Game Info
Year
2025
Players
1-4
Age
10+
Playtime
20 min
Collection
Your Tier
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Mechanic profile
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 74
This page: 50
Sentiment:
pos 45 ·
mix 2 ·
neu 0 ·
neg 0
Showing 1–50 of 74
Video ej4733ljGpI
Stonemaier Games Top List at 1:33 sentiment: mixed
video_pk 99375 · mention_pk 276784
Click to watch at 1:33 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
- Hiring characters to gain fame in a cartoon.
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — Players hire characters (tunes) from a market.
- market refresh — The market is sorted by rank, and cards are replaced and re-sorted, with the lowest and highest ranked cards removed in the solo game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Uh, that's something that we always face in play testing where uh, you know, if you refresh that pool too often, then by the time it gets around to my turn, I can't really plan ahead at all for the type of card that I want.
- I wanted to dig into the different ways that games do this, that they keep this central pool fresh while not refreshing it so often that players can't plan around the cards or hope to get a certain card or component from that pool.
- These are all games that I enjoyed something about the game and largely a lot of things about these games. um rather than a ranking of these card pool refreshing mechanisms because the different versions of these mechanisms work in different games.
References (from this video)
No references stored for this video.
Video QJWm0r5mB4Y
Man vs Meeple Analysis at 8:03 sentiment: positive
video_pk 99393 · mention_pk 276902
Click to watch at 8:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- everyone loved it
- played quite a bit on BGA
- season 2 is stand-alone
- rules to mix and match with season 1
- season 2 is fresh on BGA
- completely new set of cards and starter cards
- adds a ton of new cards without complicating the game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card Play — A completely new set of cards and starter cards are included in season 2.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Gen Con is about the games first and foremost.
- This is probably my number one game that I'm looking forward to.
- The box is one of the best boxes right now in board games.
- This is what looks to be a wildly open world sandbox game.
- Everyone was loving it.
- So, I think everyone in the industry is looking forward to this thing.
- I don't think this is It is just demo cuz I think it's going to be potentially available for pick up at Essen.
- It just adds a ton of new cards without complicating the game.
- This looks really cool.
- Gen Con Saturday night, from 7:00 to 11:00.
- Last year was such a good time.
- We're not giving away Galactic Cruise Excursions.
- Make sure everyone has fun at the table and at our party, and hopefully we'll see you there.
References (from this video)
No references stored for this video.
Video B0yPzNMX0OE
The Dice Tower Top List at 18:00 sentiment: positive
video_pk 99139 · mention_pk 275981
Click to watch at 18:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The way it all runs makes this very interesting
- Interesting twists
- Wonderful opportunity to grab useful cards
- Very happy to play the base game
Cons
- Not much expansion world yet
- Haven't seen new creatures come into the system.
Thematic elements
- Building a cast of characters for an animated production.
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — A deck building game where you collect cards representing animated characters.
- grid placement — Cards are drawn in an array, and adjacency/positioning matters.
- market — A rotating market where cards are available for purchase.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Every summer top 100.
- Merchant of Venus going to be number one.
- This is sort of what you get to hear. back to the drawing board.
- I hate to spoil it, but when all said and done, Merchant of Venus going to be number one.
References (from this video)
No references stored for this video.
Video 1oLaWSpVDbc
The Dice Tower Discussion at 0:50 sentiment: positive
video_pk 95173 · mention_pk 261298
Click to watch at 0:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Brilliant wrinkle on deck building with the flip mechanic
- Fun and frustrating in a good way
- Fantastic art with a rubber hose animation style
- Simultaneous play speeds up the game
- Season 1 is a good introduction for new players
- Combining seasons offers a better experience
- Must buy
- Rewarding, frustrating, and thinky
Cons
- Frustration from the flip mechanic causing losses despite good play
- Some combos in Season 2 can be confusing
Thematic elements
Comparison games
- Cuphead
Mechanics (from transcript analysis)
- Card Drafting — Players acquire new cards (tunes) by paying a cost in fame.
- Deck Flipping — Players flip cards from their deck to use them, which is a core mechanic that introduces randomness and frustration.
- Hand Management — Players manage a hand of cards and a display grid, deciding whether to buy new tunes or dismiss existing cards.
- Push Your Luck — The final flip mechanic introduces an element of luck where players might lose even with the highest fame if their final card draws are unfavorable.
- Set Collection — Some cards gain value based on other cards present, like the clownfish needing fish cards.
- Stacking — Certain cards, like the rabbit and mole, can stack on top of other cards, increasing their value or affecting gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Question of the day. What is your favorite game that when you got into gaming was there and it was a staple and it was amazing and you wish more people played now.
- What's new is old again in the sense that it's back in stock.
- So, it's very mass markety feeling.
- Now, why am I bringing this up 10 years later, 12 years later, whatever it is, because these are still available.
- Like, if Elar came out this year, you would say, 'Oh my gosh, this is a brand new game.'
- I'm not being paid by anybody or asked by anybody to tell you that. I'm telling you that because it's such a good game.
- So, that is this roundup here on the Dice Tower.
References (from this video)
No references stored for this video.
Video ec2z1lNoiyU
Rolling Dice & Taking Names Discussion at 23:51 sentiment: positive
video_pk 85156 · mention_pk 217676
Click to watch at 23:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Clever mechanics, especially the rank system and stacking.
- Variable gameplay due to marketplace changes.
- Cool art style.
- Small box, not expensive.
- Engaging strategy beyond initial assumptions.
Cons
- The rule about shuffling the entire discard pile needs emphasis.
Thematic elements
- Wacky cartoon characters
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — Players build their decks by purchasing cards from a marketplace. The rule about shuffling the entire discard pile is emphasized.
- Marketplace — Cards are bought from a marketplace, and their position/cost adjusts based on a rank system.
- Set Collection — Players aim to collect sets of cards (e.g., stacking rabbits) to maximize points.
- Tableau Building — Cards are placed into a tableau, forming two rows of three cards, where their position matters for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I've known Vanessa since we were 18 years old. And for all this time, I did not know about these stories here.
- We're sending monsters to do our dirty work to go collect some gems in various dungeons.
- It is basically skull king with dice.
- This is a really clever card placing game. Card laying game.
- F1, this list might be the my favorite of everything we've seen so far.
- This movie is about 2 and a half hours long. We are 2 hours and 15 minutes into it. Something like that. Saying this, there's no spoilers. This is a racing movie. There's a big race at the end.
- I have never had that feeling of like I really need closure.
- The character development was outstanding in this movie. It was It was outstanding.
References (from this video)
No references stored for this video.
Video WXkGEsaXnoA
Rahdo Runs Through Top List at 55:23 sentiment: positive
video_pk 85144 · mention_pk 217602
Click to watch at 55:23 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
- Unique deck building with a focus on thinning
- Engaging slot machine-like feel
- Clever design
- Wonderfully illustrated
- Smooth escalation as deck improves
Cons
- May have too much luck of the draw for some
Thematic elements
- Talent agents casting a new cartoon TV show
- Cartoon universe
- Looney Tunes, Tex Avery, Who Framed Roger Rabbit
Comparison games
- Dominion
- Cgraphers
Mechanics (from transcript analysis)
- Deck Building — This is a deck builder game where every turn you're going to draw up your hand and it's six cards you're going to draw from your hand if I recall correctly.
- deck thinning — this deck builder has a bigger focus on um deck thinning than any other deck builder I've seen
- Grid Movement — You draw your cards one at a time from your deck and play them out into a little two row three column grid, a 2x3 grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a very very fast playing sharp game. um worker placement that you use to draft tiles or not tiles, cards uh to basically build the Hanging Gardens of Babylon.
- This is a very simple, elegant, fast playing game. And um but it is crunchy uh and you are really delused with tough decisions to make.
- I liken this game to kind of a mix between a um a deck building game and a slot machine because I mean deck builders are all kind of slot machines because you know every round you you pull on the handle and your deck spits out some stuff and then you try to make do with it.
- This deck builder has a bigger focus on um deck thinning than any other deck builder I've seen.
- great to have designer Phil Dubberry back. Uh, you know, one of the uh one of the, you know, one of the greats from now, seven or eight years ago, and you know, he we he's been um he's been on the down low for a while. haven't seen much from him, but now he's making a roaring and triumphant return to make one of the best um tableau engine building card games of recent years.
- The variety is really satisfying. Another great thing about it, it's one of those games where you follow that if somebody else does a really cool special power because they've got a lot of a faction and I've got some of that faction as well, even though it's not my turn, I can activate them. So, you're really intertwined.
- This is a uh game where we are running a uh a cinniplex, a movie theater and trying to invest getting more screens so we can show show more movies but also invest in the right movies that will tickle the fancies of the movie going public.
- Flip Town was phenomenal. I'm here to tell you right now, folks, Flip Voyage is even better.
- designer Steven Armen's um masterpiece as far as I'm concerned.
References (from this video)
No references stored for this video.
Video 9S--g74QQoc
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top List at 10:23 sentiment: positive
video_pk 84904 · mention_pk 216633
Click to watch at 10:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fantastic
- Auto-battler feel
- Quick
- Deck builder
- Fun combos
- Doesn't take itself too seriously
Cons
- A lot of luck
Thematic elements
- Auto-battler style card game.
Comparison games
- Challengers
Mechanics (from transcript analysis)
- auto battler — Gameplay involves building a tableau and then a randomized draw determines outcomes, similar to auto-battlers.
- Card Drafting — Implied by acquiring cards to add to the deck.
- Combo Building — Players are 'trying to build combos with the cards you're building'.
- Deck Building — It has 'deck building elements' where players 'build a deck' and 'cull your deck so that you have only the good cards in there'.
- Tableau Building — Players are 'building your own tableau' by arranging cards in rows and columns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This one is the top 10 games that I've already played cuz I'm fortunate enough to get some early copies of things that are releasing at Gen Con.
- Jungo is the reason why I'm never going to play Scout again.
- This is one of the most unique experience games ever.
- Breaking down barriers, growing relationship board games by helping you find the next one you love.
References (from this video)
No references stored for this video.
Video _7fcU6P1DpU
Grant Lyon Top 10 List at 20:51 sentiment: positive
video_pk 84921 · mention_pk 216686
Click to watch at 20:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- compact, portable box with deep strategic moments
- engaging during quick sessions
Cons
- requires good card synergy planning; may frustrate casual players
Thematic elements
- deck-building with rhythm-inspired scoring
- music/abstract rhythm theme
- light, energetic, emotionally engaging moments
Comparison games
none
Mechanics (from transcript analysis)
- card-synergy scoring — Cards interact to grant points based on grid positioning.
- Deck Building — Each player starts with the same weak deck and improves it over time.
- deck-building — Each player starts with the same weak deck and improves it over time.
- grid-based reveal — Each round the deck is shuffled and laid out in a 3x2 grid for scoring.
- Simultaneous Reveal — Each round the deck is shuffled and laid out in a 3x2 grid for scoring.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this game uh is a game of mine. It debuted at PAX Unplugged last year, but it's making its Gen Con debut this year.
- you use your actual phone camera in the game. There are like phone holders and you slide this around.
- Spooktacular has an amazing theme that gets me going.
- Flip Tunes might be my most played game of 2025 so far.
References (from this video)
No references stored for this video.
Video CXaRSCsX5Aw
Where There's A Wilz, There's a Play Review at 0:06 sentiment: positive
video_pk 84819 · mention_pk 216187
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Highly portable, compact game that can be taken anywhere
- Distinct rubber hose art style with strong personality
- Easy to learn with surprising depth and strategy
- Market mechanics help balance card value and enable combos
- Short playtime (~20 minutes) with low downtime in two-player games
Cons
- Early rounds can be slow and rely on luck of flip order
- Depth is light; may feel repetitive after multiple plays
- Two-player endgame can be volatile due to end-deck removal
- Luck factors can significantly influence outcomes
Thematic elements
- fame, show business, and whimsy
- Cartoon talent casting world with an audition grid
- light, humorous, cartoony
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — Draft and manage tune cards to earn fame; unused fame is not carried over; hire/dismiss actions
- deck-building — Draft and manage tune cards to earn fame; unused fame is not carried over; hire/dismiss actions
- End Game Bonuses — End game triggers at 30 fame or when the market is depleted; final scoring occurs after final flips
- Endgame and Scoring — End game triggers at 30 fame or when the market is depleted; final scoring occurs after final flips
- fame economy and actions — Use actions in market phase; you can perform the same action multiple times per turn; end of round refills the market
- grid placement — Flip cards into a 3x2 audition grid; scoring includes adjacency and unique card interactions
- market drafting — Spend fame to hire new tunes from a market that is shuffled and reordered by rank each round; you may dismiss a face-up tune
- Tile Placement — Flip cards into a 3x2 audition grid; scoring includes adjacency and unique card interactions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a small card game that can be taken just about anywhere and it will pack in nicely in a backpack.
- And the art in this game reminds us of an old school cartoon um using the rubber hose animation style if you're familiar with that.
- This game is easy to learn, but it also has a lot of strategy behind it.
- There is an underlining kind of push your luck factor as well because dismissing cast members does take an action and does take some of your fame points.
- I do recommend this one for people who are looking for a small game with a little bit of strategy and don't mind a little bit of luckyness as well.
- It is also very easy to play solo mode that has a criteria that you need to reach.
References (from this video)
No references stored for this video.
Video eQci2HJeNLQ
Where There's A Wilz, There's a Play Playthrough at 0:00 sentiment: positive
video_pk 84781 · mention_pk 216014
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Engaging deck-building with a dynamic market and cycling rounds
- Interesting adjacency-based scoring (dragonfly) that adds depth
- Strong two-player dynamics and strategic tension
- Thematic artwork and live-streamable presentation
Cons
- Late-game scoring volatility can be punishing (e.g., rank 9 worth 15 late in the game)
- Rules and scoring can be complex and easy to miscount during play
- Endgame/tiebreaker can require corrections if miscounted or misapplied rules
Thematic elements
- cartoon production, fame, and market-driven casting
- In the entertainment/animation industry, players compete to assemble the best cartoon by hiring performers and building a tableau.
- card-driven production market with scoring driven by card adjacency and discards
Comparison games
none
Mechanics (from transcript analysis)
- adjacency-based scoring — the dragonfly scores based on the number of unique adjacent cards
- Compound Scoring — fame points accumulate and trigger end-game; many synergies and discarded cards influence final scores
- Deck Building — you recruit cards to your tableau and must manage discounts/dismissals; you reshuffle/reorder as new cards appear
- deck-building — you recruit cards to your tableau and must manage discounts/dismissals; you reshuffle/reorder as new cards appear
- market management — the market is ranked; the lowest rank is cheapest and the highest rank is most expensive, with periodic dismissals cycling the market
- set collection / scoring — fame points accumulate and trigger end-game; many synergies and discarded cards influence final scores
- Simultaneous Actions — players perform hire/dismiss actions in parallel each round
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Flip Tunes is a game where you are trying to cast the best cartoon
- This is a deck builder as well. Um, but unlike a lot of deck builders where you shuffle every single time
- Dragonfly scores per unique adjacent card
- In a two-player game, the unique thing is at the end of the cleanup phase, you will actually dismiss the two outermost cards to kind of cycle through the cards a little bit more
References (from this video)
No references stored for this video.
Video R8cAA8OkyIo
The Cardboard Herald Interview at 4:14 sentiment: positive
video_pk 84676 · mention_pk 215371
Click to watch at 4:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great art style
- Fun and wacky
- Cool mechanics
Cons
- Lighter weight than expected
Thematic elements
- Steamboat Willie era cartoons
Comparison games
- Cuphead
Mechanics (from transcript analysis)
- Card Flipping Effects — Cards have effects when they are flipped.
- Deck Building — Players are building their deck and then hoping that the cards they flip will eventually make them 30 points.
- Set Collection — The goal is to get 30 points in one flip, which is achieved through various means.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love sci-fi. That is that is a good theme for me.
- it has um like seven modules whereas like SETI only has five, which is only a difference of two, but it's that that's so much more replay-ability because all the permutations of five different options versus seven different options. Like seven gives you so many more. So I just feel like base has a lot more replayability.
- I also recommend Hot Streak which came out. that's a fun light light betting game. if you like Camel Up, it's like the next step. And uh to me it's way more fun than Camel Up.
- and the gang, the gang is like a classic uh like new new party game classic. Um, we'll we can pull it out and have fun like at any time.
- it was a Gricola because um, besides the farming theme and also teaching me worker placement, it was probably the first worker placement game I played.
- there's just so much replay-ability in that box. Um, that you'll never see the same game twice or even close to the same game twice.
- Agricola has so much tension.
- Agria is just like such such a game that was like ahead of its time. It's still better than like 99.9% of the games that come out these days.
- if you're interested in like dungeon crawlers, uh, Gloom Haven is my favorite.
- treat it as an experience and not a game kind of situation.
- what Vantage taught me is like uh doesn't like the game in in that sort of game, it doesn't have to be like balanced to be fun, you know? It doesn't have to be like um super scripted or super strategic. If the story is interesting, then people who love stories will still love the game.
- board games is such a great place to like reconnect with friends and family and people you care about. So, um, keep gaming, keep buying games and I'll keep making them. And thank you all so much for the support.
References (from this video)
No references stored for this video.
Video f8VQsc_sHFQ
Rahdo Runs Through Top List at 34:59 sentiment: positive
video_pk 84600 · mention_pk 215132
Click to watch at 34:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Simple deck builder with a clever spatial element.
- Quick and snappy gameplay.
- Nostalgic theme that appeals to fans of Toontown.
- The grid placement mechanic is interesting.
- The push-your-luck element is fun.
- The rubber hose art style is reminiscent of Cuphead.
- The game mechanics are clean and classy.
Cons
- Some BGG comments suggest it's too luck-based.
- A shipping accident caused the reviewer to lose their copy.
Thematic elements
- Casting the best cartoon by recruiting characters called 'tunes', reminiscent of Toontown.
Comparison games
- Toontown
- Cuphead
Mechanics (from transcript analysis)
- Deck Building — Players build their deck to draw desired cards more often.
- Push Your Luck — Flipping cards from the deck introduces randomness and suspense.
- Set Collection — Collecting cards that trigger abilities based on their position in the grid.
- Tableau Building — Players arrange drawn character cards in a 2x3 grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Adults yell at hot dog man.
- This might be a hot take, but I feel like Hot Streak is kind of what Camelup wants to be.
- So, it is absolutely critical that every player understands exactly what um their teammates are up against.
- It is my number one best game so far of 2025 in my opinion anyway, is the Peak Team.
- That that shared that shared deck that you're building together that then collectively destroys all of you is so genius.
- It totally solves that single player solitaire feeling. And the humor is so great.
References (from this video)
No references stored for this video.
Video 4P5qjBAzSQM
Chairman of the Board Discussion at 8:28 sentiment: positive
video_pk 84518 · mention_pk 214817
Click to watch at 8:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — Deck building adjacent mechanisms as you're collecting currency and then buying new cards.
- Tableau Building — Building the best little tableau of six cards through a blind flipping system.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, I'm not going to share much more.
- Again, I'm I'm actually really optimistic about it.
- I've not played it yet.
- It could be good when it's got the uh the good doctor's name on the box.
- It sounds like it's flimsy to say the least, but hey, it could be fun for one or two plays.
- I think it's absolutely fantastic.
- Um, but intrigued to see what this one has to offer.
- Uh, and if it's as good as people say it is.
- Fascinating design.
- So, you got to be quite careful with that.
- And probably I think well spoiler alert it's probably going to be one of the big hits of the year.
References (from this video)
No references stored for this video.
Video moT204eN1UA
Grant Lyon Top List at 1:08:41 sentiment: positive
video_pk 84436 · mention_pk 214549
Click to watch at 1:08:41 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
- Challenging for top game of the year
- Played many times this year
- Interesting deck building aspect
- Fun, exciting moments
- Cool art
- Highly recommended
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — It is a deck building game, but it has a interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
- grid placement — and then you're going to flip out cards in a 2x3 grid.
- scoring — Certain cards are going to score your score you points based on where they come out in your grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I try to keep it to about 25 games and sometimes that slides to like 30 games, but I don't want it to be more than 30 games because I don't want this video to be crazy long.
- if you want a smaller box pretty game, then check out Parks and Potions.
- it's a really good introduction to strategy games.
- This is one that is going to be a huge hit with young kids, I imagine.
- So, if you want a lot of story in your solo games, that is a reason to play this one.
- It adds more player interaction to the worker placement game.
- I like that sort of fluctuating market aspect of the game. It makes it feel different than other worker placement games out there.
- I think a lot of gamers and just a lot of people in general really respond to this theme, right? I think it's something that's super relatable about having to charge up your social battery in order to go out into the world and do stuff.
- there's just a lot of intrigue on like, why are you moving that? What are you doing right now? How do I outsmart you?
- Vantage over the last month has been fairly divisive.
- if you like worker placement games or if you like visually interesting games, then that's, uh, for sure a reason to play T- Witches.
- It is a deck building game, but it has an interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
- I love Flip Tunes
- The OP is also releasing fountains.
- This plays 1 to five players in 30 to 45 minutes and it is a mediumweight game though at the lower end of medium weight.
- This is another sort of visually very interesting game.
- It is a deck building game, but it has a interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
- And so there is a real strategy to the deck building of the game, but there's also just these fun exciting moments where you're like, "Ah, yes, I got that where I needed it to go."
- I love Flip Tunes a lot. I really recommend it.
- I've been doing this Green Team Wins live show at the Comedy Store in Los Angeles, and it's been going super well
- Next night of that is Sunday, November 2nd.
- It's really fun. It's really interactive. It's memorable. It's different every time the show happens.
References (from this video)
No references stored for this video.
Video v2B6qiErqJ8
Chairman of the Board Analysis at 6:43 sentiment: positive
video_pk 83871 · mention_pk 212250
Click to watch at 6:43 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Strong debut
- Nice to get to the table
- Everyone seems to enjoy it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Baron strong debut at number 77 as well.
- Floriferous has actually been in my collection for many years, but year after year it does nudge up and up and up, which goes to show it strength because of course we play more games each year, which naturally makes things fall down. But the fact this has gone from number um 98 to number 78 and it's a new best foriferous 2.
- kind of a passive rise for underwater cities. It's such a quality little engine building game from back onto the list from number 107 up to number 83.
- NAR as well has actually again been in my collection for a couple of years now, but last year in its debut year, it came in at number 124. So, it's pushed onto my top 100 for the first time at number 85.
- Get on board has come back into the top 100 as well, going from number 110 up to number 89.
- another debut with Toy Battle at number 90.
- Far Away, come back onto the top 100 from number 116 up to number 91.
- The same goes with QE went from 120 up to number 92 because I did play that one recently and obviously enjoyed it.
- other than that, we had a bit of a fall for games like Gold West, a bit of a fall for games like Mexico.
- Even brass fell a little bit, just hanging on to my top at 100, going from number 78 down to 96. Now, I really like brass, but I don't really play it too often um anymore.
- No Thanks, the classic little bidding or anti bidding game goes from a 104 up to number 97 back onto the list.
- interestingly, um Subastral and Stellar, two card games I recommended. They've always kind of just held on onto my top 100. Um they are now at number 98 and number 100. Um which was slightly down from number 95, 96 last year.
- the last kind of debut taunt game onto my top 100 is Tag Team. Um, a game I've reviewed recently uh on the channel.
- So, those are all the new games this year.
- So that's kind of why I didn't want to do the whole top 100 again because I thought, you know, it's going to be quite similar to last year's with a few jiggles up and down.
- a lot of these more unique games are going up. card game seem to be climbing for me quite a bit and those euros may be holding their place or slightly falling but the great euros of course I'm anchoring themselves at the top of my of my top 100.
References (from this video)
No references stored for this video.
Video hwWrE-QTNd0
Ryan and Bethany Board Game Reviews Gift Guide at 2:15 sentiment: positive
video_pk 83849 · mention_pk 212160
Click to watch at 2:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Accessible for families
- Smooth, streamlined rules
- Appealing art package
Cons
- Limited depth for heavier gamers
Thematic elements
- deck-building and tableau-building with a light, playful art style
- family/game night environment with cartoon-inspired visuals
- abstract, engine-building emphasis over thematic storytelling
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — players curate a personal deck to optimize actions and draw quality cards.
- deck-building — players curate a personal deck to optimize actions and draw quality cards.
- Tableau Building — cards are placed to form a tableau of actions and combos that interact over the round.
- tableau-building — cards are placed to form a tableau of actions and combos that interact over the round.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Now's the time to buy it so that way you can have it in time for December 1st.
- The Advent calendars from Exit are a great way to get into the Christmas spirit.
- It's the kind of big, community-driven gift guide that helps people pick a game they'll actually enjoy.
References (from this video)
No references stored for this video.
Video wPEMihDnsd4
Grant Lyon Discussion at 1:22 sentiment: positive
video_pk 83535 · mention_pk 210648
Click to watch at 1:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Number one card game of the year
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's always a crazy hard choice of which games I want to bring back. They have to be my favorite games of the year, but also games I think my family will really enjoy.
- My family loves party games and they love cooperative games, so that's what I'm focusing on.
- So, those are all the games I'm bringing back for the holidays.
References (from this video)
No references stored for this video.
Video kjDETAXib0k
Chairman of the Board Top List at 6:49 sentiment: positive
video_pk 83478 · mention_pk 210410
Click to watch at 6:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Colossal hit with players
- Feels different from typical deckbuilders
- Lots of variability
- Jackpot/one-armed bandit feel
- Fun
- Light and breezy
- Fantastic art style
- Great for jumping into filler games
Cons
- Can be more random than Castle Combo
Thematic elements
Comparison games
- Castle Combo
Mechanics (from transcript analysis)
- Card Combos — Players draw cards that "will combo each other and score points in different ways".
- Deck Building — Described as "almost like a deck builder".
- Race to Target Score — Players are "trying to race to get to a certain threshold of points".
- Shuffling — Each turn involves "shuffling your whole deck".
- Simultaneous action selection — Cards do things based on "what else is face up, what your opponent has."
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, that is Overparked at number 10.
- So, that is Citizens of the Spark at number two.
- So, that is The Druids of Adora at number one.
- So, there we have it. That concludes the video.
- And for me, 2025 has been a fantastic year for uh new designs.
- If you have, please be sure to hit like and subscribe to the channel and check out my other content, too.
References (from this video)
No references stored for this video.
Video gXUKGNfQ0Qo
Grant Lyon Analysis at 1:12 sentiment: positive
video_pk 83396 · mention_pk 210005
Click to watch at 1:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I brought 22 games and we played 19 of them.
- My 5-year-old nephew, that was probably his favorite game of the trip, and he played that one a lot.
- The only game I brought that was not a hit was The Fate of the Fellowship.
- I love this game. It's just a little too complicated for my family, specifically my dad.
- I just think it was a little bit too much for him and I kind of knew that it would be on the edge of too much but I wanted to try it anyway and and now I know I still think it's a great game.
References (from this video)
No references stored for this video.
Video bICYHD4yMUE
Board Game Buzzz Discussion at 9:11 sentiment: positive
video_pk 83333 · mention_pk 209678
Click to watch at 9:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Entertaining and clever, with approachable, party-game vibes
- Simple yet engaging flip mechanic with a strong hill of progression
Cons
- Some listeners are skeptical; may be perceived as lighter or less substantial by some players
Thematic elements
- Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Oh my gosh. Oh, you have no idea how excited I am that Tend is on this list.
- Luier is a fantastic, fantastic game from Pverson Games.
- Sweet Lands is really cool because I love how fantastical, how imaginative, how creative it is. It feels like a breath of fresh air in the Euro genre.
- 10 is the first ever flip and right/ roll and write type game that has ever made my top five lists because it has completely broken for me.
- Tim, you are wrong. Flip and right games are incredible.
- I wouldn't choose to play most flip and right/ roll and write type games.
- This one is on my top as well. Not my favorite, but gosh, I am so excited.
- Elder Scrolls: Betrayal of a Second Era is on this list. I know he really likes that one, so I'm guessing that one would be on there.
- I guarantee that Elder Scrolls: Betrayal of a Second Era is on this list.
- Roth works. And it's it's so funny that I mentioned it at the beginning.
References (from this video)
No references stored for this video.
Video navw8T9-GE0
Chairman of the Board Other at 16:18 sentiment: positive
video_pk 82279 · mention_pk 206849
Click to watch at 16:18 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
- Highly recommended
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video JTWeJILNFkY
Good Time Society Discussion at 16:22 sentiment: positive
video_pk 81882 · mention_pk 204808
Click to watch at 16:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Love Flip Tunes
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Passive aggression is always the way.
- The ideal tax result is zero dollars or maybe owing a little bit of money.
- little dogs in a burning breakfast nook.
- Stay down, Becca. Stay in there. Stay down there, ghost.
- This is the most beautiful table I've ever set eyes upon.
- Also, they don't advertise this but magnetic cup holders really good for holding thumb cameras.
- I measure my games by liter.
- This feels like you could hurt someone pretty bad with this.
- These were randomly placed for I see. I was like when do they refresh? But they stay there.
- Pebbles aka butts.
- This is a tight game.
- I love that bag.
- Movement is so much tighter than I thought it would be.
- It was so such difficult decisions.
- Tight tight tight tight tight.
References (from this video)
No references stored for this video.
Video tAEkS8w3NYs
Grant Lyon Top List at 21:56 sentiment: positive
video_pk 81830 · mention_pk 204591
Click to watch at 21:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- love Flip Tunes
- one of the more strategic games on this list
- unique flip mechanic
- fun exciting moments
- elicit reactions
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — you will be buying cards from a market
- Deck Building — It is a traditional deck building game in that you will be buying cards from a market, adding them to your deck, and making your deck stronger as you go throughout the game.
- Tableau Building — the other aspect of the game is very unique. Every round you will be shuffling up your deck regardless of how many cards you have and then flipping them out into a 3x2 grid. And you are going to score points for the cards that are in your grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- At this point, I feel like it wouldn't be a Grant's Game Rex top 10 unless I threw an 11th game into the into the mix, into the list, onto the list.
- Number three on my list is in fact the newest game on this list.
- I absolutely love Flip Tunes.
- Although again, probably one of the more strategic games on this list.
- And so, every round there is an excitement factor, a level of excitement that I think that makes the game really fun where you're like, you're flipping cards out and you're like, "Yes. Oh, I needed that one to come out." OR LIKE, "NO, I NEEDED that one to be on the top row and now it's on the bottom row, dang it."
- Number two on my list of the top 10 pocket games of all time is probably my most played game of any on this list and it is the game Love Letter.
- This is one of those games that sort of got me into the modern hobby of board games.
- And I love the player interaction and it's very simple to teach.
- And the number one game when I think of my top pocket games of all time.
- And the reason this is number one is when I thought about doing this topic as a video, this is the first game that popped in my head and that is Deep Sea Adventure.
- And the further out from the submarine you get, the farther out from the submarine that you get, the higher value the treasure. But also, the harder it is to get back to the submarine before the oxygen runs out.
- Everybody thinks they're going to make it back. You're not. You're not going to make it back.
- The sort of table trash talking of Deep Sea Adventure is really fun and I've had memorable moments playing Deep Sea Adventure in countries all over the world.
- If you have really great pocket game that you feel more people should know about, put it in the comments.
- Thank you so much for being here. Thank you for liking, subscribing, and all that great stuff.
References (from this video)
No references stored for this video.
Video boV4_W4ztuc
The Dice Tower Analysis at 2:35
video_pk 81649 · mention_pk 203725
Click to watch at 2:35 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
- We're nominating them now, and as I always say, the nomination lists are more important than the awards because you can go out and just buy any of these and play them.
- These are going to be games that are fantastic to teach to someone who is not necessarily part of our fantastic little world of games. Something to get them in the door, get them excited about board gaming, get them introduced to all these amazing things you can do on the tabletop now.
- And so, we got together a group of 50 plus people, that's Dice Tower staff and the other reviewers, different reviewers, and we vote on the nominations, and so we're going to present them to you.
- Well, too bad to each of those nominations because you have to go up against the other four. That is a tough slate.
- if you enjoy heavy strategy games, you were eating well in 2024.
- This is a category for games that play really well with two. It doesn't mean they are exclusively two, although that's usually what is nominated, but it's just a great game for two players.
- This is something that for the last several, several years has become an increasingly large segment of the board gaming hobby.
- Not only are those like pretty strong solo games, but they're also some of the games that were mentioned in top lists of last year. That shows where the category has come.
- So, these are games that do something different. We see a lot of the same stuff, which isn't necessarily a bad thing because same can be good and comforting. But, something that does something unusual or different or feels fresh, here's some games that meet that category.
- My goodness, you now have to ask every time you sit at the table, 'Wait, is this cooperative or competitive?' That's something that was unheard of, you know, a decade ago even.
- I used to not really appreciate how good party games can be.
- So, this is going to be just that implementation of the theme, really immersing you into this world and this setting, uh doing something cool, or maybe just showing you a different kind of light on a thing that you're familiar with.
- I always find it odd how the new designer category often also every year seems to dominate best games of the year category, and I like that a lot.
- Artwork is something that just walking by a table, you can convince me to play a game just by showing me a good box cover. And I think that it's something that can We talked about the theme, can really sell that, but it's that first entry point in the game, and can grab your attention.
- Games are a total production, and what this category is about is saying, 'This is the most impressive full productions of a board game we've seen this year.'
- Now, in this category, we have 10 um 10 nominees, and they kind of encompass the whole package here. You know, we're we're looking at the mechanisms, we're looking at the theme, we're looking at the artwork, just all of it. Which one brought its best to the table?
- Games that are fantastic
- Then our next one is Codenames, a game that really brought party games back into the light, especially word team party games.
- This has sold a gazillion copies.
- And that is Pandemic Legacy Season 1.
- But this is the game. It wasn't the first legacy game, but it was definitely the one that people that kind of exploded and changed
- changing the landscape.
- Talk about a game that truly shook everything up.
References (from this video)
No references stored for this video.
Video Nn0jwpIEDgM
Actualol Top 10 List at 4:28 sentiment: positive
video_pk 81604 · mention_pk 203478
Click to watch at 4:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- fun, chaotic, and entertaining
- offers strong replayability through deck-building and card interactions
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- deck-building / card purchasing — Players use points to buy new cards to improve their deck over time.
- deck-to-grid placement — Players flip cards from their deck into a six-card grid; placement is determined by the cards drawn, not by player choice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Eternal Decks is a troubled genius.
- I hate setting this game up.
- This isn't a silent game.
- It's a masterpiece of simplicity.
- Hot Streak is exactly what it wants to be, silly, funny gambling.
- I wish it had been put in the hands of an editor who could pair down the noise.
- The personal goals are more rewarding.
References (from this video)
No references stored for this video.
Video BTCCexWCszw
Stonemaier Games Discussion at 13:38 sentiment: positive
video_pk 81465 · mention_pk 202447
Click to watch at 13:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I did a little tweak in Euphoria where there are kind of shared tech tracks where multiple players can advance on a tech track and potentially benefit themselves and other players as well.
- Goa has gotten a full refresh.
- We currently don't have any plans for new content for Stamp Swap, but I certainly am open to it.
- sign up for a back in stock notification. That will signal to us that we need to get that back into stock.
- Flip Tunes and Tag Team are maybe the top two that I really want to play.
References (from this video)
No references stored for this video.
Video GN1Q6HtfFg4
Board Gaming Ramblings Review at 3:05
video_pk 81325 · mention_pk 201290
Click to watch at 3:05 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the worst month when it comes to gaming that we have had in like 10 years.
- It is the worst month we have had in in 5 years at least.
- We played 40 escape rooms. Which means we have played a lot in April, just not a lot of board games.
- But it's games.
- All In Predictions was a cooler game than I thought it was going to be.
- Rising Sun was a surprising how good it still was.
- Farmhand is an amazing game and it still is
- Farmhand is quick, it's fun, it's simple
- Rising Sun was fantastic to get back to the table.
References (from this video)
No references stored for this video.
Video bsrZwwOVe9A
Ryan and Bethany Board Game Reviews Top List at 20:47 sentiment: positive
video_pk 81347 · mention_pk 201475
Click to watch at 20:47 · YouTube ↗
Overall sentiment (raw)
Very positive (despite initial artwork reservations)
Pros
- Love deck-building games
- Incredibly clever card interaction
- Very clear and simple mechanics
- Synergy between cards
- Dynamic pricing
- Option to cull cards from deck
- Super clever little game
- Played many times with many people and universally gone well
- Flip Tunes 2 is coming and compatible
Cons
- Hated the artwork initially, finding it a big turn-off.
Thematic elements
- A cartoon trying to get fame to get their own show
Comparison games
none
Mechanics (from transcript analysis)
- card flipping — Some cards flip other cards over.
- Deck Building — A deck-building game where you build your deck.
- Deck Culling — Pay resources to cull cards out of your deck.
- Tableau Building — Lay out your deck into a small tableau, a 3 by 2 tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is Tag Team. This is a dueling game, but it's a deck programmer as well.
- So, this is five, Bethany's number four. Yes, this is a legacy game um based on Flash Point.
- And this is one of I you can you can speak to this as well, but this is probably this the only legacy game that I would ever go back to just because of how it's set up.
- My number four is a Valkyrie, a Black Orchestra game.
- Whereas Valkyrie gives you that same emotion, that same challenge level, but in a half an hour, 45-minute package.
- This is Lord of the Rings: The Fellowship of the Ring, a trick-taking game.
- Uh, think something like The Crew, I guess, would be the most similar, most relatable kind of game.
- And uh, it's I just really enjoy being able to see all these little Easter eggs and little plot points from the books popping up throughout these card games.
- I love The Crew and this is way better than The Crew.
- My number two is Potions of Azmaré and this is an order for fulfillment game where there's just a bunch of people coming into your village and so you're building all these um you're making all these potions, but there's all also these kind of like um kind of tech trees, but not really that you're trying to build up so you can do better things, more things and you kind of have to go up on everything to do well on everything.
- All right, my number two is a game called Flip Tunes.
- I saw this game and I just hated the artwork. I didn't like that classic old school like Disney cartoon style artwork or Cuphead. And they had that vintage cartoon and I just don't I don't know. It doesn't appeal to me. It's a big turn-off. And this whole game it uses that artwork.
- But, I do love deck-building games and I will try any deck-building game I can get my hands on.
- Um and it's just kind of a race to get to to 30 fame and then you have one final round after that as well.
- This is Luthier. Luthier is from Peterson Games and it is basically a big old Euro where you are a luthier who is either making instruments, repairing instruments, or doing performances with certain kinds of musical genres, musical instruments as well.
- It's absolutely stunning art. It's a huge table hog.
- This right here is a giant pipe organ dice tower.
- So even if you take all the cool stuff away, this is one of those perfect games where you can see a unique and interesting theme that you haven't seen before implemented so well into the gameplay.
- Man, Lutiear so good visually, gameplay, every bit of it is awesome.
- Number one game of 2025 Lutiear.
References (from this video)
No references stored for this video.
Video Xeas4ZDWBwA
Neon Gorilla Analysis at 0:37
video_pk 81197 · mention_pk 200456
Click to watch at 0:37 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The general rule I shoot for is five to 10 plays.
- I don't enjoy a game enough to play it more than maybe twice
- I just did a play and review recorded play and review of Flip Tunes. I probably played that like 20 times cuz the game takes like 15 minutes, you know?
- I just recorded my review of Nippon's Abattoir and I think I played that four times, twice competitive, twice solo.
- It's like Too Many Bones, just to pick the one you just, uh, named, I played that a billion times before I reviewed it.
- I would want to get some good coverage of a game like that or, I don't know, Sentinels of the Multiverse, anything that had or things that have like a ton of, like a long campaign game, I want to Yeah. I want to try to get to at least the halfway point.
References (from this video)
No references stored for this video.
Video by6UkccOzEQ
Stonemaier Games Discussion at 27:16 sentiment: positive
video_pk 81026 · mention_pk 199184
Click to watch at 27:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Played at Geekway
- Had a blast playing it
- Host is curious about auto battlers
- Filling six slots with cards matters
- The position of cards in slots matters even though it's random.
Cons
- Another player did not consider it an auto battler, prompting a discussion on the definition of the genre.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
- auto battler — An auto battler where players add cards to their deck, shuffle it, and play cards into six slots. Where cards go in slots matters.
- deck-building — An auto battler where players add cards to their deck, shuffle it, and play cards into six slots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think Scythe is the the cover for Scythe I think really captured people's imaginations in a way that is rare for game in general.
- And honestly, I think I think if Tapestry had been had had released a little earlier in Stonemaier's uh existence, I think it would be of magnitudes a best-selling game.
- It was my gateway game to games beyond Telestrations and Codenames, and I've never looked back.
- Can we know more about the Scythe versus Expeditions dueling game?
- I am planning to do a blog post about moderation policies online.
References (from this video)
No references stored for this video.
Video -3g0yVc-nG4
Stonemaier Games Discussion at 18:49 sentiment: positive
video_pk 80868 · mention_pk 198440
Click to watch at 18:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Host really enjoyed it at Gateway to the West.
Cons
none
Thematic elements
Comparison games
- Emberheart
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- In my opinion, I think they are trying to make the right amount of games for people, but uh print to demand or print on demand is is very different.
- We haven't discontinued Charter Stone. In fact, we haven't discontinued any of our games.
- If there if there is demand for a game, we will make more of it.
- I really love what Covenant is doing lately with these long form discussions that are available on their YouTube channel and also as a podcast.
- I wonder if maybe it was put in there because the designer thought the game was running a little long in general.
- My I've only played Deep Regrets once, but it lasted over 3 hours, which did feel a little long for the game.
- I think um getting uh quantity of blind playtesting with that asymmetry and variability, and also analyzing that data.
- I think it's a good question to ask yourself. Like how how much um if I'm putting a component that I think will cost quite a bit to make, how much value is that adding to the game?
- I do have a recent video about regrets. In fact, I have two videos about regrets, so you can see um the types of things that I regret about game design and product design decisions.
- If we can combine those two together for a seamless experience without increasing the price, we're happy to do that.
- I truly truly am not interested in using AI at all.
- I think the original Between Two Cities box, I think it was too small.
- People the contestants on Survivor have gotten really focused in my opinion of on trying to bring people to the finale that they think they can win against.
- "Human made no generative AI." We have that on the box of the the reprint of the Wingspan European expansion.
References (from this video)
No references stored for this video.
Video Udgw8Ft4xS0
Stonemaier Games Discussion at 19:06 sentiment: positive
video_pk 80865 · mention_pk 198405
Click to watch at 19:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Programming — Involves setting up actions for characters to execute.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is not the first time you've been hacked. This is not the first time the YouTube channel's been hacked that you personally have been hacked that it's impacted you.
- So, you know, sometimes I try You say that as I'm looking up at the periphery cuz Megan just poked her head at you.
- It's a big part of what you do.
- I I consider it part of my job now the the type of I guess technically it's on the under the broader umbrella of marketing but really to me it's about community.
- So, really the only thing that has crossed my mind is if it keeps happening, if I c simply cannot get this whatever it is, this bug, this hack, this this uh this fishing, whatever it is, if I can't get it out, then eventually I might have to just start the channel over again.
- It isn't it really is not about the numbers it isn't about I think there's like 57,000 subscribers that feels good feels good that a lot of people follow along but it isn't about that number in the end.
- Um, so I try not to be myopic when I'm talking about anything. I try to look at it from all sides, but you know, we're humans and we miss things and we sometimes look at things in a way again without even trying to looking at it in a certain way.
- So, I think the way that you approach social media and the way that you approach YouTube and your videos in general, um, speaks to who you are as a person.
- It's the little tiny things that get to me, things that shouldn't bother a normal human that I'm like, 'Oo.'
- I I have to make sure I I I try to keep games that I'm actively playing or at least play once a yearish, right?
- Um, and this is what's been obsessing me over the past few days. I'm like, you know what? I'm going to share my sad sad problem uh with you all out there.
- This podcast is just quickly becoming a food podcast.
References (from this video)
No references stored for this video.
Video 2S8KhHUmvA0
Where There's A Wilz, There's a Play Other at 4:28 sentiment: positive
video_pk 80779 · mention_pk 197896
Click to watch at 4:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really cute.
- Fast to get to the table, easy to get to the table.
- Everyone I know that's a game board person who's played this has really enjoyed it.
Cons
none
Thematic elements
- Movie making with actors
- 50s cartoon era
Comparison games
none
Mechanics (from transcript analysis)
- grid placement — they have different powers that depending on how you have them stored in your grid.
- Tableau Building — you're trying to hire some actors to make a movie and these actors you're trying to get into your tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This month we're doing Thunderworks games. It is the first month of my of my summer break and we also have um vacation planned.
- This is my number one polyomino game of all time. 10 penny parks.
- And on top of that, I have my number one flipping right and number two overall VerbonRight game of all time.
- So, so there you have it. This month is Thunderworks month.
- Well, once again, this has been where there's wheels. There's a play.
References (from this video)
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Video _ceDvAUIKkQ
Hungry Gamer Other at 9:30 sentiment: positive
video_pk 80760 · mention_pk 197763
Click to watch at 9:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- great game
- delightful little game
- Great game
- Fast
- Can't complain about it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It is so hard to get to the table because, in my players going, all five players need to understand the game or it will fall apart.
- HOW DO YOU KEEP GETTING AWAY from me?
- The best game I played at KublaCon Prime 2026 is Red Dragon Inn Battle for Greyport.
- If you are a fan of a cooperative deck building game that my favorite thing I always say is you get more cards, but you always get a card.
- I love it so much I played it twice at one con.
- I still say it is the one to go to in the Bay Area, bar none.
References (from this video)
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Video C-cIlz2RX3M
Get into games Review at 0:00 sentiment: mixed
video_pk 80617 · mention_pk 196733
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- lovely artwork and style and design
- gorgeous designed game
Cons
- lack of control on card draw mitigation
- repetitive gameplay
- can overstay its welcome
- need for expansions to add more content
Thematic elements
- create this cast of characters...that will score you the most fame
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — The better cards are lined in a specific order from least powerful to most powerful with those ones that most powerful being a lot more expensive than the ones that are least powerful.
- Deck Building — In between rounds, you're buying more cards, adding it to your deck, shuffling your deck, playing out another six cards, so on and so forth until someone hits 30 points... Flip tunes is deck building in its simplest terms. You will have a deck of basic cards. You will want to get rid of those cards as you start buying better cards that do better things.
- Set Collection — The dragonfly will score per adjacent card. So, it'll actually score extra points for the ones around it.
- Tableau Building — When you play your six cards out in front of you in a 2x3 little tableau, the cards will then activate in order. The cards depending on their position will score different points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Assemble the best cast of characters for the newest, greatest show in Flip Tunes.
- Flip tunes is deck building in its simplest terms.
- And that is where the game can either be fantastic or can be really really annoying.
- Lather, rinse, repeat.
- But wait, mini expansion, Claxon. That's right. This game has a mini expansion. The big red button.
References (from this video)
No references stored for this video.
Video 4UPXdNFX6qE
Stonemaier Games Review at 0:03 sentiment: positive
video_pk 80234 · mention_pk 194926
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Enjoyed the game.
- Great card designs.
- Autonomous reveal mechanism is clever and makes the game easy to teach.
- The end game mechanism leading to a climactic moment works exceptionally well.
Cons
- The end game mechanism where nothing directly impacts the outcome during the game sounds odd, though it's not entirely true as deck building matters.
- The autonomous reveal mechanism's implications are only seen after the fact, not directly impacting immediate choices.
- The end game trigger player doesn't necessarily win.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- action selection — Players can take up to two actions on their turn, choosing to buy twice, cull twice, or buy once and cull once.
- auto battler — The game uses an auto battler format where cards are played from left to right in rows until a certain number of slots are filled.
- Culling — Players can spend resources to cull cards from their deck, including bad or starting cards.
- Deck Building — Players build their deck by buying new cards or culling existing ones, with these decisions having a big impact on the game.
- End game trigger — A player generating 30 resources triggers the end of the game, but this player is not necessarily the winner. It's not a race to get 30 points or resources.
- Final Round Showdown — After the end game trigger, all players play one final round, and the player with the most resources in this round wins.
- Resource Generation — Cards generate resources that can be used to buy new cards or cull cards from the deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I really enjoyed it. It's a snappy um not entirely simultaneous, but the auto you're setting up a uh a stage of the game where you're playing each card from your deck from left to right in the top row here and then left to right in the bottom row here until you have six slots filled.
- One of which is that half of the game is autonomous. You are not making any choices when you are revealing cards from your deck to fill fill these six slots. The decisions that you've made are what cards are you putting in your deck and which cards are you culling are you culling from your deck.
- So, you get to see that together. It makes the game very easy to teach. I think that's very clever.
- And at the end of that round, whoever had the most resources in that specific round in that big showdown round, that is the winner of the game. So, it leads up to a climatic moment rather than an accounting of points at the at the end of the game over the course of the entire game.
- I don't think this belong This mechanism belongs in most games, honestly, but I think it works exceptionally well in Flip Tunes.
References (from this video)
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Video QmknaKDy-ZA
Grant Lyon Review at 0:00 sentiment: positive
video_pk 80106 · mention_pk 194410
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Amazing game
- Included in top 10 pocket games of all time
- A lot of strategy with what cards you buy, how you combo them together
- A lot of exciting moments where you flip cards out into your grid and hope that you get what you need
- New cool special abilities in season 2
- Abilities feel pretty different than the first version and they're a nice twist to the game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card Buying — use those points to buy new cards
- Card Discarding — or to discard cards out of your deck.
- Deck Building — where you are deck building and then flipping out cards into a grid to get special abilities and points.
- grid placement — flipping out cards into a grid
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Flip Tunes is one of my favorite card games of all time.
- I included it in my top 10 pocket games of all time video.
- It's amazing and I am super stoked about Flip Tunes 2.
References (from this video)
No references stored for this video.
Video hS0MUkGgwVg
Tabletop Tolson Review at 0:16 sentiment: positive
video_pk 80140 · mention_pk 194552
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fantastic artwork
- Lovely deck building design
- Portable box that fits anywhere
- Variable game trigger
- New tunes and a new mechanic ('return')
- Engaging puzzle element
- The 'return' mechanic changes strategy
- Rewarding when the deck works well
- Quick 20-minute playtime
- Can combine with season 1
Cons
- Can get bad shuffles
- The puzzle can be too much for some initially
- Sometimes good cards are at the bottom of the deck
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — Players start with basic cards, cull their deck, add new cards, and shuffle. The game involves hiring and dismissing tunes.
- Dismiss — Cards can be put aside into a personal dismiss pile, which functions as a discard area.
- Engine Building — Players hire cards that provide ongoing benefits or allow for more powerful plays, leading to an 'engine' that generates points or actions.
- Hand Management — Players draw cards into their hand and must play them out one at a time, managing their available actions and card plays.
- Push Your Luck — The game has a trigger condition (reaching 30+ money) that ends the game, and players have one last round to maximize their score, sometimes leading to unexpected outcomes if the deck doesn't cooperate.
- return — A new mechanic where a card is placed at the bottom of the deck, changing the flow of plays.
- Set Collection — Players aim to create specific arrangements of cards (e.g., 'spider' points per card below, 'grasshopper' per card above) to score points.
- Stacking — Some cards can be stacked on top of others, potentially increasing their value or enabling new combos.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think Flip Tunes is dynamite.
- It is so rewarding.
- It's 20 minutes, so just play again.
References (from this video)
No references stored for this video.
Video YuGtl0r7tNQ
Where There's A Wilz, There's a Play Review at 12:32 sentiment: positive
video_pk 80079 · mention_pk 194305
Click to watch at 12:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Love this game.
- It was one of my top 10 games of last year and it is not going to probably ever leave that list.
- Season 2 is in alpha on BGA and I played it in June.
Cons
- If you don't have the right cards come out on that last flip, which usually happens if you don't get things discarded, if you don't get your deck kind of taken care of early enough, it can get messy.
Thematic elements
- Casting cartoon characters into your show.
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — You are trying to cast the best cartoon characters into your show. You can discard ones, you can invite new ones in by by by hiring them, depending on what their cost is. And all of the cards have different abilities. They have different fame.
- Set Collection — The first person to 30 fame gets the critics's choice card.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- My number five is just a silly wheelie card game that just makes your mind go because you're used to doing one thing but you got to say another thing.
- It's a lot of giggles and laughs as well.
- This is a nice cozy game.
- Absolutely love this.
- This is my number one polyomino game of all time and cartographers which is my number one flipping right game of all time and number two overall action right game of all time.
References (from this video)
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Video -y42iZpYITU
Review at 0:33 sentiment: positive
video_pk 79623 · mention_pk 193160
Click to watch at 0:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adds enough to be worth picking up if you own the original.
- A good starting point for new players.
- Completely stand alone, no need for the original.
- Cards can be shuffled together from both versions for dramatically increased replayability without added complexity.
- Gives more interesting decisions without changing everything.
- New characters create new combinations and strategies to explore.
- Each game feels a little less predictable due to card mixing.
- Flexibility is impressive.
- Quick setup and play time make it easy to play.
- Understands what made the original fun and gives players more of it without making it more complicated.
Cons
- If you were hoping for a dramatically different experience, this probably isn't it.
- May not satisfy those expecting a full expansion with multiple new systems.
- Not designed to anchor an entire game night.
- Doesn't completely transform the original game.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — You shuffle your deck, flip six cards into a grid, and use fame to buy stronger cards and get rid of weaker ones to improve your deck.
- Set Collection — The game involves totalling up your fame to spend it on improving your deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- One of my favorite little deck builders is back.
- Season 2 isn't trying to reinvent Flip Tunes.
- And one of my favorite things, it's completely stand alone.
- This is exactly the kind of expansion I like.
- If you were hoping for a dramatically different experience, this probably isn't it.
- This is a quick deck builder.
- Personally, I think that's exactly what it should have done.
- Season 2 understands what made Flip Tunes fun in the first place and simply gives players more of it.
- For us, that's a big win.
References (from this video)
No references stored for this video.
Video -VqGqP54ZU8
Review at 0:14 sentiment: positive
video_pk 79603 · mention_pk 193104
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The stacking mechanic is really good.
- The game felt really great to play.
- The game is pretty good.
Cons
- Dismissing the goldfish was a mistake.
- The rats were not the best for the player's fame.
- The player could have had a new card refresh if they dismissed a card first.
Thematic elements
- Casting the best animated TV show
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — Players draft cards from the market to add to their deck or hand.
- Deck Building — Players start with a base deck and acquire new cards to improve their deck over the game.
- End game scoring — The game ends when a player reaches a certain fame threshold, and final scores are tallied.
- Marketplace — A central area where players can recruit new cards or dismiss existing ones.
- Set Collection — Players collect sets of characters (tunes) that contribute to their fame.
- Simultaneous action selection — The initial card flipping phase is done at the same time by both players.
- Variable player powers — Different 'tunes' have abilities that affect gameplay, such as flipping other cards or modifying fame gains.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- We are here to cast the best animated TV show.
- So, we'll have one final flip where we'll reveal the six cards or more potentially, and to see who has the most fame at that point, and whoever has the most will have the best TV show.
- The stacking in this one.
- Oh my goodness, look at the stack that I have right now.
- I just got a bunch of cards that stack.
References (from this video)
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Video r1OKdUzpdjg
Review at 0:11 sentiment: positive
video_pk 68487 · mention_pk 164756
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Most fun the host has had playing a card game in a long time.
- Dynamite artwork.
- Clever card combinations and design.
- Fast-paced (20-minute game).
- Fun and laugh-out-loud experience.
- Deckbuilding aspect is enjoyable.
- Big Button mini expansion is crucial for the reset mechanic.
Cons
- Temptation to do more than two actions.
- Getting rid of cool cards you bought because you had to dismiss them.
Thematic elements
Comparison games
- Challengers
Mechanics (from transcript analysis)
- Card Drafting — Players take actions to hire tunes from a market. The first player gets to pick from all available cards.
- Deck Building — Players build up their decks by hiring or dismissing tunes. The host mentions the importance of culling the deck.
- Dismissing cards — Players can dismiss cards from their grid or hand for a cost, which is important for culling the deck and getting rid of less useful cards.
- Flipping — Some cards may ask to be flipped face down, meaning they are not counted for fame. This is a mechanic that can be reset by the big button expansion.
- Grid Layout — Players reveal cards in a 3x2 grid. The position of cards in the grid and their adjacency to other cards is important for scoring.
- Hand Management — Players have limited actions (two per turn) to hire or dismiss cards, and must manage their hand and deck effectively.
- Press Your Luck — The game has a press your luck element where players might bust by flipping unfavorable cards. The big button expansion provides a reset for this.
- Set Collection — Some cards provide points based on the number of specific other cards present in the market or other players' grids (e.g., the camel and dog cards).
- Simultaneous action selection — The initial flipping round is described as a 'simultaneous flipping round'.
- Stacking — Certain cards allow other cards to be stacked on top of them in the grid, influencing scoring and gameplay (e.g., rabbits and ostriches).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's called Flip Tunes. This is a 1 to four player card game that takes about 20 minutes to play, and honestly, it's the most fun I've had playing a card game in a really long time.
- This game is co-designed um it's co-designed by Jordie Aiden, the designer of cgraphers and then Rnado Simones.
- I think the big button uh mini expansion is crucial.
- Probably the most fun I've had with a uh 20-minute card game in a long time. I was laughing. I was rolling. I was just rooting and tooting having a fantastic time playing this game, and I cannot wait to play it again.
References (from this video)
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Video z0wNmlFKFSk
Discussion at 8:24 sentiment: positive
video_pk 68484 · mention_pk 164749
Click to watch at 8:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Real dopamine hit feel
- Constantly improving your deck
- Phenomenal art style
- Entertaining and easy to jump into
- Super fun
- Good value for a deck building experience
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Currency calculation — You're going to calculate your currency which will let you buy new cards.
- Deck building adjacent — This is like a deck building adjacent game as you are starting with a pretty weak hand of cards.
- deck thinning — You're thinning out the bad cards.
- Grid Building — You're going to draw the top basically six cards off the deck to build a little 3x two grid.
- Shuffling — Every round you're shuffling your whole deck meaning that you want to make it as trim as possible.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- And the final one is three chapters.
- very reminiscent to a kind of recent hit called Fantasy Realms.
- In this one, you are playing kind of a trick taking game.
- And then you're building a tableau with all the cards you've collected throughout the game to score points.
- Just over a tenner, so just about10 to buy this one.
- I think it's a great value with tons of, you know, where you get like 50 unique cards with great artwork, different combos throwing themselves at you throughout the entire game.
- And the final game I'm going to talk about is a straightup Euro game, a kind of maybe a lighter Euro game with Loot.
- Loot is a kind of a hybrid of a puzzly almost like set collection style game.
- As you're deploying your little adventurers on or your Vikings onto this map, collecting tokens, those tokens are going to be populating your own playerboard.
- And it's all about this kind of spatial puzzle on how you line things up and position things next to each other to try and optimize your layout and squeeze every point out this game as you can.
- the uh components you get here way outweighs the cost of the game.
- You know, you can get this one for, I think, less than £20 for a full puzzle euro game experience.
- brilliantly done, and it's so charming and easy to play, too.
- So, I definitely recommend casting your eye over that one.
- So, that's all the games I wanted to talk about, and I will say, you know, I will personally advocate all of these.
- They are all in my own personal collection and I'm sure there are way more games out there which I think is a a nice sign of the strength and the position of the hobby at the moment because again despite there being um you know huge price hikes in some aspects of the hobby, there are still tons of great games out there that you can buy at a very affordable price.
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Video WhIvfmHdbZA
Review at 0:00 sentiment: positive
video_pk 68095 · mention_pk 164424
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fast-paced, especially at two players
- Unique twist with card positioning and grid building
- Engaging final flip mechanism
Cons
- The pig card can be a negative hot potato
- The elephant card's ability to flip the previous card can be detrimental if not timed well
Thematic elements
- Creating fame through card flips
Comparison games
none
Mechanics (from transcript analysis)
- Card Acquisition — Players spend fame to acquire new cards from a central row.
- Card dismissal — Players can dismiss cards from their hand or grid, sometimes for a cost or a benefit.
- Deck Building — Players build up a deck with the goal of crafting a great deck for a final flip. It's described as more of a "deck management thing" where the positioning and order of cards matter.
- Grid Building — Players are building a grid with their cards instead of playing them traditionally.
- Hand Management — While not traditional, the cards in hand and their placement are crucial.
- Set Collection — Some cards gain bonuses based on having more of a certain type than other players (e.g., camels, rabbits).
- Simultaneous Play — Players resolve cards and effects simultaneously.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- A shadow drop is when a game company brings out a game that no one was expecting at Gen Con.
- This is a light little sort of somewhat chaotic but interesting sort of deck.
- So while having a card in your deck matters, and building the deck, you know, in a smart way matters, but the positioning, the order in which they come out also matters, which I think is the the unique twist for this game.
- This is a fast-paced little game, especially at two players.
- So that is that is how you play uh flip tunes.
References (from this video)
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Video HSkfQVt7MwE
Review at 0:18 sentiment: positive
video_pk 67881 · mention_pk 164150
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- The dynamic card cost system is very cool and unique.
- Has strong deck-building elements, including card dismissal (trashing).
- All cards score differently, leading to varied strategies.
- Offers strategic depth and an evolving gameplay experience.
- Extremely easy to teach and accessible.
- Surprisingly fun and engaging, exceeding initial expectations.
- High replayability, especially for families.
Cons
- For one reviewer, after playing once, they were 'good' and ready to move on, not feeling the need to play again immediately.
- While there's a guise of control, outcomes can be random due to card draws and placement.
Thematic elements
- Becoming a cartoon and gaining fame
Comparison games
- Power Grid
Mechanics (from transcript analysis)
- Card Drafting — Players buy new cards from a row of available cards, with costs influenced by the card's inherent number and location.
- Deck Building — The game involves starting with a hand of cards, using them to gain currency (fame), and buying new cards to add to the deck, similar to traditional deck builders.
- Hand Management — Players manage their starting hand of cards and the cards acquired to maximize fame generation.
- Set Collection — Some cards score based on where they are placed in the tableau (e.g., column or row) or on other cards in the tableau.
- Tableau Building — Cards are laid out in a 3x2 grid in front of the player, forming a tableau that generates fame based on card placement.
- Trash/Dismiss — Players have the option to use actions to dismiss cards from their deck, analogous to trashing in deck-building games, to improve deck efficiency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, in this game, you're basically a cartoon. You're trying to get the most amount of fame.
- This is very similar and very akin to a deck building game.
- The cost varied by what was available and how they were presented. And I just thought that was a really cool system.
- I can teach this game to anyone. I was taught it in 30 seconds and that teacher was fantastic.
- Everyone was like, I like that a lot. I thought it was going to be a silly throwaway card game. Turns out, no, I liked it a lot.
- It's a game where it just keeps on kind of evolving as you evolve it as a player.
- Flip Tunes for me, an absolute home run.
References (from this video)
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Video dlj OgBo_V8E
Discussion at 3:05 sentiment: positive
video_pk 67799 · mention_pk 164059
Click to watch at 3:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Favorite kind of deck-building style game
- Massively amplifies points over a few rounds
- Wonderful visual appeal
- Downright fun and widely appealing
Cons
- Might not appeal to those against random elements
Thematic elements
Comparison games
- Power Grid
Mechanics (from transcript analysis)
- Deck building (variant) — Players 'are constructing a deck of cards that does improve as the game goes on' but not in the traditional sense of discarding previous cards.
- Market system — The host likes the 'market system where the best cards will always be the most expensive, um but sometimes if there are no cheap cards, you can get the good cards for very cheap.'
- Shuffling — Every round, players 'are shuffling your whole deck of cards and kind of blind revealing them.'
- Tableau Building — Players are 'building a little tableau of cards' that combo based on what's drawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, these are all relatively new games. I think most of them are 20 25 releases.
- This for me has been one of the gangbuster block you know, blockbuster hits of the year for me.
- And that is Citizens of the Spark. Um you know, spoiler alert, it's probably going to be a top three game of the year for me. It is that good.
- But the twist on this game is that all of your pieces has a unique power. And they'll do crazy things.
- And it's all about trying to squeeze the blood out of every single... squeezing blood out of a stone it when it comes to scoring points in this game because it can be again, pretty um not uh not demoralizing, but it sometimes, you know, you need to wait until your card engine starts working for you and starts paying off.
References (from this video)
No references stored for this video.
Video N-M4qBxbSIQ
Playthrough at 0:02 sentiment: positive
video_pk 67569 · mention_pk 163708
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Quick solo mode
- Quick turns
- Fun, strategic game
Cons
- Mistakes made due to forgetting card effects
- Not sure if mistakes changed the outcome
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Deck Building — Players hire or dismiss tunes (cards) to add to their deck, and shuffle these cards back into the deck each round. The game ends when the tune deck cannot refill the market.
- Hand Management — Players manage the cards in their hand (deck) and use actions to hire or dismiss cards.
- market — A market of cards is available to purchase, with costs listed above the cards. The market is refilled and reordered each turn. In solo mode, the leftmost and rightmost cards are removed before refilling.
- Set Collection — Points are gained based on the cards in the player's grid, with some cards giving points based on adjacent cards or unique adjacent cards.
- Take That — Some card effects involve dismissing cards from the player's deck or the market.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I love that there's a a really quick solo mode.
- I really love how quick these turns are.
- I had to sleeve these because of how much shuffling you end up needing to do.
- Mistakes will be made, but you know.
- Flip Tunes is such a a fun kind of strategic game.
- not every game is going to be a great game.
References (from this video)
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Video zmCq_IGAfig
Unboxing at 0:03 sentiment: positive
video_pk 67570 · mention_pk 163709
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Compact and portable
- Quick playtime (20 minutes)
- Appealing art
- Solo mode available
- Straightforward rules
Cons
none
Thematic elements
- Cartoon animated character
Comparison games
none
Mechanics (from transcript analysis)
- Card game — The game is described as pretty much just a card game with not many components.
- Deck Building — The gameplay involves shuffling your deck and revealing cards.
- Set Collection — The goal is to reveal cards and gain fame, with a mention of special cards and a market where cards cost fame.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is published by Thunderworks Games and uh designed by Jordi Adden and Rnado Simoz.
- Um, so pretty much just a a card game. There's not much components to look at, but I think the art is worth kind of uh taking a look at as I flip through.
- So, it looks like you actually have to have at least 30 fame or 30 points to win a game solo.
- So 20 minutes um portable games I am traveling very soon. So any solo friendly games I could just bring on on uh the train or the plane would be super neat.
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Video _2lN1GRWHZs
Top List at 0:17 sentiment: positive
video_pk 67277 · mention_pk 163239
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- really addicting
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Card Drafting — you flip over cartoon characters that all have different abilities.
- Set Collection — Your goal is to be the first to 30 points and you win.
- Worker Placement — All you do is hire more actors and dismiss the ones that you don't want.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Here are my top five board games of 2025.
- Here's my top five of 2025. If you had to pick one, which one of these games would you play
References (from this video)
No references stored for this video.
Video 0cREZar4-zg
Review at 0:02 sentiment: positive
video_pk 66712 · mention_pk 162510
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Super fast and fun
- Lots of cool combos to discover
- Faster than Quacks of Quedlinburg and Challengers
- Lighter game experience
- Great for what it is
Cons
- Very random
- Runaway leader issue
- Lots of luck in card order and drafting
- Fewer viable combos in solo mode compared to multiplayer
Thematic elements
Comparison games
- Challengers
- Quacks of Quedlinburg
Mechanics (from transcript analysis)
- Card Drafting — The host talks about buying cards from a market that is built by flipping cards, and how the availability of cards affects strategy.
- Deck Building — The host explains that the game involves 'flipping the cards from my deck until I get about six of them', 'buy better cards and to cull cards from my deck', and mentions 'deck-building combos'.
- Hand Management — The host discusses managing the cards played and the cards in hand, including culling cards from the deck.
- Push Your Luck — The host describes flipping cards from a deck and having to stop before the deck runs out, stating 'when the deck runs out, you lose'.
- Set Collection — The host discusses how some cards gain value based on adjacent cards or unique adjacent cards, and mentions stacking mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So Flip Tunes is a super fast, super fun kind of give away my thoughts here. I really like this one.
- It's very random but also has a lot of cool combos to discover.
- When the deck runs out, you lose.
- It's faster than Quacks. It's faster than Challengers even.
- It's a lighter game, and it's great for what it is.
References (from this video)
No references stored for this video.
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