Game Info
Year
2026
Players
1-4
Age
14+
Playtime
140 min
Complexity
3.8/5
Collection
Mechanic profile
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Vibe profile
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Description
Heavy euro by Vital Lacerda where players manage the Library of Alexandria researching Great Works translating manuscripts and attracting scholars
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
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This page: 1
Sentiment:
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Video jFoAclNaj2E
Review at 0:06 sentiment: positive
video_pk 67131 · mention_pk 163116
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Theme comes through in mechanics
- Unique timing element
- Multiple ways to take actions
- Offers many things to do
- More forgiving than some other heavy games
Cons
- First play was 4 hours
- Can be 'thinky' and require planning
Thematic elements
- Collecting and preserving knowledge and artifacts before the library's destruction
- Library of Alexandria
Comparison games
- Speakeasy
- Weather Machine
- Lisboa
- Scholars of the South Tigris
- Inventions
- On Mars
- The Gallerist
- Anachrony
Mechanics (from transcript analysis)
- action selection — There are multiple ways to take actions, including using bonus tokens, buying actions, and using scholar abilities.
- End game trigger — The game ends after two major destructive events occur, and players try to score as much as possible before then.
- set collection — Players collect translated documents and relics to score points.
- Time track — Actions cost time, and advancing the timeline triggers game events.
- worker placement — Players place workers on locations to take actions, but this is just one of several ways to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- While I love Vital Lacerda as a person, his games are a little heavy for me.
- The Great Library of Alexandria, which to me is a fantastic theme. I love that idea.
- So, you're kind of playing as the the clerics that work within the Great Library uh bringing in translated documents and putting them into the library uh according to various filing systems, which is which is an interesting part of the game.
- It has this unique timing element where you're going through these different generations and ultimately there are two major events that will happen, which was like the burning down of the library and then ultimately in the game.
- This feels more like The Gallerist, which is one of his lighter games.
- I think The Great Library is a little bit more forgiving.
References (from this video)
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