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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video P-VUdgLbAAM
Review at 1:16 sentiment: positive
video_pk 67192 · mention_pk 163169
Click to watch at 1:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Adorable theme
- Interesting take on I stack you choose with hidden information
- Mind games and strategic decisions
Cons
- Can be tricky to manage negative points
- Scoring can be complex due to different card types
Thematic elements
- Bears as spies collecting honey or information
Comparison games
- Great Split
- Agent Avenue
Mechanics (from transcript analysis)
- drafting — Players draft sets of cards from stacks prepared by other players.
- I stack you choose — Players stack cards and then choose sets of cards from the stack, with the intention of giving undesirable cards to other players.
- set collection — Players collect different types of cards, with various categories scoring differently at the end of the game.
- Swipe token — A token that allows a player to take the remaining cards in a folder and continue the drafting turn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- It's a wonderfully different game in that it's an I stack you choose.
- It feels a little push your luck.
- It was like a pleasant reminder about how fun a roll and write can be.
- The gifts are kind of fulfillment, contract fulfillment.
- It changes what you'd typically find on a sheet in a roll and write into this very modular dynamic experience
References (from this video)
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Video rpAsTOG8Njw
Top List at 0:41 sentiment: positive
video_pk 67123 · mention_pk 163099
Click to watch at 0:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- really social
- about the mind games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
- Dossier building — You'll be building a dossier of cards and then giving it to your opponents.
- hand management — Your opponent can check the cards two at a time and either decide to keep them or burn them to look at other cards. You are trying to stick them with bad cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- These are my top five board games of February.
- Elevation is a trick-taking card game that has some fun twists on the genre that I haven't seen before.
- Glimmer Deep is a really thinky engine-building game. You'll be getting resources and using those resources to buy cards, but you then you're going to use those cards to convert other resources to both more resources and other points. By the end of the game you're like, "Ooh, I got to do this and this and this and this and this and I'm about to score so many points and it's really satisfying."
- Hummingbirds is a 10-minute game that tests your internal clock.
- Honeypot is a really social card game. You'll be building a dossier of cards and then giving it to your opponents. Your opponent can check the cards two at a time and either decide to keep them or burn them to look at other cards. You are trying to stick them with bad cards, so it's all about the mind games of how you stack things.
- Bull's Eye is a party game that's both clever and funny. You want one player to guess a secret word and you're giving them a clue one letter at a time, but you're not just writing out the letters. You're also passing your clue boards. So, I have to think about what clue I'm giving, but also what clue are you trying to give?
References (from this video)
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