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Bantam West

Game ID: GID0452349
Game Info
Year
2024
Players
1-4
Age
14+
Playtime
90 min
Collection
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Description

Western adventure sandbox game where players explore the frontier and build their legacy

Description

Western adventure sandbox game where players explore the frontier and build their legacy

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 9
This page: 9
Sentiment: pos 5 · mix 2 · neu 0 · neg 1
Mentions per page
Showing 1–9 of 9
Video SDQ5qfGrvsw UndeadVikingVideos Discussion at 54:14 sentiment: negative
video_pk 87960 · mention_pk 230628
UndeadVikingVideos - Bantam West video thumbnail
Click to watch at 54:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • None of it is really fun
  • struggled with the rules
  • shelved it
Thematic elements
  • open World sandbox
  • the West
Comparison games
none
Mechanics (from transcript analysis)
  • Arson system — There's a whole arson system in the game which I'm like was arson like a thing in the West like I don't even remember any like maybe there's like a three two to three pages thick rules of how to like set stuff on fire and one of the guys the character is a is an arsonist
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're gonna play access and Al for the first time together
  • 1942 um and that's where I'm drawing a line you know after that it's going to get it's a big time sync that I don't think anybody will really put into it
  • so I picked it up and it became like a staple diet every weekend with me and my mates
  • it had some like event things that would happen and you would read a paragraph and then you would populate the rim with monsters
  • everything else is basically if you can see on their outline in the thing if it's not gray you can hit it
  • the heroscape big thing is you can learn like the synergies of like oh okay if I use this units and this units together then this enhances this and then this enhances that
  • Nexus out was a good one Nexus Ops was good
  • Vegas Showdown we played Nexus Ops a lot we played Vegas Showdown a lot I loved Vegas Showdown but that was like that game should still be around
  • man I I bought three copies of Queens Gambit at Toys R Us
  • risk Shadow forces in 2002
  • the lady who was checking me out was Hispanic and she said to the other tyer in Spanish and I knew what she said it's like oh my God this big game is only $1.99 I'm gonna get one
  • the Red Dot you would you could hit it yeah you just had to put your eye line behind the characters and if you could see to the other any part of them yeah
  • you can change the rules of the terrain pieces and it just makes the game interesting
  • hot lava death
References (from this video)
No references stored for this video.
Video -gywfSLOmms Tim Chuon Discussion at 1:10 sentiment: mixed
video_pk 84940 · mention_pk 216727
Tim Chuon - Bantam West video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • The host loses when teaching the game.
Thematic elements
  • Western
Comparison games
none
Mechanics (from transcript analysis)
  • Combat — The host mentions trying to kill someone at the saloon with a sniper rifle.
  • Mining — The host mentions attempting to mine as one of their actions.
  • Objective Completion — Players win by completing their objectives.
  • robbery — The host mentions trying to rob the bank.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And that is when you teach games for the very first time, you lose, right?
  • However, there is some things that I want to discuss that is related to set topic. And that topic today is when I teach board games for some reason I like almost always lose that very first game.
  • I think when I'm teaching the game, I'm so focused on this is what's happening next and making sure that everyone is paying attention to their turns.
  • And then you mix in this freaking crazy wacky experimental type of gameplay that I do and it just creates the worst possible scenario for trying to actually win the game and I find that freaking hilarious.
  • So, to my gaming group, watch out, okay? Cuz I'm about to step it up here. I am being dead serious here. The next time we play a game and I'm teaching it, I am going to destroy every single person in that game. Just straight up no mercy.
References (from this video)
No references stored for this video.
Video IzKL3aEFXFs Board Games UnLocked Top List at 31:22 sentiment: positive
video_pk 83689 · mention_pk 211429
Board Games UnLocked - Bantam West video thumbnail
Click to watch at 31:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Remake of an older game with improvements.
  • Overhauled combat system.
  • Streamlined gameplay.
  • Added solo/co-op variant.
  • Nice card art.
  • Could be a shorter version of Shadows of Brimstone.
Cons
  • First edition was janky.
  • Competitive element could be about destroying others' progress.
Thematic elements
  • Competitive open world role playing game
  • Western
Comparison games
  • Western Legends
  • Red Dead Redemption 2
  • Shadows of Brimstone
Mechanics (from transcript analysis)
  • Combat overhaul — They're doing a combat system overhaul.
  • Open world — Competitive open world role playing game.
  • Role-playing — Competitive open world role playing game.
  • Solo/Co-op variant — they've added a solo co-op variant for the game, too.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, like every year, we go over the games that we are most excited for in next year, whether or not we know if they're going to be good.
  • 2026 is shaping up to be an awesome year.
  • From my understanding, one engaging narrative with impactful choices leading to multiple paths throughout various missions and p personal journeys.
  • So, it's like that could be either really really cool or incredibly cringey.
  • Throughout the journey, the decision you make will permanently shape your character's personality and the relationship with other individuals, opening and closing possible paths along the way.
  • That alone differentiates this from a bunch of like other games of this type because no other game really has like a a relationship meter or a whatever.
  • So I think this could be really cool.
  • It's a fairly simplistic game.
  • Um, and you're going through and you know, you build your convoy and you're just doing it's it's it's one of those it's kind of hard to explain like you're like I said, you're trying to race.
  • But you know, this is a fun one and it's it's I'm excited to see how streamlined they make it, you know, uh, and see how much faster it makes the games go.
References (from this video)
No references stored for this video.
Video iqXIc2ljEyE Tim Chuon Discussion at 6:07
video_pk 81346 · mention_pk 201418
Tim Chuon - Bantam West video thumbnail
Click to watch at 6:07 · YouTube ↗
Pros
none
Cons
  • dying to play the brand new one since that one has been streamlined a ton
  • found in Spain
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Probably the most complex game I have in my collection, which is Lisboa.
  • Wild Garden, super fun, but the group I played it with just took so long in their turn so I'm like, I need a break from this game for a second.
  • Thunder Road: Vendetta continues to be a game that I introduce to brand new players and people just have so much fun with this game.
  • I played and I love this game.
  • this was so much fun.
  • This game slaps.
  • It feels like a 2D arcade scrolling game and we're looking for it.
  • I've had so much fun with Street Fighter and I've always kept it around because I just love the miniatures
  • This is a really fun building game.
  • This plays so different from other Lacerda games of course, because it's way easier.
  • I just think the style overall just feels a lot more like flowy, a lot more straightforward than his other games
  • Snow Planner, really love this game.
  • Thank you to Leder Games for sending this one over. Of course, I cannot wait to play this.
  • With that in mind, the final count is 160 games.
References (from this video)
No references stored for this video.
Video guggev5jyBY Top List at 6:31 sentiment: positive
video_pk 69735 · mention_pk 166426
Bantam West video thumbnail
Click to watch at 6:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Open exploration and multiple victory paths
  • Extensive development and playtesting
  • Western theme
Cons
  • Likely to be extremely heavy
Thematic elements
  • Open exploration with multiple victory paths
  • Western
  • Open World experience
Comparison games
none
Mechanics (from transcript analysis)
  • Multiple victory paths — Offers multiple paths to victory.
  • Open Exploration — Features open exploration.
  • Open world — Provides an open world experience.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • man our Hobbies hard sometimes
  • this is a video of the seven games that have just recently showed up that I am extremely excited to dive into
  • this is a hard-hitting skirmish SL campaign game depending on how you want to play it
  • this is the most approachable arguably the one of the best designed 4X games I've ever came across
  • The response by the way from the world around has been Head Over Heels everyone's loving this
  • man Sher and I are 100% going to be getting this to the table
  • this is a beast of a game but also really really really well done
  • our our industry is hard sometimes there's a lot of things to play there's a lot of great games coming in and more rolling in nearly every single week
  • Let me know your thoughts what are the games that have just arrived to your house what are you looking forward to playing the most
References (from this video)
No references stored for this video.
Video JaeUf7RuhUo Review at 0:39 sentiment: positive
video_pk 67368 · mention_pk 163461
Bantam West video thumbnail
Click to watch at 0:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic artwork
  • clear objective-driven gameplay
  • varied game modes
Cons
none
Thematic elements
  • pursuit of income and notoriety through objectives
  • Old West
Comparison games
none
Mechanics (from transcript analysis)
  • Action Point Allowance — each round a player has four actions to perform
  • Action Points — each round a player has four actions to perform
  • asymmetric characters — players start with different characters with asymmetric stats
  • Asymmetric Player Powers — players start with different characters with asymmetric stats
  • build outside town / recruit riders — build outside town, recruit riders for skills upgrades and more
  • buy upgrades / sell items — spend money to upgrade or buy items for cash
  • combat with cards — combat works with each player choosing a combat card and revealing until health is depleted
  • Combat: Deck/Hand — combat works with each player choosing a combat card and revealing until health is depleted
  • complete challenges — complete challenges with dice rolls and resource collection
  • Dice Rolling — dice are rolled to resolve actions and challenges
  • final duel — if multiple players reach the objective, they duel at the saloon for victory
  • Point to Point Movement — players move around the board to take actions
  • point-to-point movement — players move around the board to take actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in bentham west you are adventuring looking for income resources and fulfill your objectives to be the one that earns the most notoriety of victory points
  • the artwork it's very nice and thematic like you are in the old west
  • i do like point-and-click games i used to play a lot on computer and this game feels a bit like that too
  • if you like venturing and sandbox style of games then you may enjoy phantom west
  • check out bentham west on kickstarter
References (from this video)
No references stored for this video.
Video JaeUf7RuhUo Review at 3:26 sentiment: positive
video_pk 67368 · mention_pk 163462
Bantam West video thumbnail
Click to watch at 3:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • appeals to players who like sandbox/venture style games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • in bentham west you are adventuring looking for income resources and fulfill your objectives to be the one that earns the most notoriety of victory points
  • the artwork it's very nice and thematic like you are in the old west
  • i do like point-and-click games i used to play a lot on computer and this game feels a bit like that too
  • if you like venturing and sandbox style of games then you may enjoy phantom west
  • check out bentham west on kickstarter
References (from this video)
No references stored for this video.
Video 8G8SZGmhWkI Bantam Planet Rules Teach at 0:16 sentiment: positive
video_pk 66266 · mention_pk 161163
Bantam Planet - Bantam West video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High production value and immersive tutorial presentation
  • Clear demonstration of combat system and mechanics within a cinematic framework
  • Ambitious production scale and explicit collaboration with publisher to ensure rule accuracy
Cons
  • Complex rules and lengthy setup could be daunting for new players
  • Significant time and planning required for filming and production quality
Thematic elements
  • Asymmetric characters vying to complete objective lists in a frontier setting with combat interludes
  • Desert frontier town in a Western, open-world sandbox environment
  • Immersive, film-inspired tutorial with in-universe world-building and staged combat sequences
Comparison games
none
Mechanics (from transcript analysis)
  • Asymmetric Player Powers — Players take on one of four distinct, asymmetric characters with unique abilities and goals
  • asymmetric player roles — Players take on one of four distinct, asymmetric characters with unique abilities and goals
  • combat card system with primary/alternate actions — Combat is resolved via a hand of cards where primary and alternate actions interact, including line-of-sight considerations and rock-paper-scissors-like resolution
  • grit tokens and stat management — Grit tokens fuel actions; Vigor and Speed are capped and modified by wounds/illness with armor-like management
  • Open sandbox design — Non-linear, sandbox-style play where players choose their paths through objectives and encounters
  • setup and resource placement — Pre-game setup includes weapon racks, mounts, chests, and other resources that influence early play
  • to-do list notoriety points (NP) — Players complete listed tasks to earn NP; first to reach four NP wins a game mode (Warm Welcome)
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is an open sandbox game where you're playing as one out of four asymmetric characters
  • combat is one of the best parts of the game
  • this is probably the my most ambitious project of 2023
  • immersive tutorials
  • it's such a big momentous day for me and the channel for our team here
References (from this video)
No references stored for this video.
Video MsuHJO5U5Dk Board Game Critique Review at 0:31 sentiment: mixed
video_pk 66187 · mention_pk 160874
Board Game Critique - Bantam West video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Genuine sandbox freedom with varied viable strategies
  • Tighter action economy and pacing improvements over earlier iterations
  • Strong thematic art direction and atmospheric components
  • Graves of Gold expansion enabling solo and co-op play
  • Improved rulebook, tutorial, and notoriety tracking that increase clarity and tension
Cons
  • Balance and pacing concerns from the first edition persist in discussion; full fix efficacy uncertain
  • Expansion documentation gaps; solo/co-op specifics not fully detailed in previews
  • High complexity and heavy setup limit accessibility for casual gamers
  • Crowdfunding delivery timeline uncertainty; potential long wait for waves
  • Base two-player experience is weaker without the expansion; solo/co-op reliance for full engagement
Thematic elements
  • notoriety, outlaw-driven freedom, and high-stakes decision-making in a hostile frontier.
  • Gallow Springs, a wild west open-world sandbox with a day-night cycle and a mutable, emergent landscape.
  • player-driven, event-card and scenario-based progression with dynamic consequences.
Comparison games
  • Western Legends
  • Sleeping Gods
  • Legends of the Drift System
Mechanics (from transcript analysis)
  • Card-driven combat — Rock-paper-scissors style interactions with card-driven outcomes and checks; hits feel deliberate and tactical.
  • Endeavors — Eight tracks (hunting, mining, foraging, firemaking, logging, herbalism, outfitter, coin carver) with progressive skill checks as you level up.
  • Events — Terrain/event cards introduce challenges that force skill checks and can shift strategy mid-session.
  • Events and moral dilemmas — Terrain/event cards introduce challenges that force skill checks and can shift strategy mid-session.
  • Expansion-driven variability — Graves of Gold expansion enables solo and co-op play, expands player count to 1-5, and reshapes certain mechanics for new modes.
  • Movement/action economy — Grit tokens per turn, three per turn in this edition, driving pacing and decision importance.
  • Notoriety tracking — A multi-path notoriety track with points from to-dos, endeavors, cabins, mounts, bounties, and other activities; progress visible to all players in the revised system.
  • Resource Management — Willpower as a spendable resource; failed checks or overextending can penalize you and invite risks from events or PvP.
  • Resource management and table presence — Shops and mounts upgrade movement; a dedicated resource tray reduces token sorting and increases table stability.
  • Track Advancement — A multi-path notoriety track with points from to-dos, endeavors, cabins, mounts, bounties, and other activities; progress visible to all players in the revised system.
  • Willpower/resource management — Willpower as a spendable resource; failed checks or overextending can penalize you and invite risks from events or PvP.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The sandbox freedom is legit.
  • Bantam West is genuinely bold and mostly delivers, but it's got red flags and missing details to make you think twice.
  • Setup, tear down, actual gameplay. It takes commitment, not a casual night.
  • The cabin burning scene is the most western thing you could do in a board game. Petty arson for points.
  • If solo or co-op matters, the Graves of Gold expansion is basically required.
References (from this video)
No references stored for this video.
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