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Zombie Princess box art

Zombie Princess

Game ID: GID0452163
Game Info
Year
2026
Players
3-6
Age
15+
Playtime
45 min
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Modern spin on Spades where princesses work in teams to eliminate zombies with unique player powers and variable team dynamics

Description

Modern spin on Spades where princesses work in teams to eliminate zombies with unique player powers and variable team dynamics

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video GsxKGR44cYw Rules Teach at 0:02 sentiment: positive
video_pk 67749 · mention_pk 163968
Zombie Princess video thumbnail
Click to watch at 0:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Creative and engaging theme.
  • Beautiful artwork and components.
  • Sophisticated trick-taking gameplay that shifts the energy from Rebel Princess.
  • Skulls provide a valuable mitigation mechanic for bids.
  • Variable round cards add replayability.
  • Team play adds a new strategic dimension.
  • Catch-up mechanic in the final round offers hope for trailing players.
  • Less confrontational than Rebel Princess, making it more accessible.
  • Princess powers offer variability.
Cons
  • Can be less accessible than Rebel Princess due to added complexity of skull management.
  • A bad hand and poor choices early on can be difficult to recover from.
  • The box size is larger than Rebel Princess, which may be a con for some collectors.
Thematic elements
  • Fairy tale princesses fighting zombies.
  • Fairy tale world where princesses are trying to avoid Prince Charming, who have now turned into zombies.
Comparison games
  • Rebel Princess
  • Spades
  • Hearts
  • Teo
Mechanics (from transcript analysis)
  • bidding — Players bid on the number of tricks they expect to win each round.
  • card passing — Players pass a certain number of cards to opponents (left or right depending on the round) before bidding.
  • Princess powers — Each player chooses a princess with a unique power that can be used during the game, offering variability and strategic options.
  • Shooting the Moon — A player can bid zero tricks; if successful, they receive a significant skull bonus.
  • Skulls Currency — Skulls are used to mitigate incorrect bids (paying for missed tricks) or are awarded for certain actions, and convert to points at the end of the game.
  • team play — The game supports 2v2 team play, where partners pass cards to each other and share collective bids.
  • Trick-taking — The core mechanic is trick-taking, similar to Spades, where players aim to accurately predict and take a certain number of tricks.
  • Trump suit — The red suit (zombie prince charmings) is always the trump suit and cannot be led until broken by playing off-suit.
  • Variable Round Cards — Each round features a card that modifies gameplay, such as changing the number of cards passed or introducing special scoring conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, Rebel Princess was a game that you may have really enjoyed if you like that haha kind of take that vibe that you only get with a trick taking game where you get to throw something into a trick that somebody doesn't want. Whereas this is a much more I would say a much more sophisticated serious.
  • The feel of this game is very different.
  • The components here are beautiful. This is just a prototype, but these um bidding tokens absolutely stunning and a good weight to them.
  • The skulls feel like a little forgiving and not necessarily in a bad way because if you can wrap your head around the rule set and you can get someone into the game so you can teach them and they're at that level where you can teach them. Um, it then gives you a bit of a way of softening the punches a little bit because if you miss your bid, there's like an ability to adjust that.
  • I was losing the whole time. I did well in that last round to catch up on 21 points.
References (from this video)
No references stored for this video.
Video mmtXz7fap4o Cardboard Top 20 List at 13:49 sentiment: positive
video_pk 39808 · mention_pk 120256
Cardboard - Zombie Princess video thumbnail
Click to watch at 13:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • asymmetry adds depth to trick-taking
  • round-by-round adjustments keep variability high
Cons
  • thematic complexity may challenge newcomers
  • broader familiarity helps with reading powers
Thematic elements
  • asymmetric rounds and round-by-round adjustments
  • zombie-themed princesses with trick-taking dynamics
  • playful, slightly macabre
Comparison games
none
Mechanics (from transcript analysis)
  • bid-based play with special cards — bidding interacts with zombie symbols that can alter outcomes
  • Trick-taking — each princess brings unique abilities; round-by-round adjustments via cards
  • trick-taking with asymmetry — each princess brings unique abilities; round-by-round adjustments via cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love ladder climbing games.
  • The depth is incredibly high.
  • Roast me in the comments right this second about how much you hate Flamecraft.
  • Everything I've played I've really enjoyed.
  • Get the family involved, get them a reason to pull them in.
References (from this video)
No references stored for this video.
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