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Seeker Chronicles box art

Seeker Chronicles

Game ID: GID0451787
Game Info
Players
2
Age
13+
Playtime
40 min
Collection
Rating
Mechanic profile
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
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Video ROfRUvw-Bq8 Review at 0:06 sentiment: mixed
video_pk 67062 · mention_pk 163054
Seeker Chronicles video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Using real scientists for the game.
  • Decks are based off of what scientists specialized in.
  • Each card has two ways to be played (linking or hyperlinking).
  • The card economy is tight and cards are multi-use.
  • The decks (Chronicles) seem pretty well balanced.
  • Ability to draft cards to create specialized decks.
  • Small box game, portable.
  • Small rulebook that is easy to reference.
  • Wise Wizard Games is trying to create small box games.
Cons
  • Thematic phrasing makes the game hard to learn.
  • The card economy is very tight, making early plays costly.
  • The game suffers from thematic immersion taking players out of the game.
  • The rulebook is very small, which can make things harder to use.
  • This specific game is not the one the reviewer would choose.
  • Trying to do a lot with very few cards/components leads to confusion.
  • The game is somewhere in the middle between a full TCG/CCG experience and something else, which is confusing.
Thematic elements
  • scientists battling using mind and science in a contest to shape the future
  • the future
Comparison games
  • Elestic
Mechanics (from transcript analysis)
  • Area Control — It has an area control style thing as players try to take over their opponent.
  • Deck building — Players use decks of cards from legendary scientists, combining them in new ways. They draft scientists to find combinations of cards. Players create 30-card decks.
  • engine building — Players build up their engine as they go.
  • lane battling — There's a lane battling element to the game.
  • Multi-use cards — Cards act as currency and are used for abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And we are Ryan and Bethany Board Game Reviews.
  • All right. So, let's talk about Secret Chronicles.
  • It's like a contest. It's like the Olympics of the future but using like mind and science.
  • This game suffered a little bit from I don't know what the technical term for it would be but they got really into the theme which makes it kind of hard for you to learn the game when they're like wanting to use these certain phrases instead of using the word deck they use a different word stuff like that
  • I just um this one is not the one that I would choose. I definitely preferred Elestic to this to this kind of like two-player battler type of game.
  • And they're trying to make you, it's almost trying to get you to feel like a full CCG or or TCG game experience all compacted into this in this 60 cards.
References (from this video)
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