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Enthrone box art

Enthrone

Game ID: GID0452287
Game Info
Year
2025
Players
2
Age
14+
Playtime
30 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
How this game feels to play
Description

Abstract two-player deduction game featuring sculpted fantasy busts on a stained-glass board

Description

Abstract two-player deduction game featuring sculpted fantasy busts on a stained-glass board

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment: pos 4 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–5 of 5
Video moT204eN1UA Grant Lyon Top List at 59:32 sentiment: positive
video_pk 84436 · mention_pk 214545
Grant Lyon - Enthrone video thumbnail
Click to watch at 59:32 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • High production value with miniatures.
  • Engaging intrigue and mind games.
  • Fast gameplay loop.
  • Multiple paths to victory.
Cons
  • Two-player only.
  • Potentially too abstract for some.
Thematic elements
  • Abstract Strategy / Intrigue
  • Wizard's Court
Comparison games
none
Mechanics (from transcript analysis)
  • abstract strategy — A game focused on positioning and outmaneuvering the opponent.
  • bluffing — Players' moves are ambiguous, leading to deduction and mind games about their true intentions.
  • multiple win conditions — Victory can be achieved by reaching the center, eliminating the opponent's character, or eliminating specific other characters.
  • Variable player powers — Players choose one of three characters, each with unique information about the opponent.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I try to keep it to about 25 games and sometimes that slides to like 30 games, but I don't want it to be more than 30 games because I don't want this video to be crazy long.
  • if you want a smaller box pretty game, then check out Parks and Potions.
  • it's a really good introduction to strategy games.
  • This is one that is going to be a huge hit with young kids, I imagine.
  • So, if you want a lot of story in your solo games, that is a reason to play this one.
  • It adds more player interaction to the worker placement game.
  • I like that sort of fluctuating market aspect of the game. It makes it feel different than other worker placement games out there.
  • I think a lot of gamers and just a lot of people in general really respond to this theme, right? I think it's something that's super relatable about having to charge up your social battery in order to go out into the world and do stuff.
  • there's just a lot of intrigue on like, why are you moving that? What are you doing right now? How do I outsmart you?
  • Vantage over the last month has been fairly divisive.
  • if you like worker placement games or if you like visually interesting games, then that's, uh, for sure a reason to play T- Witches.
  • It is a deck building game, but it has an interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
  • I love Flip Tunes
  • The OP is also releasing fountains.
  • This plays 1 to five players in 30 to 45 minutes and it is a mediumweight game though at the lower end of medium weight.
  • This is another sort of visually very interesting game.
  • It is a deck building game, but it has a interesting aspect to the deck building because every round you're going to shuffle your entire deck and then you're going to flip out cards in a 2x3 grid.
  • And so there is a real strategy to the deck building of the game, but there's also just these fun exciting moments where you're like, "Ah, yes, I got that where I needed it to go."
  • I love Flip Tunes a lot. I really recommend it.
  • I've been doing this Green Team Wins live show at the Comedy Store in Los Angeles, and it's been going super well
  • Next night of that is Sunday, November 2nd.
  • It's really fun. It's really interactive. It's memorable. It's different every time the show happens.
References (from this video)
No references stored for this video.
Video 8Xsz6NcEVos Rolling Dice & Taking Names Review at 49:46:08 sentiment: positive
video_pk 83877 · mention_pk 212278
Rolling Dice & Taking Names - Enthrone video thumbnail
Click to watch at 49:46:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rules are straightforward, but with a lot of strategy.
  • Beautiful production with nice figures and gorgeous acrylic tiles.
  • Deep strategy and negotiation involved.
  • Good filler game that's easy to set up.
  • The arrows on the flipped tiles add a cool mechanic.
  • The order of determining victory conditions is clear.
  • The game's theme fits well with the actions.
  • The production quality is top-notch with screen-printed tokens and acrylic pieces.
Cons
  • Can feel a bit repetitive if played too much.
  • Might be too much strategy for some players.
  • The game length can be a factor for some.
  • The depth of strategy might be overwhelming for new players initially.
Thematic elements
  • Players try to get their chosen piece to the center of the court while the other player tries to identify and eliminate them.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — While not explicitly stated as area control, the game involves moving pieces to the center of the board and managing the sideboard with acrylic tiles.
  • Deduction — Players have secret objective cards for three other pieces on the board and win if those pieces are captured.
  • hidden objectives — Players have secret objectives based on capturing specific pieces.
  • Variable player powers — Each player has unique starting cards and pieces, influencing their strategy.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The rules are straightforward, but there's so much more going on beyond that.
  • This This was a lot of strategy.
  • The job system thing that just absolutely blew me away.
  • It is now in my top 10 easily of top 10 games of all time.
  • This game can be over before it ever starts.
  • If you get an opportunity from my standpoint, you should give it a definitely try.
  • It's just the job system that I just got.
  • The story is really, really good.
  • It's a good filler. It's a good game to get out there. It's a good strategy game.
References (from this video)
No references stored for this video.
Video e-rQhj4_SE4 Review at 0:07 sentiment: positive
video_pk 67657 · mention_pk 163839
Enthrone video thumbnail
Click to watch at 0:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • insanely good production value
  • cool look
  • cool vibe
  • quick playing time (15 minutes)
Cons
none
Thematic elements
  • faints, fakes, and intrigue
  • wizard's chamber or Mount Olympus
Comparison games
  • chess
Mechanics (from transcript analysis)
  • Capture — There are multiple ways to win, including capturing opponent's characters.
  • Movement — Only characters in the top half of the board can move or capture. Moving a character slides it to the bottom, and others slide up.
  • Objective Fulfillment — One way to win is to get your character to the center space.
  • Set Collection — One way to win is to capture all the characters your character cares about.
  • Tile Placement — Characters are represented by tiles, with locked tiles at the bottom and movable tiles at the top.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my god, this is a board game.
  • It's called Enthrone, and it makes me feel like I'm in a wizard's chamber or in a meeting on Mount Olympus, something like that.
  • It's a two-player only game full of faints and fakes and intrigue.
  • You're constantly thinking, 'Is that their character? Do they want me to think that's their character? Do they want me to capture that character because they care about capturing that? What is going on?'
  • A game of this takes about 15 minutes, so it's one I want to play over and over again.
References (from this video)
No references stored for this video.
Video y__ZY-VHc2o Unknown Channel Review at 0:34 sentiment: mixed
video_pk 66262 · mention_pk 161159
Unknown Channel - Enthrone video thumbnail
Click to watch at 0:34 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Tight, elegant core mechanism with a focused, chess-like feel.
  • Short play time (roughly 15–30 minutes) enables rapid iteration and multiple plays in an evening.
  • Production value matches gameplay weight (eight sculpted busts, premium board).
  • Core deduction is woven into every decision, not a separate phase.
  • Multiple win conditions provide tactical variety without heavy rules overhead.
Cons
  • Early deterministic puzzle can become predictable with more plays.
  • No variable player powers or events reduces long-term replayability concerns.
  • Fixed board setup and lack of variability can lead to staleness after repeated plays.
  • Insert quality and tear-down friction can detract from the experience over time.
Thematic elements
  • Hidden identity and deduction within a constrained, queue-driven action space.
  • Fantasy kingdom with a central throne; players secretly control one of eight character busts (King, priestess, knight, jester, etc.).
  • Single-identity deduction embedded directly into core gameplay; players deduce and act within a tightly constrained track.
Comparison games
  • Scales of Fate
Mechanics (from transcript analysis)
  • action_track — An eight-position track where only pawns in the top five can move; the top three can enter the throne, the top two can attack; bottom three are locked.
  • elimination_and_threats — You can eliminate opposing pawns, affecting the board state and threat evaluation.
  • hidden_identity — You secretly control one character and try to deduce or block your opponent’s identity and path to the throne.
  • multi-win_conditions — Win by reaching the throne, eliminating the opponent’s character, or hunting target characters; there is a fourth win condition if the opponent eliminates four characters without winning.
  • Player Elimination — You can eliminate opposing pawns, affecting the board state and threat evaluation.
  • priority_queue_and_shift — When a pawn moves, its tile slides to the bottom and everything shifts up, creating a persistent priority dynamic.
  • Time Track — An eight-position track where only pawns in the top five can move; the top three can enter the throne, the top two can attack; bottom three are locked.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Enthroned has eight sculpted fantasy character busts. King, priestess, knight, jester, all the classics.
  • The action track creates dynamic interconnected decisions every turn.
  • I'd rather have 50 amazing plays of a tight, focused game than a hundred plays of something that's trying too hard.
  • Scales of Fate has nine demigods, and each player secretly controls two of them.
  • Zero randomness design is elegant.
  • The dual identity deduction is exponentially more complex than single identity systems.
  • No two games felt identical to us because of that variability.
  • Three age structure with variable setup has kept our plays feeling fresh.
  • The endgame guessing added explicit stakes in our plays that rewarded all the deduction work we've been doing across three ages.
  • The scoring system creates high stakes tension and the psychological warfare deepens as you and your opponent get more experience.
References (from this video)
No references stored for this video.
Video sOBuWb5ooOc Might I Suggest A Game Review at 0:00 sentiment: positive
video_pk 32867 · mention_pk 97388
Might I Suggest A Game - Enthrone video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong two-player head-to-head tension with deep strategic planning
  • Chess-adjacent feel combined with a novel action-tracking mechanic
  • Multiple victory conditions create variety and strategic depth
Cons
none
Thematic elements
  • subterfuge, pursuit, and assassination-style competition between rivals
  • A head-to-head fantasy-themed arena where two rivals maneuver characters on a board.
  • abstract with hidden roles and personal objectives
Comparison games
  • Inthrone
Mechanics (from transcript analysis)
  • action_track_and_activation — A side track near the board determines whether a character can act this turn; top half enables action, top two enable knockouts. After acting, the character slides to the back of the line for three turns.
  • Hidden Roles — Each player secretly controls a character with three specific targets, creating hidden information and personal objectives.
  • multi_path_victory — Victory can be achieved by reaching the center tile, eliminating all three targets, or KO-ing the opponent who is also a target.
  • order_of_operations_puzzle — Players must sequence moves and actions considering cooldowns and track positions to optimize outcomes and protect important pieces.
  • secret_character_assignment — Each player secretly controls a character with three specific targets, creating hidden information and personal objectives.
  • Time Track — A side track near the board determines whether a character can act this turn; top half enables action, top two enable knockouts. After acting, the character slides to the back of the line for three turns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • two-player only game that kind of feels chess adjacent.
  • This one is a perfect fit for people who like two-player games that are head-to-head that require you to think multiple steps ahead in order to outsmart your opponent.
  • The real interest in this game, though, comes from the action system.
  • If that sounds like something you're into, then might I suggest Inthrone?
References (from this video)
No references stored for this video.
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