Game Info
Players
2-8
Age
9+
Playtime
20 min
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
No description available.
Featured Videos
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–1 of 1
Video SbQiDYUoJ5k
Review at 0:22 sentiment: positive
video_pk 67061 · mention_pk 163053
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Fun and funny
- Appreciated for its double-sided components that make setup easy
- Doesn't overstay its welcome
- Less frustrating for the clue giver as players are incentivized to guess correctly
- Deceptively thinky
- Works well for when players can't do much physically, like when sick
- Leads to fun arguments and silliness
Cons
- Can be tough if you don't like subjectivity or want clear yes/no answers
- The clue giver must go from top to bottom on the spectrums, which can be challenging.
Thematic elements
Comparison games
- Wavelength
Mechanics (from transcript analysis)
- Clue giving — One player per round is the clue giver and uses random adjectives on spectrums to communicate a word.
- cooperative play — There is a cooperative mode where players work together to achieve a target score.
- set collection — Players collect tokens on spectrums, and the arrangement of these tokens influences scoring.
- spectrum guessing — Players must place tokens on spectrums to indicate their rating of a word based on random adjectives provided to the clue giver.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Aries Games literally means war games. Uh, and they have been making these family style games lately in addition to their other games and they have been so weird and out of the box and I love it because they're not making games the way that family game companies make games. They're making just they're just thinking outside the box and I love it.
- So on a scale from funny to yummy. Where would you put this thing?
- This game overall is deceptively thinky.
- Those things shouldn't go together, but they do.
- There is no right answer. It's just how one perceives it and how we all perceive what they perceived. And so it's there's no objectivity. It's all subjectivity in this game.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–1 of 1