Game Info
Year
2025
Players
2-6
Age
8+
Playtime
15 min
Complexity
1/5
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
Push-your-luck card game where players predict the top card of a deck collecting wombat cards but losing all on wrong guesses
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video mImCnJqHoZI
Review at 0:11 sentiment: positive
video_pk 67913 · mention_pk 164193
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Hilarious and silly fun
- Easy to learn and play
- Great for getting non-gamers involved
- Portable pocket-sized game
- Can evoke core memories and be inviting for everyone
Cons
- Can become repetitive if the same number is called too many times in a row
- Suggests a rule to limit repeating numbers to avoid predictability and enhance variety
Thematic elements
- Winning money
Comparison games
- Flip Seven
Mechanics (from transcript analysis)
- card drafting — Players call out numbers, and these are drawn from a shuffled deck. The availability and frequency of numbers influence the decision-making process.
- Push Your Luck — Players decide whether to stop and keep their current winnings or continue to call numbers, risking losing everything earned on that turn if they call the wrong number.
- set collection — Players aim to collect sets of numbers (representing money) to reach a target of $15,000.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- After 34 years, because I'm 34 years old, after all that time, I finally got my mom to play the first ever board game/card game with me.
- This is a hilarious pocket-sized game that is on Kickstarter right now.
- This game is hilarious.
- It's all about silly fun. You know, there's not much strategy to this. It's all about push your luck.
- So, if a game can get my mom to play or just get anyone to play, if it's so easy to grab another gamer and just have them, you know, involved around the table, to me, I think that is a major win.
- There is one issue that I have with it and that is that there should implement a rule that limits how many times you can repeat a number.
- I think the game play can really be elevated if they just implement that one, that singular rule.
- I absolutely love this game and will definitely be a go-to pocket-size game.
- comment jackpot because who doesn't love the feeling of hitting that jackpot?
References (from this video)
No references stored for this video.
Video zho7bed8Z4U
Unknown Channel Review at 0:00 sentiment: positive
video_pk 66299 · mention_pk 161274
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Extremely easy to learn, enabling quick table setup and fast participation for all players
- Rowdy and social by design, making it ideal for party-game nights with larger groups
- Humor and chaos feel genuine, which many players find entertaining and shareable on social channels
- Crowdfunding origin (Kickstarter) can indicate a community-driven vibe and potential for community involvement
- Multiple decision points during a turn create tension and lively discussion without requiring long playtime
Cons
- Can become chaotic or loud, which may be less enjoyable for players who prefer quieter, strategic play
- The social nature means some players might feel left behind if the pace accelerates too quickly
- Ambiguities in production quality, component clarity, or rules clarity are common concerns in lightweight party titles (noted by creators as a crowdfunded project)
Thematic elements
- Risk-reward wagering with a whimsical wombat motif in a fast-paced card-drawing and betting mechanic
- Casual party night with friends, typically around a table or living room gathering
- Humorous, irreverent, crowd-pleasing tone designed for quick laughter and social energy
Comparison games
none
Mechanics (from transcript analysis)
- Bank or push-your-luck decision — After declaring a value, the active player may either bank the current amount to secure it or push forward, risking the accumulated total for a chance at a bigger payout.
- Betting and bluffing — On a turn a player calls a denomination (examples given: 1,000; 3,000; 5,000; 10,000) to form the current potential gain.
- Call-out betting (card value declaration) — On a turn a player calls a denomination (examples given: 1,000; 3,000; 5,000; 10,000) to form the current potential gain.
- Escalating risk-reward ladder — If players choose to continue, the rewards climb toward a larger target (e.g., 15,000), but the risk of losing what’s already banked increases with each additional gamble.
- Push Your Luck — After declaring a value, the active player may either bank the current amount to secure it or push forward, risking the accumulated total for a chance at a bigger payout.
- Simple target-based win condition — Progression toward a winning threshold provides a straightforward objective that can scale with group size and session length.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Look, if you want a rowdy card game that is literally for everyone, this is it.
- Super easy.
- It's called Wanted Wombats.
- Don't miss out on it because you can get so many people to play this.
- it's not ad or sponsored or anything, but it's freaking hilarious.
- back on Kickstarter
- There are four types of cards. 1,000, 3,000, 5,000, and the jackpot, $10,000.
- Boom. Now you keep all of that cash.
- you can back on Kickstarter.
References (from this video)
No references stored for this video.
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