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Dungeon Academy

Game ID: GID0452417
Game Info
Year
2019
Players
1-6
Age
10+
Playtime
20 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Young dungeon students race through randomly generated dungeons battling monsters and collecting potions

Description

Young dungeon students race through randomly generated dungeons battling monsters and collecting potions

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 3 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–6 of 6
Video GIpkRS23jXs Getting Games Discussion at 17:44 sentiment: neutral
video_pk 91553 · mention_pk 245702
Getting Games - Dungeon Academy video thumbnail
Click to watch at 17:44 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Origins is obviously a lot smaller than Gen Con
  • I quite liked it
  • overall I had a good time at origins
  • it's a heavy game with a really neat card and worker placement mechanism
  • I actually quite enjoyed this one
References (from this video)
No references stored for this video.
Video TyOITi0uMAE Getting Games Discussion at 12:06
video_pk 91294 · mention_pk 244820
Getting Games - Dungeon Academy video thumbnail
Click to watch at 12:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I went 17 days without turning on my video camera
  • the patreon support is also super important to keep all of this stuff going
References (from this video)
No references stored for this video.
Video yXP4Fvj8dsc Meeple University Top 10 List at 13:22 sentiment: positive
video_pk 91245 · mention_pk 244647
Meeple University - Dungeon Academy video thumbnail
Click to watch at 13:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast, frantic, and tactile with a race-like feel
  • Compact, quick play fits into party-style gaming
Cons
none
Thematic elements
  • adventure and combat through a dungeon
  • fantasy dungeon exploration with a grid-like path
  • time-pressured, fast-paced route through monsters
Comparison games
none
Mechanics (from transcript analysis)
  • Dice-driven path tracing — rolls to determine paths on a grid, tracing a route through monsters
  • Hand Management — must avoid losing health and use potions to recover health
  • Health management — must avoid losing health and use potions to recover health
  • Race against time — time window (60 seconds; etc.) to complete the path
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you go to category you go around the circle you have to give an answer that fits that category
  • it's a 10 or 15 second timer which plays very jaunty little Bell tune
  • I always enjoy drawing obstacle things
  • it's a very quick round I can remember easily exact number but mainly you need to collect roses to win
  • three monkeys trying to build buildings
  • it's a fun little filler
  • it's the sort of thing that can work quite well as a team-building event
  • it's frantic and fun absolutely true
  • it's similar to sushi go
References (from this video)
No references stored for this video.
Video oUB97x7pi8c Meeple University Playthrough
video_pk 70265 · mention_pk 167191
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video vcFbeuTa17c Unknown Channel Top 5 List at 11:53 sentiment: positive
video_pk 66278 · mention_pk 161178
Unknown Channel - Dungeon Academy video thumbnail
Click to watch at 11:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fresh take on rolling rights with dungeon traversal
  • Cute yet crunchy; approachable for different ages
  • Scales well for families and lighter groups
Cons
  • Art style may mislead some players into thinking it's primarily for kids
Thematic elements
  • Adventuring through a dungeon with a playful school/academy vibe
  • Dungeon crawling adventure with dungeon exploration
  • Light fantasy tone with crunchy, dungeon-focused decisions
Comparison games
none
Mechanics (from transcript analysis)
  • combat scoring / health management — Score points for defeated monsters and treasures; manage health as you go
  • Dice Rolling — Roll dice to perform actions and progress through the dungeon
  • Dungeon Crawl — Navigate a dungeon layout with a start and end; no backtracking described
  • grid-based dungeon traversal — Navigate a dungeon layout with a start and end; no backtracking described
  • Resource Management — Collect potions and treasure; use to defeat monsters and progress
  • resource/treasure management — Collect potions and treasure; use to defeat monsters and progress
  • rolling right — Roll dice to perform actions and progress through the dungeon
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five hidden gems inside my collection
  • the art style is amazing the cute animals and creatures
  • this is a dungeon crawling rolling right game
  • that one extra roll I need to beat him and take his final Health down and defeat him
  • it's a very interesting little game
References (from this video)
No references stored for this video.
Video k56vv6Bv2Is Apple University Review at 0:04 sentiment: positive
video_pk 66248 · mention_pk 161131
Apple University - Dungeon Academy video thumbnail
Click to watch at 0:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • chaotic fun and engaging pacing
  • cute cardboard dungeon component aesthetic
  • labyrinth twist adds strategic variety
  • clear scoring goal through glory points
Cons
  • risk of sudden death and zero points for that round if misjudged
  • miscalculations can drastically reduce scoring opportunities
Thematic elements
  • dungeon crawling with monsters, loot, and glory points
  • external border of a 4x4 dungeon grid
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Rolling — Each round begins with rolling 16 dice to determine available actions or outcomes.
  • exit the dungeon after timer — When the timer laps, players exit the dungeon and compare lines to determine outcomes.
  • glory-point scoring — Glory points determine the winner; the player with the most glory wins.
  • health/mana management — Players spend health and mana to cross monsters; hearts restore health when appropriate portions are crossed.
  • labyrinth effect — A labyrinth element in the second round adds walls that may block lines and create new scoring opportunities.
  • line drawing on a grid — Players draw lines on their own sheets from an external border across a 4x4 dungeon grid toward an exit.
  • line-dice interaction for combat and resources — As lines cross dice, players resolve monsters or replenish health/mana based on what is crossed.
  • Player Elimination — If a player ends a round with no health, they do not gain points for monsters nor loot and effectively drop out of scoring for that round.
  • risk of dying — If a player ends a round with no health, they do not gain points for monsters nor loot and effectively drop out of scoring for that round.
  • round-based dice rolling — Each round begins with rolling 16 dice to determine available actions or outcomes.
  • Square Grid — Players draw lines on their own sheets from an external border across a 4x4 dungeon grid toward an exit.
  • timed rounds — Each round is timed between 30 and 60 seconds.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • player with the most glory wins
  • each round 16 dyes are roll inside this cute cardboard dungeon
  • boss died on last round
References (from this video)
No references stored for this video.
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