5NTO4 Meeple University Playthrough at 3:38 sentiment: positive
video_pk 70053 · mention_pk 240371
Meeple University - Wonderland's War video thumbnail
Click to watch at 3:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Alice in Wonderland-inspired combat
  • fantasy / whimsical battle
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — not deeply described in this interview segment; referenced as part of the lineup
  • battle/area control flavor — not deeply described in this interview segment; referenced as part of the lineup
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Canopy's my most recent one with uh weird city games
  • it's primarily a two-player game
  • the art is done by Vincent du Treay which is oh it is amazing you see it
  • this tabletop simulator mod they built these buttons so if we press pass it automatically goes back here
  • Tabletop Simulator... it's available, it's free if you want to play
References (from this video)
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Video tSnA82YgbJs Playthrough at 2:50 sentiment: positive
video_pk 69717 · mention_pk 166381
Wonderland's War video thumbnail
Click to watch at 2:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun
  • Great production value
  • Can be managed for newer gamers by focusing on one phase first.
Cons
  • Might be a little too heavy
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Mentioned implicitly with 'destroying buildings' and 'two halves of each round', one being the tea party and the other likely related to area control or combat in the context of Wonderland.
  • Push Your Luck — Explicitly mentioned as a fun element.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • You can add and take away uh the amount of rules that you use on the cards and stuff to make it a little bit easier. So, I feel like you can kind of scale this as well.
  • And it's just super fun. And uh I think the fact that it's just purely a puzzle game is also going to be easier to get into than like a lot of theme.
  • Turnip is a uh a little card game that is all about like bluffing.
  • It's also got weird like Renaissance art, but with carrots and bunnies. It's very cute.
  • This one you just have a tile in the center of the table and you start building out the map as you go. That's really unique.
  • And because you're working together, you get the satisfaction of like building out tiles so the landscape makes sense and adding some strategy, but the ability to talk about what you think is best uh in a cooperative way.
  • So, if I'm thinking for a new W gamer, um, man, I think I'm gonna pick it. This might be a little too heavy, but I'm gonna go for it.
  • We each have a couple of co-op options I think is always useful.
  • Like you said, which of these lists do you prefer as a way to, you know, bring someone deeper into the hobby and show them some new stuff that maybe they've never seen before?
  • Let us know who won in the comments below. And also, give yourself eight games. Look at your own collection. What are the eight games from your collection you would use for a similar type purpose?
  • Make sure you subscribe while you're here. Just no matter what you do, just show games to people because we need more people in this hobby.
References (from this video)
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Video rLkz36WsWKQ Discussion at 0:10 sentiment: positive
video_pk 67726 · mention_pk 163929
Wonderland's War video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Most strategic push your luck game the host has played
  • Was the host's number one game of the year in 2022
Cons
  • Often takes 2.5 to 3 hours to play, limiting how often it can be played
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players deploy troops to regions of the board and fight for control.
  • Bag Building — Players are building their bag with different tokens that grant various special abilities.
  • Card Drafting — Players get cards which provide benefits.
  • Push Your Luck — The game is described as a push your luck game where players reach into their bag, pushing their luck to fight other people.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've always loved push your luck games because they come with big emotional moments.
  • Wonderlands War is the most strategic push your luck game I've ever played.
  • This was my number one game of the year in 2022, the year it came out.
  • Honestly, the only thing that sucks about Wonderland's War is that it often takes 2 and 1/2, 3 hours to play.
  • I think they did a great job distilling the experience of Wonderlands War down to a two-player game.
  • I feel a little guilty saying this, but this is probably the version I will play more just because it's easy to get to the table and it still has those big emotional moments.
References (from this video)
No references stored for this video.
Video cQ_xyb4cHfc Top List at 1:03 sentiment: mixed
video_pk 67725 · mention_pk 163927
Wonderland's War video thumbnail
Click to watch at 1:03 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • original was loved
Cons
  • often too long
Thematic elements
Comparison games
  • Wonderlands War Duel
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What are the best board games?
  • I played 32 new board games in the month of October, and these are my top five.
  • I'm a dummy because it's really good.
  • It is one of the best flip and right games.
  • Welcome to has been sitting on my shelf of shame for like five to six years, and I finally played it, and I'm a dummy because it's really good.
References (from this video)
No references stored for this video.
Video vDIqfFtJAzA Other at 15:27 sentiment: neutral
video_pk 67548 · mention_pk 163677
Wonderland's War video thumbnail
Click to watch at 15:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Another scavenger hunt. Okay, this one's a little bit more specific.
  • You get one point for being fastest. You get two points for being right.
  • So, we're trying the game that matches that color palette kind of.
  • This is our first one. You'll get a little buffer.
  • It's a solid guess, but Nick is correct.
  • So, am I correct in that because the lightest part was matching kind of the color palette like in terms of the order?
  • So, we're going to mix it up. So, now you're going to get a minute.
  • Please subscribe for Jimmy. Please subscribe.
  • This is a solid a solid guess, right?
  • The white is what's missing. I mean, there's clouds.
  • Solid. Solid attempt. That's one point.
  • The answer was which will appear on screen now. Is isle of cats.
  • There's a lot of a color that's probably the predominant.
  • Yeah. Yeah. Yeah. Yeah. For sure. Dang. Okay.
  • Okay. All right. Good. Good. Well done. It's tough.
  • This is going to be that 1,000%.
  • Oh, that's incorrect.
  • The comments are on your side and I am opening a can. Never been wrong before.
  • So, here's the thing. It's not white.
  • All righty.
  • Oh, it's like kind of gold. Gold, red, and blue or or beige.
  • So it's not like completely bland.
  • I mean, let's not go that far.
  • And blue and red.
  • Ah, it's wrong.
  • Nick with the cheeseburger from Oolio.
  • Not bad.
  • Not blue enough.
  • It's more of a royal blue on that one.
  • Grand Hotel.
  • Coming. Coming. Coming.
  • Not correct.
  • Incorrect. Mike.
  • Wow, that's a good call. It totally does look like that.
  • It looks like a burger without the meat.
  • It does.
  • Just the veggies, please.
  • Just the veggies, please. Next up,
  • This is going to be a tough one.
  • Blue, red, black.
  • They're all tough ones.
  • This is going to be a particularly tough tough black.
  • Particularly tough. Blue, red, black,
  • That there's lots of games.
  • Is that maybe
  • Um, that's pretty close. I'll take that. Take that.
  • No, it's close. It's close. There's no It's probably more yellow than blue and red, but I don't know.
  • How many has he missed?
  • Yeah. Has got anyone right?
  • Well, the timer he got
  • Oh. Oh, many.
  • Is I'm like, is he okay?
  • Got to grab something faster.
  • So Nick's pick was horrified.
  • Good pick.
  • And it is correct.
  • No way. Nice job, Nick.
  • All right, so there's no matter how long I was staring.
  • Yeah, that's why I was like with Combot. I was like, "Oh, I'm screwed. There's no way."
  • Oh gosh. Yeah. rally. I got to focus.
  • You know, we got
  • three more of these.
  • Yeah.
  • Okay.
  • I got enough time.
  • Also, I mean, if you want to switch positions, if that helps.
  • If you want a a little balance quicker, doesn't matter.
  • Are you closer to All right. I know that that's been a I think that was a comment on one of these.
  • The door.
  • I have an unfair advantage or whatever.
  • My brain is swift. Even if I'm further, I make up time.
  • Oo, pretty purple pink. It's kind of like a a pinkish I like to I like to and then kind of like a light purple and then double black.
  • What could that be?
  • Oh, you're right.
  • Yeah,
  • baby.
  • Damn.
  • Uh there's no point me grabbing anything else, I don't think.
  • Well, no.
  • One for speed.
  • I present to you Wonderland's War for Judgement. No, no, no.
  • Oh my gosh.
  • Got a little workout in, too. A couple pumps.
  • I mean,
  • come on.
  • No, it's [clears throat] not.
  • Nick, you got 15 seconds.
  • I'm coming back in. I haven't got anything. I think Mike has it.
  • Mike gets one point for being the fastest, but he only gets two points for being correct.
  • I was like, this is thing. When I get it, at least I get it pretty much. You did. You nailed it. I picked my my battles.
  • I immediately was like, I'm I'm done. There's no way. There's no way.
  • All right, down eight and nine.
  • Oh, you get there first.
  • Getting spicy.
  • All right, this is the second to last. The penultimate game.
  • All right,
  • until
  • this is the last. This is a tiebreaker case.
  • Oh,
  • okay. So, wait.
  • I got to
  • You have to You have to get this one.
  • All right. Cuz even if I get here first, well, if you get it right, we'll be fine.
  • So, I have to get it correct. Yes.
  • One way or another, I have to get the right answer. No big deal.
  • Lot of beige.
  • Wa. Whole beige bottom or top or top? Beige top or bottom? The yellow and maroon.
  • Whoa.
  • Yellow maroon and beige. Beige.
  • And I mean it's like it's beige.
  • She beige. It's beige. But with some color
  • now 30 seconds.
  • I'm getting like a
  • You have wafers at your place. I was like I'm getting like a uh 20 seconds game.
  • That'd be more yellow though.
  • Man, this is so much bigger.
  • 10 NINE NOW.
  • EIGHT NOW.
  • SEVEN. LEGS. FIVE, FOUR, THREE, TWO, ONE.
  • COUNTS. I'm here. I'm here. I'm in it. I'm in it. I'm in it. Counts. I'm in it.
  • Okay, Nick.
  • I grabbed small world. I don't think that's correct.
  • Nick's submission is the small world. He got one point for being fastest, which puts him at 10, but it is however incorrect.
  • Mike's submission was Shakespeare. A little bit of red.
  • It's not a bad choice.
  • Really? I mean, yeah, I mean, it's close.
  • He gets zero points for his speed and zero points for being correct.
  • The correct answer was the gallerist.
  • OH, WE BOTH LOOKED at that because I thought it'd be more green on it.
  • Dang. We almost had it. Man, I should have just gone with my first instinct. That was really the first thing I thought.
  • So, Nick wins 10 to eight.
  • I'm just happy to have been here to participate, man.
  • Indeed.
  • Dang. [sighs]
  • Dang. Dang.
  • If you enjoyed that, let us know down in the comments below. How well did you do? Were you able to guess?
  • Probably better than we did.
  • Yeah, this was this was doable, but tough. Really tough. Yeah.
  • Um, but thank you so much for Jimmy. Shouts out. Give this video a thumbs up for Jimmy. Say thanks Jimmy in the comments.
  • Um, if you like this kind of challenge and stuff, let us know.
  • Absolutely. Yeah. And we will uh see you next time. Unless Judge Jimmy, is there anything else left to uh to do? Maybe give me some bonus points for being so kind, being a good team sport.
  • All right.
  • Check out the Patreon if you want to see them do this tiebreaker, I guess.
  • Boom.
  • Perfect.
References (from this video)
No references stored for this video.
Video XEiul89jNLg Top List at 8:34 sentiment: mixed
video_pk 66604 · mention_pk 162301
Wonderland's War video thumbnail
Click to watch at 8:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun mechanics like bag building and the tea party phase
  • Engaging theme and characters
  • Can provide a unique experience when played with specific groups
Cons
  • Area control is not a preferred mechanic for one reviewer
  • Endgame objectives can be hard to score
  • Player error (miscalculation with chips) can lead to significant setbacks
  • Balancing of certain characters (Cheshire Cat, Queen of Hearts) is unclear due to limited data
Thematic elements
  • Alice in Wonderland
  • Wonderland
Comparison games
  • Ethnos
Mechanics (from transcript analysis)
  • Area Control — The game includes area control elements, which is not a favorite mechanic for one of the reviewers.
  • Bag Building — The game involves building a bag of tokens.
  • Objective Fulfillment — Players can score points by completing endgame objectives.
  • Set Collection — Players collect cards during a 'tea party' phase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It really is like one of the best bang for your buck experiences.
  • This game, as we're going into the Midworn stuff, in my mind, I'm thinking this could be play of the year.
  • It is I am just playing this unbelievable experience.
  • Um, so it's these types of systems, you know, I think of a Yellow and Yang some of these where there's like just some really interesting interconnected pieces that you can get a moment that you're like, I didn't even know this could happen.
  • So, so first they all come together and they block me out. So, now suddenly I can't end the game. Well, now that put a new guy into first place and now it was okay. Well, the only we can't stop him from building. we gota we got to short the market and so we all are buying and the only way to do that is you have to have because you can store resources on your power plants, you can have three max three power plants in front of you and you can store resources up to double of what it can produce. So we had to buy power plants that were the same type that he needed of the resource and then buy the like we're just doing all this crazy stuff but it worked.
References (from this video)
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Video NuhLIoTlYyI Cabre Games Monthly Recap at 17:54 sentiment: positive
video_pk 66028 · mention_pk 160466
Cabre Games - Wonderland's War video thumbnail
Click to watch at 17:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed it a lot.
  • Can be played again at two players.
  • Excited to play at a higher player count.
  • Interesting bag building mechanics with cool tokens.
  • Good option for those who like Quacks and want a competitive edge.
Cons
  • The two-player variant didn't feel super apparent.
  • The AI in the two-player variant made the map smaller.
Thematic elements
Comparison games
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • Bag Building — It's a bag builder.
  • player interaction — Can wager to see who wins if you're not involved in battles.
  • scaling — The game scaled down a little bit to make it work for two players.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The worst thing about Scout is when somebody like um is able to play and beat the set that's in front and completely empty their hand. That's the worst feeling but it's like it feels good when you're able to do that.
  • It's like trick taking but time traveling at the same time. So yeah, it's a very interesting take.
  • I really like trick taking games so much that I just think that this one was like a almost too far too much too much.
  • We're not calling these games because we don't like them we're calling them because they just don't like they don't hit the table enough.
  • It's always nice when we get to cover our favorite publishers and our favorite games that's always the best part.
  • It's basically like Christmas because you back something you kind of forget about it... but it finally gets here and you want to celebrate.
References (from this video)
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Video CbBc9YRMuPU Rolls in the Family Top List at 31:03 sentiment: positive
video_pk 65487 · mention_pk 159177
Rolls in the Family - Wonderland's War video thumbnail
Click to watch at 31:03 · YouTube ↗
Overall sentiment (raw)
Positive, with reservations about randomness and balance.
Pros
  • Engaging controlled chaos and entertaining randomness.
  • Excellent chain reaction mechanics.
  • Beautiful production.
  • Strategic depth with character abilities.
  • Felt like a cathartic release for the winner.
  • Feels like Ethnos meets Quacks of Quedlinburg.
Cons
  • Potential for frustrating randomness, especially in longer games.
  • Concerns about character balance, with certain characters (Cheshire Cat, Queen of Hearts) seemingly winning more often.
  • Some characters' abilities (like the hammer chips) may not be consistently drawn or utilized.
Thematic elements
  • War
  • Wonderland
Comparison games
  • Galaxy Trucker
  • Ethnos
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • Dice Rolling — Players draw chips from a bag, and a bad draw can significantly impact the game.
  • Set Collection — Players collect shards which are negative points at the end of the game.
  • Variable player powers — Each character has different abilities and unlockable skills.
  • Worker Placement — Players engage in a 'tea party phase' and utilize forging aspects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Meaningful strategic decisions that then feed into a lot of random outcomes and very entertaining random outcomes.
  • The game does the best like chain reaction type experience that I think I've seen in a game.
  • It feels like Ethnos meets Quacks of Quedlinburg.
  • It's got the same element as a game like Quacks where you might just have a bad round drawing. But it feels even worse in this game because you're playing a big two plus hour game and have a bigger overarching strategy. So for it to really not pan out it stings more.
  • Number one goes to Arcs.
  • This is the marriage of those two [heavy conflict interactions and trick taking].
  • When you're able to pull something off, it feels like this game is so satisfying.
  • Having the cards push you in different directions and like I can't do what I want, but how can I make something work? I find a lot more kind of compelling and replayable.
  • It is a very rewarding game.
  • I think he even recently said it's his top game.
  • So much so that he was the one that requested to put it on our wedding registry.
References (from this video)
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Video G4FiHxY-4Cw Meeple University Review at 0:21 sentiment: positive
video_pk 64826 · mention_pk 158383
Meeple University - Wonderland's War video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Gorgeous artwork and components, including thematic meeples and plastic castles.
  • Multiple strategic paths (quests, battles, upgrades) leading to high replayability.
  • Engaging push-your-luck and bag-building mechanics similar to Quacks of Quedlinburg but with added depth.
  • Thematic integration of character powers and the Wonderland setting.
  • The 'first to 25 wins' mechanic encourages different strategies and avoids a late-game lull.
  • Good player interaction through the shared battlegrounds.
Cons
  • The complexity of unique card rules and character abilities can be overwhelming for new players.
  • The betting mechanic feels somewhat tacked on and doesn't significantly add to the core gameplay.
  • A player can over-dilute their bag by taking too many good chips, leading to constant madness.
  • The battle can end too quickly for players trying to complete specific quest objectives.
Thematic elements
  • A war in Wonderland
  • Wonderland
Comparison games
  • Quacks of Quedlinburg
  • Lignum
  • Heaven and Ale
  • Tidal Blades
  • Canopy
Mechanics (from transcript analysis)
  • Area Control — Players compete in five different areas on the board to gain points and build castles.
  • Bag Building — Players build up their bag of tokens, drawing them to advance on a battle track and gain strength.
  • Betting — Players can bet on the outcome of battles they are not directly involved in to gain an advantage, though it's noted as feeling like an add-on.
  • Card Drafting — Each round starts with a circular card draft where players can advance on a track to select cards that provide new chips, meeples, or other benefits.
  • Engine Building — Players can upgrade their player boards to gain new abilities and make their leader stronger.
  • Push Your Luck — Drawing 'bad' tokens from the bag leads to negative consequences like madness and losing meeples.
  • Set Collection — Completing quests involves achieving certain objectives, with points awarded for partially or fully completing quest cards.
  • Trash/Remove Cards — There is a mechanism to trash chips from the bag, which can be used to unlock certain things.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it has a very similar feel to quacks of kwedlenberg in a lot of ways it is a bag building game with a push or luck type of element
  • how gorgeous the game is
  • it's not just one level up in complexity from quacks it has that that core mechanic but then there's lots of different things going on
  • the complexity comes with the extra characters the more complexity comes and replayability i should say with extra characters that enter the battle
  • it was way too much information for me to comprehend the first time
  • it's very well thought the game and put together well except for the minor thing which is not really
References (from this video)
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Video FAux5N88yP0 Board Game Critique Review at 1:08 sentiment: positive
video_pk 62562 · mention_pk 155283
Board Game Critique - Wonderland's War video thumbnail
Click to watch at 1:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich flavor and asymmetry
  • High replayability via roster variety
Cons
  • Expansion naming confusion noted in video
  • Potential incompatibility with Duel expansion
Thematic elements
  • Fantasy intrigue with factions and leader abilities.
  • Multiplayer area-control game with Wonderland theming.
  • Whimsical, fantastical
Comparison games
  • Wonderlands War Duel
Mechanics (from transcript analysis)
  • Area Control — Region control via tokens and battles.
  • Asymmetric leader abilities — Leaders provide different powers shaping faction play.
  • Asymmetric Player Powers — Leaders provide different powers shaping faction play.
  • Deck/tile interactions — Chips, allies, and wonders influence board and resources.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Madness is a feature, not a bug.
  • The core loop is tense, the decisions matter, and the production looks lovely.
  • Eyes open. If you want cousins of this design space, Warchest for a lean, deterministic bag builder duel without push your luck.
References (from this video)
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Video 14rY_xS2Ow8 Allies or Enemies Review at 0:04 sentiment: positive
video_pk 61167 · mention_pk 153778
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stylish, thematic artwork by Manny Trombley
  • Clear rule book and ample play aids
  • Strong central rondelle for card drafting
  • Asymmetric leaders and ally powers add variety
  • Good two-player tweaks and scalable design
Cons
  • Downtime during battles at higher player counts
  • Some disconnect between the big battle theme and the whimsical Wonderland setting
  • Non-deluxe edition lacks faction-specific supporters
Thematic elements
  • Alice in Wonderland-inspired political intrigue and whimsical warfare
  • Wonderland, with six locations, across three rounds in which factions vie for influence and control
  • thematic mechanics described elsewhere; see top-level game_mechanics for details
Comparison games
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • ally_powers — four groups of allies with distinct powers that can be mixed and matched
  • Area Control — an area-control style mechanic that uses a battlefield track and madness mechanics instead of direct combat
  • area_control — an area-control style mechanic that uses a battlefield track and madness mechanics instead of direct combat
  • asymmetric_leaders — five leaders with unique powers and play styles for variety
  • Bag Building — draw and manage tokens from a bag that determine battle strength and resources
  • bag_building — draw and manage tokens from a bag that determine battle strength and resources
  • Card Drafting — central tea party rondelle to draft cards that add supporters, benefits, and powers
  • card_drafting — central tea party rondelle to draft cards that add supporters, benefits, and powers
  • madness_mechanic — madness shards contribute to scoring and influence battle outcomes
  • quest_cards — quest cards provide bonuses and progress toward scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an interesting take on area control that replaces direct head-to-head combat with a competitive luck pushing
  • for a game about nonsense a lot of thought has gone into keeping players on the right path
  • a big part of the draw for wonderland's war is its style and it has it in spades
  • the central tea party rondelle is a terrific way to draft cards
  • artist manny trombley brings the wonderful madness of wonderland to every corner of the game
  • there is a smidge of a disconnect between the big battle theme and the silly if slightly sinister world of wonderland
  • there is a fun game to be found down this rabbit hole and a heck of a pretty one
References (from this video)
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Video BfoCu_fX5dI Allies or Enemies Review at 17:48 sentiment: negative
video_pk 61065 · mention_pk 153492
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 17:48 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Exciting concept with higher stakes later in the game
Cons
  • Can be punishing and not always favorable
Thematic elements
Comparison games
  • Rolling Realms
Mechanics (from transcript analysis)
  • risk-and-reward number placement
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's exactly the same as the original Rolling Realms but there is a bunch of stuff that's different
  • I feel like one of the big reasons this game even exists is because it's kind of the big box for Rolling realm
  • I will say that it is not waterproof we learned that the hard way
  • this is our first one back in London so let's see if this sticks or not
  • what we're going to do from now on is I think just mix it in with the rest of the Rolling Realms
  • Meadow has this terrific drafting mechanism where you're putting your little number arrows
  • Planet Unknown is probably my favorite of all the games represented
  • this would have been in the fourth category but we played it just recently again and it grew on me
  • I like this one a lot
References (from this video)
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Video VU0OJQMoWaA Allies or Enemies Top List at 18:44 sentiment: positive
video_pk 61163 · mention_pk 153755
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 18:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • table presence and theme are strong
  • two-phase design adds variety
Cons
none
Thematic elements
  • Alice in Wonderland
Comparison games
none
Mechanics (from transcript analysis)
  • area_control_and_bag_building — tea party phase and a separate area-control phase with bag-building
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is specifically for two players
  • it's moving cubes around um it's like chits that are hidden
  • the panda you're moving and you're chomping away at the bamboo
  • it's a great theme
  • it's just such a beautiful relaxing game
  • two players so i think basically everything on our list does work pretty well for two
  • this is a terrific gateway game absolutely
  • you can feel his pain as the panda continues to gobble up all of his bamboo
  • it's a 10 minute game that does tend to take us half an hour
  • it's so pretty and i think the standard edition still is really pretty as well
References (from this video)
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Video 5QRR3ANR0TY Allies or Enemies Top List at 29:48 sentiment: positive
video_pk 61145 · mention_pk 153678
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 29:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme and production
  • high variability with many characters and fortunes
Cons
  • heavy for a party-like experience; longer playtime
Thematic elements
  • thematic, heavy-up fantasy battle with drafting and pushing luck
  • Wonderland with Tea Party and a bag-building phase
  • story-driven, highly thematic
Comparison games
none
Mechanics (from transcript analysis)
  • two-phase play (drafting then bag-building) — first phase builds a hand; second phase uses a push-your-luck bag-building mechanic.
  • Unique Player Powers — different Wonderlandians grant unique abilities each game.
  • variable character power — different Wonderlandians grant unique abilities each game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's such a good Gateway game
  • the art on the cards looks fantastic
  • it's one of those simple flip and write games that you just want to play again and again
  • the lazy Susan is genius
  • Planet Unknown just knocks our socks off
References (from this video)
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Video Ox0WPw3vRAE Allies or Enemies Top List at 24:42
video_pk 61019 · mention_pk 153428
Allies or Enemies - Wonderland's War video thumbnail
Click to watch at 24:42 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Bag-building games
  • Rondelle mechanics
Mechanics (from transcript analysis)
  • dual-phase round structure — Rondelle card drafting followed by bag-building combat.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is really interconnected worker placementish game.
  • it's surprisingly smooth for how many moving parts there are.
  • it's a game of inches where every space matters.
  • there's way too many moving parts to explain here, but it is very very satisfying.
  • you can definitely not just follow one thing and focus on one thing.
References (from this video)
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Video uKrwUTrRYrY Shelfside Discussion at 4:39 sentiment: positive
video_pk 60642 · mention_pk 153030
Shelfside - Wonderland's War video thumbnail
Click to watch at 4:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • large number of minis for a big campaign
  • suitable for painting quickly with speed paints
Cons
  • unknown publisher/designer
  • limited public information
Thematic elements
  • massive minis in a campaign scale
  • fantasy board game in a Kickstarter campaign
  • campaign style with many minis to paint
Comparison games
  • Gloomhaven
Mechanics (from transcript analysis)
  • Campaign progression — ongoing progression across installments
  • miniatures-based combat — large number of minis used in combat scenarios
  • Track Advancement — ongoing progression across installments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pure liquid Talent
  • one coat and done allinone base coat wash and highlighting solution
  • speed paints have turned my desires of one coat coloring book painting into a reality
  • i cannot recommend Army Painter speed paints enough
  • this sounds way too good to be true
References (from this video)
No references stored for this video.
Video PuY0wPqr1tg Tim Chuon Analysis at 2:58
video_pk 59591 · mention_pk 152135
Tim Chuon - Wonderland's War video thumbnail
Click to watch at 2:58 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Kemet
Mechanics (from transcript analysis)
  • Combat with reactive elements
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • reactive card play is because it feels so one-dimensional when you're playing a game that involves cards where all you do is play one card in your turn and then your opponent has no way to react
  • it increases the level of strategy 10fold because then you have to think about timing.
  • the reactive card play is definitely a lot more intuitive when it comes to combat games cuz not all games need that kind of reaction type
References (from this video)
No references stored for this video.
Video 2J2j3A3oaCs The Board Game Garden Discussion at 0:00 sentiment: positive
video_pk 42341 · mention_pk 128475
The Board Game Garden - Wonderland's War video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous components and art
  • highly engaging drafting-to-battle flow
Cons
  • high price and large footprint may limit access
Thematic elements
  • grim whimsical warfare with tea party aesthetics
  • fantasy tea party battles with drafting and combat
  • epic drafting-to-battle progression
Comparison games
none
Mechanics (from transcript analysis)
  • bag-draft/triggered combat — draw chips then battle, with hidden powers emerging
  • Card Drafting — engine of cards to trigger battles and form powers
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • August was an insane month for board gaming
  • minis are spectacular and the production is gorgeous
  • I am obsessed with Wizards of the Grimoire
  • I might have enjoyed Critter Kitchen even more than Flamecraft
References (from this video)
No references stored for this video.
Video pYnZw9P8za0 Board Game Hangover Rules Teach at 2:06 sentiment: positive
video_pk 41469 · mention_pk 151077
Board Game Hangover - Wonderland's War video thumbnail
Click to watch at 2:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Structures the teaching flow clearly (homework, rolling teach, example rounds)
  • Use of simple, repeatable phrasing to reduce cognitive load
  • Inclusion of tangible aids (player aids) and visual references
  • Encourages audience participation and questions
Cons
  • Reliance on a long, possibly overwhelming rulebook as a reference
  • Humor and showmanship can distract if not moderated
  • Some examples may assume familiarity with heavy games
Thematic elements
  • Whimsical conflict with strategic competition
  • Fantasy Wonderland where factions compete to manipulate artifacts
  • Playful, hands-on demonstration with showmanship
Comparison games
  • Virgin Queen
  • Nemesis
  • SETI
  • Elder Scrolls
Mechanics (from transcript analysis)
  • Action selection with non-repetition constraint — On a turn you may perform two actions; you cannot perform the same action twice before performing a different one from the set, creating a rhythm and strategic decision making.
  • Score-based victory points — Victory points are accumulated through actions and end-of-game scoring conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This simple trick takes off all the pressure from teaching heavy games like Virgin Queen.
  • What does the symbol mean? That means that you can take this chip and add it to your bag.
  • If you forget everything else, just remember this one thing.
  • It's just a game, bro. Why you have to be mad?
  • TMI, man. TMI.
  • Transformer Autobots roll out.
References (from this video)
No references stored for this video.
Video PM_L5MCkjnE ON TABLE Board Games Top 10 List at 14:12 sentiment: positive
video_pk 40772 · mention_pk 224749
ON TABLE Board Games - Wonderland's War video thumbnail
Click to watch at 14:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • atmospheric blend of whimsy and war
  • multi-layered strategy with tactical decisions
Cons
  • theme-heavy; may not appeal to all
  • complex interplay of Madness tracking
Thematic elements
  • war and tea-time diplomacy in a whimsical world
  • Fantasy realm with Wonderland-esque theme
  • campaign-like escalation with a mix of war and whimsy
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — As cards are collected, you build a board presence and recruit units
  • deck-building + area control — As cards are collected, you build a board presence and recruit units
  • Madness tokens and regional planning — Madness tokens influence strategy and decisions at the table
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's not about the size at all right it's very important what the board game uh like PX pamir offers you
  • the Journey Begins with setting up your base first from there you will create new tools and gear
  • the immersive atmosphere and gameplay in Assassin's Creed totally won me over
  • this is the best Legacy game I've played and Legends of the West is fantastic
  • Twilight Imperium is the ruler of your table
References (from this video)
No references stored for this video.
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