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SMITTEN

Game ID: GID0445145
Game Info
Year
2023
Players
1-2
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Smitten is a cooperative micro-game for 1-2 players designed and published in celebration of Stonemaier Games' 10th anniversary. In Smitten, players work cooperatively with limited information/communication to complete two identical 3x3 grids of cards, each inspired by a Stonemaier game and illustrated by Vincent Dutrait. There are multiple difficulty levels and separate modes for solo and 2-player games.

Smitten was inspired by comic book cards from Jamey's youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends.

Learn about the Stonemaier Games Fortress Store Program and how GTS can automatically pre-order new Stonemaier games for your store today, click here to learn more: Stonemaier Fortress Program At GTS

Description

Smitten is a cooperative micro-game for 1-2 players designed and published in celebration of Stonemaier Games' 10th anniversary. In Smitten, players work cooperatively with limited information/communication to complete two identical 3x3 grids of cards, each inspired by a Stonemaier game and illustrated by Vincent Dutrait. There are multiple difficulty levels and separate modes for solo and 2-player games.

Smitten was inspired by comic book cards from Jamey's youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends.

Learn about the Stonemaier Games Fortress Store Program and how GTS can automatically pre-order new Stonemaier games for your store today, click here to learn more: Stonemaier Fortress Program At GTS

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
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Video TcVP9IhmdM0 Allies Are Enemies Review at 5:50 sentiment: mixed
video_pk 67334 · mention_pk 163342
Allies Are Enemies - SMITTEN video thumbnail
Click to watch at 5:50 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Extremely portable: 18 cards, tiny box
  • Two-player mind-melding puzzle that scales in challenge
  • Art ties into the Stonemaier shared universe, which is a nice touch
Cons
  • Not easy for casual players; some may struggle with early understanding
  • End conditions can feel elusive; skilled players win more reliably
Thematic elements
  • Array
  • Two-player puzzle in a shared grid world
  • Mind-melding, cooperative-competitive puzzle
Comparison games
  • Smitten One
  • Stonemaier shared universe
Mechanics (from transcript analysis)
  • grid placement — Players place cards into two orthogonally adjacent grids, following the card instructions and adjacency rules.
  • limited communication — Players cannot reveal their hands; communication is restricted to statements about intent to play or not play.
  • Limited/no communication — Players cannot reveal their hands; communication is restricted to statements about intent to play or not play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do find this game super adorable.
  • Very easy to teach.
  • For such a tiny box and just like a cute little independent game, I think this does a pretty good job.
  • I think it’s a really easy one to teach and to bring in new gamers as well.
  • It’s a very quick game.
  • We have played this, I think, 10 times so far. We have won two or three of those games.
  • The two-player mode and the mindmelding is really where this shines.
  • If you have played Smitten, you know how this plays already.
  • The engine gets stronger and stronger as the game goes on.
  • The end can come surprisingly soon.
  • It’s a little bit like Machi Koro because everyone benefits from those dice rolls.
References (from this video)
No references stored for this video.
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