Game Info
Year
2006
Players
2-6
Age
10+
Playtime
90 min
Collection
Your Tier
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Description
Light-hearted dungeon crawl where heroes compete to amass the greatest hoard of treasure by exploring the dungeon and fighting monsters
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 7
This page: 7
Sentiment:
pos 3 ·
mix 1 ·
neu 1 ·
neg 0
Showing 1–7 of 7
Video FuMmQWQsf90
UndeadVikingVideos Discussion at 3:44:37 sentiment: neutral
video_pk 84200 · mention_pk 213777
Click to watch at 3:44:37 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
none
Thematic elements
- Fulfill wishes of the village population with the supply of field crops and rewards.
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Carnival of Kalamala. That game, that game has been like reprinted how many times? It seems like
- Antagonist of Temple of Doom.
- Adam Pastor, a no auto game where multi-use cars and growing traumas test your crew.
- Vantage looks cool.
- this is basically an escape room. 18 cars.
- 60 minutes. An 18 escape adventure. It takes an hour and it costs 10 bucks or€10.
- You saw a full length escape room using just 18 playing cards.
- Lay your tracks to revolutionize the Japan railway industry.
- Oh, that looks pretty euro.
- it's not euro, but I do like his designs.
- Bomb busters.
- Bombbusters.
- That is awesome.
- Yokohama is also awesome. Yokohama is an awesome game.
- Tracerian Anniversary Edition.
- It's a big giant box, right?
- Build your Anglo-Saxon kingdoms.
- It's got a weird It's got a weird thing going on there.
- It's like a draft maybe or something. I don't know.
- Well, it's like like you're creating things to help you protect you when like the Vikings show up. I don't know. It looks It looks
- Survival of the planet.
- Escape from the prison planet.
- Oh, I don't like that.
- Some hack. Schneider.
- My apologies to Ingo Schneider and all of his friends and family. I you're much better artist than I'll ever be.
- That sounds really fun.
- You can already buy it on Amazon.
- Formidable.
- Fulfill wishes of the village population with the supply of field crops and rewards.
- Propolis.
- I have played propolis propulolis.
- Isn't that uh that's a bee thing.
- Yeah, it's bees.
- it's basically like a splendor but with like a little extra.
- It wasn't It's like a seven out of 10 for me. You know, it was good, but like
- It's Splendoric, you know.
- Oh my gosh, what a depressing theme.
- 1975 White Christmas direct the air evacuations of Operation Frequent Wind from Saigon's rooftops.
- Oh, that's intense.
- Wow.
- Well, those looping games are pretty deep. Like the small box that they're coming in.
- They're pushing the the ship that off the the carrier. Yeah, they they cuz they were running out to so they could put more people like they because they didn't have time to refuel. The they that's true thing. So they didn't have time to refuel the helicopters and more helicopters are coming that had to land and so instead of like they just they just pushed them into the ocean.
- Yeah. You wouldn't see that today.
- People over machines.
- Yeah.
- what a depressing theme.
- Penguin Kaboom.
- red carpet, the leprechaun lararseny, baby.
- Iliad, a game of trust, tragedy, and the unknown.
- All right, this is the last one I'm clicking on. It's 1:00 in the morning, and I am I I I've got Afterboom to talk to you about, and then I got a
- Shinjakor that puts you in a Victorian Victorian area ghost story area.
- This game is either fully cooperative or one versus all.
- Only you have no way of knowing which one.
- Yeah, I like the cover.
- Purple Lantern Games. Never even heard of them.
- they've only made two games.
- This is what they've made.
- Purple Lantern Games. Let's go to your website.
- Get the game we made.
- They value your privacy.
- I I I am I am convinced it does nothing. It does absolutely nothing.
- Well, stay tuned next week everybody for our indepth
- our in-depth analysis of the eight
References (from this video)
No references stored for this video.
Video Gsew5C2__sY
Board Gaming Ramblings Unboxing at 52:45 sentiment: other
video_pk 84109 · mention_pk 213340
Click to watch at 52:45 · YouTube ↗
Overall sentiment (raw)
curious
Pros
- Interesting concept.
- Designer made the rules.
Cons
- Uncertain if it will be very good or not very good.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- nobody, including us, need this many games.
- This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
- This could have easily been a Reiner Knizia game I feel like.
- And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
- We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
- And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
- I feel kind of like bad about bringing a hundred games back home.
- I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
- The longest line I saw was for coffee. In the morning before the whole office.
- What's more important for you for the channel? Playing the popular ones or the less known niche ones?
- My favorite animal beside the monkey which is my favorite animal. The capybara.
- We are basically very lucky because we share a lot of hobbies.
- The building thing Ah, it was too much building. I didn't like that too much.
- It's been super fun. It's so many people. It's been so long since we did a live.
- Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
No references stored for this video.
Video A1qxjRDYkEo
Tabletop Tolson Event Coverage at 9:18
video_pk 83593 · mention_pk 210901
Click to watch at 9:18 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Mustache is a game where you are every round playing on a different team trying to earn the most tricks.
- The game ends at exactly the right amount of time
- It was a true delight.
- So, I am pre-ordering. I am on the tempo train. and I really really was impressed.
- I was like, how did this little Martin Wallace gem slip by?
- Um, but it's a really good challenging game.
- Puzzle hunt is um just the the best. It's a treat.
- Puzzle Hunt, 10 out of 10.
- Puzzle Hunt is by far the best part of BGG for me, the most memorable part, and the most fun.
References (from this video)
No references stored for this video.
Video f1LVxFjOCRA
Dice Tower Top 10 List at 2:53 sentiment: positive
video_pk 41765 · mention_pk 126584
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Nostalgic, relaxing feel
- Simple, easy-to-explain gameplay
Cons
- Limited depth for some players
Thematic elements
- Pastoral, relaxed farming and memory
- Nostalgic farm environment with simple farming tasks
- Relaxed, almost meditative pacing
Comparison games
none
Mechanics (from transcript analysis)
- Action selection to gain resources — On your turn you take an action to gain resources; use them to complete cards in your deck.
- Deck-based objective completion — First to make it through their deck by completing all cards wins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Comfort games are kind of in the same vein as comfort food.
- low overhead rules where you're just organizing and aging your wines
- I find this to be a very playful theme centered around the different quirky characters
- it's when I first read the rule book I thought that I could just forget about. I was like that's really not my play style. But as I got into the game I really found myself enjoying it.
- for comfort zone for me this is when I just want to sit around with friends and tell a couple stories and just laugh together.
- It has this nostalgic look to it.
- It's a two-player head-to-head game. And I really enjoy that back and forth to it
- two-player only. So, you are direct head-to-head with another person
- this is going to be be very competitive for sure, especially as you get near to that end game, but it's not going to feel as direct head-to-head as most two-player
References (from this video)
No references stored for this video.
Video NHVLn-ZxVWs
No Pun Included Discussion at 15:39 sentiment: mixed
video_pk 38526 · mention_pk 116024
Click to watch at 15:39 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a trick digging game. It's called Bidcoin.
- There is a very limited amount of money in the trough and the first piggy to snuffle it all up basically just gets it.
- This is a game that doesn’t feel like it’s trying to be something it’s not.
- The world is a loosey goosey experience.
References (from this video)
No references stored for this video.
Video LKQ_xtCSXrA
Meeple University Top 20 List at 10:44 sentiment: positive
video_pk 29035 · mention_pk 85398
Click to watch at 10:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- elegant map/contract interaction
- tight pacing and competitive edge
- decks feeding into contracts
Cons
- not as expansive as larger map games
Thematic elements
- contract card shading
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Yay. There's a rule book about it. So technically, we create our own rule book.
- It's our video. There's a rule book about it, so technically we create our own rule book.
- This video technically should be called Meiple University's top games of 2025 plus Terren revised game of 2024.
- Formidably so this is a contract card shading game.
- Kingdom Crossing is the seven bridges of Königsberg in game form.
References (from this video)
No references stored for this video.
Video llJLvSxtwEQ
Dice Tower Review at 0:20 sentiment: positive
video_pk 10925 · mention_pk 32178
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Quick, puzzle-like turns that feel rewarding
- High variability with many unique cards
- Accessible weight; easy to teach
- Public contracts add clever, strategic moments without long horizons
- Nostalgic, charming art and components
Cons
- Notable luck factor due to unpredictable card draw
- Some turns can stall while waiting for favorable draws
- Art and theme may not appeal to everyone
Thematic elements
- Contract fulfillment and resource conversion
- No strong theme; abstract farming with contract fulfillment mechanics
- Analytical, pragmatic with light humor
Comparison games
- Power Grid
- Freeman Freeze games (series)
Mechanics (from transcript analysis)
- Card Drafting — Each player draws a small hand of cards representing farm actions and uses them to perform turns.
- card drafting / hand management — Each player draws a small hand of cards representing farm actions and uses them to perform turns.
- Deck Building — Players manage a personal deck; the winner is the first to clear their deck (e.g., finish all cards).
- Deck-based progression with end condition — Players manage a personal deck; the winner is the first to clear their deck (e.g., finish all cards).
- Fast, turn-by-turn play with limited hand size — Turns are quick and focused, with a practical limit on how many cards you can hold or play each turn.
- Hand Management — Turns are quick and focused, with a practical limit on how many cards you can hold or play each turn.
- resource collection and conversion — Players collect and spend resources (e.g., tomatoes, cucumbers, wheat, pigs) to fulfill cards and trigger effects.
- Resource Management — Players collect and spend resources (e.g., tomatoes, cucumbers, wheat, pigs) to fulfill cards and trigger effects.
- Shared contracts / public objectives — Public goals influence play by offering shared incentives that can accelerate resource generation for all players.
- Trading — Players can trade resources to optimize card fulfillment and access different actions.
- Trading / resource exchange — Players can trade resources to optimize card fulfillment and access different actions.
- Worker Placement — On your turn, you place a marker on a board spot to claim resources or draw cards; movement allows targeting different spots.
- Worker placement on spots — On your turn, you place a marker on a board spot to claim resources or draw cards; movement allows targeting different spots.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is one of the most tactical games I've ever played.
- It's not a heavy euro game.
- You feel clever.
- There is a significant luck factor in it.
- The first person to finish off all the cards from their little deck ... wins.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–7 of 7