Skip to main content

Gingham

Game ID: GID0452345
Game Info
Year
2025
Players
2-4
Age
8+
Playtime
30 min
Complexity
2/5
Collection
Rating
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Deploy ants on a picnic blanket to connect and stockpile sweets in a sharp abstract game inspired by trick-taking

Description

Deploy ants on a picnic blanket to connect and stockpile sweets in a sharp abstract game inspired by trick-taking

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video unzItOoYVso Analysis at 2:38 sentiment: positive
video_pk 69145 · mention_pk 165513
Gingham video thumbnail
Click to watch at 2:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deliciously mean in the best way
  • Genius mechanic for choosing play side
  • Creates strategic opportunity cost
  • Works great for pushing your luck and reckoning with turns left
  • Wonderful thematic catch
Cons
  • Cloth maps are ergonomically challenging
  • Tall stacks are prone to falling
  • Lacks a bit of depth and could become stale with many hours of play
Thematic elements
  • Ants stealing sweets
  • Picnic blanket
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Each round, players choose which side of the mat (rows with limited spots) everyone must play on.
  • area majority — Players place ants on a grid; whoever has the most tile spaces in a connected area takes over.
  • Player Elimination (indirect) — Players can bump enemy ants off the board.
  • Route Building — Ants are trying to connect sweets across a picnic blanket to score points.
  • set collection — Connecting sweets allows players to claim treats for points.
  • Variable end condition — The game ends when a player reaches a predetermined amount of points (40 or 32 depending on player count).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • These are great games. Gazebo and Gingham are the first two official entries in Bitewing Games new travel line.
  • They're both simple and elegant and beautiful in a kind of utilitarian way that I find quite pleasing.
  • However you want to pronounce them.
  • But let's take a deeper look at both of them.
  • Don't let this game sweet exterior lead you astray. It is deliciously mean in the best way possible.
  • This this is genius.
  • The truth, though, is that just as you've been building your path, they've been building theirs, and you were probably too busy to notice or interfere.
  • Now, some notes on both games that I feel it's important for you to know.
  • As mentioned earlier, these two games are the first entries in Bitewing Games new travel line. And if these are the first two entries, I am very excited to see what's going to come next.
  • These are the perfect games when I'm thinking of what do I want to bring that's simple and easy to understand, but also offers some strategic choices every round.
  • And they're so rugged that you can just toss them into a hiking bag or a luggage bag or even just strap it to your belt loop.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek