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Behind the Lens box art

Behind the Lens

Game ID: GID0452202
Game Info
Year
2009
Players
2-4
Age
8+
Playtime
45 min
Collection
Your Tier
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Description

Wildlife photography game featuring 12 endangered species native to New Zealand and their habitats

Description

Wildlife photography game featuring 12 endangered species native to New Zealand and their habitats

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 16
This page: 16
Sentiment: pos 9 · mix 4 · neu 0 · neg 0
Mentions per page
Showing 1–16 of 16
Video jOuETgGEk7o Going Analog Interview at 2:54 sentiment: positive
video_pk 82005 · mention_pk 205500
Going Analog - Behind the Lens video thumbnail
Click to watch at 2:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging brain-burner puzzle
  • strong thematic tie to Earth/photography
  • distinct sliding-grid mechanic
Cons
  • may be challenging for casual players
  • depends on tile distribution for solvability
Thematic elements
  • photography and nature
  • photographers competing to take pictures in Earth's nature
  • puzzle-driven
Comparison games
  • Earth
  • Earth Express
Mechanics (from transcript analysis)
  • column/icon-based requirements — align specific icon columns (time, ISO, lens) to fulfill photo objectives
  • sliding puzzle — 5x5 grid on rails; tiles slide and are rearranged to form pictures
  • tile removal/insertion and scoring — remove and swap tiles to meet picture requirements and score columns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Votes for Women was accepted by the American Library Association's Hall of Fame
  • History is amazing; truth is sometimes stranger than fiction
  • For every game that we publish, we always include an educational booklet that a noted scholar on the topic writes
  • we wanted to make games that have a little bit more of an evergreen nature by tying that something in history
  • Earth Express is a condensed quick version of Earth
  • the big brain puzzle to solve in Behind the Lens
  • Swing Spelling is something we joke about as a reach for popularity
References (from this video)
No references stored for this video.
Video Tt2o9VpFXhQ Board Gaming Ramblings Top 3 List at 3:14 sentiment: mixed
video_pk 81884 · mention_pk 204841
Board Gaming Ramblings - Behind the Lens video thumbnail
Click to watch at 3:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Klask.
  • it's all about luck in Flip Seven.
  • It's a two-player game.
  • Goa and it's my number three.
  • We got to play Goa. It's not on my list, but no, it is because it's really fun.
  • Fields of Arle is a game we played many years ago.
  • You're trying to get the peat away.
  • My number one is Keyflower.
  • Probably it is one of my favorite cooperative games.
References (from this video)
No references stored for this video.
Video 09rjzzAImCM The Dice Tower News at 46:22 sentiment: other
video_pk 81467 · mention_pk 202485
The Dice Tower - Behind the Lens video thumbnail
Click to watch at 46:22 · YouTube ↗
Overall sentiment (raw)
Cautiously Optimistic
Pros
  • Shares DNA with the well-regarded 'Earth' series.
  • Simultaneous play and scoring goals are interesting mechanics.
  • Appeals to players who enjoy strategic nature themes.
Cons
  • The slide puzzle mechanic is a potential hurdle for some players.
  • Less clear connection to 'Earth' compared to 'Earth Express'.
Thematic elements
  • Strategy
  • Nature
Comparison games
  • Earth
Mechanics (from transcript analysis)
  • Scoring Goals — Features 'in-game score goals and end-game scoring'.
  • Simultaneous Play — Players play simultaneously.
  • slide puzzle — Incorporates a 'slide puzzling type thing' mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, all of the wood components in this game are being locally sourced from Hokkaido where the publisher, not Mighty Boards to be clear, the original publisher and the designers of the game are based.
  • This is the first real-time two-way pet translator.
  • My thoughts are dark. I would I have never wanted to hack into something more in my life.
  • I'm going to say 3,612 are Twitch streamers, right? Oh, I agree 100%. This is This ain't going IN THIS AIN'T GOING in your your foyer, right?
  • I look, I I can't imagine this has any actual science Did you ever see The Far Side where the guy invents He goes, 'I can finally find out what dogs are saying.'
References (from this video)
No references stored for this video.
Video KBFAOKgiby0 BoardGameCo Discussion at 4:41 sentiment: mixed
video_pk 81409 · mention_pk 201914
BoardGameCo - Behind the Lens video thumbnail
Click to watch at 4:41 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Some nice elements going on to the game
  • Enjoyed Behind the Lens
  • Like trying to line up different things to optimize my scoring
Cons
  • There were elements of it that makes me enjoy other games more.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm going to set up to learn it solo and see what happens.
  • which is definitely not solo.
  • Isaac Childres is stepping down as CEO to focus on game design for the company
  • I do a rankings breakdown covering my own opinion of what I'm most excited about from those from those games.
References (from this video)
No references stored for this video.
Video Qtg0OrNiwkI Rahdo Runs Through Top List at 25:52 sentiment: mixed
video_pk 81329 · mention_pk 201311
Rahdo Runs Through - Behind the Lens video thumbnail
Click to watch at 25:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Clever design
  • Engaging puzzle
  • Potentially complex strategy
Cons
  • Can be overly complex for some players
  • Reviewer's wife found it unenjoyable due to puzzle difficulty
Thematic elements
  • Capturing perfect nature photos
  • Nature photography
Comparison games
none
Mechanics (from transcript analysis)
  • Engine Building — Setting tiles influence scoring for future shots based on specific settings.
  • Hand Management — Players play cards that provide special powers and new setting tiles.
  • Puzzle solving — Players manipulate camera settings to line up symbols and take environment shots.
  • Tile Placement — Setting tiles are slid into rows on a player board, reprogramming cameras.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is like one of my ultimate all-time hidden gems. It's going to be hard to get.
  • This is the best Machi Koro killer that outperforms every other Machi Koro killer that ever came out. It is phenomenal.
  • It is such a phenomenal racing game. It destroys all other racing games I've ever played.
  • It's in my top 100 games of all time and I can't imagine it ever leaving that because it is just about perfect.
References (from this video)
No references stored for this video.
Video zmdNL54gBZA Meeple University Top List at 18:18 sentiment: positive
video_pk 81121 · mention_pk 199956
Meeple University - Behind the Lens video thumbnail
Click to watch at 18:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Intricate puzzle
  • Interesting card drafting
Cons
  • Prototype version
Thematic elements
  • Capturing photos of nature
Comparison games
  • Earth
Mechanics (from transcript analysis)
  • Card Drafting — But there's this interesting card drafting at the start of the round where you just draft a card.
  • Drafting — It's a drafting and slide puzzle game.
  • Set Collection — Trying to make a that matches one of your pictures, and then you take the picture, and that will score points that combo bigger based on the tiles you've taken or pushed around or things like that.
  • slide puzzle — This is basically a slide puzzle game where you capture photos of nature.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Welcome to May 2026 where we're talking about our favorite games of last month, which is April 2026.
  • So many, many great tips from all of you on our previous flock of not actually last month. It's UKGE anticipated games and also asking you to for our travel to UK.
  • I like our way better.
  • If you know any board games meet up in the evening one
  • This is a game that is 10 years old.
  • You have to plan out your actions.
  • So you're constantly managing this inventory of tokens of houses that you can build up.
  • The unique part is that the assistant action where you just spread out your assistant.
  • That's really is unique. It's very Yokohama. Like I have not played any games that's quite like that actually.
  • So, this is the Dungeon Crawler Carl version of the game already out by John D. Clair called Unstoppable, which is a card crafting building game based on the popular lit RPG series Dungeon Crawler Carl by Matt Dinniman.
  • Unstoppable was my in my top games of last year.
  • It's a game where Yeah, it takes card crafting to like a three-dimensional level almost because you are endorsing two cards together and one of them is a threat, and you have to defeat that threat for it to then join your hand as a card that you play, and then you can upgrade that twice, which makes the card stronger, but also the threat stronger.
  • Your deck is your enemy. Your enemy got bitten and then that becomes your deck by flipping it and then once it's cycle out and then it becomes enemy again and so on and just like this what do you call it? The treaty cycle? Yeah, it's a thing.
References (from this video)
No references stored for this video.
Video Wq3tYwzHTQk Meeple University Rules Teach
video_pk 69839 · mention_pk 166728
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the technical craft of photography with a puzzle brain and technical maneuvers.
  • The journal is doing a lot of work here.
  • Autofocus is a quick and efficient way to take decent photographs, but it's not going to earn you any acclaim in the photography community.
  • After three months of careful work, I took nine of the most beautifully curated, perfectly composed nature photographs, and earned the respect and acclaim of the photography community.
References (from this video)
No references stored for this video.
Video Wq3tYwzHTQk Meeple University Rules Teach at 0:57 sentiment: positive
video_pk 69839 · mention_pk 203542
Meeple University - Behind the Lens video thumbnail
Click to watch at 0:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Journal-driven scoring and upgrading mechanic adds depth
  • Balanced tension between taking photos and meeting setting requirements
  • Thematic integration of photography into a puzzle/strategy game
Cons
  • Power banks are heavy and battery management is necessary
  • Autofocus tiles can be zero-acclaim if not used wisely
  • Complexity may be high for casual players
Thematic elements
  • capturing stunning photos through camera adjustments, journal management, and accolades
  • landscape photography expeditions
  • educational/analytical exploration of mechanics tied to photography
Comparison games
  • Earth
Mechanics (from transcript analysis)
  • acclaim and scoring — Acclaim tiles and the bottom-row acclaim contribute points; photos move to the portfolio for bragging rights.
  • autofocus vs manual settings — Autofocus tiles act as wild settings with zero direct acclaim unless used; balancing settings and journal impacts scoring.
  • Battery management — Battery charge is a resource; power banks provide in-game advantages but some limitations exist (heavy equipment in the description).
  • Card Drafting — Players draft one action card from their hand each round, gaining an immediate perk and a potential camera setting tile and battery charge.
  • drafting cards — Players draft one action card from their hand each round, gaining an immediate perk and a potential camera setting tile and battery charge.
  • End Game Bonuses — Public assignments and secret awards influence final scoring.
  • end-game awards and assignments — Public assignments and secret awards influence final scoring.
  • journal upgrades — Setting tiles upgrade the matching journal row; autofocus tiles go to a side journal column and score end-game acclaim based on coverage.
  • multi-shot bonus — Capturing multiple photos in a single turn yields a multi-shot bonus and extra acclaim.
  • simultaneous action phase — All players perform actions in the same turn sequence simultaneously.
  • Simultaneous Actions — All players perform actions in the same turn sequence simultaneously.
  • tile manipulation / camera adjustment — Push tiles along the camera settings rows to align with a face-up photo in the viewfinder.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is the technical craft of photography with a puzzle brain and technical maneuvers.
  • The journal is doing a lot of work here.
  • Autofocus is a quick and efficient way to take decent photographs, but it's not going to earn you any acclaim in the photography community.
  • After three months of careful work, I took nine of the most beautifully curated, perfectly composed nature photographs, and earned the respect and acclaim of the photography community.
References (from this video)
No references stored for this video.
Video aF2sS6YT8uI kovray Rules Teach at 0:00
video_pk 68222 · mention_pk 164580
kovray - Behind the Lens video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And what you see here is a prototype of the game may be subject to change.
  • As after the third month the game ends.
References (from this video)
No references stored for this video.
Video aF2sS6YT8uI kovray Rules Teach at 0:07 sentiment: positive
video_pk 68222 · mention_pk 203764
kovray - Behind the Lens video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • takes place over three months with four weeks per month
Comparison games
none
Mechanics (from transcript analysis)
  • Action card abilities — Use action cards to cycle rows, shift tiles left or right and wrap them around; upgrade your claim tiles by flipping them to the higher value side; scout for new photos by drawing three cards and adding one to your viewfinder; curate by naming a specific feature to reveal matching photos or by drawing two awards and keeping one face down.
  • Assignments and end-of-week scoring — Check for completed assignments (shared goals with a race); claims are gained immediately; ties are handled by awarding the highest valued points to all who completed the assignment; end-of-week scoring updates the board and prepares for the next week.
  • Auto focus tiles — If you have a face-up auto focus tile in your journal, you may flip it to adjust your camera, then choose among cycle, upgrade, or scout.
  • Capture photos and scoring — Line up a camera column to match a photo in your viewfinder; capture photos to gain acclaim based on the settings in the column and the bottom value of the corresponding acclaim tile; a multi-shot bonus applies if multiple photos line up; auto focus tiles can be used as wilds.
  • Drafting and hand management — At the start of each month, deal five action cards; each week, draft one card to keep and pass the rest to the left; used action cards become face down; you continue until you have two cards at the start of your turn and four are drafted per month.
  • end-of-game scoring — After the third month, the game ends; score acclaim from auto focus tiles and completed awards; the highest total acclaim wins; ties are broken by fewer photos, then remaining battery charges.
  • Journal and tile placement — Place tiles into your journal (setting tiles go in their matching rows; auto focus tiles go on the left side) and gain endgame benefits; placing contracts may increase acclaim.
  • Push settings — Spend one battery charge, insert the tile from your hand into the left or the right side of a settings row, slide everything over, then take the tile that gets pushed out.
  • Tile Placement — Place tiles into your journal (setting tiles go in their matching rows; auto focus tiles go on the left side) and gain endgame benefits; placing contracts may increase acclaim.
  • Tile/Map Shifting — If you have a face-up auto focus tile in your journal, you may flip it to adjust your camera, then choose among cycle, upgrade, or scout.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And what you see here is a prototype of the game may be subject to change.
  • As after the third month the game ends.
References (from this video)
No references stored for this video.
Video PI8A7bijokg Playthrough at 19:16 sentiment: positive
video_pk 67400 · mention_pk 163506
Behind the Lens video thumbnail
Click to watch at 19:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More thinky than Earth Express.
  • Interesting concepts and cool stuff.
  • Impressive that they could pull a two-hour game down to 30 minutes.
Cons
  • Can be hard to keep track of scoring.
  • Tiny text on cards can be difficult to read.
Thematic elements
  • Photographers taking pictures with different camera settings
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Players choose actions from cards in their hand.
  • Goal Achievement — Players work towards completing public and private goals.
  • Hand Management — Players manage their hand of action cards.
  • Resource Management — Players manage batteries, which are used to perform actions.
  • Set Collection — Players aim to match symbols in columns to their chosen photos.
  • slide puzzle — Players manipulate tiles on their board, similar to a slide puzzle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like this game a lot. I like how fast it is.
  • This is a great card. Yeah, get this card if you're going to play Earth Express. Try to win it for sure.
  • This game is Slide puzzle.
  • It's hand management. It's set collection.
  • It's really a visual puzzle, like how many of these things can I match? How many of these things can I stack?
  • This one's way more thinky than the quick Earth Express.
References (from this video)
No references stored for this video.
Video 8qRjCIdE5Mk Rules Teach at 0:22 sentiment: positive
video_pk 67178 · mention_pk 163157
Behind the Lens video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Engaging puzzle-like mechanic of aligning camera settings.
  • Satisfying to complete difficult photos.
  • Thematic integration of photography concepts.
  • Simultaneous play speeds up downtime.
  • Variety in objectives (public and private).
Cons
  • Can be challenging to line up all requirements.
  • Potential for analysis paralysis with many options.
  • Prototype nature might mean rule changes.
Thematic elements
  • Photography
  • Nature
  • Aspiring photographers capturing flora and fauna
Comparison games
  • Earth
Mechanics (from transcript analysis)
  • Action Point Allowance System — Players use battery charges to perform 'push actions'.
  • Card Drafting — Players draft action cards, which provide camera setting tiles, batteries, and special actions.
  • End game scoring — Points are scored from completed photos, awards, and private objectives.
  • Push Your Luck — The 'push action' allows players to slide tiles in rows, potentially expelling tiles but also creating opportunities for photos.
  • Set Collection — Players aim to collect specific combinations of camera settings to fulfill photo requirements.
  • Tile Placement — Camera setting tiles are placed into rows on the player's camera board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's the thumbnail right All right.
  • What's up, everybody? I'm Mike.
  • I'm Nick.
  • We're the Brothers Murph and it's time to go to the game house for some behind the lens.
  • It's from Inside Up Games. We are take photos. They are sponsoring this playthrough.
  • Uh so yes, this is a game where we are um photographing nature, uh beautiful plants, landscapes, uh animals, and stuff.
  • This is uh using the same uh photography and stuff from the game Earth also by Inside Up games.
  • In Behind the Lens, players are aspiring photographers getting out in the nature and capturing the beautiful flora and fauna in front of their cameras.
  • To get the shots you need, you'll have to get your camera settings lined up just right.
  • The game is played over three rounds known as months with each round having four turns representing weeks of your photography adventures.
  • Each round, players will start with five action cards each choosing one to play while the rest will get passed to their neighbor.
  • This game can be played simultaneously and you'll be taking actions to manipulate your camera and take various actions.
  • Each action card you draft will give you a tile matching a camera setting type, potentially some batteries, and a special action.
  • As you push tiles through your settings it will create different icons lined up into columns.
  • This is how you will take your photos.
  • Each photo you're working on has specific parameters you must meet.
  • So you must create a column in your camera that matches all these settings in the correct order to take a picture.
  • There are auto focus tiles in your camera you can use that act as wilds but they are flipped over when used and can't be used again unless refreshed.
  • Each action card you draft will have special actions you can use one time each and you can use them either on the turn you draft them or a future turn.
  • These will allow you to take photos with settings out of order, remove and rearrange rows and columns on your camera, cycle your subject and claim rows and more.
  • Once you've taken all actions you wish to you will take your hand tile and place it into your journal.
  • Tiles showing settings will be added to their row and make photos that use those settings more valuable.
  • For each photo you take you will score claim points.
  • To calculate this look at each setting for your photo and refer to your journal to see that setting's value.
  • At the bottom of each column is an acclaim bonus so you will add this to your score as well.
  • Now your newly shot photo can come into your portfolio where its various features can be used for awards and assignments.
  • Players can earn award cards which give goals to try to achieve for end game scoring and players will try to efficiently take photos to get as many taken
  • After 3 months the game comes to an end and players score these awards and after scoring the player with the highest score wins.
  • Alrighty folks, we are ready to take some pictures.
  • Click click. We got a lot of cameras in this room right now so we understand some of you
  • We have a camera doing anything like that one. I'll tell you our cameras, you know, they they look like these. They they got the settings on all the things.
  • Show them all right now Nick.
  • Yeah. It's going to be we're going to be great. I think that's going to really make it so that we are uh going to crush this.
  • Um so we are going to start this is quickly go over our public objectives and and awards and things.
  • So these ones are here going to be a race of course. So if you have two action cards with underlying text Mhm. uh the end of any round any week uh any turn I should say not round turn.
  • Um if you have that you can claim it and get the claim for the claim it uh for yourself.
  • If you have two photos that ISO 3200 in your portfolio so they've they've been completed they're over here.
  • Um you can claim those. We have these public awards we have our private ones as well.
  • So earn Seeing what ISO we're at currently.
  • 800 right now. We're at 800 ISO we're at right now. Sorry. quarter of the way there.
  • you know. Uh so we can earn a claim based on types of settings that are missing from our camera at the end of the game.
  • So again we have two of each type to begin two aperture two timers two flash. So for everything that you're completely missing cuz these are going to be getting cycled out and stuff like that uh you can get points.
  • Question about that. Does autofocus count towards that?
  • No it's just other ones.
  • Just the main one okay. Uh and then what's that bottom one?
  • with autofocus. Yeah yeah yeah yeah so you can Uh night owl earn claim based on the number of nighttime uh I think that's a nighttime icon.
  • The yellow subject is what it is. Oh yeah, the yellow subject in your portfolio. Yeah night shots. Night shoot. Yeah.
  • I wasn't sure if there was like beep like uh cuz there are a lot of tags on these cards. There's lots of things to look at um so I wasn't sure if Specifically the yellow subject. Yeah yellow subject. So maybe maybe we want to be going for those. Um and we can all score these to the best of our ability.
  • They're not we're not denying each other and of course we start with one uh private one you can do it now.
  • We can all do it to the best of our ability. It might not be a high level ability but it will be the best of your ability.
  • are two different things. Um okay so I think we have everything ready. Again, we're going to be drafting choosing one of these cards and this is all simultaneous in nature, but we'll kind of abstract it out a little bit so that it's clear for you who's doing what and everything like that, but just note that when you're playing everyone can be doing their stuff at the same time if you trust the people at your table to be doing it accurately that is.
  • Um So I'm going to place this over here. Uh, so I'll just start with me. This is the card I drafted here. So this is going to give me an aperture tile and three charges on my camera.
  • interesting. So I think I'm going to use a charge real quick and I'm just going to scoot that this way. So now this is the tile in my hand.
  • Uh, and then I'm going to use another charge and I'm going to scoot this.
  • The reason I'm doing this just to be fully transparent is I have a blue subject and then I have the need for a timer, some zoom, and aperture. So now I have this lined up which is interesting cuz I don't really want to mess that up then I guess.
  • And un you know, line things up. This right here allows me to swap the tile in my hand, boom, with a setting in my camera if I want to use that. I don't know that I Actually I do. I'm going to do this. I'm going to swap this with this. So this is a hot swap. Hot swap.
  • Bam, and that is now used and can go down here. I'm going to stop there though. That's what I'm doing.
  • Okay. And again, this could all be simultaneous. Yes, we're going to play kind of piecemeal here, but you could be doing this all simultaneously. And I'll wang it. So I will get a shutter an aperture. Aperture. Aperture picture picture Um and then I will get two battery.
  • So I will So this cost me a battery to slide this in? Or is that cost you your battery to It's a push. Do a push. Do the push. Uh I will spend one battery and the push.
  • Uh this comes to my hand. Uh, and then I will push this. And I will push. Ooh, and I have this in my hand. Um and then when does this happen? Right now? It's whenever you want to use it. You can hang on to it or you can use it now or later. Right now. So I'm going to cycle mine right away, but you don't have to.
  • So again, you can cycle two, which is how you can adjust those uh top and bottom the subject and the claim. Otherwise, you can't do a push action for those cuz That is that for that and then I will pop it up with this. Score it.
  • All right, so at the end of the game you'll score that, but for now you have that uh to use if you want later. Uh Nick, what you got going on? Okay, I think I'm going to do uh this card here. So it's going to give me an aperture.
  • We're we're all the aperture boys here. I know, right? I need I need specific stuff. Okay. So this ability is I can remove up to five tiles from a single row in my camera, so any of the rows and then basically rearrange them and put them back where I want. So I am trying to figure it out. Okay, so I think I'm going to do this top row.
  • And I know I need this one to be here. Um Oof. So many different things. Um and I think I'm going to do these ones, but I'll leave the other ones where they were. So boom. Put this here. Cool. Okay, so that's that. And then I have this. I do have a battery and I think I want to push. So I'm going to go here. I'm going to push this one like that.
  • All right. Okay. So then you can journal our findings. So Jimmy and I already did this. Basically, whatever tile you lift left or left over with will go either into your settings area or if it's an auto focus down here. Whoop. Um which will increase the value of those settings. So now we can take any pictures that we have lined up correctly. So I've lined up this one. So my little blue subject, I need a timer, zoom, and aperture. I have all of those. Uh so I'll bring this over here. And look at my the values of my thing. So my timer is just one point. My zoom is also a point, but my aperture is two points. So it's going to be a one, two, and four. And then again, you look at the column in the bottom, whatever that acclaim value is, in my case one, so I'll get five points for my picture. A little five-point picture never hurt nobody, and that's now in my uh portfolio for any end-game scoring purposes.
  • Or puses. Or puses. Well, we're going for porpoises to penguins, but Cuz I have completed this photo. Boom. I got my purple guy. I got ISO. I got my aperture. I got time, and I got three points. So that means I'm going to score one, two, three, six. Nice. On that.
  • And I hit me a little All right. I finished this beautiful picture of a uh pangolin here. I think that's a pangolin. It's a flower, I get it. Um jokes by Nick Meriwether today. Um so I I need the uh green, and then I need ISO, the flash, and then the zoom, and it's going to be two down here. So it's going to be one, one, cuz those are both one. This one is two, so it'll be one, one, two, three, four, five, six for Nicky boy. Cuz I was just taking bad pictures of me. Like, what the heck? You did.
  • All right. Um so we are at the end of the week, aka first turn. I don't think any of us have gotten these done yet. We're we're just going to pass our cards and we're going to be uh going again. If you have less than two pictures in your viewfinder, which is to say you still you will get to fill back up to two. Ooh, the northern lights. The northern lightning bolts. Whoa, that's crazy, man. Um okay, so okay, so what do I need for these? So many things. I'm so scared. So many things.
  • I'm so scared. All right. You should be. I shot my head, rib me.
  • Sorry about that. Sorry about that. Excuse me.
  • Interesting. It seems to me as you push things out, although one of our goals is to have stuff not in here, but I'm like, I have three apertures in here now and one less uh zoom, which is interesting.
  • Boop. Yeah, that is Easy. ready. And again, normally at this point you could be doing this all something. You could take away something. Oh, I guess it's complete. We have to wait for turns. I'll go ahead and do mine. So, I'm going to get a flash and three batteries. Trying to think if I'm going to be able to get one of these done. I don't know. That could upgrade. I'll hold on my upgrade cuz I don't have to do this right now. Uh and I basically want to upgrade something that I'm going to score next. Okay, so let me see if I can get these in place. This one I'll tell you right now is going to be very difficult to get into place. So, I think I'm going to work on this one here. So, I it's a nighttime shoot. I need the ISO one over. So, I'm going to go boop. Take out this. Now, I need a zoom here, but I can't get a zoom until I get a new zoom tile or I get like a swappy poo. So, I'm going to have this go push. And then how I'm going to go push, take out this ISO. So, now I'm going to be ready to take this picture because I can use this wild here. All right, that's my turn. I'm going to ooh, what's this upgrade? Oh, you know, I'll go and use this upgrade now. They're all plus two points. That's right. It's all great. Okay, let's come and dish one to a fiver. Boom, elite. Who next? What are you waiting for? I will take a focus. Do. Thank you. Uh and then I get three battery. Uh I will with my first focus uh I'll spend a battery to do blurp. You got to blurp it sometimes. Sometimes you got to You got to blurp that battery. Actually, you know what? I'm going to blurp this. Different blurp. Different blurp. It takes different blurps. It takes Same blurp time, same blurp channel. for my next blurp I'm already in my brain. Blurp, blurp, blurp. Then I will blurp. Blurp, blurp, blurp. Blurp, blurp, blurp. Blurp, blurp, blurp. So, I got this. It's a blurp of the blurper. Did you just break? Uh and then for my last blurp I'll blurp a skirt. Mhm. We blurp a skirt. ISO. Nice. My key. All right. I'll do this actually. I'm going to upgrade this. Flip it. It's a It's five now. Nice, nice, nice, nice, nice. Good call. Uh all right, I'm got a timer and some battery. I'm going to use a battery to push that there. Cuz I guess my settings lined up for this picture, although the subject is not correct yet. I think I'm just going to leave it there. I'm going to save my card for the future. I'm going to save some battery and I'm going to increase that with my general and Yeah, you don't have to take a picture every time. Sometimes you got to wait, you know. So I'm going to get a feeling That's what Adams did sometimes wait. 18 minutes. Yeah. All right. Good for me. Any pictures? Any pictures going? I'm going to pick a picture. Yeah, I'm going to take this one of the northern lights right here. So it's a night time scene. My ISOs were at correct space. I am going to have to use this one. These are one time use, right Maggie? Yep. Well, there are some cards that can light up. From the back, yeah. And then my timer here and get five. So, I'm going to get two cuz my ISO is at two. This will be none, even though this is a zoom. I would love to get that extra two points, but I can't. So this will be two, three, eight. You know what? Actually, cuz I can do this cuz this is an unused auto I'm going to flip this to cycle one. Ooh, nice. Now I can take a photo. Okay. So I can take a photo of this lightning. Um, and so I have All right. So it's going to be one, a two, a three, a five. So it's going to be eight points plus 14 as well. And I'm just chilling on my five. Chilling on my five. Those are expensive you see. So I don't be taking a lot of pictures. I just I just I like to think about it. I like to give it a think. All right. All righty. Passing on. I don't think so. All righty, let's see. Oh, I need a new photo. Uh Jimmy, you need a photo, too. I do. Ooh, waterfall. It is going to be some flowers. Wait, am I looking at a little bit Yeah, I'm looking at a little bit. Wait, wait, wait. Crazy. Um So what do I need now? Ooh, where we I need none of those, but but also none of these. All right. I think I'm going to um I think I'm going to Ooh. Choices. I can go a few more. Yeah, go for it. I'm still trying to figure out So I'm going to take a flash. Oh. Answer the universe. I get two battery juice. Two juice. Give me the juice. Um So I can remove up to three setting tiles in a single column for my camera, so any of the rows and then basically rearrange them and put them back where I want. So I am trying to figure it out. Okay, so I think I'm going to do this top row. And I know I need this one to be here. Um Oof. So many different things. Um and I think I'm going to do these ones, but I'll leave the other ones where they were. So boom. Put this here. Cool. Okay, so that's that. And then I have this. I do have a battery and I think I want to push. So I'm going to go here. I'm going to push this one like that. All right. Okay. So then you can journal our findings. So Jimmy and I already did this. Basically, whatever tile you lift left or left over with will go either into your settings area or if it's an auto focus down here. Whoop. Um which will increase the value of those settings. So now we can take any pictures that we have lined up correctly. So I've lined up this one. So my little blue subject, I need a timer, zoom, and aperture. I have all of those. Uh so I'll bring this over here. And look at my the values of my thing. So my timer is just one point. My zoom is also a point, but my aperture is two points. So it's going to be a one, two, and four. And then again, you look at the column in the bottom, whatever that acclaim value is, in my case one, so I'll get five points for my picture. A little five-point picture never hurt nobody, and that's now in my uh portfolio for any end-game scoring purposes. Or puses. Or puses. Well, we're going for porpoises to penguins, but Cuz I have completed this photo. Boom. I got my purple guy. I got ISO. I got my aperture. I got time, and I got three points. So that means I'm going to score one, two, three, six. Nice. On that. And I hit me a little All right. I finished this beautiful picture of a uh pangolin here. I think that's a pangolin. It's a flower, I get it. Um jokes by Nick Meriwether today. Um so I I need the uh green, and then I need ISO, the flash, and then the zoom, and it's going to be two down here. So it's going to be one, one, cuz those are both one. This one is two, so it'll be one, one, two, three, four, five, six for Nicky boy. Cuz I was just taking bad pictures of me. Like, what the heck? You did. All right. Um so we are at the end of the week, aka first turn. I don't think any of us have gotten these done yet. We're we're just going to pass our cards and we're going to be uh going again. If you have less than two pictures in your viewfinder, which is to say you still you will get to fill back up to two. Ooh, the northern lights. The northern lightning bolts. Whoa, that's crazy, man. Um okay, so okay, so what do I need for these? So many things. I'm so scared. So many things. I'm so scared. All right. You should be. I shot my head, rib me. Sorry about that. Sorry about that. Excuse me. Interesting. It seems to me as you push things out, although one of our goals is to have stuff not in here, but I'm like, I have three apertures in here now and one less uh zoom, which is interesting. Boop. Yeah, that is Easy. ready. And again, normally at this point you could be doing this all something. You could take away something. Oh, I guess it's complete. We have to wait for turns. I'll go ahead and do mine. So, I'm going to get a flash and three batteries. Trying to think if I'm going to be able to get one of these done. I don't know. That could upgrade. I'll hold on my upgrade cuz I don't have to do this right now. Uh and I basically want to upgrade something that I'm going to score next. Okay, so let me see if I can get these in place. This one I'll tell you right now is going to be very difficult to get into place. So, I think I'm going to work on this one here. So, I it's a nighttime shoot. I need the ISO one over. So, I'm going to go boop. Take out this. Now, I need a zoom here, but I can't get a zoom until I get a new zoom tile or I get like a swappy poo. So, I'm going to have this go push. And then how I'm going to go push, take out this ISO. So, now I'm going to be ready to take this picture because I can use this wild here. All right, that's my turn. I'm going to ooh, what's this upgrade? Oh, you know, I'll go and use this upgrade now. They're all plus two points. That's right. It's all great. Okay, let's come and dish one to a fiver. Boom, elite. Who next? What are you waiting for? I will take a focus. Do. Thank you. Uh and then I get three battery. Uh I will with my first focus uh I'll spend a battery to do blurp. You got to blurp it sometimes. Sometimes you got to You got to blurp that battery. Actually, you know what? I'm going to blurp this. Different blurp. Different blurp. It takes different blurps. It takes Same blurp time, same blurp channel. for my next blurp I'm already in my brain. Blurp, blurp, blurp. Then I will blurp. Blurp, blurp, blurp. Blurp, blurp, blurp. Blurp, blurp, blurp. So, I got this. It's a blurp of the blurper. Did you just break? Uh and then for my last blurp I'll blurp a skirt. Mhm. We blurp a skirt. ISO. Nice. My key. All right. I'll do this actually. I'm going to upgrade this. Flip it. It's a It's five now. Nice, nice, nice, nice, nice. Good call. Uh all right, I'm got a timer and some battery. I'm going to use a battery to push that there. Cuz I guess my settings lined up for this picture, although the subject is not correct yet. I think I'm just going to leave it there. I'm going to save my card for the future. I'm going to save some battery and I'm going to increase that with my general and Yeah, you don't have to take a picture every time. Sometimes you got to wait, you know. So I'm going to get a feeling That's what Adams did sometimes wait. 18 minutes. Yeah. All right. Good for me. Any pictures? Any pictures going? I'm going to pick a picture. Yeah, I'm going to take this one of the northern lights right here. So it's a night time scene. My ISOs were at correct space. I am going to have to use this one. These are one time use, right Maggie? Yep. Well, there are some cards that can light up. From the back, yeah. And then my timer here and get five. So, I'm going to get two cuz my ISO is at two. This will be none, even though this is a zoom. I would love to get that extra two points, but I can't. So this will be two, three, eight. You know what? Actually, cuz I can do this cuz this is an unused auto I'm going to flip this to cycle one. Ooh, nice. Now I can take a photo. Okay. So I can take a photo of this lightning. Um, and so I have All right. So it's going to be one, a two, a three, a five. So it's going to be eight points plus 14 as well. And I'm just chilling on my five. Chilling on my five. Those are expensive you see. So I don't be taking a lot of pictures. I just I just I like to think about it. I like to give it a think. All right. All righty. Passing on. I don't think so. All righty, let's see. Oh, I need a new photo. Uh Jimmy, you need a photo, too. I do. Ooh, waterfall. It is going to be some flowers. Wait, am I looking at a little bit Yeah, I'm looking at a little bit. Wait, wait, wait. Crazy. Um So what do I need now? Ooh, where we I need none of those, but but also none of these. All right. I think I'm going to um I think I'm going to Ooh. Choices. I can go a few more. Yeah, go for it. I'm still trying to figure out So I'm going to take a flash. Oh. Answer the universe. I get two battery juice. Two juice. Give me the juice. Um So I can remove up to three setting tiles in a single column for my camera, so any of the rows and then basically rearrange them and put them back where I want. So I am trying to figure it out. Okay, so I think I'm going to do this top row. And I know I need this one to be here. Um Oof. So many different things. Um and I think I'm going to do these ones, but I'll leave the other ones where they were. So boom. Put this here. Cool. Okay, so that's that. And then I have this. I do have a battery and I think I want to push. So I'm going to go here. I'm going to push this one like that. All right. Okay. So then you can journal our findings. So Jimmy and I already did this. Basically, whatever tile you lift left or left over with will go either into your settings area or if it's an auto focus down here. Whoop. Um which will increase the value of those settings. So now we can take any pictures that we have lined up correctly. So I
  • Players are aspiring photographers getting out in the nature and capturing the beautiful flora and fauna in front of their cameras.
  • So, I've lined up this one. So, my little blue subject, I need a timer, zoom, and aperture. I have all of those.
  • It's going to be a one, two, and four. And then again, you look at the column in the bottom, whatever that acclaim value is, in my case one, so I'll get five points for my picture.
  • I hit me a little All right. I finished this beautiful picture of a uh pangolin here.
  • So, I can remove up to four tiles for my camera, then place them back into those empty spots uh in whichever way, but they have to of course be in their appropriate row.
  • So, it's going to be uh four points for my aperture. two points for my ISO so six and then another four points for my flash so 10 and then 11.
  • This one allows me to swap the tile in my hand with the setting in the supply.
  • So, my ISO is going to be worth four. My aperture's only worth one, so that's me five. Another four is going to be nine, and then only one is going to be 10.
  • So, my timers are either four, so we have four, eight, nine, and then 14.
  • So, my flash is worth two. My ISOs are worth four. So, that's two six Uh and then this is also worth four, which is going to be uh 10.
  • So, my zoom is worth uh four, my flash is worth six, that's 10, my aperture is worth four, so that's 14 and three is 17.
  • So, my apertures are worth two, so that's going to be two. My flash is worth four, so that's going to be two and four is six. My uh timer's worth one, so that's seven. eight and nine.
  • Behind the Lens. You do this You do this though? Yep. You do this? Because you got to rack, focus, and zoom at the same time. And that's how you make cinema.
  • And all in all, big big shout out to Inside Up Games for sponsoring this one again. Make sure to follow Behind the Lens down the description below. Check out that campaign. Get you some of that. Let them know the Bros were sent you.
References (from this video)
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Video kukMfpnFPCE Analysis at 0:48 sentiment: positive
video_pk 67169 · mention_pk 163153
Behind the Lens video thumbnail
Click to watch at 0:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging puzzle-solving element
  • Beautiful artwork
  • Fast gameplay due to simultaneous turns
  • Plays many players
Cons
  • Can be the heavier game in the 'Earth universe'
  • Can feel cutthroat
Thematic elements
  • Photography / Wildlife Photography
  • Earth universe
Comparison games
  • Earth Express
  • Earth
Mechanics (from transcript analysis)
  • action selection — Drafted cards provide abilities for the round and instant effects.
  • Card Drafting — Simultaneous drafting of action cards.
  • End-game scoring — Scoring based on completed columns of camera effects, global objectives, and secret scoring cards.
  • Puzzle solving — Manipulating tiles on the player board to meet scoring goals and create complete columns.
  • Resource Management — Managing camera battery to recharge and manipulate the player board.
  • Set Collection — Collecting tiles for specific camera effects (ISO, aperture, focus) to complete columns for scoring.
  • Tile Placement — Drafted cards provide tiles that are slid into different rows on a player board to set up 'perfect shots'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are not expansions to Earth. These are very different games than Earth, but at least Earth Express is going to give you a lot of Earth vibes.
  • Behind the Lens is the heavier of the two games, for sure.
  • So, the long story short, this is a lot like Earth. It's going to push a lot of the same buttons.
  • Behind the Lens is all about taking photographs.
  • This is very much at its heart a puzzle game.
  • this is probably the most cutthroat representation of wildlife photography that may have existed.
  • But this one, I'm telling you, can be over in less than half an hour.
  • I would never play Earth with eight players.
References (from this video)
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Video DH5MmilQoG8 Review at 0:01 sentiment: mixed
video_pk 66881 · mention_pk 162693
Behind the Lens video thumbnail
Click to watch at 0:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Enjoyable drafting without being overwhelming.
  • Lots of decision space and trade-offs.
  • Strategic depth in timing and balancing choices.
  • Fun moments when a good shot or turn is achieved.
  • Satisfying puzzle of manipulation, drafting, and action economy.
Cons
  • Double shots are very hard to get.
  • A decent amount of luck in the photo cards drawn.
  • Can feel like a lot of work for the reward.
  • Goal cards can feel nitpicky and not very thematic.
  • Information overload on cards that isn't always relevant.
Thematic elements
  • taking beautiful photographs by making sure to align your settings
Comparison games
  • Shallow Sea
  • Canvas
Mechanics (from transcript analysis)
  • Action Point Allowance — Battery can be spent to manipulate the grid, and actions on cards can be used for various effects. Players draft action cards which determine actions they can take.
  • Card Drafting — Players draft one action card each week, which defines which tile they take and provides actions. The drafting is described as enjoyable without being amazing, but the choices matter, especially for vying for goals.
  • Set Collection — Players collect photo attributes and place them into their journal, which can increase scoring or provide abilities. There are also goal cards that require specific attributes to be collected.
  • tile manipulation — Players manipulate tiles on their grid to align settings for photos. This involves spending battery or using actions from cards to move and swap tiles.
  • Variable player powers — The bottom part of action cards can be saved for future turns, offering strategic flexibility. Additionally, certain tiles in the journal can give abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Overall, I'm going to give it a 3.5 out of 5. A lot of things I liked but also some things that felt a little more work than the reward.
  • The goals are almost nitpicky. Get ISO 800, get the TV attribute, get three of these, get four of those.
References (from this video)
No references stored for this video.
Video Q3XM6cy5938 Getting Games Playthrough at 0:00 sentiment: positive
video_pk 66280 · mention_pk 161180
Getting Games - Behind the Lens video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong thematic integration with nature photography and journey through different biomes.
  • Simultaneous action structure reduces downtime and keeps all players engaged during each week.
  • Multiple viable strategies via awards, focus tiles, and journaling upgrades encourage varied play styles.
  • Tangible components (camera board, journal, focus tiles) enhance thematic immersion.
Cons
  • Rule depth and nuance can be complex to learn, potentially a high initial learning curve.
  • Management of multiple resources (batteries, tiles, awards) may be cognitively demanding during play.
  • End-game scoring relies on several interdependent factors (public/private awards, portfolio composition) which can be challenging to optimize.
Thematic elements
  • Documenting Earth's breathtaking moments through photography and storytelling
  • Forests, deserts, wetlands, and mountain peaks as nature photographers document Earth's moments
  • Tutorial/overview with live demonstration of week-by-week play
Comparison games
none
Mechanics (from transcript analysis)
  • Awards and scoring — Public and private awards contribute to final acclaim; photos contribute to portfolio scoring, with upgrades affecting endgame points.
  • Battery management — Battery charges are used to take actions; charges can be saved across weeks up to a cap, and certain actions generate or consume charges.
  • Card Drafting — At the start of the month, five action cards are dealt to each player; players draft one and pass the rest; top of card grants immediate effects while bottom provides a one-time per-game action.
  • Cycle/shift action — Players can cycle rows of their journal or camera to reorganize tiles, affecting later eligibility and scoring.
  • Drafting action cards — At the start of the month, five action cards are dealt to each player; players draft one and pass the rest; top of card grants immediate effects while bottom provides a one-time per-game action.
  • Journal and focus tiles — Weekly journal updates and the use of focus tiles (which can wild-ize or be flipped for other effects) influence scoring and future options.
  • Push mechanics — During the actions phase, players push a tile from their hand to the left or right along a middle row, spending one battery charge per push.
  • Scout and photo-taking — Scouting draws multiple photo options; players choose which to place in their viewfinder based on assignments and awards.
  • Tile/Map Shifting — Players can cycle rows of their journal or camera to reorganize tiles, affecting later eligibility and scoring.
  • Upgrading acclaim tiles — Players can upgrade lower-value acclaim tiles to higher values, increasing potential scoring from photos.
  • Wilds and focus tiles — Focus tiles can act as wild icons when face up, expanding options for matching photo requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Out here, we have a three-player game that is already in progress.
  • the main action that happens during the actions phase, and that is pushing.
  • you take the one tile in your hand, and you push it to the left or the right of any of these three middle rows.
  • Focus tiles can act as a wild as long as they are face up.
  • they score acclaim for this photo.
  • the number of this icon will get more and more acclaim.
References (from this video)
No references stored for this video.
Video I9gmzg0RTJ8 Playthrough at 13:51 sentiment: positive
video_pk 66062 · mention_pk 160573
Behind the Lens video thumbnail
Click to watch at 13:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • photography theme is appealing; standalone game in Earth world
Cons
none
Thematic elements
Comparison games
  • Earth Express
Mechanics (from transcript analysis)
  • photography-themed mechanics — photography theme focusing on exposure/ISO mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a smaller, more compact, quick version of Earth, the main game.
  • the solo mode for Earth Express is very simple.
  • Earth Express can be played up to eight players.
  • I'm a huge fan of the original Earth.
  • Behind the Lens looks very cool as well.
  • Explorers of Navoria because of your solo play through. Heck, yes.
References (from this video)
No references stored for this video.
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