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Five Days box art

Five Days

Game ID: GID0445730
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video kT_q8x3Sq3s Gaming with Edo & Jessica Review at 0:20 sentiment: positive
video_pk 89027 · mention_pk 235813
Gaming with Edo & Jessica - Five Days video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interesting and dynamic gameplay due to dice and unique unit abilities.
  • Strategic depth that emerges as players learn to combo abilities.
  • Fast playing and easy to learn.
  • Novel and interesting design.
Cons
  • Not for players who dislike dice or chance elements.
  • Rulebook could be cleaner.
Thematic elements
Comparison games
  • checkers
  • chess
  • backgammon
  • Chinese checkers
Mechanics (from transcript analysis)
  • Area Movement — Units move in straight lines until hitting a corner, where a choice of direction can be made.
  • Capture — The primary way to win is by capturing opponent's units, often by landing on them.
  • Dice Rolling — Used to determine movement points, which can add an element of chance to the abstract strategy game.
  • Set Collection — The objective is to capture a set number of opponent's units (five) to win.
  • Unit Abilities — Different units have unique powers, such as special movement, ranged attacks, or area-of-effect stoppages.
  • Unit Interaction — The interplay and combination of different unit abilities are key to strategic play.
  • Zone of Control/Stoppage — Some units have abilities that can stop or immobilize opposing units within a certain range.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This game has that sort of Indie publisher Kickstarter Vibe.
  • It uses dice switches interesting for a sort of abstract strategy game.
  • You start learning that you need to sort of move your units in concert and that adds to the interesting of play.
  • It plays quick it's easy to learn I think there's a lot of dynamic motions.
  • I think it's interesting like I just I dig these sort of Novel interesting light games.
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