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Trash Stash box art

Trash Stash

Game ID: GID0447730
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video f-9Q9rU5Pr0 Review at 0:03 sentiment: positive
video_pk 79432 · mention_pk 192847
Trash Stash video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Overlay over the organizer allows for horizontal/vertical storage and travel without spillage.
  • Adorable characters and cute lap markers.
  • Large number of double-sided tiles for varied course setups.
  • Strategic choice of character abilities at the start.
  • Fun 'take that' mechanics and back-and-forth player interaction.
  • Snappy turns and quick gameplay.
  • Easy to teach.
  • Solo mode with CPU characters.
  • Fun expansion available (Salty Seagull).
Cons
none
Thematic elements
  • Dashing around a board for a certain number of laps to see who can complete it first.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Players use action cards to perform various actions like moving, attacking, or scaring opponents. Trash cards provide additional benefits. Resting allows players to draw cards back up to a hand limit.
  • Dice Rolling (Dashing) — When performing a 'dash' action, players play identical move cards and then roll a dice to determine further movement.
  • Modular Board — The game includes a 'ton of tiles' that are double-sided, allowing for various course setups. The host also mentions rules for creating custom setups.
  • Movement — Players move around the board using action cards. Some cards allow for simple movement, while others combine movement with attacks or scares.
  • Player interaction (Attack/Scare) — Players can attack opponents, moving them backward, or scare opponents, forcing them to randomly discard cards. The host notes this as 'take that'.
  • Set Collection (Trash Cards) — Players can collect 'trash cards' if they end their movement on a trash can symbol, but can only hold one at a time.
  • Solo Mode (CPU) — CPU characters are included, allowing the game to be played solo or to increase player count feel in lower player counts.
  • Variable player powers — Each character has unique abilities that players choose at the start of the game and cannot change.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, I can store this horizontally, vertically, I can travel with it, and nothing's going to spill around. It is small touches like that that make me very happy.
  • So, all of the abilities are good. It's deciding what you want to use.
  • So, a lot is happening in this game. There's a lot of take that. There's a lot of back and forth. It's really, really fun.
  • The pieces, like I said, are absolutely adorable. I love this.
  • So, I think this one is super fun because it's pretty easy to teach to a variety of people and it plays quickly.
  • So, I am really enjoying Trash Dash. I think it is a very clever and fun game.
References (from this video)
No references stored for this video.
Video r0ZkcEzRx4c Review at 0:02 sentiment: positive
video_pk 69127 · mention_pk 165484
Trash Stash video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Charming presentation and theme.
  • Good for introducing modern board games.
  • Satisfying programming mechanic.
  • Empowering gameplay with big moves.
  • Approachable and easygoing.
  • Fast-paced gameplay.
  • Surprising depth for its weight level.
  • Enjoyed by both the host and his wife.
Cons
  • The current version is less challenging than a previous iteration, which the host personally preferred.
  • The previous version was too punishing for some players (like the host's wife).
Thematic elements
  • Collecting and recycling trash to fix a city after a festival.
  • The city of Otterdam, recovering from a yearly festival.
Comparison games
  • Ticket to Ride
  • Shackleton Base
  • Darwin's Journey
  • Newton
  • The Baghdad game (co-designed with Fabio Lapiano)
  • Autobon
Mechanics (from transcript analysis)
  • action selection — Players select actions by playing cards, with the order of play being crucial.
  • Hand Management — Players manage a hand of action cards to perform tasks.
  • Pick-Up and Deliver — Players pick up trash and deliver it to recycling centers or use it for repairs.
  • Programming — Players play cards to program a series of actions that are then executed in order.
  • Push Your Luck — Players can take penalties by overloading their truck or driving the wrong way to gain potential advantages.
  • Set Collection — Players collect trash to form matching pairs for recycling.
  • Variable player powers — Players can hire employees or get gadgets that provide unique abilities and increase flexibility.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I got a squeaky clean record. No problem.
  • I'd rather just pay the fine. Thanks.
  • But me personally, as a more hardened uh board game fan, I kind of liked it when the game was mean to me and just brutal and just punched me over and over again.
  • Fingers crossed for a board game massochist like myself that the hardcore rules make their way back in here.
  • I can't imagine anybody not having fun from start to finish in a trash rush.
References (from this video)
No references stored for this video.
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