Game Info
Players
1-4
Age
14+
Playtime
120 min
Collection
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
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Sentiment:
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Video uJoySWt1LDc
Review at 0:13 sentiment: positive
video_pk 66721 · mention_pk 162527
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Love the theme and how well it's integrated with the mechanisms.
- Relatively streamlined actions with fair bit of depth.
- Enjoyed the level of player interaction.
- Enjoyed the puzzle of trying to be as efficient as possible.
- Game lasts a good amount of time with definite tension near the end.
Cons
- Randomness can be frustrating.
- First couple of rounds feel the same.
- Game does not shine at two players.
- Cube economy can be too restrictive for some.
- Component art could look 'snazzier'.
Thematic elements
- Aliens exploring a new planet, gathering intelligence, and bringing back specimens for research.
- A brand new planet
Comparison games
none
Mechanics (from transcript analysis)
- action selection — Moving an alien to an adjacent section of the mothership to take an action from that spot.
- Area exploration — Exploring tiles on the planet board.
- End-game trigger — The game end is triggered when a player takes their final cube from the general supply.
- Resource management — Cubes are the primary resource, and managing their use is critical.
- set collection — Collecting samples and matching them to research cards.
- worker placement — Placing aliens on the mothership board to take actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- So, will this game be like a fantastic newly discovered planet or should it just be passed over while you look on for a new one?
- For the components, they are okay.
- The game is kind of a relatively game in its actions, but does have a fair bit of depth to it, which I really enjoyed.
- I enjoyed the puzzle of trying to be as efficient as possible, getting the right cards with the right container, with being in the right spot on the planet board.
- On the downside, I did find the randomness to be a little frustrating.
- Overall though, I'm going to give Xenology an eight out of 10 and the Dice Tower Seal of Approval.
- This one actually surprised me, and I fear it's going to be overlooked.
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