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Sanibel box art

Sanibel

Game ID: GID0448026
Game Info
Players
2-4
Age
10+
Playtime
45 min
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Description
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Video c3cdd4ouPqE kovray Rules Teach at 0:00
video_pk 29278 · mention_pk 164463
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Click to watch at 0:00 · YouTube ↗
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Quotes (from this video)
  • In Santael, players take a relaxing walk along the beach, collecting seashells and arranging them in your bag to score points.
  • Different shells score in different ways, so your choices along the way will matter.
  • There’s no fixed turn order in this game. Instead, the player who’s furthest behind on the path always takes the next turn.
  • This allows you to choose between moving slowly to gather more shells or take longer strides to reach specific shells before they're taken.
  • Now, let's go over the turn structure. Again, a core rule in this game is that the player who's furthest behind on the path will take their turn first, and play will proceed with the player who is now furthest behind going next.
  • If you are the furthest player on the path, you'll take your turn, which will consist of three phases. Moving your token, collecting shells, and placing the shells into your bag.
  • When placing, keep in mind adjacency. Shells that share an edge are adjacent. Depending on the tile you're placing, you'll score points based on if they're adjacent or not.
  • If you close off empty grid spaces, you cannot fill them later.
  • If you're looking for further clarity, you can always reference the relevant section in the rule book.
  • what is the most beautiful shell you have ever found?
  • Well, thank you so much for watching and we'll catch you in the next one. Bye.
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